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1592 lines
43 KiB
1592 lines
43 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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'use strict';
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const {
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byteLengthUtf8,
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copy: _copy,
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compare: _compare,
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compareOffset,
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createFromString,
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fill: _fill,
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indexOfBuffer,
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indexOfNumber,
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indexOfString,
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readDoubleBE: _readDoubleBE,
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readDoubleLE: _readDoubleLE,
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readFloatBE: _readFloatBE,
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readFloatLE: _readFloatLE,
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setupBufferJS,
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swap16: _swap16,
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swap32: _swap32,
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swap64: _swap64,
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writeDoubleBE: _writeDoubleBE,
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writeDoubleLE: _writeDoubleLE,
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writeFloatBE: _writeFloatBE,
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writeFloatLE: _writeFloatLE,
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kMaxLength,
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kStringMaxLength
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} = process.binding('buffer');
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const {
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isAnyArrayBuffer,
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isUint8Array
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} = process.binding('util');
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const {
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customInspectSymbol,
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normalizeEncoding,
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kIsEncodingSymbol
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} = require('internal/util');
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const {
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pendingDeprecation
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} = process.binding('config');
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const errors = require('internal/errors');
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const internalBuffer = require('internal/buffer');
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const bindingObj = {};
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class FastBuffer extends Uint8Array {
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constructor(arg1, arg2, arg3) {
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super(arg1, arg2, arg3);
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}
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}
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FastBuffer.prototype.constructor = Buffer;
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internalBuffer.FastBuffer = FastBuffer;
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Buffer.prototype = FastBuffer.prototype;
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const constants = Object.defineProperties({}, {
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MAX_LENGTH: {
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value: kStringMaxLength,
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writable: false,
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enumerable: true
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},
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MAX_STRING_LENGTH: {
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value: kStringMaxLength,
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writable: false,
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enumerable: true
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}
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});
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Buffer.poolSize = 8 * 1024;
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var poolSize, poolOffset, allocPool;
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setupBufferJS(Buffer.prototype, bindingObj);
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// |zeroFill| can be undefined when running inside an isolate where we
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// do not own the ArrayBuffer allocator. Zero fill is always on in that case.
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const zeroFill = bindingObj.zeroFill || [0];
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function createUnsafeBuffer(size) {
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return new FastBuffer(createUnsafeArrayBuffer(size));
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}
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function createUnsafeArrayBuffer(size) {
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zeroFill[0] = 0;
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try {
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return new ArrayBuffer(size);
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} finally {
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zeroFill[0] = 1;
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}
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}
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function createPool() {
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poolSize = Buffer.poolSize;
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allocPool = createUnsafeArrayBuffer(poolSize);
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poolOffset = 0;
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}
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createPool();
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function alignPool() {
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// Ensure aligned slices
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if (poolOffset & 0x7) {
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poolOffset |= 0x7;
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poolOffset++;
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}
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}
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var bufferWarn = true;
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const bufferWarning = 'The Buffer() and new Buffer() constructors are not ' +
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'recommended for use due to security and usability ' +
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'concerns. Please use the new Buffer.alloc(), ' +
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'Buffer.allocUnsafe(), or Buffer.from() construction ' +
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'methods instead.';
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function showFlaggedDeprecation() {
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if (bufferWarn) {
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// This is a *pending* deprecation warning. It is not emitted by
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// default unless the --pending-deprecation command-line flag is
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// used or the NODE_PENDING_DEPRECATION=1 env var is set.
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process.emitWarning(bufferWarning, 'DeprecationWarning', 'DEP0005');
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bufferWarn = false;
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}
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}
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const doFlaggedDeprecation =
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pendingDeprecation ?
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showFlaggedDeprecation :
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function() {};
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/**
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* The Buffer() constructor is deprecated in documentation and should not be
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* used moving forward. Rather, developers should use one of the three new
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* factory APIs: Buffer.from(), Buffer.allocUnsafe() or Buffer.alloc() based on
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* their specific needs. There is no runtime deprecation because of the extent
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* to which the Buffer constructor is used in the ecosystem currently -- a
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* runtime deprecation would introduce too much breakage at this time. It's not
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* likely that the Buffer constructors would ever actually be removed.
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* Deprecation Code: DEP0005
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**/
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function Buffer(arg, encodingOrOffset, length) {
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doFlaggedDeprecation();
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// Common case.
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if (typeof arg === 'number') {
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if (typeof encodingOrOffset === 'string') {
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throw new errors.TypeError(
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'ERR_INVALID_ARG_TYPE', 'string', 'string', arg
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);
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}
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return Buffer.alloc(arg);
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}
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return Buffer.from(arg, encodingOrOffset, length);
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}
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Object.defineProperty(Buffer, Symbol.species, {
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enumerable: false,
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configurable: true,
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get() { return FastBuffer; }
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});
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/**
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* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
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* if value is a number.
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* Buffer.from(str[, encoding])
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* Buffer.from(array)
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* Buffer.from(buffer)
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* Buffer.from(arrayBuffer[, byteOffset[, length]])
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**/
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Buffer.from = function from(value, encodingOrOffset, length) {
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if (typeof value === 'string')
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return fromString(value, encodingOrOffset);
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if (isAnyArrayBuffer(value))
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return fromArrayBuffer(value, encodingOrOffset, length);
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if (value == null) {
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throw new errors.TypeError(
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'ERR_INVALID_ARG_TYPE',
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'first argument',
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['string', 'buffer', 'arrayBuffer', 'array', 'array-like object'],
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value
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);
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}
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if (typeof value === 'number')
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throw new errors.TypeError(
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'ERR_INVALID_ARG_TYPE', 'value', 'not number', value
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);
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const valueOf = value.valueOf && value.valueOf();
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if (valueOf != null && valueOf !== value)
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return Buffer.from(valueOf, encodingOrOffset, length);
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var b = fromObject(value);
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if (b)
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return b;
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if (typeof value[Symbol.toPrimitive] === 'function') {
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return Buffer.from(value[Symbol.toPrimitive]('string'),
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encodingOrOffset,
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length);
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}
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throw new errors.TypeError(
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'ERR_INVALID_ARG_TYPE',
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'first argument',
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['string', 'buffer', 'arrayBuffer', 'array', 'array-like object']
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);
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};
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Object.setPrototypeOf(Buffer, Uint8Array);
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// The 'assertSize' method will remove itself from the callstack when an error
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// occurs. This is done simply to keep the internal details of the
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// implementation from bleeding out to users.
