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337 lines
9.6 KiB
337 lines
9.6 KiB
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/* Tests commented out with XXX are ones that are failing on Linux */
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/*
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* Purpose of this test is to check semantics of starting and stopping
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* prepare, check and idle watchers.
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*
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* - A watcher must be able to safely stop or close itself;
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* - Once a watcher is stopped or closed its callback should never be called.
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* - If a watcher is closed, it is implicitly stopped and its close_cb should
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* be called exactly once.
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* - A watcher can safely start and stop other watchers of the same type.
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* - Prepare and check watchers are called once per event loop iterations.
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* - All active idle watchers are queued when the event loop has no more work
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* to do. This is done repeatedly until all idle watchers are inactive.
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* - If a watcher starts another watcher of the same type its callback is not
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* immediately queued. For check and prepare watchers, that means that if
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* a watcher makes another of the same type active, it'll not be called until
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* the next event loop iteration. For idle. watchers this means that the
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* newly activated idle watcher might not be queued immediately.
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* - Prepare, check, idle watchers keep the event loop alive even when they're
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* not active.
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*
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* This is what the test globally does:
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*
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* - prepare_1 is always active and counts event loop iterations. It also
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* creates and starts prepare_2 every other iteration. Finally it verifies
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* that no idle watchers are active before polling.
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* - prepare_2 is started by prepare_1 every other iteration. It immediately
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* stops itself. It verifies that a watcher is not queued immediately
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* if created by another watcher of the same type.
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* - There's a check watcher that stops the event loop after a certain number
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* of iterations. It starts a varying number of idle_1 watchers.
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* - Idle_1 watchers stop themselves after being called a few times. All idle_1
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* watchers try to start the idle_2 watcher if it is not already started or
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* awaiting its close callback.
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* - The idle_2 watcher always exists but immediately closes itself after
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* being started by a check_1 watcher. It verifies that a watcher is
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* implicitly stopped when closed, and that a watcher can close itself
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* safely.
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* - There is a repeating timer. It does not keep the event loop alive
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* (ev_unref) but makes sure that the loop keeps polling the system for
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* events.
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*/
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#include "uv.h"
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#include "task.h"
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#include <math.h>
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#define IDLE_COUNT 7
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#define ITERATIONS 21
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#define TIMEOUT 100
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static uv_prepare_t prepare_1_handle;
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static uv_prepare_t prepare_2_handle;
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static uv_check_t check_handle;
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static uv_idle_t idle_1_handles[IDLE_COUNT];
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static uv_idle_t idle_2_handle;
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static uv_timer_t timer_handle;
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static int loop_iteration = 0;
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static int prepare_1_cb_called = 0;
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static int prepare_1_close_cb_called = 0;
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static int prepare_2_cb_called = 0;
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static int prepare_2_close_cb_called = 0;
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static int check_cb_called = 0;
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static int check_close_cb_called = 0;
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static int idle_1_cb_called = 0;
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static int idle_1_close_cb_called = 0;
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static int idles_1_active = 0;
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static int idle_2_cb_called = 0;
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static int idle_2_close_cb_called = 0;
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static int idle_2_cb_started = 0;
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static int idle_2_is_active = 0;
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static void timer_cb(uv_timer_t* handle, int status) {
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ASSERT(handle == &timer_handle);
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ASSERT(status == 0);
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}
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static void idle_2_close_cb(uv_handle_t* handle) {
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LOG("IDLE_2_CLOSE_CB\n");
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ASSERT(handle == (uv_handle_t*)&idle_2_handle);
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ASSERT(idle_2_is_active);
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idle_2_close_cb_called++;
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idle_2_is_active = 0;
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}
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static void idle_2_cb(uv_idle_t* handle, int status) {
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LOG("IDLE_2_CB\n");
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ASSERT(handle == &idle_2_handle);
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ASSERT(status == 0);
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idle_2_cb_called++;
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uv_close((uv_handle_t*)handle, idle_2_close_cb);
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}
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static void idle_1_cb(uv_idle_t* handle, int status) {
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int r;
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LOG("IDLE_1_CB\n");
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ASSERT(handle != NULL);
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ASSERT(status == 0);
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ASSERT(idles_1_active > 0);
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/* Init idle_2 and make it active */
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if (!idle_2_is_active && !uv_is_closing((uv_handle_t*)&idle_2_handle)) {
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r = uv_idle_init(uv_default_loop(), &idle_2_handle);
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ASSERT(r == 0);
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r = uv_idle_start(&idle_2_handle, idle_2_cb);
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ASSERT(r == 0);
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idle_2_is_active = 1;
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idle_2_cb_started++;
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}
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idle_1_cb_called++;
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if (idle_1_cb_called % 5 == 0) {
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r = uv_idle_stop((uv_idle_t*)handle);
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ASSERT(r == 0);
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idles_1_active--;
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}
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}
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static void idle_1_close_cb(uv_handle_t* handle) {
