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3438 lines
92 KiB
3438 lines
92 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "node.h"
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#include "node_buffer.h"
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#include "node_constants.h"
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#include "node_file.h"
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#include "node_http_parser.h"
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#include "node_javascript.h"
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#include "node_version.h"
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#if defined HAVE_PERFCTR
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#include "node_counters.h"
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#endif
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#if HAVE_OPENSSL
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#include "node_crypto.h"
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#endif
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#if defined HAVE_DTRACE || defined HAVE_ETW
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#include "node_dtrace.h"
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#endif
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#include "ares.h"
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#include "async-wrap.h"
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#include "async-wrap-inl.h"
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#include "env.h"
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#include "env-inl.h"
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#include "handle_wrap.h"
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#include "req_wrap.h"
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#include "string_bytes.h"
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#include "uv.h"
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#include "v8-debug.h"
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#include "v8-profiler.h"
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#include "zlib.h"
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#include <assert.h>
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#include <errno.h>
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#include <limits.h> // PATH_MAX
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#include <locale.h>
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#include <signal.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#if defined(_MSC_VER)
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#include <direct.h>
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#include <io.h>
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#include <process.h>
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#define strcasecmp _stricmp
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#define getpid _getpid
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#define umask _umask
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typedef int mode_t;
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#else
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#include <sys/resource.h> // getrlimit, setrlimit
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#include <unistd.h> // setuid, getuid
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#endif
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#if defined(__POSIX__) && !defined(__ANDROID__)
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#include <pwd.h> // getpwnam()
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#include <grp.h> // getgrnam()
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#endif
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#ifdef __APPLE__
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#include <crt_externs.h>
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#define environ (*_NSGetEnviron())
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#elif !defined(_MSC_VER)
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extern char **environ;
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#endif
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namespace node {
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using v8::Array;
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using v8::ArrayBuffer;
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using v8::Boolean;
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using v8::Context;
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using v8::Exception;
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using v8::Function;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::Handle;
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using v8::HandleScope;
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using v8::HeapStatistics;
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using v8::Integer;
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using v8::Isolate;
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using v8::Local;
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using v8::Locker;
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using v8::Message;
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using v8::Number;
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using v8::Object;
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using v8::ObjectTemplate;
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using v8::PropertyCallbackInfo;
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using v8::String;
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using v8::ThrowException;
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using v8::TryCatch;
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using v8::Uint32;
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using v8::V8;
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using v8::Value;
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using v8::kExternalUnsignedIntArray;
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// FIXME(bnoordhuis) Make these per-context?
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QUEUE handle_wrap_queue = { &handle_wrap_queue, &handle_wrap_queue };
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QUEUE req_wrap_queue = { &req_wrap_queue, &req_wrap_queue };
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static bool print_eval = false;
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static bool force_repl = false;
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static bool trace_deprecation = false;
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static bool throw_deprecation = false;
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static const char* eval_string = NULL;
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static bool use_debug_agent = false;
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static bool debug_wait_connect = false;
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static int debug_port = 5858;
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static bool v8_is_profiling = false;
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// used by C++ modules as well
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bool no_deprecation = false;
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// process-relative uptime base, initialized at start-up
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static double prog_start_time;
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static bool debugger_running;
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static uv_async_t dispatch_debug_messages_async;
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// Declared in node_internals.h
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Isolate* node_isolate = NULL;
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class ArrayBufferAllocator : public ArrayBuffer::Allocator {
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public:
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// Impose an upper limit to avoid out of memory errors that bring down
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// the process.
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static const size_t kMaxLength = 0x3fffffff;
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static ArrayBufferAllocator the_singleton;
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virtual ~ArrayBufferAllocator() {}
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virtual void* Allocate(size_t length);
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virtual void* AllocateUninitialized(size_t length);
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virtual void Free(void* data, size_t length);
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private:
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ArrayBufferAllocator() {}
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ArrayBufferAllocator(const ArrayBufferAllocator&);
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void operator=(const ArrayBufferAllocator&);
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};
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ArrayBufferAllocator ArrayBufferAllocator::the_singleton;
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void* ArrayBufferAllocator::Allocate(size_t length) {
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if (length > kMaxLength)
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return NULL;
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char* data = new char[length];
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memset(data, 0, length);
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return data;
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}
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void* ArrayBufferAllocator::AllocateUninitialized(size_t length) {
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if (length > kMaxLength)
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return NULL;
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return new char[length];
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}
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void ArrayBufferAllocator::Free(void* data, size_t length) {
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delete[] static_cast<char*>(data);
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}
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static void CheckImmediate(uv_check_t* handle, int status) {
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HandleScope scope(node_isolate);
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Environment* env = Environment::from_immediate_check_handle(handle);
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Context::Scope context_scope(env->context());
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MakeCallback(env, env->process_object(), env->immediate_callback_string());
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}
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static void IdleImmediateDummy(uv_idle_t*, int) {
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// Do nothing. Only for maintaining event loop.
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// TODO(bnoordhuis) Maybe make libuv accept NULL idle callbacks.
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}
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static inline const char *errno_string(int errorno) {
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#define ERRNO_CASE(e) case e: return #e;
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switch (errorno) {
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#ifdef EACCES
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ERRNO_CASE(EACCES);
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#endif
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#ifdef EADDRINUSE
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ERRNO_CASE(EADDRINUSE);
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#endif
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#ifdef EADDRNOTAVAIL
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ERRNO_CASE(EADDRNOTAVAIL);
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#endif
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#ifdef EAFNOSUPPORT
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ERRNO_CASE(EAFNOSUPPORT);
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#endif
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#ifdef EAGAIN
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ERRNO_CASE(EAGAIN);
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#endif
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#ifdef EWOULDBLOCK
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# if EAGAIN != EWOULDBLOCK
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ERRNO_CASE(EWOULDBLOCK);
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# endif
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#endif
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#ifdef EALREADY
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ERRNO_CASE(EALREADY);
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#endif
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#ifdef EBADF
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ERRNO_CASE(EBADF);
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#endif
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#ifdef EBADMSG
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ERRNO_CASE(EBADMSG);
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#endif
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#ifdef EBUSY
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ERRNO_CASE(EBUSY);
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#endif
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#ifdef ECANCELED
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ERRNO_CASE(ECANCELED);
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#endif
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#ifdef ECHILD
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ERRNO_CASE(ECHILD);
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#endif
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#ifdef ECONNABORTED
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ERRNO_CASE(ECONNABORTED);
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#endif
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#ifdef ECONNREFUSED
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ERRNO_CASE(ECONNREFUSED);
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#endif
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#ifdef ECONNRESET
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ERRNO_CASE(ECONNRESET);
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#endif
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#ifdef EDEADLK
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ERRNO_CASE(EDEADLK);
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#endif
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#ifdef EDESTADDRREQ
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ERRNO_CASE(EDESTADDRREQ);
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#endif
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#ifdef EDOM
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ERRNO_CASE(EDOM);
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#endif
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#ifdef EDQUOT
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ERRNO_CASE(EDQUOT);
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#endif
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#ifdef EEXIST
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ERRNO_CASE(EEXIST);
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#endif
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#ifdef EFAULT
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ERRNO_CASE(EFAULT);
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#endif
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#ifdef EFBIG
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ERRNO_CASE(EFBIG);
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#endif
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#ifdef EHOSTUNREACH
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ERRNO_CASE(EHOSTUNREACH);
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#endif
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#ifdef EIDRM
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ERRNO_CASE(EIDRM);
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#endif
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#ifdef EILSEQ
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ERRNO_CASE(EILSEQ);
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#endif
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#ifdef EINPROGRESS
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ERRNO_CASE(EINPROGRESS);
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#endif
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#ifdef EINTR
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ERRNO_CASE(EINTR);
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#endif
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#ifdef EINVAL
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ERRNO_CASE(EINVAL);
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#endif
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#ifdef EIO
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ERRNO_CASE(EIO);
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#endif
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#ifdef EISCONN
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ERRNO_CASE(EISCONN);
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#endif
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#ifdef EISDIR
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ERRNO_CASE(EISDIR);
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#endif
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#ifdef ELOOP
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ERRNO_CASE(ELOOP);
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#endif
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#ifdef EMFILE
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ERRNO_CASE(EMFILE);
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#endif
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#ifdef EMLINK
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ERRNO_CASE(EMLINK);
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#endif
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#ifdef EMSGSIZE
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ERRNO_CASE(EMSGSIZE);
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#endif
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#ifdef EMULTIHOP
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ERRNO_CASE(EMULTIHOP);
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#endif
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#ifdef ENAMETOOLONG
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ERRNO_CASE(ENAMETOOLONG);
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#endif
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#ifdef ENETDOWN
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ERRNO_CASE(ENETDOWN);
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#endif
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#ifdef ENETRESET
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ERRNO_CASE(ENETRESET);
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#endif
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#ifdef ENETUNREACH
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ERRNO_CASE(ENETUNREACH);
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#endif
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#ifdef ENFILE
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ERRNO_CASE(ENFILE);
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#endif
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#ifdef ENOBUFS
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ERRNO_CASE(ENOBUFS);
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#endif
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#ifdef ENODATA
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ERRNO_CASE(ENODATA);
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#endif
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#ifdef ENODEV
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ERRNO_CASE(ENODEV);
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#endif
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#ifdef ENOENT
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ERRNO_CASE(ENOENT);
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#endif
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#ifdef ENOEXEC
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ERRNO_CASE(ENOEXEC);
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#endif