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function assertSize(size) {
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let err = null;
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if (typeof size !== 'number') {
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err = new errors.TypeError('ERR_INVALID_ARG_TYPE', 'size', 'number', size);
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} else if (size < 0) {
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err = new errors.RangeError('ERR_INVALID_OPT_VALUE', 'size', size);
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} else if (size > kMaxLength) {
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err = new errors.RangeError('ERR_INVALID_OPT_VALUE', 'size', size);
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}
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if (err) {
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Error.captureStackTrace(err, assertSize);
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throw err;
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}
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}
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/**
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* Creates a new filled Buffer instance.
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* alloc(size[, fill[, encoding]])
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**/
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Buffer.alloc = function alloc(size, fill, encoding) {
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assertSize(size);
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if (size > 0 && fill !== undefined) {
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// Since we are filling anyway, don't zero fill initially.
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// Only pay attention to encoding if it's a string. This
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// prevents accidentally sending in a number that would
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// be interpreted as a start offset.
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if (typeof encoding !== 'string')
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encoding = undefined;
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return createUnsafeBuffer(size).fill(fill, encoding);
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}
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return new FastBuffer(size);
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};
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/**
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* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer
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* instance. If `--zero-fill-buffers` is set, will zero-fill the buffer.
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**/
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Buffer.allocUnsafe = function allocUnsafe(size) {
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assertSize(size);
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return allocate(size);
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};
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/**
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* Equivalent to SlowBuffer(num), by default creates a non-zero-filled
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* Buffer instance that is not allocated off the pre-initialized pool.
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* If `--zero-fill-buffers` is set, will zero-fill the buffer.
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**/
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Buffer.allocUnsafeSlow = function allocUnsafeSlow(size) {
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assertSize(size);
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return createUnsafeBuffer(size);
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};
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// If --zero-fill-buffers command line argument is set, a zero-filled
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// buffer is returned.
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function SlowBuffer(length) {
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// eslint-disable-next-line eqeqeq
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if (+length != length)
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length = 0;
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assertSize(+length);
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return createUnsafeBuffer(+length);
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}
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Object.setPrototypeOf(SlowBuffer.prototype, Uint8Array.prototype);
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Object.setPrototypeOf(SlowBuffer, Uint8Array);
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function allocate(size) {
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if (size <= 0) {
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return new FastBuffer();
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}
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if (size < (Buffer.poolSize >>> 1)) {
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if (size > (poolSize - poolOffset))
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createPool();
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var b = new FastBuffer(allocPool, poolOffset, size);
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poolOffset += size;
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alignPool();
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return b;
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} else {
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return createUnsafeBuffer(size);
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}
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}
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function fromString(string, encoding) {
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var length;
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if (typeof encoding !== 'string' || encoding.length === 0) {
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encoding = 'utf8';
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if (string.length === 0)
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return new FastBuffer();
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length = byteLengthUtf8(string);
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} else {
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length = byteLength(string, encoding, true);
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if (length === -1)
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throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding);
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if (string.length === 0)
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return new FastBuffer();
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}
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if (length >= (Buffer.poolSize >>> 1))
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return createFromString(string, encoding);
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if (length > (poolSize - poolOffset))
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createPool();
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var b = new FastBuffer(allocPool, poolOffset, length);
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const actual = b.write(string, encoding);
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if (actual !== length) {
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// byteLength() may overestimate. That's a rare case, though.
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b = new FastBuffer(allocPool, poolOffset, actual);
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}
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poolOffset += actual;
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alignPool();
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return b;
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}
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function fromArrayLike(obj) {
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const length = obj.length;
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const b = allocate(length);
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for (var i = 0; i < length; i++)
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b[i] = obj[i];
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return b;
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}
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function fromArrayBuffer(obj, byteOffset, length) {
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// convert byteOffset to integer
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if (byteOffset === undefined) {
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byteOffset = 0;
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} else {
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byteOffset = +byteOffset;
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// check for NaN
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if (byteOffset !== byteOffset)
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byteOffset = 0;
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}
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const maxLength = obj.byteLength - byteOffset;
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if (maxLength < 0)
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throw new errors.RangeError('ERR_BUFFER_OUT_OF_BOUNDS', 'offset');
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if (length === undefined) {
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length = maxLength;
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} else {
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// convert length to non-negative integer
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length = +length;
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// Check for NaN
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if (length !== length) {
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length = 0;
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} else if (length > 0) {
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if (length > maxLength)
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throw new errors.RangeError('ERR_BUFFER_OUT_OF_BOUNDS', 'length');
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} else {
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length = 0;
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}
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}
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return new FastBuffer(obj, byteOffset, length);
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}
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function fromObject(obj) {
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if (isUint8Array(obj)) {
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const b = allocate(obj.length);
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if (b.length === 0)
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return b;
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_copy(obj, b, 0, 0, obj.length);
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return b;
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}
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if (obj != null) {
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if (obj.length !== undefined || isAnyArrayBuffer(obj.buffer)) {
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if (typeof obj.length !== 'number' || obj.length !== obj.length) {
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return new FastBuffer();
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}
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return fromArrayLike(obj);
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}
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if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
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return fromArrayLike(obj.data);
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}
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}
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}
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// Static methods
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Buffer.isBuffer = function isBuffer(b) {
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return b instanceof Buffer;
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};
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Buffer.compare = function compare(a, b) {
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if (!isUint8Array(a) || !isUint8Array(b)) {
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throw new errors.TypeError(
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'ERR_INVALID_ARG_TYPE', ['buf1', 'buf2'], ['buffer', 'uint8Array']
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);
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}
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if (a === b) {
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return 0;
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}
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return _compare(a, b);
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};
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Buffer.isEncoding = function isEncoding(encoding) {
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return typeof encoding === 'string' &&
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typeof normalizeEncoding(encoding) === 'string';
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};
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Buffer[kIsEncodingSymbol] = Buffer.isEncoding;
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const kConcatErr = new errors.TypeError(
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'ERR_INVALID_ARG_TYPE', 'list', ['array', 'buffer', 'uint8Array']
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);
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Buffer.concat = function concat(list, length) {
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var i;
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if (!Array.isArray(list))
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throw kConcatErr;
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|
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if (list.length === 0)
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return new FastBuffer();
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|
|
|
if (length === undefined) {
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length = 0;
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for (i = 0; i < list.length; i++)
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length += list[i].length;
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} else {
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length = length >>> 0;
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}
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|
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var buffer = Buffer.allocUnsafe(length);
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var pos = 0;
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for (i = 0; i < list.length; i++) {
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var buf = list[i];
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if (!isUint8Array(buf))
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throw kConcatErr;
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_copy(buf, buffer, pos);
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pos += buf.length;
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}
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|
|
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// Note: `length` is always equal to `buffer.length` at this point
|
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if (pos < length) {
|
|
// Zero-fill the remaining bytes if the specified `length` was more than
|
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// the actual total length, i.e. if we have some remaining allocated bytes
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// there were not initialized.
