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454 lines
14 KiB
454 lines
14 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include "node_script.h"
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#include <assert.h>
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namespace node {
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using v8::Context;
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using v8::Script;
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using v8::Value;
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using v8::Handle;
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using v8::HandleScope;
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using v8::Object;
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using v8::Arguments;
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using v8::ThrowException;
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using v8::TryCatch;
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using v8::String;
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using v8::Exception;
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using v8::Local;
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using v8::Array;
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using v8::Persistent;
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using v8::Integer;
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using v8::Function;
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using v8::FunctionTemplate;
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class WrappedContext : ObjectWrap {
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public:
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static void Initialize(Handle<Object> target);
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static Handle<Value> New(const Arguments& args);
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Persistent<Context> GetV8Context();
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static Local<Object> NewInstance();
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static bool InstanceOf(Handle<Value> value);
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protected:
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static Persistent<FunctionTemplate> constructor_template;
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WrappedContext();
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~WrappedContext();
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Persistent<Context> context_;
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};
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Persistent<FunctionTemplate> WrappedContext::constructor_template;
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class WrappedScript : ObjectWrap {
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public:
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static void Initialize(Handle<Object> target);
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enum EvalInputFlags { compileCode, unwrapExternal };
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enum EvalContextFlags { thisContext, newContext, userContext };
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enum EvalOutputFlags { returnResult, wrapExternal };
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template <EvalInputFlags input_flag,
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EvalContextFlags context_flag,
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EvalOutputFlags output_flag>
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static Handle<Value> EvalMachine(const Arguments& args);
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protected:
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static Persistent<FunctionTemplate> constructor_template;
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WrappedScript() : ObjectWrap() {}
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~WrappedScript();
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static Handle<Value> New(const Arguments& args);
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static Handle<Value> CreateContext(const Arguments& arg);
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static Handle<Value> RunInContext(const Arguments& args);
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static Handle<Value> RunInThisContext(const Arguments& args);
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static Handle<Value> RunInNewContext(const Arguments& args);
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static Handle<Value> CompileRunInContext(const Arguments& args);
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static Handle<Value> CompileRunInThisContext(const Arguments& args);
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static Handle<Value> CompileRunInNewContext(const Arguments& args);
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Persistent<Script> script_;
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};
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Persistent<Function> cloneObjectMethod;
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void CloneObject(Handle<Object> recv,
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Handle<Value> source, Handle<Value> target) {
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HandleScope scope;
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Handle<Value> args[] = {source, target};
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// Init
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if (cloneObjectMethod.IsEmpty()) {
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Local<Function> cloneObjectMethod_ = Local<Function>::Cast(
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Script::Compile(String::New(
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"(function(source, target) {\n\
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Object.getOwnPropertyNames(source).forEach(function(key) {\n\
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try {\n\
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var desc = Object.getOwnPropertyDescriptor(source, key);\n\
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if (desc.value === source) desc.value = target;\n\
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Object.defineProperty(target, key, desc);\n\
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} catch (e) {\n\
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// Catch sealed properties errors\n\
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}\n\
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});\n\
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})"
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), String::New("binding:script"))->Run()
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);
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cloneObjectMethod = Persistent<Function>::New(cloneObjectMethod_);
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}
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cloneObjectMethod->Call(recv, 2, args);
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}
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void WrappedContext::Initialize(Handle<Object> target) {
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HandleScope scope;
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Local<FunctionTemplate> t = FunctionTemplate::New(WrappedContext::New);
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constructor_template = Persistent<FunctionTemplate>::New(t);
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constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
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constructor_template->SetClassName(String::NewSymbol("Context"));
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target->Set(String::NewSymbol("Context"),
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constructor_template->GetFunction());
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}
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bool WrappedContext::InstanceOf(Handle<Value> value) {
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return !value.IsEmpty() && constructor_template->HasInstance(value);
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}
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Handle<Value> WrappedContext::New(const Arguments& args) {
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HandleScope scope;
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WrappedContext *t = new WrappedContext();
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t->Wrap(args.This());
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return args.This();
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}
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WrappedContext::WrappedContext() : ObjectWrap() {
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context_ = Context::New();
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}
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WrappedContext::~WrappedContext() {
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context_.Dispose();
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}
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Local<Object> WrappedContext::NewInstance() {