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#ifdef ENOLINK
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ERRNO_CASE(ENOLINK);
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#endif
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#ifdef ENOLCK
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# if ENOLINK != ENOLCK
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ERRNO_CASE(ENOLCK);
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# endif
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#endif
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#ifdef ENOMEM
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ERRNO_CASE(ENOMEM);
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#endif
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#ifdef ENOMSG
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ERRNO_CASE(ENOMSG);
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#endif
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#ifdef ENOPROTOOPT
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ERRNO_CASE(ENOPROTOOPT);
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#endif
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#ifdef ENOSPC
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ERRNO_CASE(ENOSPC);
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#endif
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#ifdef ENOSR
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ERRNO_CASE(ENOSR);
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#endif
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#ifdef ENOSTR
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ERRNO_CASE(ENOSTR);
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#endif
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#ifdef ENOSYS
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ERRNO_CASE(ENOSYS);
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#endif
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#ifdef ENOTCONN
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ERRNO_CASE(ENOTCONN);
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#endif
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#ifdef ENOTDIR
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ERRNO_CASE(ENOTDIR);
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#endif
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#ifdef ENOTEMPTY
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ERRNO_CASE(ENOTEMPTY);
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#endif
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#ifdef ENOTSOCK
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ERRNO_CASE(ENOTSOCK);
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#endif
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#ifdef ENOTSUP
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ERRNO_CASE(ENOTSUP);
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#else
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# ifdef EOPNOTSUPP
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ERRNO_CASE(EOPNOTSUPP);
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# endif
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#endif
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#ifdef ENOTTY
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ERRNO_CASE(ENOTTY);
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#endif
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#ifdef ENXIO
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ERRNO_CASE(ENXIO);
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#endif
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#ifdef EOVERFLOW
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ERRNO_CASE(EOVERFLOW);
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#endif
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#ifdef EPERM
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ERRNO_CASE(EPERM);
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#endif
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#ifdef EPIPE
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ERRNO_CASE(EPIPE);
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|
#endif
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|
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#ifdef EPROTO
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ERRNO_CASE(EPROTO);
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#endif
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#ifdef EPROTONOSUPPORT
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ERRNO_CASE(EPROTONOSUPPORT);
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|
#endif
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#ifdef EPROTOTYPE
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ERRNO_CASE(EPROTOTYPE);
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#endif
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#ifdef ERANGE
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ERRNO_CASE(ERANGE);
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|
#endif
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#ifdef EROFS
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ERRNO_CASE(EROFS);
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|
#endif
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#ifdef ESPIPE
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ERRNO_CASE(ESPIPE);
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|
#endif
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#ifdef ESRCH
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ERRNO_CASE(ESRCH);
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#endif
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#ifdef ESTALE
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ERRNO_CASE(ESTALE);
|
|
#endif
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|
|
#ifdef ETIME
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ERRNO_CASE(ETIME);
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|
#endif
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|
|
#ifdef ETIMEDOUT
|
|
ERRNO_CASE(ETIMEDOUT);
|
|
#endif
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|
|
#ifdef ETXTBSY
|
|
ERRNO_CASE(ETXTBSY);
|
|
#endif
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|
|
#ifdef EXDEV
|
|
ERRNO_CASE(EXDEV);
|
|
#endif
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|
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default: return "";
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}
|
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}
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|
|
const char *signo_string(int signo) {
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|
#define SIGNO_CASE(e) case e: return #e;
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|
switch (signo) {
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|
#ifdef SIGHUP
|
|
SIGNO_CASE(SIGHUP);
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|
#endif
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|
|
|
#ifdef SIGINT
|
|
SIGNO_CASE(SIGINT);
|
|
#endif
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|
|
|
#ifdef SIGQUIT
|
|
SIGNO_CASE(SIGQUIT);
|
|
#endif
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|
|
|
#ifdef SIGILL
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|
SIGNO_CASE(SIGILL);
|
|
#endif
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|
|
|
#ifdef SIGTRAP
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|
SIGNO_CASE(SIGTRAP);
|
|
#endif
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|
|
|
#ifdef SIGABRT
|
|
SIGNO_CASE(SIGABRT);
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|
#endif
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|
|
|
#ifdef SIGIOT
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|
# if SIGABRT != SIGIOT
|
|
SIGNO_CASE(SIGIOT);
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|
# endif
|
|
#endif
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|
|
|
#ifdef SIGBUS
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|
SIGNO_CASE(SIGBUS);
|
|
#endif
|
|
|
|
#ifdef SIGFPE
|
|
SIGNO_CASE(SIGFPE);
|
|
#endif
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|
|
#ifdef SIGKILL
|
|
SIGNO_CASE(SIGKILL);
|
|
#endif
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|
|
|
#ifdef SIGUSR1
|
|
SIGNO_CASE(SIGUSR1);
|
|
#endif
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|
|
|
#ifdef SIGSEGV
|
|
SIGNO_CASE(SIGSEGV);
|
|
#endif
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|
|
|
#ifdef SIGUSR2
|
|
SIGNO_CASE(SIGUSR2);
|
|
#endif
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|
|
#ifdef SIGPIPE
|
|
SIGNO_CASE(SIGPIPE);
|
|
#endif
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|
|
#ifdef SIGALRM
|
|
SIGNO_CASE(SIGALRM);
|
|
#endif
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|
|
SIGNO_CASE(SIGTERM);
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|
|
|
#ifdef SIGCHLD
|
|
SIGNO_CASE(SIGCHLD);
|
|
#endif
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|
|
#ifdef SIGSTKFLT
|
|
SIGNO_CASE(SIGSTKFLT);
|
|
#endif
|
|
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|
|
|
#ifdef SIGCONT
|
|
SIGNO_CASE(SIGCONT);
|
|
#endif
|
|
|
|
#ifdef SIGSTOP
|
|
SIGNO_CASE(SIGSTOP);
|
|
#endif
|
|
|
|
#ifdef SIGTSTP
|
|
SIGNO_CASE(SIGTSTP);
|
|
#endif
|
|
|
|
#ifdef SIGBREAK
|
|
SIGNO_CASE(SIGBREAK);
|
|
#endif
|
|
|
|
#ifdef SIGTTIN
|
|
SIGNO_CASE(SIGTTIN);
|
|
#endif
|
|
|
|
#ifdef SIGTTOU
|
|
SIGNO_CASE(SIGTTOU);
|
|
#endif
|
|
|
|
#ifdef SIGURG
|
|
SIGNO_CASE(SIGURG);
|
|
#endif
|
|
|
|
#ifdef SIGXCPU
|
|
SIGNO_CASE(SIGXCPU);
|
|
#endif
|
|
|
|
#ifdef SIGXFSZ
|
|
SIGNO_CASE(SIGXFSZ);
|
|
#endif
|
|
|
|
#ifdef SIGVTALRM
|
|
SIGNO_CASE(SIGVTALRM);
|
|
#endif
|
|
|
|
#ifdef SIGPROF
|
|
SIGNO_CASE(SIGPROF);
|
|
#endif
|
|
|
|
#ifdef SIGWINCH
|
|
SIGNO_CASE(SIGWINCH);
|
|
#endif
|
|
|
|
#ifdef SIGIO
|
|
SIGNO_CASE(SIGIO);
|
|
#endif
|
|
|
|
#ifdef SIGPOLL
|
|
# if SIGPOLL != SIGIO
|
|
SIGNO_CASE(SIGPOLL);
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef SIGLOST
|
|
SIGNO_CASE(SIGLOST);
|
|
#endif
|
|
|
|
#ifdef SIGPWR
|
|
# if SIGPWR != SIGLOST
|
|
SIGNO_CASE(SIGPWR);
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef SIGSYS
|
|
SIGNO_CASE(SIGSYS);
|
|
#endif
|
|
|
|
default: return "";
|
|
}
|
|
}
|
|
|
|
|
|
Local<Value> ErrnoException(int errorno,
|
|
const char *syscall,
|
|
const char *msg,
|
|
const char *path) {
|
|
Environment* env = Environment::GetCurrent(node_isolate);
|
|
|
|
Local<Value> e;
|
|
Local<String> estring = OneByteString(node_isolate, errno_string(errorno));
|
|
if (msg == NULL || msg[0] == '\0') {
|
|
msg = strerror(errorno);
|
|
}
|
|
Local<String> message = OneByteString(node_isolate, msg);
|
|
|
|
Local<String> cons1 =
|
|
String::Concat(estring, FIXED_ONE_BYTE_STRING(node_isolate, ", "));
|
|
Local<String> cons2 = String::Concat(cons1, message);
|
|
|
|
if (path) {
|
|
Local<String> cons3 =
|
|
String::Concat(cons2, FIXED_ONE_BYTE_STRING(node_isolate, " '"));
|
|
Local<String> cons4 =
|
|
String::Concat(cons3, String::NewFromUtf8(node_isolate, path));
|
|
Local<String> cons5 =
|
|
String::Concat(cons4, FIXED_ONE_BYTE_STRING(node_isolate, "'"));
|
|
e = Exception::Error(cons5);
|
|
} else {
|
|
e = Exception::Error(cons2);
|
|
}
|
|
|
|
Local<Object> obj = e->ToObject();
|
|
obj->Set(env->errno_string(), Integer::New(errorno, node_isolate));
|
|
obj->Set(env->code_string(), estring);
|
|
|
|
if (path != NULL) {
|
|
obj->Set(env->path_string(), String::NewFromUtf8(node_isolate, path));
|
|
}
|
|
|
|
if (syscall != NULL) {
|
|
obj->Set(env->syscall_string(), OneByteString(node_isolate, syscall));
|
|
}
|
|
|
|
return e;
|
|
}
|
|
|
|
|
|
// hack alert! copy of ErrnoException, tuned for uv errors
|
|
Local<Value> UVException(int errorno,
|
|
const char *syscall,
|
|
const char *msg,
|
|
const char *path) {
|
|
Environment* env = Environment::GetCurrent(node_isolate);
|
|
|
|
if (!msg || !msg[0])
|
|
msg = uv_strerror(errorno);
|
|
|
|
Local<String> estring = OneByteString(node_isolate, uv_err_name(errorno));
|
|
Local<String> message = OneByteString(node_isolate, msg);
|
|
Local<String> cons1 =
|
|
String::Concat(estring, FIXED_ONE_BYTE_STRING(node_isolate, ", "));
|
|
Local<String> cons2 = String::Concat(cons1, message);
|
|
|
|
Local<Value> e;
|
|
|
|
Local<String> path_str;
|
|
|
|
if (path) {
|
|
#ifdef _WIN32
|
|
if (strncmp(path, "\\\\?\\UNC\\", 8) == 0) {
|
|
path_str = String::Concat(FIXED_ONE_BYTE_STRING(node_isolate, "\\\\"),
|
|
String::NewFromUtf8(node_isolate, path + 8));
|
|
} else if (strncmp(path, "\\\\?\\", 4) == 0) {
|
|
path_str = String::NewFromUtf8(node_isolate, path + 4);
|
|
} else {
|
|
path_str = String::NewFromUtf8(node_isolate, path);
|
|
}
|
|
#else
|
|
path_str = String::NewFromUtf8(node_isolate, path);
|
|
#endif
|
|
|
|
Local<String> cons3 =
|
|
String::Concat(cons2, FIXED_ONE_BYTE_STRING(node_isolate, " '"));
|
|
Local<String> cons4 =
|
|
String::Concat(cons3, path_str);
|
|
Local<String> cons5 =
|
|
String::Concat(cons4, FIXED_ONE_BYTE_STRING(node_isolate, "'"));
|
|
e = Exception::Error(cons5);
|
|
} else {
|
|
e = Exception::Error(cons2);
|
|
}
|
|
|
|
Local<Object> obj = e->ToObject();
|
|
// TODO(piscisaureus) errno should probably go
|
|
obj->Set(env->errno_string(), Integer::New(errorno, node_isolate));
|
|
obj->Set(env->code_string(), estring);
|
|
|
|
if (path != NULL) {
|
|
obj->Set(env->path_string(), path_str);
|
|
}
|
|
|
|
if (syscall != NULL) {
|
|
obj->Set(env->syscall_string(), OneByteString(node_isolate, syscall));
|
|
}
|
|
|
|
return e;
|
|
}
|
|
|
|
|
|
#ifdef _WIN32
|
|
// Does about the same as strerror(),
|
|
// but supports all windows error messages
|
|
static const char *winapi_strerror(const int errorno) {
|
|
char *errmsg = NULL;
|
|
|
|
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
|
FORMAT_MESSAGE_IGNORE_INSERTS, NULL, errorno,
|
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)&errmsg, 0, NULL);
|
|
|
|
if (errmsg) {
|
|
// Remove trailing newlines
|
|
for (int i = strlen(errmsg) - 1;
|
|
i >= 0 && (errmsg[i] == '\n' || errmsg[i] == '\r'); i--) {
|
|
errmsg[i] = '\0';
|
|
}
|
|
|
|
return errmsg;
|
|
} else {
|
|
// FormatMessage failed
|
|
return "Unknown error";
|
|
}
|
|
}
|
|
|
|
|
|
Local<Value> WinapiErrnoException(int errorno,
|
|
const char* syscall,
|
|
const char* msg,
|
|
const char* path) {
|
|
Environment* env = Environment::GetCurrent(node_isolate);
|
|
|
|
Local<Value> e;
|
|
if (!msg || !msg[0]) {
|
|
msg = winapi_strerror(errorno);
|
|
}
|
|
Local<String> message = OneByteString(node_isolate, msg);
|
|
|
|
if (path) {
|
|
Local<String> cons1 =
|
|
String::Concat(message, FIXED_ONE_BYTE_STRING(node_isolate, " '"));
|
|
Local<String> cons2 =
|
|
String::Concat(cons1, String::NewFromUtf8(node_isolate, path));
|
|
Local<String> cons3 =
|
|
String::Concat(cons2, FIXED_ONE_BYTE_STRING(node_isolate, "'"));
|
|
e = Exception::Error(cons3);
|
|
} else {
|
|
e = Exception::Error(message);
|
|
}
|
|
|
|
Local<Object> obj = e->ToObject();
|
|
obj->Set(env->errno_string(), Integer::New(errorno, node_isolate));
|
|
|
|
if (path != NULL) {
|
|
obj->Set(env->path_string(), String::NewFromUtf8(node_isolate, path));
|
|
}
|
|
|
|
if (syscall != NULL) {
|
|
obj->Set(env->syscall_string(), OneByteString(node_isolate, syscall));
|
|
}
|
|
|
|
return e;
|
|
}
|
|
#endif
|
|
|
|
|
|
void SetupAsyncListener(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope handle_scope(args.GetIsolate());
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
|
|
assert(args[0]->IsObject());
|
|
assert(args[1]->IsFunction());
|
|
assert(args[2]->IsFunction());
|
|
assert(args[3]->IsFunction());
|
|
|
|
env->set_async_listener_run_function(args[1].As<Function>());
|
|
env->set_async_listener_load_function(args[2].As<Function>());
|
|
env->set_async_listener_unload_function(args[3].As<Function>());
|
|
|
|
Local<Object> async_listener_flag_obj = args[0].As<Object>();
|
|
Environment::AsyncListener* async_listener = env->async_listener();
|
|
async_listener_flag_obj->SetIndexedPropertiesToExternalArrayData(
|
|
async_listener->fields(),
|
|
kExternalUnsignedIntArray,
|
|
async_listener->fields_count());
|
|
|
|
// Do a little housekeeping.
|
|
env->process_object()->Delete(
|
|
FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupAsyncListener"));
|
|
}
|
|
|
|
|
|
void SetupDomainUse(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
|
|
if (env->using_domains())
|
|
return;
|
|
env->set_using_domains(true);
|
|
|
|
HandleScope scope(node_isolate);
|
|
Local<Object> process_object = env->process_object();
|
|
|
|
Local<String> tick_callback_function_key =
|
|
FIXED_ONE_BYTE_STRING(node_isolate, "_tickDomainCallback");
|
|
Local<Function> tick_callback_function =
|
|
process_object->Get(tick_callback_function_key).As<Function>();
|
|
|
|
if (!tick_callback_function->IsFunction()) {
|
|
fprintf(stderr, "process._tickDomainCallback assigned to non-function\n");
|
|
abort();
|
|
}
|
|
|
|
process_object->Set(FIXED_ONE_BYTE_STRING(node_isolate, "_tickCallback"),
|
|
tick_callback_function);
|
|
env->set_tick_callback_function(tick_callback_function);
|
|
|
|
assert(args[0]->IsArray());
|
|
assert(args[1]->IsObject());
|
|
|
|
env->set_domain_array(args[0].As<Array>());
|
|
|
|
Local<Object> domain_flag_obj = args[1].As<Object>();
|
|
Environment::DomainFlag* domain_flag = env->domain_flag();
|
|
domain_flag_obj->SetIndexedPropertiesToExternalArrayData(
|
|
domain_flag->fields(),
|
|
kExternalUnsignedIntArray,
|
|
domain_flag->fields_count());
|
|
|
|
// Do a little housekeeping.
|
|
env->process_object()->Delete(
|
|
FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupDomainUse"));
|
|
}
|
|
|
|
|
|
void SetupNextTick(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope handle_scope(args.GetIsolate());
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
|
|
assert(args[0]->IsObject());
|
|
assert(args[1]->IsFunction());
|
|
|
|
// Values use to cross communicate with processNextTick.
|
|
Local<Object> tick_info_obj = args[0].As<Object>();
|
|
tick_info_obj->SetIndexedPropertiesToExternalArrayData(
|
|
env->tick_info()->fields(),
|
|
kExternalUnsignedIntArray,
|
|
env->tick_info()->fields_count());
|
|
|
|
env->set_tick_callback_function(args[1].As<Function>());
|
|
|
|
// Do a little housekeeping.
|
|
env->process_object()->Delete(
|
|
FIXED_ONE_BYTE_STRING(args.GetIsolate(), "_setupNextTick"));
|
|
}
|
|
|
|
|
|
Handle<Value> MakeDomainCallback(Environment* env,
|
|
Handle<Object> object,
|
|
const Handle<Function> callback,
|
|
int argc,
|
|
Handle<Value> argv[]) {
|
|
// If you hit this assertion, you forgot to enter the v8::Context first.
|
|
assert(env->context() == env->isolate()->GetCurrentContext());
|
|
|
|
Local<Object> process = env->process_object();
|
|
Local<Value> domain_v = object->Get(env->domain_string());
|
|
Local<Object> domain;
|
|
|
|
TryCatch try_catch;
|
|
try_catch.SetVerbose(true);
|
|
|
|
// TODO(trevnorris): This is sucky for performance. Fix it.
|
|
bool has_async_queue = object->Has(env->async_queue_string());
|
|
if (has_async_queue) {
|
|
Local<Value> argv[] = { object };
|
|
env->async_listener_load_function()->Call(process, ARRAY_SIZE(argv), argv);
|
|
|
|
if (try_catch.HasCaught())
|
|
return Undefined(node_isolate);
|
|
}
|
|
|
|
bool has_domain = domain_v->IsObject();
|
|
if (has_domain) {
|
|
domain = domain_v.As<Object>();
|
|
|
|
if (domain->Get(env->disposed_string())->IsTrue()) {
|
|
// domain has been disposed of.
|
|
return Undefined(node_isolate);
|
|
}
|
|
|
|
Local<Function> enter =
|
|
domain->Get(env->enter_string()).As<Function>();
|
|
assert(enter->IsFunction());
|
|
enter->Call(domain, 0, NULL);
|
|
|
|
if (try_catch.HasCaught()) {
|
|
return Undefined(node_isolate);
|
|
}
|
|
}
|
|
|
|
Local<Value> ret = callback->Call(object, argc, argv);
|
|
|
|
if (try_catch.HasCaught()) {
|
|
return Undefined(node_isolate);
|
|
}
|
|
|
|
if (has_domain) {
|
|
Local<Function> exit =
|
|
domain->Get(env->exit_string()).As<Function>();
|
|
assert(exit->IsFunction());
|
|
exit->Call(domain, 0, NULL);
|
|
|
|
if (try_catch.HasCaught()) {
|
|
return Undefined(node_isolate);
|
|
}
|
|
}
|
|
|
|
if (has_async_queue) {
|
|
Local<Value> val = object.As<Value>();
|
|
env->async_listener_unload_function()->Call(process, 1, &val);
|
|
|
|
if (try_catch.HasCaught())
|
|
return Undefined(node_isolate);
|
|
}
|
|
|
|
Environment::TickInfo* tick_info = env->tick_info();
|
|
|
|
if (tick_info->last_threw() == 1) {
|
|
tick_info->set_last_threw(0);
|
|
return ret;
|
|
}
|
|
|
|
if (tick_info->in_tick()) {
|
|
return ret;
|
|
}
|
|
|
|
if (tick_info->length() == 0) {
|
|
tick_info->set_index(0);
|
|
return ret;
|
|
}
|
|
|
|
tick_info->set_in_tick(true);
|
|
|
|
env->tick_callback_function()->Call(process, 0, NULL);
|
|
|
|
tick_info->set_in_tick(false);
|
|
|
|
if (try_catch.HasCaught()) {
|
|
tick_info->set_last_threw(true);
|
|
return Undefined(node_isolate);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
Handle<Value> MakeCallback(Environment* env,
|
|
Handle<Object> object,
|
|
const Handle<Function> callback,
|
|
int argc,
|
|
Handle<Value> argv[]) {
|
|
if (env->using_domains())
|
|
return MakeDomainCallback(env, object, callback, argc, argv);
|
|
|
|
// If you hit this assertion, you forgot to enter the v8::Context first.