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buffer.fill(0, pos, length);
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}
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|
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return buffer;
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};
|
|
|
|
|
|
function base64ByteLength(str, bytes) {
|
|
// Handle padding
|
|
if (str.charCodeAt(bytes - 1) === 0x3D)
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bytes--;
|
|
if (bytes > 1 && str.charCodeAt(bytes - 1) === 0x3D)
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bytes--;
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|
|
|
// Base64 ratio: 3/4
|
|
return (bytes * 3) >>> 2;
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|
}
|
|
|
|
|
|
function byteLength(string, encoding) {
|
|
if (typeof string !== 'string') {
|
|
if (ArrayBuffer.isView(string) || isAnyArrayBuffer(string)) {
|
|
return string.byteLength;
|
|
}
|
|
|
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throw new errors.TypeError(
|
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'ERR_INVALID_ARG_TYPE', 'string', ['string', 'buffer', 'arrayBuffer']
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);
|
|
}
|
|
|
|
const len = string.length;
|
|
const mustMatch = (arguments.length > 2 && arguments[2] === true);
|
|
if (!mustMatch && len === 0)
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|
return 0;
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|
|
|
if (!encoding)
|
|
return (mustMatch ? -1 : byteLengthUtf8(string));
|
|
|
|
encoding += '';
|
|
switch (encoding.length) {
|
|
case 4:
|
|
if (encoding === 'utf8') return byteLengthUtf8(string);
|
|
if (encoding === 'ucs2') return len * 2;
|
|
encoding = encoding.toLowerCase();
|
|
if (encoding === 'utf8') return byteLengthUtf8(string);
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|
if (encoding === 'ucs2') return len * 2;
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break;
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case 5:
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if (encoding === 'utf-8') return byteLengthUtf8(string);
|
|
if (encoding === 'ascii') return len;
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if (encoding === 'ucs-2') return len * 2;
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encoding = encoding.toLowerCase();
|
|
if (encoding === 'utf-8') return byteLengthUtf8(string);
|
|
if (encoding === 'ascii') return len;
|
|
if (encoding === 'ucs-2') return len * 2;
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break;
|
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case 7:
|
|
if (encoding === 'utf16le' || encoding.toLowerCase() === 'utf16le')
|
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return len * 2;
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break;
|
|
case 8:
|
|
if (encoding === 'utf-16le' || encoding.toLowerCase() === 'utf-16le')
|
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return len * 2;
|
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break;
|
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case 6:
|
|
if (encoding === 'latin1' || encoding === 'binary') return len;
|
|
if (encoding === 'base64') return base64ByteLength(string, len);
|
|
encoding = encoding.toLowerCase();
|
|
if (encoding === 'latin1' || encoding === 'binary') return len;
|
|
if (encoding === 'base64') return base64ByteLength(string, len);
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break;
|
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case 3:
|
|
if (encoding === 'hex' || encoding.toLowerCase() === 'hex')
|
|
return len >>> 1;
|
|
break;
|
|
}
|
|
return (mustMatch ? -1 : byteLengthUtf8(string));
|
|
}
|
|
|
|
Buffer.byteLength = byteLength;
|
|
|
|
|
|
// For backwards compatibility.
