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69 lines
2.0 KiB
69 lines
2.0 KiB
/*
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**********************************************************************
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* Copyright (C) 2005-2012, International Business Machines
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* Corporation and others. All Rights Reserved.
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**********************************************************************
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*/
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#ifndef __CSMATCH_H
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#define __CSMATCH_H
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#include "unicode/uobject.h"
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#if !UCONFIG_NO_CONVERSION
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U_NAMESPACE_BEGIN
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class InputText;
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class CharsetRecognizer;
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/*
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* CharsetMatch represents the results produced by one Charset Recognizer for one input text
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* Any confidence > 0 indicates a possible match, meaning that the input bytes
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* are at least legal.
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*
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* The full results of a detect are represented by an array of these
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* CharsetMatch objects, each representing a possible matching charset.
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*
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* Note that a single charset recognizer may detect multiple closely related
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* charsets, and set different names depending on the exact input bytes seen.
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*/
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class CharsetMatch : public UMemory
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{
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private:
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InputText *textIn;
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int32_t confidence;
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const char *fCharsetName;
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const char *fLang;
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public:
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CharsetMatch();
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/**
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* fully set the state of this CharsetMatch.
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* Called by the CharsetRecognizers to record match results.
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* Default (NULL) parameters for names will be filled by calling the
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* corresponding getters on the recognizer.
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*/
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void set(InputText *input,
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const CharsetRecognizer *cr,
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int32_t conf,
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const char *csName=NULL,
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const char *lang=NULL);
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/**
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* Return the name of the charset for this Match
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*/
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const char *getName() const;
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const char *getLanguage()const;
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int32_t getConfidence()const;
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int32_t getUChars(UChar *buf, int32_t cap, UErrorCode *status) const;
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};
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U_NAMESPACE_END
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#endif
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#endif /* __CSMATCH_H */
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