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LOG("IDLE_1_CLOSE_CB\n");
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ASSERT(handle != NULL);
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idle_1_close_cb_called++;
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}
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static void prepare_1_close_cb(uv_handle_t* handle) {
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LOG("PREPARE_1_CLOSE_CB");
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ASSERT(handle == (uv_handle_t*)&prepare_1_handle);
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prepare_1_close_cb_called++;
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}
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static void check_close_cb(uv_handle_t* handle) {
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LOG("CHECK_CLOSE_CB\n");
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ASSERT(handle == (uv_handle_t*)&check_handle);
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check_close_cb_called++;
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}
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static void prepare_2_close_cb(uv_handle_t* handle) {
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LOG("PREPARE_2_CLOSE_CB\n");
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ASSERT(handle == (uv_handle_t*)&prepare_2_handle);
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prepare_2_close_cb_called++;
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}
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static void check_cb(uv_check_t* handle, int status) {
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int i, r;
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LOG("CHECK_CB\n");
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ASSERT(handle == &check_handle);
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ASSERT(status == 0);
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if (loop_iteration < ITERATIONS) {
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/* Make some idle watchers active */
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for (i = 0; i < 1 + (loop_iteration % IDLE_COUNT); i++) {
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r = uv_idle_start(&idle_1_handles[i], idle_1_cb);
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ASSERT(r == 0);
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idles_1_active++;
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}
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} else {
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/* End of the test - close all handles */
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uv_close((uv_handle_t*)&prepare_1_handle, prepare_1_close_cb);
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uv_close((uv_handle_t*)&check_handle, check_close_cb);
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uv_close((uv_handle_t*)&prepare_2_handle, prepare_2_close_cb);
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for (i = 0; i < IDLE_COUNT; i++) {
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uv_close((uv_handle_t*)&idle_1_handles[i], idle_1_close_cb);
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}
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/* This handle is closed/recreated every time, close it only if it is */
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/* active.*/
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if (idle_2_is_active) {
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uv_close((uv_handle_t*)&idle_2_handle, idle_2_close_cb);
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}
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}
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check_cb_called++;
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}
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static void prepare_2_cb(uv_prepare_t* handle, int status) {
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int r;
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LOG("PREPARE_2_CB\n");
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ASSERT(handle == &prepare_2_handle);
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ASSERT(status == 0);
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/* prepare_2 gets started by prepare_1 when (loop_iteration % 2 == 0), */
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/* and it stops itself immediately. A started watcher is not queued */
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/* until the next round, so when this callback is made */
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/* (loop_iteration % 2 == 0) cannot be true. */
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ASSERT(loop_iteration % 2 != 0);
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r = uv_prepare_stop((uv_prepare_t*)handle);
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ASSERT(r == 0);
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prepare_2_cb_called++;
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}
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static void prepare_1_cb(uv_prepare_t* handle, int status) {
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int r;
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LOG("PREPARE_1_CB\n");
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ASSERT(handle == &prepare_1_handle);
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ASSERT(status == 0);
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if (loop_iteration % 2 == 0) {
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r = uv_prepare_start(&prepare_2_handle, prepare_2_cb);
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ASSERT(r == 0);
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}
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prepare_1_cb_called++;
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loop_iteration++;
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printf("Loop iteration %d of %d.\n", loop_iteration, ITERATIONS);
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}
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TEST_IMPL(loop_handles) {
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int i;
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int r;
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r = uv_prepare_init(uv_default_loop(), &prepare_1_handle);
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ASSERT(r == 0);
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r = uv_prepare_start(&prepare_1_handle, prepare_1_cb);
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ASSERT(r == 0);
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r = uv_check_init(uv_default_loop(), &check_handle);
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ASSERT(r == 0);
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r = uv_check_start(&check_handle, check_cb);
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ASSERT(r == 0);
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/* initialize only, prepare_2 is started by prepare_1_cb */
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r = uv_prepare_init(uv_default_loop(), &prepare_2_handle);
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ASSERT(r == 0);
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for (i = 0; i < IDLE_COUNT; i++) {
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/* initialize only, idle_1 handles are started by check_cb */
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r = uv_idle_init(uv_default_loop(), &idle_1_handles[i]);
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ASSERT(r == 0);
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}
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/* don't init or start idle_2, both is done by idle_1_cb */
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/* the timer callback is there to keep the event loop polling */
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/* unref it as it is not supposed to keep the loop alive */
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r = uv_timer_init(uv_default_loop(), &timer_handle);
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ASSERT(r == 0);
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r = uv_timer_start(&timer_handle, timer_cb, TIMEOUT, TIMEOUT);
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ASSERT(r == 0);
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uv_unref((uv_handle_t*)&timer_handle);
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r = uv_run(uv_default_loop());
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ASSERT(r == 0);
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ASSERT(loop_iteration == ITERATIONS);
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ASSERT(prepare_1_cb_called == ITERATIONS);
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ASSERT(prepare_1_close_cb_called == 1);
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ASSERT(prepare_2_cb_called == floor(ITERATIONS / 2.0));
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ASSERT(prepare_2_close_cb_called == 1);
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ASSERT(check_cb_called == ITERATIONS);
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ASSERT(check_close_cb_called == 1);
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/* idle_1_cb should be called a lot */
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ASSERT(idle_1_close_cb_called == IDLE_COUNT);
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ASSERT(idle_2_close_cb_called == idle_2_cb_started);
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ASSERT(idle_2_is_active == 0);
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MAKE_VALGRIND_HAPPY();
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return 0;
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}
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