|
|
Object.defineProperty(Buffer.prototype, 'parent', {
|
|
enumerable: true,
|
|
get() {
|
|
if (!(this instanceof Buffer))
|
|
return undefined;
|
|
return this.buffer;
|
|
}
|
|
});
|
|
Object.defineProperty(Buffer.prototype, 'offset', {
|
|
enumerable: true,
|
|
get() {
|
|
if (!(this instanceof Buffer))
|
|
return undefined;
|
|
return this.byteOffset;
|
|
}
|
|
});
|
|
|
|
|
|
function stringSlice(buf, encoding, start, end) {
|
|
if (encoding === undefined) return buf.utf8Slice(start, end);
|
|
encoding += '';
|
|
switch (encoding.length) {
|
|
case 4:
|
|
if (encoding === 'utf8') return buf.utf8Slice(start, end);
|
|
if (encoding === 'ucs2') return buf.ucs2Slice(start, end);
|
|
encoding = encoding.toLowerCase();
|
|
if (encoding === 'utf8') return buf.utf8Slice(start, end);
|
|
if (encoding === 'ucs2') return buf.ucs2Slice(start, end);
|
|
break;
|
|
case 5:
|
|
if (encoding === 'utf-8') return buf.utf8Slice(start, end);
|
|
if (encoding === 'ascii') return buf.asciiSlice(start, end);
|
|
if (encoding === 'ucs-2') return buf.ucs2Slice(start, end);
|
|
encoding = encoding.toLowerCase();
|
|
if (encoding === 'utf-8') return buf.utf8Slice(start, end);
|
|
if (encoding === 'ascii') return buf.asciiSlice(start, end);
|
|
if (encoding === 'ucs-2') return buf.ucs2Slice(start, end);
|
|
break;
|
|
case 6:
|
|
if (encoding === 'latin1' || encoding === 'binary')
|
|
return buf.latin1Slice(start, end);
|
|
if (encoding === 'base64') return buf.base64Slice(start, end);
|
|
encoding = encoding.toLowerCase();
|
|
if (encoding === 'latin1' || encoding === 'binary')
|
|
return buf.latin1Slice(start, end);
|
|
if (encoding === 'base64') return buf.base64Slice(start, end);
|
|
break;
|
|
case 3:
|
|
if (encoding === 'hex' || encoding.toLowerCase() === 'hex')
|
|
return buf.hexSlice(start, end);
|
|
break;
|
|
case 7:
|
|
if (encoding === 'utf16le' || encoding.toLowerCase() === 'utf16le')
|
|
return buf.ucs2Slice(start, end);
|
|
break;
|
|
case 8:
|
|
if (encoding === 'utf-16le' || encoding.toLowerCase() === 'utf-16le')
|
|
return buf.ucs2Slice(start, end);
|
|
break;
|
|
}
|
|
throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding);
|
|
}
|
|
|
|
|
|
Buffer.prototype.copy =
|
|
function copy(target, targetStart, sourceStart, sourceEnd) {
|
|
return _copy(this, target, targetStart, sourceStart, sourceEnd);
|
|
};
|
|
|
|
// No need to verify that "buf.length <= MAX_UINT32" since it's a read-only
|
|
// property of a typed array.
|
|
// This behaves neither like String nor Uint8Array in that we set start/end
|
|
// to their upper/lower bounds if the value passed is out of range.
|
|
Buffer.prototype.toString = function toString(encoding, start, end) {
|
|
if (arguments.length === 0) {
|
|
return this.utf8Slice(0, this.length);
|
|
}
|
|
|
|
const len = this.length;
|
|
if (len === 0)
|
|
return '';
|
|
|
|
if (!start || start < 0)
|
|
start = 0;
|
|
else if (start >= len)
|
|
return '';
|
|
|
|
if (end === undefined || end > len)
|
|
end = len;
|
|
else if (end <= 0)
|
|
return '';
|
|
|
|
start |= 0;
|
|
end |= 0;
|
|
|
|
if (end <= start)
|
|
return '';
|
|
return stringSlice(this, encoding, start, end);
|
|
};
|
|
|
|
|
|
Buffer.prototype.equals = function equals(b) {
|
|
if (!isUint8Array(b)) {
|
|
throw new errors.TypeError(
|
|
'ERR_INVALID_ARG_TYPE', 'otherBuffer', ['buffer', 'uint8Array']
|
|
);
|
|
}
|
|
if (this === b)
|
|
return true;
|
|
|
|
return _compare(this, b) === 0;
|
|
};
|
|
|
|
|
|
// Override how buffers are presented by util.inspect().
|
|
Buffer.prototype[customInspectSymbol] = function inspect() {
|
|
var str = '';
|
|
var max = exports.INSPECT_MAX_BYTES;
|
|
str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim();
|
|
if (this.length > max)
|
|
str += ' ... ';
|
|
return `<${this.constructor.name} ${str}>`;
|
|
};
|
|
Buffer.prototype.inspect = Buffer.prototype[customInspectSymbol];
|
|
|
|
Buffer.prototype.compare = function compare(target,
|
|
start,
|
|
end,
|
|
thisStart,
|
|
thisEnd) {
|
|
if (!isUint8Array(target)) {
|
|
throw new errors.TypeError(
|
|
'ERR_INVALID_ARG_TYPE', 'target', ['buffer', 'uint8Array']
|
|
);
|
|
}
|
|
if (arguments.length === 1)
|
|
return _compare(this, target);
|
|
|
|
if (start === undefined)
|
|
start = 0;
|
|
else if (start < 0)
|
|
throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE');
|
|
else
|
|
start >>>= 0;
|
|
|
|
if (end === undefined)
|
|
end = target.length;
|
|
else if (end > target.length)
|
|
throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE');
|
|
else
|
|
end >>>= 0;
|
|
|
|
if (thisStart === undefined)
|
|
thisStart = 0;
|
|
else if (thisStart < 0)
|
|
throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE');
|
|
else
|
|
thisStart >>>= 0;
|
|
|
|
if (thisEnd === undefined)
|
|
thisEnd = this.length;
|
|
else if (thisEnd > this.length)
|
|
throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE');
|
|
else
|
|
thisEnd >>>= 0;
|
|
|
|
if (thisStart >= thisEnd)
|
|
return (start >= end ? 0 : -1);
|
|
else if (start >= end)
|
|
return 1;
|
|
|
|
return compareOffset(this, target, start, thisStart, end, thisEnd);
|
|
};
|
|
|
|
|
|
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
|
|
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
|
|
//
|
|
// Arguments:
|
|
// - buffer - a Buffer to search
|
|
// - val - a string, Buffer, or number
|
|
// - byteOffset - an index into `buffer`; will be clamped to an int32
|
|
// - encoding - an optional encoding, relevant is val is a string
|
|
// - dir - true for indexOf, false for lastIndexOf
|
|
function bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) {
|
|
if (typeof byteOffset === 'string') {
|
|
encoding = byteOffset;
|
|
byteOffset = undefined;
|
|
} else if (byteOffset > 0x7fffffff) {
|
|
byteOffset = 0x7fffffff;
|
|
} else if (byteOffset < -0x80000000) {
|
|
byteOffset = -0x80000000;
|
|
}
|
|
// Coerce to Number. Values like null and [] become 0.
