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#ifndef UDP_WRAP_H_
#define UDP_WRAP_H_
#include "node.h"
#include "req_wrap.h"
#include "handle_wrap.h"
namespace node {
using v8::Object;
using v8::Handle;
using v8::Local;
using v8::Value;
using v8::String;
using v8::Arguments;
class UDPWrap: public HandleWrap {
public:
static void Initialize(Handle<Object> target);
static Handle<Value> New(const Arguments& args);
static Handle<Value> Bind(const Arguments& args);
static Handle<Value> Send(const Arguments& args);
static Handle<Value> Bind6(const Arguments& args);
static Handle<Value> Send6(const Arguments& args);
static Handle<Value> RecvStart(const Arguments& args);
static Handle<Value> RecvStop(const Arguments& args);
static Handle<Value> GetSockName(const Arguments& args);
static Handle<Value> AddMembership(const Arguments& args);
static Handle<Value> DropMembership(const Arguments& args);
static Handle<Value> SetMulticastTTL(const Arguments& args);
static Handle<Value> SetMulticastLoopback(const Arguments& args);
static Handle<Value> SetBroadcast(const Arguments& args);
static Handle<Value> SetTTL(const Arguments& args);
static UDPWrap* Unwrap(Local<Object> obj);
uv_udp_t* UVHandle();
private:
UDPWrap(Handle<Object> object);
virtual ~UDPWrap();
static Handle<Value> DoBind(const Arguments& args, int family);
static Handle<Value> DoSend(const Arguments& args, int family);
static Handle<Value> SetMembership(const Arguments& args,
uv_membership membership);
static uv_buf_t OnAlloc(uv_handle_t* handle, size_t suggested_size);
static void OnSend(uv_udp_send_t* req, int status);
static void OnRecv(uv_udp_t* handle,
ssize_t nread,
uv_buf_t buf,
struct sockaddr* addr,
unsigned flags);
uv_udp_t handle_;
};
} // namespace node
#endif // UDP_WRAP_H_