|
|
assert(env->context() == env->isolate()->GetCurrentContext());
|
|
|
|
Local<Object> process = env->process_object();
|
|
|
|
TryCatch try_catch;
|
|
try_catch.SetVerbose(true);
|
|
|
|
// TODO(trevnorris): This is sucky for performance. Fix it.
|
|
bool has_async_queue = object->Has(env->async_queue_string());
|
|
if (has_async_queue) {
|
|
Local<Value> argv[] = { object };
|
|
env->async_listener_load_function()->Call(process, ARRAY_SIZE(argv), argv);
|
|
|
|
if (try_catch.HasCaught())
|
|
return Undefined(node_isolate);
|
|
}
|
|
|
|
Local<Value> ret = callback->Call(object, argc, argv);
|
|
|
|
if (try_catch.HasCaught()) {
|
|
return Undefined(node_isolate);
|
|
}
|
|
|
|
if (has_async_queue) {
|
|
Local<Value> val = object.As<Value>();
|
|
env->async_listener_unload_function()->Call(process, 1, &val);
|
|
|
|
if (try_catch.HasCaught())
|
|
return Undefined(node_isolate);
|
|
}
|
|
|
|
Environment::TickInfo* tick_info = env->tick_info();
|
|
|
|
if (tick_info->in_tick()) {
|
|
return ret;
|
|
}
|
|
|
|
if (tick_info->length() == 0) {
|
|
tick_info->set_index(0);
|
|
return ret;
|
|
}
|
|
|
|
tick_info->set_in_tick(true);
|
|
|
|
// process nextTicks after call
|
|
env->tick_callback_function()->Call(process, 0, NULL);
|
|
|
|
tick_info->set_in_tick(false);
|
|
|
|
if (try_catch.HasCaught()) {
|
|
tick_info->set_last_threw(true);
|
|
return Undefined(node_isolate);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
// Internal only.
|
|
Handle<Value> MakeCallback(Environment* env,
|
|
const Handle<Object> object,
|
|
uint32_t index,
|
|
int argc,
|
|
Handle<Value> argv[]) {
|
|
Local<Function> callback = object->Get(index).As<Function>();
|
|
assert(callback->IsFunction());
|
|
|
|
return MakeCallback(env, object, callback, argc, argv);
|
|
}
|
|
|
|
|
|
Handle<Value> MakeCallback(Environment* env,
|
|
const Handle<Object> object,
|
|
const Handle<String> symbol,
|
|
int argc,
|
|
Handle<Value> argv[]) {
|
|
Local<Function> callback = object->Get(symbol).As<Function>();
|
|
assert(callback->IsFunction());
|
|
return MakeCallback(env, object, callback, argc, argv);
|
|
}
|
|
|
|
|
|
Handle<Value> MakeCallback(Environment* env,
|
|
const Handle<Object> object,
|
|
const char* method,
|
|
int argc,
|
|
Handle<Value> argv[]) {
|
|
Local<String> method_string = OneByteString(node_isolate, method);
|
|
return MakeCallback(env, object, method_string, argc, argv);
|
|
}
|
|
|
|
|
|
Handle<Value> MakeCallback(const Handle<Object> object,
|
|
const char* method,
|
|
int argc,
|
|
Handle<Value> argv[]) {
|
|
Local<Context> context = object->CreationContext();
|
|
Environment* env = Environment::GetCurrent(context);
|
|
Context::Scope context_scope(context);
|
|
HandleScope handle_scope(env->isolate());
|
|
return handle_scope.Close(MakeCallback(env, object, method, argc, argv));
|
|
}
|
|
|
|
|
|
Handle<Value> MakeCallback(const Handle<Object> object,
|
|
const Handle<String> symbol,
|
|
int argc,
|
|
Handle<Value> argv[]) {
|
|
Local<Context> context = object->CreationContext();
|
|
Environment* env = Environment::GetCurrent(context);
|
|
Context::Scope context_scope(context);
|
|
HandleScope handle_scope(env->isolate());
|
|
return handle_scope.Close(MakeCallback(env, object, symbol, argc, argv));
|
|
}
|
|
|
|
|
|
Handle<Value> MakeCallback(const Handle<Object> object,
|
|
const Handle<Function> callback,
|
|
int argc,
|
|
Handle<Value> argv[]) {
|
|
Local<Context> context = object->CreationContext();
|
|
Environment* env = Environment::GetCurrent(context);
|
|
Context::Scope context_scope(context);
|
|
HandleScope handle_scope(env->isolate());
|
|
return handle_scope.Close(MakeCallback(env, object, callback, argc, argv));
|
|
}
|
|
|
|
|
|
Handle<Value> MakeDomainCallback(const Handle<Object> object,
|
|
const Handle<Function> callback,
|
|
int argc,
|
|
Handle<Value> argv[]) {
|
|
Local<Context> context = object->CreationContext();
|
|
Environment* env = Environment::GetCurrent(context);
|
|
Context::Scope context_scope(context);
|
|
HandleScope handle_scope(env->isolate());
|
|
return handle_scope.Close(
|
|
MakeDomainCallback(env, object, callback, argc, argv));
|
|
}
|
|
|
|
|
|
enum encoding ParseEncoding(Handle<Value> encoding_v, enum encoding _default) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (!encoding_v->IsString())
|
|
return _default;
|
|
|
|
String::Utf8Value encoding(encoding_v);
|
|
|
|
if (strcasecmp(*encoding, "utf8") == 0) {
|
|
return UTF8;
|
|
} else if (strcasecmp(*encoding, "utf-8") == 0) {
|
|
return UTF8;
|
|
} else if (strcasecmp(*encoding, "ascii") == 0) {
|
|
return ASCII;
|
|
} else if (strcasecmp(*encoding, "base64") == 0) {
|
|
return BASE64;
|
|
} else if (strcasecmp(*encoding, "ucs2") == 0) {
|
|
return UCS2;
|
|
} else if (strcasecmp(*encoding, "ucs-2") == 0) {
|
|
return UCS2;
|
|
} else if (strcasecmp(*encoding, "utf16le") == 0) {
|
|
return UCS2;
|
|
} else if (strcasecmp(*encoding, "utf-16le") == 0) {
|
|
return UCS2;
|
|
} else if (strcasecmp(*encoding, "binary") == 0) {
|
|
return BINARY;
|
|
} else if (strcasecmp(*encoding, "buffer") == 0) {
|
|
return BUFFER;
|
|
} else if (strcasecmp(*encoding, "hex") == 0) {
|
|
return HEX;
|
|
} else if (strcasecmp(*encoding, "raw") == 0) {
|
|
if (!no_deprecation) {
|
|
fprintf(stderr, "'raw' (array of integers) has been removed. "
|
|
"Use 'binary'.\n");
|
|
}
|
|
return BINARY;
|
|
} else if (strcasecmp(*encoding, "raws") == 0) {
|
|
if (!no_deprecation) {
|
|
fprintf(stderr, "'raws' encoding has been renamed to 'binary'. "
|
|
"Please update your code.\n");
|
|
}
|
|
return BINARY;
|
|
} else {
|
|
return _default;
|
|
}
|
|
}
|
|
|
|
Local<Value> Encode(const void *buf, size_t len, enum encoding encoding) {
|
|
return StringBytes::Encode(static_cast<const char*>(buf),
|
|
len,
|
|
encoding);
|
|
}
|
|
|
|
// Returns -1 if the handle was not valid for decoding
|
|
ssize_t DecodeBytes(v8::Handle<v8::Value> val, enum encoding encoding) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (val->IsArray()) {
|
|
fprintf(stderr, "'raw' encoding (array of integers) has been removed. "
|
|
"Use 'binary'.\n");
|
|
assert(0);
|
|
return -1;
|
|
}
|
|
|
|
return StringBytes::Size(val, encoding);
|
|
}
|
|
|
|
#ifndef MIN
|
|
# define MIN(a, b) ((a) < (b) ? (a) : (b))
|
|
#endif
|
|
|
|
// Returns number of bytes written.
|
|
ssize_t DecodeWrite(char *buf,
|
|
size_t buflen,
|
|
v8::Handle<v8::Value> val,
|
|
enum encoding encoding) {
|
|
return StringBytes::Write(buf, buflen, val, encoding, NULL);
|
|
}
|
|
|
|
void DisplayExceptionLine(Handle<Message> message) {
|
|
// Prevent re-entry into this function. For example, if there is
|
|
// a throw from a program in vm.runInThisContext(code, filename, true),
|
|
// then we want to show the original failure, not the secondary one.
|
|
static bool displayed_error = false;
|
|
|
|
if (displayed_error)
|
|
return;
|
|
displayed_error = true;
|
|
|
|
uv_tty_reset_mode();
|
|
|
|
fprintf(stderr, "\n");
|
|
|
|
if (!message.IsEmpty()) {
|
|
// Print (filename):(line number): (message).
|
|
String::Utf8Value filename(message->GetScriptResourceName());
|
|
const char* filename_string = *filename;
|
|
int linenum = message->GetLineNumber();
|
|
fprintf(stderr, "%s:%i\n", filename_string, linenum);
|
|
// Print line of source code.
|
|
String::Utf8Value sourceline(message->GetSourceLine());
|
|
const char* sourceline_string = *sourceline;
|
|
|
|
// Because of how node modules work, all scripts are wrapped with a
|
|
// "function (module, exports, __filename, ...) {"
|
|
// to provide script local variables.
|
|
//
|
|
// When reporting errors on the first line of a script, this wrapper
|
|
// function is leaked to the user. There used to be a hack here to
|
|
// truncate off the first 62 characters, but it caused numerous other
|
|
// problems when vm.runIn*Context() methods were used for non-module
|
|
// code.
|
|
//
|
|
// If we ever decide to re-instate such a hack, the following steps
|
|
// must be taken:
|
|
//
|
|
// 1. Pass a flag around to say "this code was wrapped"
|
|
// 2. Update the stack frame output so that it is also correct.
|
|
//
|
|
// It would probably be simpler to add a line rather than add some
|
|
// number of characters to the first line, since V8 truncates the
|
|
// sourceline to 78 characters, and we end up not providing very much
|
|
// useful debugging info to the user if we remove 62 characters.
|
|
|
|
int start = message->GetStartColumn();
|
|
int end = message->GetEndColumn();
|
|
|
|
fprintf(stderr, "%s\n", sourceline_string);
|
|
// Print wavy underline (GetUnderline is deprecated).
|
|
for (int i = 0; i < start; i++) {
|
|
fputc((sourceline_string[i] == '\t') ? '\t' : ' ', stderr);
|
|
}
|
|
for (int i = start; i < end; i++) {
|
|
fputc('^', stderr);
|
|
}
|
|
fputc('\n', stderr);
|
|
}
|
|
}
|
|
|
|
|
|
static void ReportException(Handle<Value> er, Handle<Message> message) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
DisplayExceptionLine(message);
|
|
|
|
Local<Value> trace_value;
|
|
|
|
if (er->IsUndefined() || er->IsNull()) {
|
|
trace_value = Undefined(node_isolate);
|
|
} else {
|
|
trace_value =
|
|
er->ToObject()->Get(FIXED_ONE_BYTE_STRING(node_isolate, "stack"));
|
|
}
|
|
|
|
String::Utf8Value trace(trace_value);
|
|
|
|
// range errors have a trace member set to undefined
|
|
if (trace.length() > 0 && !trace_value->IsUndefined()) {
|
|
fprintf(stderr, "%s\n", *trace);
|
|
} else {
|
|
// this really only happens for RangeErrors, since they're the only
|
|
// kind that won't have all this info in the trace, or when non-Error
|
|
// objects are thrown manually.
|
|
Local<Value> message;
|
|
Local<Value> name;
|
|
|
|
if (er->IsObject()) {
|
|
Local<Object> err_obj = er.As<Object>();
|
|
message = err_obj->Get(FIXED_ONE_BYTE_STRING(node_isolate, "message"));
|
|
name = err_obj->Get(FIXED_ONE_BYTE_STRING(node_isolate, "name"));
|
|
}
|
|
|
|
if (message.IsEmpty() ||
|
|
message->IsUndefined() ||
|
|
name.IsEmpty() ||
|
|
name->IsUndefined()) {
|
|
// Not an error object. Just print as-is.
|
|
String::Utf8Value message(er);
|
|
fprintf(stderr, "%s\n", *message);
|
|
} else {
|
|
String::Utf8Value name_string(name);
|
|
String::Utf8Value message_string(message);
|
|
fprintf(stderr, "%s: %s\n", *name_string, *message_string);
|
|
}
|
|
}
|
|
|
|
fflush(stderr);
|
|
}
|
|
|
|
|
|
static void ReportException(const TryCatch& try_catch) {
|
|
ReportException(try_catch.Exception(), try_catch.Message());
|
|
}
|
|
|
|
|
|
// Executes a str within the current v8 context.
|
|
Local<Value> ExecuteString(Handle<String> source, Handle<Value> filename) {
|
|
HandleScope scope(node_isolate);
|
|
TryCatch try_catch;
|
|
|
|
// try_catch must be nonverbose to disable FatalException() handler,
|
|
// we will handle exceptions ourself.
|
|
try_catch.SetVerbose(false);
|
|
|
|
Local<v8::Script> script = v8::Script::Compile(source, filename);
|
|
if (script.IsEmpty()) {
|
|
ReportException(try_catch);
|
|
exit(3);
|
|
}
|
|
|
|
Local<Value> result = script->Run();
|
|
if (result.IsEmpty()) {
|
|
ReportException(try_catch);
|
|
exit(4);
|
|
}
|
|
|
|
return scope.Close(result);
|
|
}
|
|
|
|
|
|
static void GetActiveRequests(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
Local<Array> ary = Array::New();
|
|
QUEUE* q = NULL;
|
|
int i = 0;
|
|
|
|
QUEUE_FOREACH(q, &req_wrap_queue) {
|
|
ReqWrap<uv_req_t>* w = CONTAINER_OF(q, ReqWrap<uv_req_t>, req_wrap_queue_);
|
|
if (w->persistent().IsEmpty())
|
|
continue;
|
|
ary->Set(i++, w->object());
|
|
}
|
|
|
|
args.GetReturnValue().Set(ary);
|
|
}
|
|
|
|
|
|
// Non-static, friend of HandleWrap. Could have been a HandleWrap method but
|
|
// implemented here for consistency with GetActiveRequests().