|
|
byteOffset = +byteOffset;
|
|
// If the offset is undefined, "foo", {}, coerces to NaN, search whole buffer.
|
|
// `x !== x`-style conditionals are a faster form of `isNaN(x)`
|
|
if (byteOffset !== byteOffset) {
|
|
byteOffset = dir ? 0 : buffer.length;
|
|
}
|
|
dir = !!dir; // Cast to bool.
|
|
|
|
if (typeof val === 'string') {
|
|
if (encoding === undefined) {
|
|
return indexOfString(buffer, val, byteOffset, encoding, dir);
|
|
}
|
|
return slowIndexOf(buffer, val, byteOffset, encoding, dir);
|
|
} else if (isUint8Array(val)) {
|
|
return indexOfBuffer(buffer, val, byteOffset, encoding, dir);
|
|
} else if (typeof val === 'number') {
|
|
return indexOfNumber(buffer, val, byteOffset, dir);
|
|
}
|
|
|
|
throw new errors.TypeError(
|
|
'ERR_INVALID_ARG_TYPE', 'val', ['string', 'buffer', 'uint8Array']
|
|
);
|
|
}
|
|
|
|
|
|
function slowIndexOf(buffer, val, byteOffset, encoding, dir) {
|
|
var loweredCase = false;
|
|
for (;;) {
|
|
switch (encoding) {
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
case 'ucs2':
|
|
case 'ucs-2':
|
|
case 'utf16le':
|
|
case 'utf-16le':
|
|
case 'latin1':
|
|
case 'binary':
|
|
return indexOfString(buffer, val, byteOffset, encoding, dir);
|
|
|
|
case 'base64':
|
|
case 'ascii':
|
|
case 'hex':
|
|
return indexOfBuffer(
|
|
buffer, Buffer.from(val, encoding), byteOffset, encoding, dir);
|
|
|
|
default:
|
|
if (loweredCase) {
|
|
throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding);
|
|
}
|
|
|
|
encoding = ('' + encoding).toLowerCase();
|
|
loweredCase = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
Buffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) {
|
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, true);
|
|
};
|
|
|
|
|
|
Buffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) {
|
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, false);
|
|
};
|
|
|
|
|
|
Buffer.prototype.includes = function includes(val, byteOffset, encoding) {
|
|
return this.indexOf(val, byteOffset, encoding) !== -1;
|
|
};
|
|
|
|
|
|
// Usage:
|
|
// buffer.fill(number[, offset[, end]])
|
|
// buffer.fill(buffer[, offset[, end]])
|
|
// buffer.fill(string[, offset[, end]][, encoding])
|
|
Buffer.prototype.fill = function fill(val, start, end, encoding) {
|
|
// Handle string cases:
|
|
if (typeof val === 'string') {
|
|
if (typeof start === 'string') {
|
|
encoding = start;
|
|
start = 0;
|
|
end = this.length;
|
|
} else if (typeof end === 'string') {
|
|
encoding = end;
|
|
end = this.length;
|
|
}
|
|
|
|
if (encoding !== undefined && typeof encoding !== 'string') {
|
|
throw new errors.TypeError('ERR_INVALID_ARG_TYPE', 'encoding', 'string');
|
|
}
|
|
var normalizedEncoding = normalizeEncoding(encoding);
|
|
if (normalizedEncoding === undefined) {
|
|
throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding);
|
|
}
|
|
|
|
if (val.length === 0) {
|
|
// Previously, if val === '', the Buffer would not fill,
|
|
// which is rather surprising.
|
|
val = 0;
|
|
} else if (val.length === 1) {
|
|
var code = val.charCodeAt(0);
|
|
if ((normalizedEncoding === 'utf8' && code < 128) ||
|
|
normalizedEncoding === 'latin1') {
|
|
// Fast path: If `val` fits into a single byte, use that numeric value.
|
|
val = code;
|
|
}
|
|
}
|
|
} else if (typeof val === 'number') {
|
|
val = val & 255;
|
|
}
|
|
|
|
// Invalid ranges are not set to a default, so can range check early.
|
|
if (start < 0 || end > this.length)
|
|
throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE');
|
|
|
|
if (end <= start)
|
|
return this;
|
|
|
|
start = start >>> 0;
|
|
end = end === undefined ? this.length : end >>> 0;
|
|
|
|
_fill(this, val, start, end, encoding);
|
|
|
|
return this;
|
|
};
|
|
|
|
|
|
Buffer.prototype.write = function write(string, offset, length, encoding) {
|
|
// Buffer#write(string);
|
|
if (offset === undefined) {
|
|
return this.utf8Write(string, 0, this.length);
|
|
|
|
// Buffer#write(string, encoding)
|
|
} else if (length === undefined && typeof offset === 'string') {
|
|
encoding = offset;
|
|
length = this.length;
|
|
offset = 0;
|
|
|
|
// Buffer#write(string, offset[, length][, encoding])
|
|
} else if (isFinite(offset)) {
|
|
offset = offset >>> 0;
|
|
if (isFinite(length)) {
|
|
length = length >>> 0;
|
|
} else {
|
|
encoding = length;
|
|
length = undefined;
|
|
}
|
|
|
|
var remaining = this.length - offset;
|
|
if (length === undefined || length > remaining)
|
|
length = remaining;
|
|
|
|
if (string.length > 0 && (length < 0 || offset < 0))
|
|
throw new errors.RangeError('ERR_BUFFER_OUT_OF_BOUNDS', 'length', true);
|
|
} else {
|
|
// if someone is still calling the obsolete form of write(), tell them.
