#include "node.h" #include "env.h" #include "env-inl.h" #include "util.h" #include "util-inl.h" #include "v8.h" namespace node { using v8::ArrayBuffer; using v8::Context; using v8::Function; using v8::FunctionCallbackInfo; using v8::HeapStatistics; using v8::Isolate; using v8::Local; using v8::Object; using v8::String; using v8::Uint32; using v8::Uint32Array; using v8::V8; using v8::Value; #define HEAP_STATISTICS_PROPERTIES(V) \ V(0, total_heap_size, kTotalHeapSizeIndex) \ V(1, total_heap_size_executable, kTotalHeapSizeExecutableIndex) \ V(2, total_physical_size, kTotalPhysicalSizeIndex) \ V(3, total_available_size, kTotalAvailableSize) \ V(4, used_heap_size, kUsedHeapSizeIndex) \ V(5, heap_size_limit, kHeapSizeLimitIndex) #define V(a, b, c) +1 static const size_t kHeapStatisticsPropertiesCount = HEAP_STATISTICS_PROPERTIES(V); #undef V void UpdateHeapStatisticsArrayBuffer(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); HeapStatistics s; env->isolate()->GetHeapStatistics(&s); uint32_t* const buffer = env->heap_statistics_buffer(); #define V(index, name, _) buffer[index] = static_cast(s.name()); HEAP_STATISTICS_PROPERTIES(V) #undef V } void SetFlagsFromString(const FunctionCallbackInfo& args) { Environment* env = Environment::GetCurrent(args); if (args.Length() < 1) return env->ThrowTypeError("v8 flag is required"); if (!args[0]->IsString()) return env->ThrowTypeError("v8 flag must be a string"); String::Utf8Value flags(args[0]); V8::SetFlagsFromString(*flags, flags.length()); } void InitializeV8Bindings(Local target, Local unused, Local context) { Environment* env = Environment::GetCurrent(context); env->SetMethod(target, "updateHeapStatisticsArrayBuffer", UpdateHeapStatisticsArrayBuffer); env->SetMethod(target, "setFlagsFromString", SetFlagsFromString); env->set_heap_statistics_buffer(new uint32_t[kHeapStatisticsPropertiesCount]); const size_t heap_statistics_buffer_byte_length = sizeof(*env->heap_statistics_buffer()) * kHeapStatisticsPropertiesCount; target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "heapStatisticsArrayBuffer"), ArrayBuffer::New(env->isolate(), env->heap_statistics_buffer(), heap_statistics_buffer_byte_length)); #define V(i, _, name) \ target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), #name), \ Uint32::NewFromUnsigned(env->isolate(), i)); HEAP_STATISTICS_PROPERTIES(V) #undef V } } // namespace node NODE_MODULE_CONTEXT_AWARE_BUILTIN(v8, node::InitializeV8Bindings)