|
|
void GetActiveHandles(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
Local<Array> ary = Array::New();
|
|
QUEUE* q = NULL;
|
|
int i = 0;
|
|
|
|
Local<String> owner_sym = FIXED_ONE_BYTE_STRING(node_isolate, "owner");
|
|
|
|
QUEUE_FOREACH(q, &handle_wrap_queue) {
|
|
HandleWrap* w = CONTAINER_OF(q, HandleWrap, handle_wrap_queue_);
|
|
if (w->persistent().IsEmpty() || (w->flags_ & HandleWrap::kUnref))
|
|
continue;
|
|
Local<Object> object = w->object();
|
|
Local<Value> owner = object->Get(owner_sym);
|
|
if (owner->IsUndefined())
|
|
owner = object;
|
|
ary->Set(i++, owner);
|
|
}
|
|
|
|
args.GetReturnValue().Set(ary);
|
|
}
|
|
|
|
|
|
static void Abort(const FunctionCallbackInfo<Value>& args) {
|
|
abort();
|
|
}
|
|
|
|
|
|
static void Chdir(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (args.Length() != 1 || !args[0]->IsString()) {
|
|
return ThrowError("Bad argument."); // FIXME(bnoordhuis) ThrowTypeError?
|
|
}
|
|
|
|
String::Utf8Value path(args[0]);
|
|
int err = uv_chdir(*path);
|
|
if (err) {
|
|
return ThrowUVException(err, "uv_chdir");
|
|
}
|
|
}
|
|
|
|
|
|
static void Cwd(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
#ifdef _WIN32
|
|
/* MAX_PATH is in characters, not bytes. Make sure we have enough headroom. */
|
|
char buf[MAX_PATH * 4 + 1];
|
|
#else
|
|
char buf[PATH_MAX + 1];
|
|
#endif
|
|
|
|
int err = uv_cwd(buf, ARRAY_SIZE(buf) - 1);
|
|
if (err) {
|
|
return ThrowUVException(err, "uv_cwd");
|
|
}
|
|
|
|
buf[ARRAY_SIZE(buf) - 1] = '\0';
|
|
Local<String> cwd = String::NewFromUtf8(node_isolate, buf);
|
|
|
|
args.GetReturnValue().Set(cwd);
|
|
}
|
|
|
|
|
|
static void Umask(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
uint32_t old;
|
|
|
|
if (args.Length() < 1 || args[0]->IsUndefined()) {
|
|
old = umask(0);
|
|
umask(static_cast<mode_t>(old));
|
|
} else if (!args[0]->IsInt32() && !args[0]->IsString()) {
|
|
return ThrowTypeError("argument must be an integer or octal string.");
|
|
} else {
|
|
int oct;
|
|
if (args[0]->IsInt32()) {
|
|
oct = args[0]->Uint32Value();
|
|
} else {
|
|
oct = 0;
|
|
String::Utf8Value str(args[0]);
|
|
|
|
// Parse the octal string.
|
|
for (int i = 0; i < str.length(); i++) {
|
|
char c = (*str)[i];
|
|
if (c > '7' || c < '0') {
|
|
return ThrowTypeError("invalid octal string");
|
|
}
|
|
oct *= 8;
|
|
oct += c - '0';
|
|
}
|
|
}
|
|
old = umask(static_cast<mode_t>(oct));
|
|
}
|
|
|
|
args.GetReturnValue().Set(old);
|
|
}
|
|
|
|
|
|
#if defined(__POSIX__) && !defined(__ANDROID__)
|
|
|
|
static const uid_t uid_not_found = static_cast<uid_t>(-1);
|
|
static const gid_t gid_not_found = static_cast<gid_t>(-1);
|
|
|
|
|
|
static uid_t uid_by_name(const char* name) {
|
|
struct passwd pwd;
|
|
struct passwd* pp;
|
|
char buf[8192];
|
|
|
|
errno = 0;
|
|
pp = NULL;
|
|
|
|
if (getpwnam_r(name, &pwd, buf, sizeof(buf), &pp) == 0 && pp != NULL) {
|
|
return pp->pw_uid;
|
|
}
|
|
|
|
return uid_not_found;
|
|
}
|
|
|
|
|
|
static char* name_by_uid(uid_t uid) {
|
|
struct passwd pwd;
|
|
struct passwd* pp;
|
|
char buf[8192];
|
|
int rc;
|
|
|
|
errno = 0;
|
|
pp = NULL;
|
|
|
|
if ((rc = getpwuid_r(uid, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != NULL) {
|
|
return strdup(pp->pw_name);
|
|
}
|
|
|
|
if (rc == 0) {
|
|
errno = ENOENT;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
static gid_t gid_by_name(const char* name) {
|
|
struct group pwd;
|
|
struct group* pp;
|
|
char buf[8192];
|
|
|
|
errno = 0;
|
|
pp = NULL;
|
|
|
|
if (getgrnam_r(name, &pwd, buf, sizeof(buf), &pp) == 0 && pp != NULL) {
|
|
return pp->gr_gid;
|
|
}
|
|
|
|
return gid_not_found;
|
|
}
|
|
|
|
|
|
#if 0 // For future use.
|
|
static const char* name_by_gid(gid_t gid) {
|
|
struct group pwd;
|
|
struct group* pp;
|
|
char buf[8192];
|
|
int rc;
|
|
|
|
errno = 0;
|
|
pp = NULL;
|
|
|
|
if ((rc = getgrgid_r(gid, &pwd, buf, sizeof(buf), &pp)) == 0 && pp != NULL) {
|
|
return strdup(pp->gr_name);
|
|
}
|
|
|
|
if (rc == 0) {
|
|
errno = ENOENT;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
|
|
static uid_t uid_by_name(Handle<Value> value) {
|
|
if (value->IsUint32()) {
|
|
return static_cast<uid_t>(value->Uint32Value());
|
|
} else {
|
|
String::Utf8Value name(value);
|
|
return uid_by_name(*name);
|
|
}
|
|
}
|
|
|
|
|
|
static gid_t gid_by_name(Handle<Value> value) {
|
|
if (value->IsUint32()) {
|
|
return static_cast<gid_t>(value->Uint32Value());
|
|
} else {
|
|
String::Utf8Value name(value);
|
|
return gid_by_name(*name);
|
|
}
|
|
}
|
|
|
|
|
|
static void GetUid(const FunctionCallbackInfo<Value>& args) {
|
|
// uid_t is an uint32_t on all supported platforms.
|
|
args.GetReturnValue().Set(static_cast<uint32_t>(getuid()));
|
|
}
|
|
|
|
|
|
static void GetGid(const FunctionCallbackInfo<Value>& args) {
|
|
// gid_t is an uint32_t on all supported platforms.
|
|
args.GetReturnValue().Set(static_cast<uint32_t>(getgid()));
|
|
}
|
|
|
|
|
|
static void SetGid(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (!args[0]->IsUint32() && !args[0]->IsString()) {
|
|
return ThrowTypeError("setgid argument must be a number or a string");
|
|
}
|
|
|
|
gid_t gid = gid_by_name(args[0]);
|
|
|
|
if (gid == gid_not_found) {
|
|
return ThrowError("setgid group id does not exist");
|
|
}
|
|
|
|
if (setgid(gid)) {
|
|
return ThrowErrnoException(errno, "setgid");
|
|
}
|
|
}
|
|
|
|
|
|
static void SetUid(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (!args[0]->IsUint32() && !args[0]->IsString()) {
|
|
return ThrowTypeError("setuid argument must be a number or a string");
|
|
}
|
|
|
|
uid_t uid = uid_by_name(args[0]);
|
|
|
|
if (uid == uid_not_found) {
|
|
return ThrowError("setuid user id does not exist");
|
|
}
|
|
|
|
if (setuid(uid)) {
|
|
return ThrowErrnoException(errno, "setuid");
|
|
}
|
|
}
|
|
|
|
|
|
static void GetGroups(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
int ngroups = getgroups(0, NULL);
|
|
|
|
if (ngroups == -1) {
|
|
return ThrowErrnoException(errno, "getgroups");
|
|
}
|
|
|
|
gid_t* groups = new gid_t[ngroups];
|
|
|
|
ngroups = getgroups(ngroups, groups);
|
|
|
|
if (ngroups == -1) {
|
|
delete[] groups;
|
|
return ThrowErrnoException(errno, "getgroups");
|
|
}
|
|
|
|
Local<Array> groups_list = Array::New(ngroups);
|
|
bool seen_egid = false;
|
|
gid_t egid = getegid();
|
|
|
|
for (int i = 0; i < ngroups; i++) {
|
|
groups_list->Set(i, Integer::New(groups[i], node_isolate));
|
|
if (groups[i] == egid)
|
|
seen_egid = true;
|
|
}
|
|
|
|
delete[] groups;
|
|
|
|
if (seen_egid == false) {
|
|
groups_list->Set(ngroups, Integer::New(egid, node_isolate));
|
|
}
|
|
|
|
args.GetReturnValue().Set(groups_list);
|
|
}
|
|
|
|
|
|
static void SetGroups(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (!args[0]->IsArray()) {
|
|
return ThrowTypeError("argument 1 must be an array");
|
|
}
|
|
|
|
Local<Array> groups_list = args[0].As<Array>();
|
|
size_t size = groups_list->Length();
|
|
gid_t* groups = new gid_t[size];
|
|
|
|
for (size_t i = 0; i < size; i++) {
|
|
gid_t gid = gid_by_name(groups_list->Get(i));
|
|
|
|
if (gid == gid_not_found) {
|
|
delete[] groups;
|
|
return ThrowError("group name not found");
|
|
}
|
|
|
|
groups[i] = gid;
|
|
}
|
|
|
|
int rc = setgroups(size, groups);
|
|
delete[] groups;
|
|
|
|
if (rc == -1) {
|
|
return ThrowErrnoException(errno, "setgroups");
|
|
}
|
|
}
|
|
|
|
|
|
static void InitGroups(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (!args[0]->IsUint32() && !args[0]->IsString()) {
|
|
return ThrowTypeError("argument 1 must be a number or a string");
|
|
}
|
|
|
|
if (!args[1]->IsUint32() && !args[1]->IsString()) {
|
|
return ThrowTypeError("argument 2 must be a number or a string");
|
|
}
|
|
|
|
String::Utf8Value arg0(args[0]);
|
|
gid_t extra_group;
|
|
bool must_free;
|
|
char* user;
|
|
|
|
if (args[0]->IsUint32()) {
|
|
user = name_by_uid(args[0]->Uint32Value());
|
|
must_free = true;
|
|
} else {
|
|
user = *arg0;
|
|
must_free = false;
|
|
}
|
|
|
|
if (user == NULL) {
|
|
return ThrowError("initgroups user not found");
|
|
}
|
|
|
|
extra_group = gid_by_name(args[1]);
|
|
|
|
if (extra_group == gid_not_found) {
|
|
if (must_free)
|
|
free(user);
|
|
return ThrowError("initgroups extra group not found");
|
|
}
|
|
|
|
int rc = initgroups(user, extra_group);
|
|
|
|
if (must_free) {
|
|
free(user);
|
|
}
|
|
|
|
if (rc) {
|
|
return ThrowErrnoException(errno, "initgroups");
|
|
}
|
|
}
|
|
|
|
#endif // __POSIX__ && !defined(__ANDROID__)
|
|
|
|
|
|
void Exit(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
exit(args[0]->IntegerValue());
|
|
}
|
|
|
|
|
|
static void Uptime(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
double uptime;
|
|
if (uv_uptime(&uptime))
|
|
return;
|
|
args.GetReturnValue().Set(uptime - prog_start_time);
|
|
}
|
|
|
|
|
|
void MemoryUsage(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope handle_scope(args.GetIsolate());
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
|
|
size_t rss;
|
|
int err = uv_resident_set_memory(&rss);
|
|
if (err) {
|
|
return ThrowUVException(err, "uv_resident_set_memory");
|
|
}
|
|
|
|
// V8 memory usage
|
|
HeapStatistics v8_heap_stats;
|
|
node_isolate->GetHeapStatistics(&v8_heap_stats);
|
|
|
|
Local<Integer> heap_total =
|
|
Integer::NewFromUnsigned(v8_heap_stats.total_heap_size(), node_isolate);
|
|
Local<Integer> heap_used =
|
|
Integer::NewFromUnsigned(v8_heap_stats.used_heap_size(), node_isolate);
|
|
|
|
Local<Object> info = Object::New();
|
|
info->Set(env->rss_string(), Number::New(node_isolate, rss));
|
|
info->Set(env->heap_total_string(), heap_total);
|
|
info->Set(env->heap_used_string(), heap_used);
|
|
|
|
args.GetReturnValue().Set(info);
|
|
}
|
|
|
|
|
|
void Kill(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (args.Length() != 2) {
|
|
return ThrowError("Bad argument.");
|
|
}
|
|
|
|
int pid = args[0]->IntegerValue();
|
|
int sig = args[1]->Int32Value();
|
|
int err = uv_kill(pid, sig);
|
|
args.GetReturnValue().Set(err);
|
|
}
|
|
|
|
// used in Hrtime() below
|
|
#define NANOS_PER_SEC 1000000000
|
|
|
|
// Hrtime exposes libuv's uv_hrtime() high-resolution timer.
|
|
// The value returned by uv_hrtime() is a 64-bit int representing nanoseconds,
|
|
// so this function instead returns an Array with 2 entries representing seconds
|
|
// and nanoseconds, to avoid any integer overflow possibility.
|
|
// Pass in an Array from a previous hrtime() call to instead get a time diff.
|
|
void Hrtime(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
uint64_t t = uv_hrtime();
|
|
|
|
if (args.Length() > 0) {
|
|
// return a time diff tuple
|
|
if (!args[0]->IsArray()) {
|
|
return ThrowTypeError("process.hrtime() only accepts an Array tuple.");
|
|
}
|
|
Local<Array> inArray = Local<Array>::Cast(args[0]);
|
|
uint64_t seconds = inArray->Get(0)->Uint32Value();
|
|
uint64_t nanos = inArray->Get(1)->Uint32Value();
|
|
t -= (seconds * NANOS_PER_SEC) + nanos;
|
|
}
|
|
|
|
Local<Array> tuple = Array::New(2);
|
|
tuple->Set(0, Integer::NewFromUnsigned(t / NANOS_PER_SEC, node_isolate));
|
|
tuple->Set(1, Integer::NewFromUnsigned(t % NANOS_PER_SEC, node_isolate));
|
|
args.GetReturnValue().Set(tuple);
|
|
}
|
|
|
|
|
|
typedef void (UV_DYNAMIC* extInit)(Handle<Object> exports);
|
|
|
|
// DLOpen is process.dlopen(module, filename).
|
|
// Used to load 'module.node' dynamically shared objects.
|
|
//
|
|
// FIXME(bnoordhuis) Not multi-context ready. TBD how to resolve the conflict
|
|
// when two contexts try to load the same shared object. Maybe have a shadow
|
|
// cache that's a plain C list or hash table that's shared across contexts?