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Local<Object> context = constructor_template->GetFunction()->NewInstance();
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return context;
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}
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Persistent<Context> WrappedContext::GetV8Context() {
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return context_;
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}
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Persistent<FunctionTemplate> WrappedScript::constructor_template;
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void WrappedScript::Initialize(Handle<Object> target) {
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HandleScope scope;
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Local<FunctionTemplate> t = FunctionTemplate::New(WrappedScript::New);
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constructor_template = Persistent<FunctionTemplate>::New(t);
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constructor_template->InstanceTemplate()->SetInternalFieldCount(1);
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// Note: We use 'NodeScript' instead of 'Script' so that we do not
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// conflict with V8's Script class defined in v8/src/messages.js
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// See GH-203 https://github.com/joyent/node/issues/203
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constructor_template->SetClassName(String::NewSymbol("NodeScript"));
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NODE_SET_PROTOTYPE_METHOD(constructor_template,
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"createContext",
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WrappedScript::CreateContext);
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NODE_SET_PROTOTYPE_METHOD(constructor_template,
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"runInContext",
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WrappedScript::RunInContext);
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NODE_SET_PROTOTYPE_METHOD(constructor_template,
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"runInThisContext",
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WrappedScript::RunInThisContext);
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NODE_SET_PROTOTYPE_METHOD(constructor_template,
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"runInNewContext",
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WrappedScript::RunInNewContext);
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NODE_SET_METHOD(constructor_template,
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"createContext",
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WrappedScript::CreateContext);
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NODE_SET_METHOD(constructor_template,
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"runInContext",
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WrappedScript::CompileRunInContext);
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NODE_SET_METHOD(constructor_template,
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"runInThisContext",
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WrappedScript::CompileRunInThisContext);
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NODE_SET_METHOD(constructor_template,
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"runInNewContext",
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WrappedScript::CompileRunInNewContext);
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target->Set(String::NewSymbol("NodeScript"),
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constructor_template->GetFunction());
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}
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Handle<Value> WrappedScript::New(const Arguments& args) {
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if (!args.IsConstructCall()) {
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return FromConstructorTemplate(constructor_template, args);
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}
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HandleScope scope;
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WrappedScript *t = new WrappedScript();
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t->Wrap(args.Holder());
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return
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WrappedScript::EvalMachine<compileCode, thisContext, wrapExternal>(args);
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}
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WrappedScript::~WrappedScript() {
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script_.Dispose();
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}
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Handle<Value> WrappedScript::CreateContext(const Arguments& args) {
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HandleScope scope;
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Local<Object> context = WrappedContext::NewInstance();
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if (args.Length() > 0) {
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if (args[0]->IsObject()) {
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Local<Object> sandbox = args[0].As<Object>();
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CloneObject(args.This(), sandbox, context);
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} else {
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return ThrowException(Exception::TypeError(String::New(
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"createContext() accept only object as first argument.")));
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}
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}
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return scope.Close(context);
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}
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Handle<Value> WrappedScript::RunInContext(const Arguments& args) {
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return
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WrappedScript::EvalMachine<unwrapExternal, userContext, returnResult>(args);
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}
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Handle<Value> WrappedScript::RunInThisContext(const Arguments& args) {
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return
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WrappedScript::EvalMachine<unwrapExternal, thisContext, returnResult>(args);
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}
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Handle<Value> WrappedScript::RunInNewContext(const Arguments& args) {
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return
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WrappedScript::EvalMachine<unwrapExternal, newContext, returnResult>(args);
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}
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Handle<Value> WrappedScript::CompileRunInContext(const Arguments& args) {
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return
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WrappedScript::EvalMachine<compileCode, userContext, returnResult>(args);
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}
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Handle<Value> WrappedScript::CompileRunInThisContext(const Arguments& args) {
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return
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WrappedScript::EvalMachine<compileCode, thisContext, returnResult>(args);
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}
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Handle<Value> WrappedScript::CompileRunInNewContext(const Arguments& args) {
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return
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WrappedScript::EvalMachine<compileCode, newContext, returnResult>(args);
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}
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template <WrappedScript::EvalInputFlags input_flag,
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WrappedScript::EvalContextFlags context_flag,
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WrappedScript::EvalOutputFlags output_flag>
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Handle<Value> WrappedScript::EvalMachine(const Arguments& args) {
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HandleScope scope;
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if (input_flag == compileCode && args.Length() < 1) {
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return ThrowException(Exception::TypeError(
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String::New("needs at least 'code' argument.")));
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}
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const int sandbox_index = input_flag == compileCode ? 1 : 0;
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if (context_flag == userContext