|
|
// we don't want eg buf.write("foo", "utf8", 10) to silently turn into
|
|
// buf.write("foo", "utf8"), so we can't ignore extra args
|
|
throw new errors.Error(
|
|
'ERR_NO_LONGER_SUPPORTED',
|
|
'Buffer.write(string, encoding, offset[, length])'
|
|
);
|
|
}
|
|
|
|
if (!encoding) return this.utf8Write(string, offset, length);
|
|
|
|
encoding += '';
|
|
switch (encoding.length) {
|
|
case 4:
|
|
if (encoding === 'utf8') return this.utf8Write(string, offset, length);
|
|
if (encoding === 'ucs2') return this.ucs2Write(string, offset, length);
|
|
encoding = encoding.toLowerCase();
|
|
if (encoding === 'utf8') return this.utf8Write(string, offset, length);
|
|
if (encoding === 'ucs2') return this.ucs2Write(string, offset, length);
|
|
break;
|
|
case 5:
|
|
if (encoding === 'utf-8') return this.utf8Write(string, offset, length);
|
|
if (encoding === 'ascii') return this.asciiWrite(string, offset, length);
|
|
if (encoding === 'ucs-2') return this.ucs2Write(string, offset, length);
|
|
encoding = encoding.toLowerCase();
|
|
if (encoding === 'utf-8') return this.utf8Write(string, offset, length);
|
|
if (encoding === 'ascii') return this.asciiWrite(string, offset, length);
|
|
if (encoding === 'ucs-2') return this.ucs2Write(string, offset, length);
|
|
break;
|
|
case 7:
|
|
if (encoding === 'utf16le' || encoding.toLowerCase() === 'utf16le')
|
|
return this.ucs2Write(string, offset, length);
|
|
break;
|
|
case 8:
|
|
if (encoding === 'utf-16le' || encoding.toLowerCase() === 'utf-16le')
|
|
return this.ucs2Write(string, offset, length);
|
|
break;
|
|
case 6:
|
|
if (encoding === 'latin1' || encoding === 'binary')
|
|
return this.latin1Write(string, offset, length);
|
|
if (encoding === 'base64')
|
|
return this.base64Write(string, offset, length);
|
|
encoding = encoding.toLowerCase();
|
|
if (encoding === 'latin1' || encoding === 'binary')
|
|
return this.latin1Write(string, offset, length);
|
|
if (encoding === 'base64')
|
|
return this.base64Write(string, offset, length);
|
|
break;
|
|
case 3:
|
|
if (encoding === 'hex' || encoding.toLowerCase() === 'hex')
|
|
return this.hexWrite(string, offset, length);
|
|
break;
|
|
}
|
|
throw new errors.TypeError('ERR_UNKNOWN_ENCODING', encoding);
|
|
};
|
|
|
|
|
|
Buffer.prototype.toJSON = function toJSON() {
|
|
if (this.length > 0) {
|
|
const data = new Array(this.length);
|
|
for (var i = 0; i < this.length; ++i)
|
|
data[i] = this[i];
|
|
return { type: 'Buffer', data };
|
|
} else {
|
|
return { type: 'Buffer', data: [] };
|
|
}
|
|
};
|
|
|
|
|
|
function adjustOffset(offset, length) {
|
|
// Use Math.trunc() to convert offset to an integer value that can be larger
|
|
// than an Int32. Hence, don't use offset | 0 or similar techniques.
|
|
offset = Math.trunc(offset);
|
|
// `x !== x`-style conditionals are a faster form of `isNaN(x)`
|
|
if (offset === 0 || offset !== offset) {
|
|
return 0;
|
|
} else if (offset < 0) {
|
|
offset += length;
|
|
return offset > 0 ? offset : 0;
|
|
} else {
|
|
return offset < length ? offset : length;
|
|
}
|
|
}
|
|
|
|
|
|
Buffer.prototype.slice = function slice(start, end) {
|
|
const srcLength = this.length;
|
|
start = adjustOffset(start, srcLength);
|
|
end = end !== undefined ? adjustOffset(end, srcLength) : srcLength;
|
|
const newLength = end > start ? end - start : 0;
|
|
return new FastBuffer(this.buffer, this.byteOffset + start, newLength);
|
|
};
|
|
|
|
|
|
function checkOffset(offset, ext, length) {
|
|
if (offset + ext > length)
|
|
throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE');
|
|
}
|
|
|
|
|
|
Buffer.prototype.readUIntLE =
|
|
function readUIntLE(offset, byteLength, noAssert) {
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, byteLength, this.length);
|
|
|
|
var val = this[offset];
|
|
var mul = 1;
|
|
var i = 0;
|
|
while (++i < byteLength && (mul *= 0x100))
|
|
val += this[offset + i] * mul;
|
|
|
|
return val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUIntBE =
|
|
function readUIntBE(offset, byteLength, noAssert) {
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, byteLength, this.length);
|
|
|
|
var val = this[offset + --byteLength];
|
|
var mul = 1;
|
|
while (byteLength > 0 && (mul *= 0x100))
|
|
val += this[offset + --byteLength] * mul;
|
|
|
|
return val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt8 = function readUInt8(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 1, this.length);
|
|
return this[offset];
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt16LE = function readUInt16LE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 2, this.length);
|
|
return this[offset] | (this[offset + 1] << 8);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt16BE = function readUInt16BE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 2, this.length);
|
|
return (this[offset] << 8) | this[offset + 1];
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt32LE = function readUInt32LE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
|
|
return ((this[offset]) |
|
|
(this[offset + 1] << 8) |
|
|
(this[offset + 2] << 16)) +
|
|
(this[offset + 3] * 0x1000000);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readUInt32BE = function readUInt32BE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
|
|
return (this[offset] * 0x1000000) +
|
|
((this[offset + 1] << 16) |
|
|
(this[offset + 2] << 8) |
|
|
this[offset + 3]);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readIntLE = function readIntLE(offset, byteLength, noAssert) {
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, byteLength, this.length);
|
|
|
|
var val = this[offset];
|
|
var mul = 1;
|
|
var i = 0;
|
|
while (++i < byteLength && (mul *= 0x100))
|
|
val += this[offset + i] * mul;
|