|
|
void DLOpen(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope handle_scope(args.GetIsolate());
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
char symbol[1024], *base, *pos;
|
|
uv_lib_t lib;
|
|
int r;
|
|
|
|
if (args.Length() < 2) {
|
|
return ThrowError("process.dlopen takes exactly 2 arguments.");
|
|
}
|
|
|
|
Local<Object> module = args[0]->ToObject(); // Cast
|
|
String::Utf8Value filename(args[1]); // Cast
|
|
|
|
Local<String> exports_string = env->exports_string();
|
|
Local<Object> exports = module->Get(exports_string)->ToObject();
|
|
|
|
if (uv_dlopen(*filename, &lib)) {
|
|
Local<String> errmsg = OneByteString(env->isolate(), uv_dlerror(&lib));
|
|
#ifdef _WIN32
|
|
// Windows needs to add the filename into the error message
|
|
errmsg = String::Concat(errmsg, args[1]->ToString());
|
|
#endif // _WIN32
|
|
ThrowException(Exception::Error(errmsg));
|
|
return;
|
|
}
|
|
|
|
String::Utf8Value path(args[1]);
|
|
base = *path;
|
|
|
|
/* Find the shared library filename within the full path. */
|
|
#ifdef __POSIX__
|
|
pos = strrchr(base, '/');
|
|
if (pos != NULL) {
|
|
base = pos + 1;
|
|
}
|
|
#else // Windows
|
|
for (;;) {
|
|
pos = strpbrk(base, "\\/:");
|
|
if (pos == NULL) {
|
|
break;
|
|
}
|
|
base = pos + 1;
|
|
}
|
|
#endif // __POSIX__
|
|
|
|
/* Strip the .node extension. */
|
|
pos = strrchr(base, '.');
|
|
if (pos != NULL) {
|
|
*pos = '\0';
|
|
}
|
|
|
|
/* Add the `_module` suffix to the extension name. */
|
|
r = snprintf(symbol, sizeof symbol, "%s_module", base);
|
|
if (r <= 0 || static_cast<size_t>(r) >= sizeof symbol) {
|
|
return ThrowError("Out of memory.");
|
|
}
|
|
|
|
/* Replace dashes with underscores. When loading foo-bar.node,
|
|
* look for foo_bar_module, not foo-bar_module.
|
|
*/
|
|
for (pos = symbol; *pos != '\0'; ++pos) {
|
|
if (*pos == '-')
|
|
*pos = '_';
|
|
}
|
|
|
|
node_module_struct *mod;
|
|
if (uv_dlsym(&lib, symbol, reinterpret_cast<void**>(&mod))) {
|
|
char errmsg[1024];
|
|
snprintf(errmsg, sizeof(errmsg), "Symbol %s not found.", symbol);
|
|
return ThrowError(errmsg);
|
|
}
|
|
|
|
if (mod->version != NODE_MODULE_VERSION) {
|
|
char errmsg[1024];
|
|
snprintf(errmsg,
|
|
sizeof(errmsg),
|
|
"Module version mismatch. Expected %d, got %d.",
|
|
NODE_MODULE_VERSION, mod->version);
|
|
return ThrowError(errmsg);
|
|
}
|
|
|
|
// Execute the C++ module
|
|
if (mod->register_context_func != NULL) {
|
|
mod->register_context_func(exports, module, env->context());
|
|
} else if (mod->register_func != NULL) {
|
|
mod->register_func(exports, module);
|
|
} else {
|
|
return ThrowError("Module has no declared entry point.");
|
|
}
|
|
|
|
// Tell coverity that 'handle' should not be freed when we return.
|
|
// coverity[leaked_storage]
|
|
}
|
|
|
|
|
|
static void OnFatalError(const char* location, const char* message) {
|
|
if (location) {
|
|
fprintf(stderr, "FATAL ERROR: %s %s\n", location, message);
|
|
} else {
|
|
fprintf(stderr, "FATAL ERROR: %s\n", message);
|
|
}
|
|
fflush(stderr);
|
|
abort();
|
|
}
|
|
|
|
|
|
NO_RETURN void FatalError(const char* location, const char* message) {
|
|
OnFatalError(location, message);
|
|
// to supress compiler warning
|
|
abort();
|
|
}
|
|
|
|
|
|
void FatalException(Handle<Value> error, Handle<Message> message) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
Environment* env = Environment::GetCurrent(node_isolate);
|
|
Local<Object> process_object = env->process_object();
|
|
Local<String> fatal_exception_string = env->fatal_exception_string();
|
|
Local<Function> fatal_exception_function =
|
|
process_object->Get(fatal_exception_string).As<Function>();
|
|
|
|
if (!fatal_exception_function->IsFunction()) {
|
|
// failed before the process._fatalException function was added!
|
|
// this is probably pretty bad. Nothing to do but report and exit.
|
|
ReportException(error, message);
|
|
exit(6);
|
|
}
|
|
|
|
TryCatch fatal_try_catch;
|
|
|
|
// Do not call FatalException when _fatalException handler throws
|
|
fatal_try_catch.SetVerbose(false);
|
|
|
|
// this will return true if the JS layer handled it, false otherwise
|
|
Local<Value> caught =
|
|
fatal_exception_function->Call(process_object, 1, &error);
|
|
|
|
if (fatal_try_catch.HasCaught()) {
|
|
// the fatal exception function threw, so we must exit
|
|
ReportException(fatal_try_catch);
|
|
exit(7);
|
|
}
|
|
|
|
if (false == caught->BooleanValue()) {
|
|
ReportException(error, message);
|
|
exit(1);
|
|
}
|
|
}
|
|
|
|
|
|
void FatalException(const TryCatch& try_catch) {
|
|
HandleScope scope(node_isolate);
|
|
// TODO(bajtos) do not call FatalException if try_catch is verbose
|
|
// (requires V8 API to expose getter for try_catch.is_verbose_)
|
|
FatalException(try_catch.Exception(), try_catch.Message());
|
|
}
|
|
|
|
|
|
void OnMessage(Handle<Message> message, Handle<Value> error) {
|
|
// The current version of V8 sends messages for errors only
|
|
// (thus `error` is always set).
|
|
FatalException(error, message);
|
|
}
|
|
|
|
|
|
static void Binding(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope handle_scope(args.GetIsolate());
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
|
|
Local<String> module = args[0]->ToString();
|
|
String::Utf8Value module_v(module);
|
|
|
|
Local<Object> cache = env->binding_cache_object();
|
|
Local<Object> exports;
|
|
|
|
if (cache->Has(module)) {
|
|
exports = cache->Get(module)->ToObject();
|
|
args.GetReturnValue().Set(exports);
|
|
return;
|
|
}
|
|
|
|
// Append a string to process.moduleLoadList
|
|
char buf[1024];
|
|
snprintf(buf, sizeof(buf), "Binding %s", *module_v);
|
|
|
|
Local<Array> modules = env->module_load_list_array();
|
|
uint32_t l = modules->Length();
|
|
modules->Set(l, OneByteString(node_isolate, buf));
|
|
|
|
node_module_struct* mod = get_builtin_module(*module_v);
|
|
if (mod != NULL) {
|
|
exports = Object::New();
|
|
// Internal bindings don't have a "module" object, only exports.
|
|
assert(mod->register_func == NULL);
|
|
assert(mod->register_context_func != NULL);
|
|
Local<Value> unused = Undefined(env->isolate());
|
|
mod->register_context_func(exports, unused, env->context());
|
|
cache->Set(module, exports);
|
|
} else if (!strcmp(*module_v, "constants")) {
|
|
exports = Object::New();
|
|
DefineConstants(exports);
|
|
cache->Set(module, exports);
|
|
} else if (!strcmp(*module_v, "natives")) {
|
|
exports = Object::New();
|
|
DefineJavaScript(exports);
|
|
cache->Set(module, exports);
|
|
} else {
|
|
return ThrowError("No such module");
|
|
}
|
|
|
|
args.GetReturnValue().Set(exports);
|
|
}
|
|
|
|
|
|
static void ProcessTitleGetter(Local<String> property,
|
|
const PropertyCallbackInfo<Value>& info) {
|
|
HandleScope scope(node_isolate);
|
|
char buffer[512];
|
|
uv_get_process_title(buffer, sizeof(buffer));
|
|
info.GetReturnValue().Set(String::NewFromUtf8(node_isolate, buffer));
|
|
}
|
|
|
|
|
|
static void ProcessTitleSetter(Local<String> property,
|
|
Local<Value> value,
|
|
const PropertyCallbackInfo<void>& info) {
|
|
HandleScope scope(node_isolate);
|
|
String::Utf8Value title(value);
|
|
// TODO(piscisaureus): protect with a lock
|
|
uv_set_process_title(*title);
|
|
}
|
|
|
|
|
|
static void EnvGetter(Local<String> property,
|
|
const PropertyCallbackInfo<Value>& info) {
|
|
HandleScope scope(node_isolate);
|
|
#ifdef __POSIX__
|
|
String::Utf8Value key(property);
|
|
const char* val = getenv(*key);
|
|
if (val) {
|
|
return info.GetReturnValue().Set(String::NewFromUtf8(node_isolate, val));
|
|
}
|
|
#else // _WIN32
|
|
String::Value key(property);
|
|
WCHAR buffer[32767]; // The maximum size allowed for environment variables.
|
|
DWORD result = GetEnvironmentVariableW(reinterpret_cast<WCHAR*>(*key),
|
|
buffer,
|
|
ARRAY_SIZE(buffer));
|
|
// If result >= sizeof buffer the buffer was too small. That should never
|
|
// happen. If result == 0 and result != ERROR_SUCCESS the variable was not
|
|
// not found.
|
|
if ((result > 0 || GetLastError() == ERROR_SUCCESS) &&
|
|
result < ARRAY_SIZE(buffer)) {
|
|
const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(buffer);
|
|
Local<String> rc = String::NewFromTwoByte(node_isolate, two_byte_buffer);
|
|
return info.GetReturnValue().Set(rc);
|
|
}
|
|
#endif
|
|
// Not found. Fetch from prototype.
|
|
info.GetReturnValue().Set(
|
|
info.Data().As<Object>()->Get(property));
|
|
}
|
|
|
|
|
|
static void EnvSetter(Local<String> property,
|
|
Local<Value> value,
|
|
const PropertyCallbackInfo<Value>& info) {
|
|
HandleScope scope(node_isolate);
|
|
#ifdef __POSIX__
|
|
String::Utf8Value key(property);
|
|
String::Utf8Value val(value);
|
|
setenv(*key, *val, 1);
|
|
#else // _WIN32
|
|
String::Value key(property);
|
|
String::Value val(value);
|
|
WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
|
|
// Environment variables that start with '=' are read-only.
|
|
if (key_ptr[0] != L'=') {
|
|
SetEnvironmentVariableW(key_ptr, reinterpret_cast<WCHAR*>(*val));
|
|
}
|
|
#endif
|
|
// Whether it worked or not, always return rval.
|
|
info.GetReturnValue().Set(value);
|
|
}
|
|
|
|
|
|
static void EnvQuery(Local<String> property,
|
|
const PropertyCallbackInfo<Integer>& info) {
|
|
HandleScope scope(node_isolate);
|
|
int32_t rc = -1; // Not found unless proven otherwise.
|
|
#ifdef __POSIX__
|
|
String::Utf8Value key(property);
|
|
if (getenv(*key))
|
|
rc = 0;
|
|
#else // _WIN32
|
|
String::Value key(property);
|
|
WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
|
|
if (GetEnvironmentVariableW(key_ptr, NULL, 0) > 0 ||
|
|
GetLastError() == ERROR_SUCCESS) {
|
|
rc = 0;
|
|
if (key_ptr[0] == L'=') {
|
|
// Environment variables that start with '=' are hidden and read-only.
|
|
rc = static_cast<int32_t>(v8::ReadOnly) |
|
|
static_cast<int32_t>(v8::DontDelete) |
|
|
static_cast<int32_t>(v8::DontEnum);
|
|
}
|
|
}
|
|
#endif
|
|
if (rc != -1)
|
|
info.GetReturnValue().Set(rc);
|
|
}
|
|
|
|
|
|
static void EnvDeleter(Local<String> property,
|
|
const PropertyCallbackInfo<Boolean>& info) {
|
|
HandleScope scope(node_isolate);
|
|
bool rc = true;
|
|
#ifdef __POSIX__
|
|
String::Utf8Value key(property);
|
|
rc = getenv(*key) != NULL;
|
|
if (rc)
|
|
unsetenv(*key);
|
|
#else
|
|
String::Value key(property);
|
|
WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key);
|
|
if (key_ptr[0] == L'=' || !SetEnvironmentVariableW(key_ptr, NULL)) {
|
|
// Deletion failed. Return true if the key wasn't there in the first place,
|
|
// false if it is still there.
|
|
rc = GetEnvironmentVariableW(key_ptr, NULL, NULL) == 0 &&
|
|
GetLastError() != ERROR_SUCCESS;
|
|
}
|
|
#endif
|
|
info.GetReturnValue().Set(rc);
|
|
}
|
|
|
|
|
|
static void EnvEnumerator(const PropertyCallbackInfo<Array>& info) {
|
|
HandleScope scope(node_isolate);
|
|
#ifdef __POSIX__
|
|
int size = 0;
|
|
while (environ[size])
|
|
size++;
|
|
|
|
Local<Array> env = Array::New(size);
|
|
|
|
for (int i = 0; i < size; ++i) {
|
|
const char* var = environ[i];
|
|
const char* s = strchr(var, '=');
|
|
const int length = s ? s - var : strlen(var);
|
|
Local<String> name = String::NewFromUtf8(node_isolate,
|
|
var,
|
|
String::kNormalString,
|
|
length);
|
|
env->Set(i, name);
|
|
}
|
|
#else // _WIN32
|
|
WCHAR* environment = GetEnvironmentStringsW();
|
|
if (environment == NULL)
|
|
return; // This should not happen.
|
|
Local<Array> env = Array::New();
|
|
WCHAR* p = environment;
|
|
int i = 0;
|
|
while (*p != NULL) {
|
|
WCHAR *s;
|
|
if (*p == L'=') {
|
|
// If the key starts with '=' it is a hidden environment variable.