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&& !WrappedContext::InstanceOf(args[sandbox_index]))
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{
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return ThrowException(Exception::TypeError(
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String::New("needs a 'context' argument.")));
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}
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Local<String> code;
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if (input_flag == compileCode) code = args[0]->ToString();
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Local<Object> sandbox;
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if (context_flag == newContext) {
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sandbox = args[sandbox_index]->IsObject() ? args[sandbox_index]->ToObject()
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: Object::New();
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} else if (context_flag == userContext) {
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sandbox = args[sandbox_index]->ToObject();
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}
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const int filename_index = sandbox_index +
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(context_flag == thisContext? 0 : 1);
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Local<String> filename = args.Length() > filename_index
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? args[filename_index]->ToString()
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: String::New("evalmachine.<anonymous>");
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const int display_error_index = args.Length() - 1;
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bool display_error = false;
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if (args.Length() > display_error_index &&
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args[display_error_index]->IsBoolean() &&
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args[display_error_index]->BooleanValue() == true) {
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display_error = true;
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}
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Handle<Context> context = Context::GetCurrent();
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Local<Array> keys;
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if (context_flag == newContext) {
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// Create the new context
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// Context::New returns a Persistent<Context>, but we only need it for this
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// function. Here we grab a temporary handle to the new context, assign it
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// to a local handle, and then dispose the persistent handle. This ensures
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// that when this function exits the context will be disposed.
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Persistent<Context> tmp = Context::New();
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context = Local<Context>::New(node_isolate, tmp);
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tmp.Dispose();
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} else if (context_flag == userContext) {
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// Use the passed in context
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WrappedContext *nContext = ObjectWrap::Unwrap<WrappedContext>(sandbox);
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context = nContext->GetV8Context();
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}
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Context::Scope context_scope(context);
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// New and user context share code. DRY it up.
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if (context_flag == userContext || context_flag == newContext) {
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// Copy everything from the passed in sandbox (either the persistent
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// context for runInContext(), or the sandbox arg to runInNewContext()).
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CloneObject(args.This(), sandbox, context->Global()->GetPrototype());
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}
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// Catch errors
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TryCatch try_catch;
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Handle<Value> result;
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Handle<Script> script;
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if (input_flag == compileCode) {
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// well, here WrappedScript::New would suffice in all cases, but maybe
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// Compile has a little better performance where possible
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script = output_flag == returnResult ? Script::Compile(code, filename)
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: Script::New(code, filename);
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if (script.IsEmpty()) {
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// FIXME UGLY HACK TO DISPLAY SYNTAX ERRORS.
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if (display_error) DisplayExceptionLine(try_catch);
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// Hack because I can't get a proper stacktrace on SyntaxError
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return try_catch.ReThrow();
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}
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} else {
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WrappedScript *n_script = ObjectWrap::Unwrap<WrappedScript>(args.Holder());
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if (!n_script) {
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return ThrowException(Exception::Error(
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String::New("Must be called as a method of Script.")));
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} else if (n_script->script_.IsEmpty()) {
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return ThrowException(Exception::Error(
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String::New("'this' must be a result of previous "
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"new Script(code) call.")));
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}
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script = n_script->script_;
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}
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if (output_flag == returnResult) {
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result = script->Run();
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if (result.IsEmpty()) {
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if (display_error) DisplayExceptionLine(try_catch);
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return try_catch.ReThrow();
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}
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} else {
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WrappedScript *n_script = ObjectWrap::Unwrap<WrappedScript>(args.Holder());
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if (!n_script) {
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return ThrowException(Exception::Error(
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String::New("Must be called as a method of Script.")));
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}
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n_script->script_ = Persistent<Script>::New(script);
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result = args.This();
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}
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if (context_flag == userContext || context_flag == newContext) {
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// success! copy changes back onto the sandbox object.
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CloneObject(args.This(), context->Global()->GetPrototype(), sandbox);
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}
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return result == args.This() ? result : scope.Close(result);
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}
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void InitEvals(Handle<Object> target) {
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HandleScope scope;
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WrappedContext::Initialize(target);
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WrappedScript::Initialize(target);
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}
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} // namespace node
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NODE_MODULE(node_evals, node::InitEvals)
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