|
mul *= 0x80;
|
|
|
|
if (val >= mul)
|
|
val -= Math.pow(2, 8 * byteLength);
|
|
|
|
return val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readIntBE = function readIntBE(offset, byteLength, noAssert) {
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, byteLength, this.length);
|
|
|
|
var i = byteLength;
|
|
var mul = 1;
|
|
var val = this[offset + --i];
|
|
while (i > 0 && (mul *= 0x100))
|
|
val += this[offset + --i] * mul;
|
|
mul *= 0x80;
|
|
|
|
if (val >= mul)
|
|
val -= Math.pow(2, 8 * byteLength);
|
|
|
|
return val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt8 = function readInt8(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 1, this.length);
|
|
var val = this[offset];
|
|
return !(val & 0x80) ? val : (0xff - val + 1) * -1;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt16LE = function readInt16LE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 2, this.length);
|
|
var val = this[offset] | (this[offset + 1] << 8);
|
|
return (val & 0x8000) ? val | 0xFFFF0000 : val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt16BE = function readInt16BE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 2, this.length);
|
|
var val = this[offset + 1] | (this[offset] << 8);
|
|
return (val & 0x8000) ? val | 0xFFFF0000 : val;
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt32LE = function readInt32LE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
|
|
return (this[offset]) |
|
|
(this[offset + 1] << 8) |
|
|
(this[offset + 2] << 16) |
|
|
(this[offset + 3] << 24);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readInt32BE = function readInt32BE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
|
|
return (this[offset] << 24) |
|
|
(this[offset + 1] << 16) |
|
|
(this[offset + 2] << 8) |
|
|
(this[offset + 3]);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
return _readFloatLE(this, offset);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 4, this.length);
|
|
return _readFloatBE(this, offset);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 8, this.length);
|
|
return _readDoubleLE(this, offset);
|
|
};
|
|
|
|
|
|
Buffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) {
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkOffset(offset, 8, this.length);
|
|
return _readDoubleBE(this, offset);
|
|
};
|
|
|
|
|
|
function checkInt(buffer, value, offset, ext, max, min) {
|
|
if (value > max || value < min)
|
|
throw new errors.RangeError('ERR_INVALID_OPT_VALUE', 'value', value);
|
|
if (offset + ext > buffer.length)
|
|
throw new errors.RangeError('ERR_INDEX_OUT_OF_RANGE');
|
|
}
|
|
|
|
|
|
Buffer.prototype.writeUIntLE =
|
|
function writeUIntLE(value, offset, byteLength, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert) {
|
|
const maxBytes = Math.pow(2, 8 * byteLength) - 1;
|
|
checkInt(this, value, offset, byteLength, maxBytes, 0);
|
|
}
|
|
|
|
var mul = 1;
|
|
var i = 0;
|
|
this[offset] = value;
|
|
while (++i < byteLength && (mul *= 0x100))
|
|
this[offset + i] = (value / mul) >>> 0;
|
|
|
|
return offset + byteLength;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUIntBE =
|
|
function writeUIntBE(value, offset, byteLength, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
byteLength = byteLength >>> 0;
|
|
if (!noAssert) {
|
|
const maxBytes = Math.pow(2, 8 * byteLength) - 1;
|
|
checkInt(this, value, offset, byteLength, maxBytes, 0);
|
|
}
|
|
|
|
var i = byteLength - 1;
|
|
var mul = 1;
|
|
this[offset + i] = value;
|
|
while (--i >= 0 && (mul *= 0x100))
|
|
this[offset + i] = (value / mul) >>> 0;
|
|
|
|
return offset + byteLength;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt8 =
|
|
function writeUInt8(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 1, 0xff, 0);
|
|
this[offset] = value;
|
|
return offset + 1;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt16LE =
|
|
function writeUInt16LE(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 2, 0xffff, 0);
|
|
this[offset] = value;
|
|
this[offset + 1] = (value >>> 8);
|
|
return offset + 2;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt16BE =
|
|
function writeUInt16BE(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 2, 0xffff, 0);
|
|
this[offset] = (value >>> 8);
|
|
this[offset + 1] = value;
|
|
return offset + 2;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt32LE =
|
|
function writeUInt32LE(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 4, 0xffffffff, 0);
|
|
this[offset + 3] = (value >>> 24);
|
|
this[offset + 2] = (value >>> 16);
|
|
this[offset + 1] = (value >>> 8);
|
|
this[offset] = value;
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeUInt32BE =
|
|
function writeUInt32BE(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 4, 0xffffffff, 0);
|
|
this[offset] = (value >>> 24);
|
|
this[offset + 1] = (value >>> 16);
|
|
this[offset + 2] = (value >>> 8);
|
|
this[offset + 3] = value;
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeIntLE =
|
|
function writeIntLE(value, offset, byteLength, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert) {
|
|
checkInt(this,
|
|
value,
|
|
offset,
|
|
byteLength,
|
|
Math.pow(2, 8 * byteLength - 1) - 1,
|
|
-Math.pow(2, 8 * byteLength - 1));
|
|
}
|
|
|
|
var i = 0;
|
|
var mul = 1;
|
|
var sub = 0;
|
|
this[offset] = value;
|
|
while (++i < byteLength && (mul *= 0x100)) {
|
|
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0)
|
|
sub = 1;
|
|
this[offset + i] = ((value / mul) >> 0) - sub;
|
|
}
|
|
|
|
return offset + byteLength;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeIntBE =
|
|
function writeIntBE(value, offset, byteLength, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert) {
|
|
checkInt(this,
|
|
value,
|
|
offset,
|
|
byteLength,
|
|