|
|
p += wcslen(p) + 1;
|
|
continue;
|
|
} else {
|
|
s = wcschr(p, L'=');
|
|
}
|
|
if (!s) {
|
|
s = p + wcslen(p);
|
|
}
|
|
const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(p);
|
|
const size_t two_byte_buffer_len = s - p;
|
|
Local<String> value = String::NewFromTwoByte(node_isolate,
|
|
two_byte_buffer,
|
|
String::kNormalString,
|
|
two_byte_buffer_len);
|
|
env->Set(i++, value);
|
|
p = s + wcslen(s) + 1;
|
|
}
|
|
FreeEnvironmentStringsW(environment);
|
|
#endif
|
|
|
|
info.GetReturnValue().Set(env);
|
|
}
|
|
|
|
|
|
static Handle<Object> GetFeatures() {
|
|
HandleScope scope(node_isolate);
|
|
|
|
Local<Object> obj = Object::New();
|
|
#if defined(DEBUG) && DEBUG
|
|
Local<Value> debug = True(node_isolate);
|
|
#else
|
|
Local<Value> debug = False(node_isolate);
|
|
#endif // defined(DEBUG) && DEBUG
|
|
|
|
obj->Set(FIXED_ONE_BYTE_STRING(node_isolate, "debug"), debug);
|
|
|
|
obj->Set(FIXED_ONE_BYTE_STRING(node_isolate, "uv"), True(node_isolate));
|
|
// TODO(bnoordhuis) ping libuv
|
|
obj->Set(FIXED_ONE_BYTE_STRING(node_isolate, "ipv6"), True(node_isolate));
|
|
|
|
#ifdef OPENSSL_NPN_NEGOTIATED
|
|
Local<Boolean> tls_npn = True(node_isolate);
|
|
#else
|
|
Local<Boolean> tls_npn = False(node_isolate);
|
|
#endif
|
|
obj->Set(FIXED_ONE_BYTE_STRING(node_isolate, "tls_npn"), tls_npn);
|
|
|
|
#ifdef SSL_CTRL_SET_TLSEXT_SERVERNAME_CB
|
|
Local<Boolean> tls_sni = True(node_isolate);
|
|
#else
|
|
Local<Boolean> tls_sni = False(node_isolate);
|
|
#endif
|
|
obj->Set(FIXED_ONE_BYTE_STRING(node_isolate, "tls_sni"), tls_sni);
|
|
|
|
obj->Set(FIXED_ONE_BYTE_STRING(node_isolate, "tls"),
|
|
Boolean::New(get_builtin_module("crypto") != NULL));
|
|
|
|
return scope.Close(obj);
|
|
}
|
|
|
|
|
|
static void DebugPortGetter(Local<String> property,
|
|
const PropertyCallbackInfo<Value>& info) {
|
|
HandleScope scope(node_isolate);
|
|
info.GetReturnValue().Set(debug_port);
|
|
}
|
|
|
|
|
|
static void DebugPortSetter(Local<String> property,
|
|
Local<Value> value,
|
|
const PropertyCallbackInfo<void>& info) {
|
|
HandleScope scope(node_isolate);
|
|
debug_port = value->NumberValue();
|
|
}
|
|
|
|
|
|
static void DebugProcess(const FunctionCallbackInfo<Value>& args);
|
|
static void DebugPause(const FunctionCallbackInfo<Value>& args);
|
|
static void DebugEnd(const FunctionCallbackInfo<Value>& args);
|
|
|
|
|
|
void NeedImmediateCallbackGetter(Local<String> property,
|
|
const PropertyCallbackInfo<Value>& info) {
|
|
HandleScope handle_scope(info.GetIsolate());
|
|
Environment* env = Environment::GetCurrent(info.GetIsolate());
|
|
const uv_check_t* immediate_check_handle = env->immediate_check_handle();
|
|
bool active = uv_is_active(
|
|
reinterpret_cast<const uv_handle_t*>(immediate_check_handle));
|
|
info.GetReturnValue().Set(active);
|
|
}
|
|
|
|
|
|
static void NeedImmediateCallbackSetter(
|
|
Local<String> property,
|
|
Local<Value> value,
|
|
const PropertyCallbackInfo<void>& info) {
|
|
HandleScope handle_scope(info.GetIsolate());
|
|
Environment* env = Environment::GetCurrent(info.GetIsolate());
|
|
|
|
uv_check_t* immediate_check_handle = env->immediate_check_handle();
|
|
bool active = uv_is_active(
|
|
reinterpret_cast<const uv_handle_t*>(immediate_check_handle));
|
|
|
|
if (active == value->BooleanValue())
|
|
return;
|
|
|
|
uv_idle_t* immediate_idle_handle = env->immediate_idle_handle();
|
|
|
|
if (active) {
|
|
uv_check_stop(immediate_check_handle);
|
|
uv_idle_stop(immediate_idle_handle);
|
|
} else {
|
|
uv_check_start(immediate_check_handle, CheckImmediate);
|
|
// Idle handle is needed only to stop the event loop from blocking in poll.
|
|
uv_idle_start(immediate_idle_handle, IdleImmediateDummy);
|
|
}
|
|
}
|
|
|
|
|
|
void SetIdle(uv_prepare_t* handle, int) {
|
|
Environment* env = Environment::from_idle_prepare_handle(handle);
|
|
env->isolate()->GetCpuProfiler()->SetIdle(true);
|
|
}
|
|
|
|
|
|
void ClearIdle(uv_check_t* handle, int) {
|
|
Environment* env = Environment::from_idle_check_handle(handle);
|
|
env->isolate()->GetCpuProfiler()->SetIdle(false);
|
|
}
|
|
|
|
|
|
void StartProfilerIdleNotifier(Environment* env) {
|
|
uv_prepare_start(env->idle_prepare_handle(), SetIdle);
|
|
uv_check_start(env->idle_check_handle(), ClearIdle);
|
|
}
|
|
|
|
|
|
void StopProfilerIdleNotifier(Environment* env) {
|
|
uv_prepare_stop(env->idle_prepare_handle());
|
|
uv_check_stop(env->idle_check_handle());
|
|
}
|
|
|
|
|
|
void StartProfilerIdleNotifier(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope handle_scope(args.GetIsolate());
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
StartProfilerIdleNotifier(env);
|
|
}
|
|
|
|
|
|
void StopProfilerIdleNotifier(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope handle_scope(args.GetIsolate());
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
StopProfilerIdleNotifier(env);
|
|
}
|
|
|
|
|
|
#define READONLY_PROPERTY(obj, str, var) \
|
|
do { \
|
|
obj->Set(OneByteString(node_isolate, str), var, v8::ReadOnly); \
|
|
} while (0)
|
|
|
|
|
|
void SetupProcessObject(Environment* env,
|
|
int argc,
|
|
const char* const* argv,
|
|
int exec_argc,
|
|
const char* const* exec_argv) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
Local<Object> process = env->process_object();
|
|
|
|
process->SetAccessor(FIXED_ONE_BYTE_STRING(node_isolate, "title"),
|
|
ProcessTitleGetter,
|
|
ProcessTitleSetter);
|
|
|
|
// process.version
|
|
READONLY_PROPERTY(process,
|
|
"version",
|
|
FIXED_ONE_BYTE_STRING(node_isolate, NODE_VERSION));
|
|
|
|
// process.moduleLoadList
|
|
READONLY_PROPERTY(process,
|
|
"moduleLoadList",
|
|
env->module_load_list_array());
|
|
|
|
// process.versions
|
|
Local<Object> versions = Object::New();
|
|
READONLY_PROPERTY(process, "versions", versions);
|
|
|
|
const char http_parser_version[] = NODE_STRINGIFY(HTTP_PARSER_VERSION_MAJOR)
|
|
"."
|
|
NODE_STRINGIFY(HTTP_PARSER_VERSION_MINOR);
|
|
READONLY_PROPERTY(versions,
|
|
"http_parser",
|
|
FIXED_ONE_BYTE_STRING(node_isolate, http_parser_version));
|
|
|
|
// +1 to get rid of the leading 'v'
|
|
READONLY_PROPERTY(versions,
|
|
"node",
|
|
OneByteString(node_isolate, NODE_VERSION + 1));
|
|
READONLY_PROPERTY(versions,
|
|
"v8",
|
|
OneByteString(node_isolate, V8::GetVersion()));
|
|
READONLY_PROPERTY(versions,
|
|
"uv",
|
|
OneByteString(node_isolate, uv_version_string()));
|
|
READONLY_PROPERTY(versions,
|
|
"zlib",
|
|
FIXED_ONE_BYTE_STRING(node_isolate, ZLIB_VERSION));
|
|
|
|
const char node_modules_version[] = NODE_STRINGIFY(NODE_MODULE_VERSION);
|
|
READONLY_PROPERTY(versions,
|
|
"modules",
|
|
FIXED_ONE_BYTE_STRING(node_isolate, node_modules_version));
|
|
|
|
#if HAVE_OPENSSL
|
|
// Stupid code to slice out the version string.
|
|
{ // NOLINT(whitespace/braces)
|
|
size_t i, j, k;
|
|
int c;
|
|
for (i = j = 0, k = sizeof(OPENSSL_VERSION_TEXT) - 1; i < k; ++i) {
|
|
c = OPENSSL_VERSION_TEXT[i];
|
|
if ('0' <= c && c <= '9') {
|
|
for (j = i + 1; j < k; ++j) {
|
|
c = OPENSSL_VERSION_TEXT[j];
|
|
if (c == ' ')
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
READONLY_PROPERTY(
|
|
versions,
|
|
"openssl",
|
|
OneByteString(node_isolate, &OPENSSL_VERSION_TEXT[i], j - i));
|
|
}
|
|
#endif
|
|
|
|
// process.arch
|
|
READONLY_PROPERTY(process, "arch", OneByteString(node_isolate, ARCH));
|
|
|
|
// process.platform
|
|
READONLY_PROPERTY(process,
|
|
"platform",
|
|
OneByteString(node_isolate, PLATFORM));
|
|
|
|
// process.argv
|
|
Local<Array> arguments = Array::New(argc);
|
|
for (int i = 0; i < argc; ++i) {
|
|
arguments->Set(i, String::NewFromUtf8(node_isolate, argv[i]));
|
|
}
|
|
process->Set(FIXED_ONE_BYTE_STRING(node_isolate, "argv"), arguments);
|
|
|
|
// process.execArgv
|
|
Local<Array> exec_arguments = Array::New(exec_argc);
|
|
for (int i = 0; i < exec_argc; ++i) {
|
|
exec_arguments->Set(i, String::NewFromUtf8(node_isolate, exec_argv[i]));
|
|
}
|
|
process->Set(FIXED_ONE_BYTE_STRING(node_isolate, "execArgv"), exec_arguments);
|
|
|
|
// create process.env
|
|
Local<ObjectTemplate> process_env_template = ObjectTemplate::New();
|
|
process_env_template->SetNamedPropertyHandler(EnvGetter,
|
|
EnvSetter,
|
|
EnvQuery,
|
|
EnvDeleter,
|
|
EnvEnumerator,
|
|
Object::New());
|
|
Local<Object> process_env = process_env_template->NewInstance();
|
|
process->Set(FIXED_ONE_BYTE_STRING(node_isolate, "env"), process_env);
|
|
|
|
READONLY_PROPERTY(process, "pid", Integer::New(getpid(), node_isolate));
|
|
READONLY_PROPERTY(process, "features", GetFeatures());
|
|
process->SetAccessor(
|
|
FIXED_ONE_BYTE_STRING(node_isolate, "_needImmediateCallback"),
|
|
NeedImmediateCallbackGetter,
|
|
NeedImmediateCallbackSetter);
|
|
|
|
// -e, --eval
|
|
if (eval_string) {
|
|
READONLY_PROPERTY(process,
|
|
"_eval",
|
|
String::NewFromUtf8(node_isolate, eval_string));
|
|
}
|
|
|
|
// -p, --print
|
|
if (print_eval) {
|
|
READONLY_PROPERTY(process, "_print_eval", True(node_isolate));
|
|
}
|
|
|
|
// -i, --interactive
|
|
if (force_repl) {
|
|
READONLY_PROPERTY(process, "_forceRepl", True(node_isolate));
|
|
}
|
|
|
|
// --no-deprecation
|
|
if (no_deprecation) {
|
|
READONLY_PROPERTY(process, "noDeprecation", True(node_isolate));
|
|
}
|
|
|
|
// --throw-deprecation
|
|
if (throw_deprecation) {
|
|
READONLY_PROPERTY(process, "throwDeprecation", True(node_isolate));
|
|
}
|
|
|
|
// --trace-deprecation
|
|
if (trace_deprecation) {
|
|
READONLY_PROPERTY(process, "traceDeprecation", True(node_isolate));
|
|
}
|
|
|
|
size_t exec_path_len = 2 * PATH_MAX;
|
|
char* exec_path = new char[exec_path_len];
|
|
Local<String> exec_path_value;
|
|
if (uv_exepath(exec_path, &exec_path_len) == 0) {
|
|
exec_path_value = String::NewFromUtf8(node_isolate,
|
|
exec_path,
|
|
String::kNormalString,
|
|
exec_path_len);
|
|
} else {
|
|
exec_path_value = String::NewFromUtf8(node_isolate, argv[0]);
|
|
}
|
|
process->Set(FIXED_ONE_BYTE_STRING(node_isolate, "execPath"),
|
|
exec_path_value);
|
|
delete[] exec_path;
|
|
|
|
process->SetAccessor(FIXED_ONE_BYTE_STRING(node_isolate, "debugPort"),
|
|
DebugPortGetter,
|
|
DebugPortSetter);
|
|
|
|
// define various internal methods
|
|
NODE_SET_METHOD(process,
|
|
"_startProfilerIdleNotifier",
|
|
StartProfilerIdleNotifier);
|
|
NODE_SET_METHOD(process,
|
|
"_stopProfilerIdleNotifier",
|
|
StopProfilerIdleNotifier);
|
|
NODE_SET_METHOD(process, "_getActiveRequests", GetActiveRequests);
|
|
NODE_SET_METHOD(process, "_getActiveHandles", GetActiveHandles);
|
|
NODE_SET_METHOD(process, "reallyExit", Exit);
|
|
NODE_SET_METHOD(process, "abort", Abort);
|
|
NODE_SET_METHOD(process, "chdir", Chdir);
|
|
NODE_SET_METHOD(process, "cwd", Cwd);
|
|
|
|
NODE_SET_METHOD(process, "umask", Umask);
|
|
|
|
#if defined(__POSIX__) && !defined(__ANDROID__)
|
|
NODE_SET_METHOD(process, "getuid", GetUid);
|
|
NODE_SET_METHOD(process, "setuid", SetUid);
|
|
|
|
NODE_SET_METHOD(process, "setgid", SetGid);
|
|
NODE_SET_METHOD(process, "getgid", GetGid);
|
|
|
|
NODE_SET_METHOD(process, "getgroups", GetGroups);
|
|
NODE_SET_METHOD(process, "setgroups", SetGroups);
|
|
NODE_SET_METHOD(process, "initgroups", InitGroups);
|
|
#endif // __POSIX__ && !defined(__ANDROID__)
|
|
|
|
NODE_SET_METHOD(process, "_kill", Kill);
|
|
|
|
NODE_SET_METHOD(process, "_debugProcess", DebugProcess);
|
|
NODE_SET_METHOD(process, "_debugPause", DebugPause);
|
|
NODE_SET_METHOD(process, "_debugEnd", DebugEnd);
|
|
|
|
NODE_SET_METHOD(process, "hrtime", Hrtime);
|
|
|
|
NODE_SET_METHOD(process, "dlopen", DLOpen);
|
|
|
|
NODE_SET_METHOD(process, "uptime", Uptime);
|
|
NODE_SET_METHOD(process, "memoryUsage", MemoryUsage);
|
|
|
|
NODE_SET_METHOD(process, "binding", Binding);
|
|
|
|
NODE_SET_METHOD(process, "_setupAsyncListener", SetupAsyncListener);
|
|
NODE_SET_METHOD(process, "_setupNextTick", SetupNextTick);
|
|
NODE_SET_METHOD(process, "_setupDomainUse", SetupDomainUse);
|
|
|
|
// values use to cross communicate with processNextTick
|
|
Local<Object> tick_info_obj = Object::New();
|
|
tick_info_obj->SetIndexedPropertiesToExternalArrayData(
|
|
env->tick_info()->fields(),
|
|
kExternalUnsignedIntArray,
|
|
env->tick_info()->fields_count());
|
|
process->Set(FIXED_ONE_BYTE_STRING(node_isolate, "_tickInfo"), tick_info_obj);
|
|
|
|
// pre-set _events object for faster emit checks
|
|
process->Set(FIXED_ONE_BYTE_STRING(node_isolate, "_events"), Object::New());
|
|
}
|
|
|
|
|
|
#undef READONLY_PROPERTY
|
|
|
|
|
|
static void AtExit() {
|
|
uv_tty_reset_mode();
|
|
}
|
|
|
|
|
|
static void SignalExit(int signal) {
|
|
uv_tty_reset_mode();
|
|
_exit(128 + signal);
|
|
}
|
|
|
|
|
|
// Most of the time, it's best to use `console.error` to write
|
|
// to the process.stderr stream. However, in some cases, such as
|
|
// when debugging the stream.Writable class or the process.nextTick
|
|
// function, it is useful to bypass JavaScript entirely.
|
|
static void RawDebug(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
assert(args.Length() == 1 && args[0]->IsString() &&
|
|
"must be called with a single string");
|
|
|
|
String::Utf8Value message(args[0]);
|
|
fprintf(stderr, "%s\n", *message);
|
|
fflush(stderr);
|
|
}
|
|
|
|
|
|
void Load(Environment* env) {
|
|
HandleScope handle_scope(node_isolate);
|
|
|
|
// Compile, execute the src/node.js file. (Which was included as static C
|
|
// string in node_natives.h. 'natve_node' is the string containing that
|
|
// source code.)
|
|
|
|
// The node.js file returns a function 'f'
|
|
atexit(AtExit);
|
|
|
|
TryCatch try_catch;
|
|
|
|
// Disable verbose mode to stop FatalException() handler from trying
|
|
// to handle the exception. Errors this early in the start-up phase
|
|
// are not safe to ignore.
|
|
try_catch.SetVerbose(false);
|
|
|
|
Local<String> script_name = FIXED_ONE_BYTE_STRING(node_isolate, "node.js");
|
|
Local<Value> f_value = ExecuteString(MainSource(), script_name);
|
|
if (try_catch.HasCaught()) {
|
|
ReportException(try_catch);
|
|
exit(10);
|
|
}
|
|
assert(f_value->IsFunction());
|
|
Local<Function> f = Local<Function>::Cast(f_value);
|
|
|
|
// Now we call 'f' with the 'process' variable that we've built up with
|
|
// all our bindings. Inside node.js we'll take care of assigning things to
|
|
// their places.
|
|
|
|
// We start the process this way in order to be more modular. Developers
|
|
// who do not like how 'src/node.js' setups the module system but do like
|
|
// Node's I/O bindings may want to replace 'f' with their own function.
|
|
|
|
// Add a reference to the global object
|
|
Local<Object> global = env->context()->Global();
|
|
|
|
#if defined HAVE_DTRACE || defined HAVE_ETW
|
|
InitDTrace(global);
|
|
#endif
|
|
|
|
#if defined HAVE_PERFCTR
|
|
InitPerfCounters(global);
|
|
#endif
|
|
|
|
// Enable handling of uncaught exceptions
|
|
// (FatalException(), break on uncaught exception in debugger)
|
|
//
|
|
// This is not strictly necessary since it's almost impossible
|
|
// to attach the debugger fast enought to break on exception
|
|
// thrown during process startup.
|
|
try_catch.SetVerbose(true);
|
|
|
|
NODE_SET_METHOD(env->process_object(), "_rawDebug", RawDebug);
|
|
|
|
Local<Value> arg = env->process_object();
|
|
f->Call(global, 1, &arg);
|
|
}
|
|
|
|
static void PrintHelp();
|
|
|
|
static bool ParseDebugOpt(const char* arg) {
|
|
const char* port = NULL;
|
|
|
|
if (!strcmp(arg, "--debug")) {
|
|
use_debug_agent = true;
|
|
} else if (!strncmp(arg, "--debug=", sizeof("--debug=") - 1)) {
|
|
use_debug_agent = true;
|
|
port = arg + sizeof("--debug=") - 1;
|
|
} else if (!strcmp(arg, "--debug-brk")) {
|
|
use_debug_agent = true;
|
|
debug_wait_connect = true;
|
|
} else if (!strncmp(arg, "--debug-brk=", sizeof("--debug-brk=") - 1)) {
|
|
use_debug_agent = true;
|
|
debug_wait_connect = true;
|
|
port = arg + sizeof("--debug-brk=") - 1;
|
|
} else if (!strncmp(arg, "--debug-port=", sizeof("--debug-port=") - 1)) {
|
|
port = arg + sizeof("--debug-port=") - 1;
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
if (port != NULL) {
|
|
debug_port = atoi(port);
|
|
if (debug_port < 1024 || debug_port > 65535) {
|
|
fprintf(stderr, "Debug port must be in range 1024 to 65535.\n");
|
|
PrintHelp();
|
|
exit(12);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void PrintHelp() {
|
|
printf("Usage: node [options] [ -e script | script.js ] [arguments] \n"
|
|
" node debug script.js [arguments] \n"
|
|
"\n"
|
|
"Options:\n"
|
|
" -v, --version print node's version\n"
|
|
" -e, --eval script evaluate script\n"
|
|
" -p, --print evaluate script and print result\n"
|
|
" -i, --interactive always enter the REPL even if stdin\n"
|
|
" does not appear to be a terminal\n"
|
|
" --no-deprecation silence deprecation warnings\n"
|
|
" --trace-deprecation show stack traces on deprecations\n"
|
|
" --v8-options print v8 command line options\n"
|
|
" --max-stack-size=val set max v8 stack size (bytes)\n"
|
|
"\n"
|
|
"Environment variables:\n"
|
|
#ifdef _WIN32
|
|
"NODE_PATH ';'-separated list of directories\n"
|
|
#else
|
|
"NODE_PATH ':'-separated list of directories\n"
|
|
#endif
|
|
" prefixed to the module search path.\n"
|
|
"NODE_MODULE_CONTEXTS Set to 1 to load modules in their own\n"
|
|
" global contexts.\n"
|
|
"NODE_DISABLE_COLORS Set to 1 to disable colors in the REPL\n"
|
|
"\n"
|
|
"Documentation can be found at http://nodejs.org/\n");
|
|
}
|
|
|
|
|
|
// Parse command line arguments.
|
|
//
|
|
// argv is modified in place. exec_argv and v8_argv are out arguments that
|
|
// ParseArgs() allocates memory for and stores a pointer to the output
|
|
// vector in. The caller should free them with delete[].
|
|
//
|
|
// On exit:
|
|
//
|
|
// * argv contains the arguments with node and V8 options filtered out.
|
|
// * exec_argv contains both node and V8 options and nothing else.
|
|
// * v8_argv contains argv[0] plus any V8 options
|
|
static void ParseArgs(int* argc,
|
|
const char** argv,
|
|
int* exec_argc,
|
|
const char*** exec_argv,
|
|
int* v8_argc,
|
|
const char*** v8_argv) {
|
|
const unsigned int nargs = static_cast<unsigned int>(*argc);
|
|
const char** new_exec_argv = new const char*[nargs];
|
|
const char** new_v8_argv = new const char*[nargs];
|
|
const char** new_argv = new const char*[nargs];
|
|
|
|
for (unsigned int i = 0; i < nargs; ++i) {
|
|
new_exec_argv[i] = NULL;
|
|
new_v8_argv[i] = NULL;
|
|
new_argv[i] = NULL;
|
|
}
|
|
|
|
// exec_argv starts with the first option, the other two start with argv[0].
|
|
unsigned int new_exec_argc = 0;
|
|
unsigned int new_v8_argc = 1;
|
|
unsigned int new_argc = 1;
|
|
new_v8_argv[0] = argv[0];
|
|
new_argv[0] = argv[0];
|
|
|
|
unsigned int index = 1;
|
|
while (index < nargs && argv[index][0] == '-') {
|
|
const char* const arg = argv[index];
|
|
unsigned int args_consumed = 1;
|
|
|
|
if (ParseDebugOpt(arg)) {
|
|
// Done, consumed by ParseDebugOpt().
|
|
} else if (strcmp(arg, "--version") == 0 || strcmp(arg, "-v") == 0) {
|
|
printf("%s\n", NODE_VERSION);
|
|
exit(0);
|
|
} else if (strcmp(arg, "--help") == 0 || strcmp(arg, "-h") == 0) {
|
|
PrintHelp();
|
|
exit(0);
|
|
} else if (strcmp(arg, "--eval") == 0 ||
|
|
strcmp(arg, "-e") == 0 ||
|
|
strcmp(arg, "--print") == 0 ||
|
|
strcmp(arg, "-pe") == 0 ||
|
|
strcmp(arg, "-p") == 0) {
|
|
bool is_eval = strchr(arg, 'e') != NULL;
|
|
bool is_print = strchr(arg, 'p') != NULL;
|
|
print_eval = print_eval || is_print;
|
|
// --eval, -e and -pe always require an argument.
|
|
if (is_eval == true) {
|
|
args_consumed += 1;
|
|
eval_string = argv[index + 1];
|
|
if (eval_string == NULL) {
|
|
fprintf(stderr, "%s: %s requires an argument\n", argv[0], arg);
|
|
exit(9);
|
|
}
|
|
} else if (argv[index + 1] != NULL && argv[index + 1][0] != '-') {
|
|
args_consumed += 1;
|
|
eval_string = argv[index + 1];
|
|
if (strncmp(eval_string, "\\-", 2) == 0) {
|
|
// Starts with "\\-": escaped expression, drop the backslash.
|
|
eval_string += 1;
|
|
}
|
|
}
|
|
} else if (strcmp(arg, "--interactive") == 0 || strcmp(arg, "-i") == 0) {
|
|
force_repl = true;
|
|
} else if (strcmp(arg, "--no-deprecation") == 0) {
|
|
no_deprecation = true;
|
|
} else if (strcmp(arg, "--trace-deprecation") == 0) {
|
|
trace_deprecation = true;
|
|
} else if (strcmp(arg, "--throw-deprecation") == 0) {
|
|
throw_deprecation = true;
|
|
} else if (strcmp(arg, "--v8-options") == 0) {
|
|
new_v8_argv[new_v8_argc] = "--help";
|
|
new_v8_argc += 1;
|
|
} else {
|
|
// V8 option. Pass through as-is.
|
|
new_v8_argv[new_v8_argc] = arg;
|
|
new_v8_argc += 1;
|
|
}
|
|
|
|
memcpy(new_exec_argv + new_exec_argc,
|
|
argv + index,
|
|
args_consumed * sizeof(*argv));
|
|
|
|
new_exec_argc += args_consumed;
|
|
index += args_consumed;
|
|
}
|
|
|
|
// Copy remaining arguments.
|
|
const unsigned int args_left = nargs - index;
|
|
memcpy(new_argv + new_argc, argv + index, args_left * sizeof(*argv));
|
|
new_argc += args_left;
|
|
|
|
*exec_argc = new_exec_argc;
|
|
*exec_argv = new_exec_argv;
|
|
*v8_argc = new_v8_argc;
|
|
*v8_argv = new_v8_argv;
|
|
|
|
// Copy new_argv over argv and update argc.
|
|
memcpy(argv, new_argv, new_argc * sizeof(*argv));
|
|
delete[] new_argv;
|
|
*argc = static_cast<int>(new_argc);
|
|
}
|
|
|
|
|
|
// Called from V8 Debug Agent TCP thread.
|
|
static void DispatchMessagesDebugAgentCallback() {
|
|
uv_async_send(&dispatch_debug_messages_async);
|
|
}
|
|
|
|
|
|
// Called from the main thread.
|
|
static void EnableDebug(bool wait_connect) {
|
|
assert(debugger_running == false);
|
|
Isolate* isolate = node_isolate; // TODO(bnoordhuis) Multi-isolate support.
|
|
Isolate::Scope isolate_scope(isolate);
|
|
HandleScope handle_scope(isolate);
|
|
v8::Debug::SetDebugMessageDispatchHandler(DispatchMessagesDebugAgentCallback,
|
|
false);
|
|
debugger_running = v8::Debug::EnableAgent("node " NODE_VERSION,
|
|
debug_port,
|
|
wait_connect);
|
|
if (debugger_running == false) {
|
|
fprintf(stderr, "Starting debugger on port %d failed\n", debug_port);
|
|
fflush(stderr);
|
|
return;
|
|
}
|
|
fprintf(stderr, "Debugger listening on port %d\n", debug_port);
|
|
fflush(stderr);
|
|
|
|
Environment* env = Environment::GetCurrentChecked(isolate);
|
|
if (env == NULL)
|
|
return; // Still starting up.
|
|
|
|
Context::Scope context_scope(env->context());
|
|
Local<Object> message = Object::New();
|
|
message->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "cmd"),
|
|
FIXED_ONE_BYTE_STRING(env->isolate(), "NODE_DEBUG_ENABLED"));
|
|
Local<Value> argv[] = {
|
|
FIXED_ONE_BYTE_STRING(env->isolate(), "internalMessage"),
|
|
message
|
|
};
|
|
MakeCallback(env, env->process_object(), "emit", ARRAY_SIZE(argv), argv);
|
|
}
|
|
|
|
|
|
// Called from the main thread.
|
|
static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle, int status) {
|
|
if (debugger_running == false) {
|
|
fprintf(stderr, "Starting debugger agent.\n");
|
|
EnableDebug(false);
|
|
}
|
|
Isolate::Scope isolate_scope(node_isolate);
|
|
v8::Debug::ProcessDebugMessages();
|
|
}
|
|
|
|
|
|
#ifdef __POSIX__
|
|
static volatile sig_atomic_t caught_early_debug_signal;
|
|
|
|
|
|
static void EarlyDebugSignalHandler(int signo) {
|
|
caught_early_debug_signal = 1;
|
|
}
|
|
|
|
|
|
static void InstallEarlyDebugSignalHandler() {
|
|
struct sigaction sa;
|
|
memset(&sa, 0, sizeof(sa));
|
|
sa.sa_handler = EarlyDebugSignalHandler;
|
|
sigaction(SIGUSR1, &sa, NULL);
|
|
}
|
|
|
|
|
|
static void EnableDebugSignalHandler(int signo) {
|
|
// Call only async signal-safe functions here!
|
|
v8::Debug::DebugBreak(*static_cast<Isolate* volatile*>(&node_isolate));
|
|
uv_async_send(&dispatch_debug_messages_async);
|
|
}
|
|
|
|
|
|
static void RegisterSignalHandler(int signal, void (*handler)(int signal)) {
|
|
struct sigaction sa;
|
|
memset(&sa, 0, sizeof(sa));
|
|
sa.sa_handler = handler;
|
|
sigfillset(&sa.sa_mask);
|
|
sigaction(signal, &sa, NULL);
|
|
}
|
|
|
|
|
|
void DebugProcess(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (args.Length() != 1) {
|
|
return ThrowError("Invalid number of arguments.");
|
|
}
|
|
|
|
pid_t pid;
|
|
int r;
|
|
|
|
pid = args[0]->IntegerValue();
|
|
r = kill(pid, SIGUSR1);
|
|
if (r != 0) {
|
|
return ThrowErrnoException(errno, "kill");
|
|
}
|
|
}
|
|
|
|
|
|
static int RegisterDebugSignalHandler() {
|
|
// FIXME(bnoordhuis) Should be per-isolate or per-context, not global.
|
|
RegisterSignalHandler(SIGUSR1, EnableDebugSignalHandler);
|
|
// If we caught a SIGUSR1 during the bootstrap process, re-raise it
|
|
// now that the debugger infrastructure is in place.