Math.pow(2, 8 * byteLength - 1) - 1,
|
|
-Math.pow(2, 8 * byteLength - 1));
|
|
}
|
|
|
|
var i = byteLength - 1;
|
|
var mul = 1;
|
|
var sub = 0;
|
|
this[offset + i] = value;
|
|
while (--i >= 0 && (mul *= 0x100)) {
|
|
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0)
|
|
sub = 1;
|
|
this[offset + i] = ((value / mul) >> 0) - sub;
|
|
}
|
|
|
|
return offset + byteLength;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt8 = function writeInt8(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 1, 0x7f, -0x80);
|
|
this[offset] = value;
|
|
return offset + 1;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt16LE = function writeInt16LE(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
|
|
this[offset] = value;
|
|
this[offset + 1] = (value >>> 8);
|
|
return offset + 2;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt16BE = function writeInt16BE(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
|
|
this[offset] = (value >>> 8);
|
|
this[offset + 1] = value;
|
|
return offset + 2;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt32LE = function writeInt32LE(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
|
|
this[offset] = value;
|
|
this[offset + 1] = (value >>> 8);
|
|
this[offset + 2] = (value >>> 16);
|
|
this[offset + 3] = (value >>> 24);
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeInt32BE = function writeInt32BE(value, offset, noAssert) {
|
|
value = +value;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
|
|
this[offset] = (value >>> 24);
|
|
this[offset + 1] = (value >>> 16);
|
|
this[offset + 2] = (value >>> 8);
|
|
this[offset + 3] = value;
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeFloatLE = function writeFloatLE(val, offset, noAssert) {
|
|
val = +val;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
_writeFloatLE(this, val, offset);
|
|
else
|
|
_writeFloatLE(this, val, offset, true);
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeFloatBE = function writeFloatBE(val, offset, noAssert) {
|
|
val = +val;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
_writeFloatBE(this, val, offset);
|
|
else
|
|
_writeFloatBE(this, val, offset, true);
|
|
return offset + 4;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeDoubleLE = function writeDoubleLE(val, offset, noAssert) {
|
|
val = +val;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
_writeDoubleLE(this, val, offset);
|
|
else
|
|
_writeDoubleLE(this, val, offset, true);
|
|
return offset + 8;
|
|
};
|
|
|
|
|
|
Buffer.prototype.writeDoubleBE = function writeDoubleBE(val, offset, noAssert) {
|
|
val = +val;
|
|
offset = offset >>> 0;
|
|
if (!noAssert)
|
|
_writeDoubleBE(this, val, offset);
|
|
else
|
|
_writeDoubleBE(this, val, offset, true);
|
|
return offset + 8;
|
|
};
|
|
|
|
function swap(b, n, m) {
|
|
const i = b[n];
|
|
b[n] = b[m];
|
|
b[m] = i;
|
|
}
|
|
|
|
|
|
Buffer.prototype.swap16 = function swap16() {
|
|
// For Buffer.length < 128, it's generally faster to
|
|
// do the swap in javascript. For larger buffers,
|
|
// dropping down to the native code is faster.
|
|
const len = this.length;
|
|
if (len % 2 !== 0)
|
|
throw new errors.RangeError('ERR_INVALID_BUFFER_SIZE', '16-bits');
|
|
if (len < 128) {
|
|
for (var i = 0; i < len; i += 2)
|
|
swap(this, i, i + 1);
|
|
return this;
|
|
}
|
|
return _swap16(this);
|
|
};
|
|
|
|
|
|
Buffer.prototype.swap32 = function swap32() {
|
|
// For Buffer.length < 192, it's generally faster to
|
|
// do the swap in javascript. For larger buffers,
|
|
// dropping down to the native code is faster.
|
|
const len = this.length;
|
|
if (len % 4 !== 0)
|
|
throw new errors.RangeError('ERR_INVALID_BUFFER_SIZE', '32-bits');
|
|
if (len < 192) {
|
|
for (var i = 0; i < len; i += 4) {
|
|
swap(this, i, i + 3);
|
|
swap(this, i + 1, i + 2);
|
|
}
|
|
return this;
|
|
}
|
|
return _swap32(this);
|
|
};
|
|
|
|
|
|
Buffer.prototype.swap64 = function swap64() {
|
|
// For Buffer.length < 192, it's generally faster to
|
|
// do the swap in javascript. For larger buffers,
|
|
// dropping down to the native code is faster.
|
|
const len = this.length;
|
|
if (len % 8 !== 0)
|
|
throw new errors.RangeError('ERR_INVALID_BUFFER_SIZE', '64-bits');
|
|
if (len < 192) {
|
|
for (var i = 0; i < len; i += 8) {
|
|
swap(this, i, i + 7);
|
|
swap(this, i + 1, i + 6);
|
|
swap(this, i + 2, i + 5);
|
|
swap(this, i + 3, i + 4);
|
|
}
|
|
return this;
|
|
}
|
|
return _swap64(this);
|
|
};
|
|
|
|
Buffer.prototype.toLocaleString = Buffer.prototype.toString;
|
|
|
|
let transcode;
|
|
if (process.binding('config').hasIntl) {
|
|
const {
|
|
icuErrName,
|
|
transcode: _transcode
|
|
} = process.binding('icu');
|
|
|
|
// Transcodes the Buffer from one encoding to another, returning a new
|
|
// Buffer instance.
|
|
transcode = function transcode(source, fromEncoding, toEncoding) {
|
|
if (!isUint8Array(source))
|
|
throw new TypeError('"source" argument must be a Buffer or Uint8Array');
|
|
if (source.length === 0) return Buffer.alloc(0);
|
|
|
|
fromEncoding = normalizeEncoding(fromEncoding) || fromEncoding;
|
|
toEncoding = normalizeEncoding(toEncoding) || toEncoding;
|
|
const result = _transcode(source, fromEncoding, toEncoding);
|
|
if (typeof result !== 'number')
|
|
return result;
|
|
|
|
const code = icuErrName(result);
|
|
const err = new Error(`Unable to transcode Buffer [${code}]`);
|
|
err.code = code;
|
|
err.errno = result;
|
|
throw err;
|
|
};
|
|
}
|
|
|
|
module.exports = exports = {
|
|
Buffer,
|
|
SlowBuffer,
|
|
transcode,
|
|
INSPECT_MAX_BYTES: 50,
|
|
|
|
// Legacy
|
|
kMaxLength,
|
|
kStringMaxLength
|
|
};
|
|
|
|
Object.defineProperty(exports, 'constants', {
|
|
configurable: false,
|
|
enumerable: true,
|
|
value: constants
|
|
});
|
|
|