|
|
if (caught_early_debug_signal)
|
|
raise(SIGUSR1);
|
|
return 0;
|
|
}
|
|
#endif // __POSIX__
|
|
|
|
|
|
#ifdef _WIN32
|
|
DWORD WINAPI EnableDebugThreadProc(void* arg) {
|
|
v8::Debug::DebugBreak(*static_cast<Isolate* volatile*>(&node_isolate));
|
|
uv_async_send(&dispatch_debug_messages_async);
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int GetDebugSignalHandlerMappingName(DWORD pid, wchar_t* buf,
|
|
size_t buf_len) {
|
|
return _snwprintf(buf, buf_len, L"node-debug-handler-%u", pid);
|
|
}
|
|
|
|
|
|
static int RegisterDebugSignalHandler() {
|
|
wchar_t mapping_name[32];
|
|
HANDLE mapping_handle;
|
|
DWORD pid;
|
|
LPTHREAD_START_ROUTINE* handler;
|
|
|
|
pid = GetCurrentProcessId();
|
|
|
|
if (GetDebugSignalHandlerMappingName(pid,
|
|
mapping_name,
|
|
ARRAY_SIZE(mapping_name)) < 0) {
|
|
return -1;
|
|
}
|
|
|
|
mapping_handle = CreateFileMappingW(INVALID_HANDLE_VALUE,
|
|
NULL,
|
|
PAGE_READWRITE,
|
|
0,
|
|
sizeof *handler,
|
|
mapping_name);
|
|
if (mapping_handle == NULL) {
|
|
return -1;
|
|
}
|
|
|
|
handler = reinterpret_cast<LPTHREAD_START_ROUTINE*>(
|
|
MapViewOfFile(mapping_handle,
|
|
FILE_MAP_ALL_ACCESS,
|
|
0,
|
|
0,
|
|
sizeof *handler));
|
|
if (handler == NULL) {
|
|
CloseHandle(mapping_handle);
|
|
return -1;
|
|
}
|
|
|
|
*handler = EnableDebugThreadProc;
|
|
|
|
UnmapViewOfFile(static_cast<void*>(handler));
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static void DebugProcess(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
DWORD pid;
|
|
HANDLE process = NULL;
|
|
HANDLE thread = NULL;
|
|
HANDLE mapping = NULL;
|
|
wchar_t mapping_name[32];
|
|
LPTHREAD_START_ROUTINE* handler = NULL;
|
|
|
|
if (args.Length() != 1) {
|
|
ThrowError("Invalid number of arguments.");
|
|
goto out;
|
|
}
|
|
|
|
pid = (DWORD) args[0]->IntegerValue();
|
|
|
|
process = OpenProcess(PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION |
|
|
PROCESS_VM_OPERATION | PROCESS_VM_WRITE |
|
|
PROCESS_VM_READ,
|
|
FALSE,
|
|
pid);
|
|
if (process == NULL) {
|
|
ThrowException(WinapiErrnoException(GetLastError(), "OpenProcess"));
|
|
goto out;
|
|
}
|
|
|
|
if (GetDebugSignalHandlerMappingName(pid,
|
|
mapping_name,
|
|
ARRAY_SIZE(mapping_name)) < 0) {
|
|
ThrowErrnoException(errno, "sprintf");
|
|
goto out;
|
|
}
|
|
|
|
mapping = OpenFileMappingW(FILE_MAP_READ, FALSE, mapping_name);
|
|
if (mapping == NULL) {
|
|
ThrowException(WinapiErrnoException(GetLastError(), "OpenFileMappingW"));
|
|
goto out;
|
|
}
|
|
|
|
handler = reinterpret_cast<LPTHREAD_START_ROUTINE*>(
|
|
MapViewOfFile(mapping,
|
|
FILE_MAP_READ,
|
|
0,
|
|
0,
|
|
sizeof *handler));
|
|
if (handler == NULL || *handler == NULL) {
|
|
ThrowException(WinapiErrnoException(GetLastError(), "MapViewOfFile"));
|
|
goto out;
|
|
}
|
|
|
|
thread = CreateRemoteThread(process,
|
|
NULL,
|
|
0,
|
|
*handler,
|
|
NULL,
|
|
0,
|
|
NULL);
|
|
if (thread == NULL) {
|
|
ThrowException(WinapiErrnoException(GetLastError(), "CreateRemoteThread"));
|
|
goto out;
|
|
}
|
|
|
|
// Wait for the thread to terminate
|
|
if (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0) {
|
|
ThrowException(WinapiErrnoException(GetLastError(), "WaitForSingleObject"));
|
|
goto out;
|
|
}
|
|
|
|
out:
|
|
if (process != NULL)
|
|
CloseHandle(process);
|
|
if (thread != NULL)
|
|
CloseHandle(thread);
|
|
if (handler != NULL)
|
|
UnmapViewOfFile(handler);
|
|
if (mapping != NULL)
|
|
CloseHandle(mapping);
|
|
}
|
|
#endif // _WIN32
|
|
|
|
|
|
static void DebugPause(const FunctionCallbackInfo<Value>& args) {
|
|
v8::Debug::DebugBreak(node_isolate);
|
|
}
|
|
|
|
|
|
static void DebugEnd(const FunctionCallbackInfo<Value>& args) {
|
|
if (debugger_running) {
|
|
v8::Debug::DisableAgent();
|
|
debugger_running = false;
|
|
}
|
|
}
|
|
|
|
|
|
void Init(int* argc,
|
|
const char** argv,
|
|
int* exec_argc,
|
|
const char*** exec_argv) {
|
|
// Initialize prog_start_time to get relative uptime.
|
|
uv_uptime(&prog_start_time);
|
|
|
|
// Make inherited handles noninheritable.
|
|
uv_disable_stdio_inheritance();
|
|
|
|
// init async debug messages dispatching
|
|
// FIXME(bnoordhuis) Should be per-isolate or per-context, not global.
|
|
uv_async_init(uv_default_loop(),
|
|
&dispatch_debug_messages_async,
|
|
DispatchDebugMessagesAsyncCallback);
|
|
uv_unref(reinterpret_cast<uv_handle_t*>(&dispatch_debug_messages_async));
|
|
|
|
// Parse a few arguments which are specific to Node.
|
|
int v8_argc;
|
|
const char** v8_argv;
|
|
ParseArgs(argc, argv, exec_argc, exec_argv, &v8_argc, &v8_argv);
|
|
|
|
// TODO(bnoordhuis) Intercept --prof arguments and start the CPU profiler
|
|
// manually? That would give us a little more control over its runtime
|
|
// behavior but it could also interfere with the user's intentions in ways
|
|
// we fail to anticipate. Dillema.
|
|
for (int i = 1; i < v8_argc; ++i) {
|
|
if (strncmp(v8_argv[i], "--prof", sizeof("--prof") - 1) == 0) {
|
|
v8_is_profiling = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// The const_cast doesn't violate conceptual const-ness. V8 doesn't modify
|
|
// the argv array or the elements it points to.
|
|
V8::SetFlagsFromCommandLine(&v8_argc, const_cast<char**>(v8_argv), true);
|
|
|
|
// Anything that's still in v8_argv is not a V8 or a node option.
|
|
for (int i = 1; i < v8_argc; i++) {
|
|
fprintf(stderr, "%s: bad option: %s\n", argv[0], v8_argv[i]);
|
|
}
|
|
delete[] v8_argv;
|
|
v8_argv = NULL;
|
|
|
|
if (v8_argc > 1) {
|
|
exit(9);
|
|
}
|
|
|
|
if (debug_wait_connect) {
|
|
const char expose_debug_as[] = "--expose_debug_as=v8debug";
|
|
V8::SetFlagsFromString(expose_debug_as, sizeof(expose_debug_as) - 1);
|
|
}
|
|
|
|
V8::SetArrayBufferAllocator(&ArrayBufferAllocator::the_singleton);
|
|
|
|
// Fetch a reference to the main isolate, so we have a reference to it
|
|
// even when we need it to access it from another (debugger) thread.
|
|
node_isolate = Isolate::GetCurrent();
|
|
|
|
#ifdef __POSIX__
|
|
// Raise the open file descriptor limit.
|
|
{ // NOLINT (whitespace/braces)
|
|
struct rlimit lim;
|
|
if (getrlimit(RLIMIT_NOFILE, &lim) == 0 && lim.rlim_cur != lim.rlim_max) {
|
|
// Do a binary search for the limit.
|
|
rlim_t min = lim.rlim_cur;
|
|
rlim_t max = 1 << 20;
|
|
// But if there's a defined upper bound, don't search, just set it.
|
|
if (lim.rlim_max != RLIM_INFINITY) {
|
|
min = lim.rlim_max;
|
|
max = lim.rlim_max;
|
|
}
|
|
do {
|
|
lim.rlim_cur = min + (max - min) / 2;
|
|
if (setrlimit(RLIMIT_NOFILE, &lim)) {
|
|
max = lim.rlim_cur;
|
|
} else {
|
|
min = lim.rlim_cur;
|
|
}
|
|
} while (min + 1 < max);
|
|
}
|
|
}
|
|
// Ignore SIGPIPE
|
|
RegisterSignalHandler(SIGPIPE, SIG_IGN);
|
|
RegisterSignalHandler(SIGINT, SignalExit);
|
|
RegisterSignalHandler(SIGTERM, SignalExit);
|
|
#endif // __POSIX__
|
|
|
|
V8::SetFatalErrorHandler(node::OnFatalError);
|
|
V8::AddMessageListener(OnMessage);
|
|
|
|
// If the --debug flag was specified then initialize the debug thread.
|
|
if (use_debug_agent) {
|
|
EnableDebug(debug_wait_connect);
|
|
} else {
|
|
RegisterDebugSignalHandler();
|
|
}
|
|
}
|
|
|
|
|
|
struct AtExitCallback {
|
|
AtExitCallback* next_;
|
|
void (*cb_)(void* arg);
|
|
void* arg_;
|
|
};
|
|
|
|
static AtExitCallback* at_exit_functions_;
|
|
|
|
|
|
// TODO(bnoordhuis) Turn into per-context event.
|
|
void RunAtExit(Environment* env) {
|
|
AtExitCallback* p = at_exit_functions_;
|
|
at_exit_functions_ = NULL;
|
|
|
|
while (p) {
|
|
AtExitCallback* q = p->next_;
|
|
p->cb_(p->arg_);
|
|
delete p;
|
|
p = q;
|
|
}
|
|
}
|
|
|
|
|
|
void AtExit(void (*cb)(void* arg), void* arg) {
|
|
AtExitCallback* p = new AtExitCallback;
|
|
p->cb_ = cb;
|
|
p->arg_ = arg;
|
|
p->next_ = at_exit_functions_;
|
|
at_exit_functions_ = p;
|
|
}
|
|
|
|
|
|
void EmitExit(Environment* env) {
|
|
// process.emit('exit')
|
|
HandleScope handle_scope(env->isolate());
|
|
Context::Scope context_scope(env->context());
|
|
Local<Object> process_object = env->process_object();
|
|
process_object->Set(FIXED_ONE_BYTE_STRING(node_isolate, "_exiting"),
|
|
True(node_isolate));
|
|
|
|
Handle<String> exitCode = FIXED_ONE_BYTE_STRING(node_isolate, "exitCode");
|
|
int code = process_object->Get(exitCode)->IntegerValue();
|
|
|
|
Local<Value> args[] = {
|
|
FIXED_ONE_BYTE_STRING(node_isolate, "exit"),
|
|
Integer::New(code, node_isolate)
|
|
};
|
|
|
|
MakeCallback(env, process_object, "emit", ARRAY_SIZE(args), args);
|
|
exit(code);
|
|
}
|
|
|
|
|
|
Environment* CreateEnvironment(Isolate* isolate,
|
|
int argc,
|
|
const char* const* argv,
|
|
int exec_argc,
|
|
const char* const* exec_argv) {
|
|
HandleScope handle_scope(isolate);
|
|
|
|
Local<Context> context = Context::New(isolate);
|
|
Context::Scope context_scope(context);
|
|
Environment* env = Environment::New(context);
|
|
|
|
uv_check_init(env->event_loop(), env->immediate_check_handle());
|
|
uv_unref(
|
|
reinterpret_cast<uv_handle_t*>(env->immediate_check_handle()));
|
|
uv_idle_init(env->event_loop(), env->immediate_idle_handle());
|
|
|
|
// Inform V8's CPU profiler when we're idle. The profiler is sampling-based
|
|
// but not all samples are created equal; mark the wall clock time spent in
|
|
// epoll_wait() and friends so profiling tools can filter it out. The samples
|
|
// still end up in v8.log but with state=IDLE rather than state=EXTERNAL.
|
|
// TODO(bnoordhuis) Depends on a libuv implementation detail that we should
|
|
// probably fortify in the API contract, namely that the last started prepare
|
|
// or check watcher runs first. It's not 100% foolproof; if an add-on starts
|
|
// a prepare or check watcher after us, any samples attributed to its callback
|
|
// will be recorded with state=IDLE.
|
|
uv_prepare_init(env->event_loop(), env->idle_prepare_handle());
|
|
uv_check_init(env->event_loop(), env->idle_check_handle());
|
|
uv_unref(reinterpret_cast<uv_handle_t*>(env->idle_prepare_handle()));
|
|
uv_unref(reinterpret_cast<uv_handle_t*>(env->idle_check_handle()));
|
|
|
|
if (v8_is_profiling) {
|
|
StartProfilerIdleNotifier(env);
|
|
}
|
|
|
|
Local<FunctionTemplate> process_template = FunctionTemplate::New();
|
|
process_template->SetClassName(FIXED_ONE_BYTE_STRING(isolate, "process"));
|
|
|
|
Local<Object> process_object = process_template->GetFunction()->NewInstance();
|
|
env->set_process_object(process_object);
|
|
|
|
SetupProcessObject(env, argc, argv, exec_argc, exec_argv);
|
|
Load(env);
|
|
|
|
return env;
|
|
}
|
|
|
|
|
|
int Start(int argc, char** argv) {
|
|
#if !defined(_WIN32)
|
|
// Try hard not to lose SIGUSR1 signals during the bootstrap process.
|
|
InstallEarlyDebugSignalHandler();
|
|
#endif
|
|
|
|
assert(argc > 0);
|
|
|
|
// Hack around with the argv pointer. Used for process.title = "blah".
|
|
argv = uv_setup_args(argc, argv);
|
|
|
|
// This needs to run *before* V8::Initialize(). The const_cast is not
|
|
// optional, in case you're wondering.
|
|
int exec_argc;
|
|
const char** exec_argv;
|
|
Init(&argc, const_cast<const char**>(argv), &exec_argc, &exec_argv);
|
|
|
|
#if HAVE_OPENSSL
|
|
// V8 on Windows doesn't have a good source of entropy. Seed it from
|
|
// OpenSSL's pool.
|
|
V8::SetEntropySource(crypto::EntropySource);
|
|
#endif
|
|
|
|
V8::Initialize();
|
|
{
|
|
Locker locker(node_isolate);
|
|
Environment* env =
|
|
CreateEnvironment(node_isolate, argc, argv, exec_argc, exec_argv);
|
|
// This Context::Scope is here so EnableDebug() can look up the current
|
|
// environment with Environment::GetCurrentChecked().
|
|
// TODO(bnoordhuis) Reorder the debugger initialization logic so it can
|
|
// be removed.
|
|
Context::Scope context_scope(env->context());
|
|
uv_run(env->event_loop(), UV_RUN_DEFAULT);
|
|
EmitExit(env);
|
|
RunAtExit(env);
|
|
env->Dispose();
|
|
env = NULL;
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
// Clean up. Not strictly necessary.
|
|
V8::Dispose();
|
|
#endif // NDEBUG
|
|
|
|
delete[] exec_argv;
|
|
exec_argv = NULL;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
} // namespace node
|
|
|