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160 lines
5.6 KiB
160 lines
5.6 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#include "async-wrap.h"
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#include "async-wrap-inl.h"
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#include "env.h"
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#include "env-inl.h"
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#include "handle_wrap.h"
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#include "util.h"
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#include "util-inl.h"
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#include <stdint.h>
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namespace node {
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using v8::Context;
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using v8::Function;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::Handle;
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using v8::HandleScope;
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using v8::Integer;
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using v8::Local;
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using v8::Object;
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using v8::Value;
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const uint32_t kOnTimeout = 0;
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class TimerWrap : public HandleWrap {
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public:
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static void Initialize(Handle<Object> target,
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Handle<Value> unused,
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Handle<Context> context) {
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Local<FunctionTemplate> constructor = FunctionTemplate::New(New);
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constructor->InstanceTemplate()->SetInternalFieldCount(1);
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constructor->SetClassName(FIXED_ONE_BYTE_STRING(node_isolate, "Timer"));
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constructor->Set(FIXED_ONE_BYTE_STRING(node_isolate, "kOnTimeout"),
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Integer::New(kOnTimeout, node_isolate));
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NODE_SET_METHOD(constructor, "now", Now);
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NODE_SET_PROTOTYPE_METHOD(constructor, "close", HandleWrap::Close);
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NODE_SET_PROTOTYPE_METHOD(constructor, "ref", HandleWrap::Ref);
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NODE_SET_PROTOTYPE_METHOD(constructor, "unref", HandleWrap::Unref);
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NODE_SET_PROTOTYPE_METHOD(constructor, "start", Start);
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NODE_SET_PROTOTYPE_METHOD(constructor, "stop", Stop);
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NODE_SET_PROTOTYPE_METHOD(constructor, "setRepeat", SetRepeat);
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NODE_SET_PROTOTYPE_METHOD(constructor, "getRepeat", GetRepeat);
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NODE_SET_PROTOTYPE_METHOD(constructor, "again", Again);
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target->Set(FIXED_ONE_BYTE_STRING(node_isolate, "Timer"),
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constructor->GetFunction());
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}
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private:
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static void New(const FunctionCallbackInfo<Value>& args) {
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// This constructor should not be exposed to public javascript.
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// Therefore we assert that we are not trying to call this as a
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// normal function.
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assert(args.IsConstructCall());
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HandleScope handle_scope(args.GetIsolate());
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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new TimerWrap(env, args.This());
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}
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TimerWrap(Environment* env, Handle<Object> object)
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: HandleWrap(env, object, reinterpret_cast<uv_handle_t*>(&handle_)) {
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int r = uv_timer_init(env->event_loop(), &handle_);
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assert(r == 0);
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}
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~TimerWrap() {
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}
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static void Start(const FunctionCallbackInfo<Value>& args) {
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HandleScope scope(node_isolate);
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TimerWrap* wrap = Unwrap<TimerWrap>(args.This());
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int64_t timeout = args[0]->IntegerValue();
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int64_t repeat = args[1]->IntegerValue();
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int err = uv_timer_start(&wrap->handle_, OnTimeout, timeout, repeat);
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args.GetReturnValue().Set(err);
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}
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static void Stop(const FunctionCallbackInfo<Value>& args) {
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HandleScope scope(node_isolate);
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TimerWrap* wrap = Unwrap<TimerWrap>(args.This());
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int err = uv_timer_stop(&wrap->handle_);
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args.GetReturnValue().Set(err);
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}
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static void Again(const FunctionCallbackInfo<Value>& args) {
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HandleScope scope(node_isolate);
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TimerWrap* wrap = Unwrap<TimerWrap>(args.This());
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int err = uv_timer_again(&wrap->handle_);
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args.GetReturnValue().Set(err);
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}
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static void SetRepeat(const FunctionCallbackInfo<Value>& args) {
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HandleScope scope(node_isolate);
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TimerWrap* wrap = Unwrap<TimerWrap>(args.This());
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int64_t repeat = args[0]->IntegerValue();
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uv_timer_set_repeat(&wrap->handle_, repeat);
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args.GetReturnValue().Set(0);
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}
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static void GetRepeat(const FunctionCallbackInfo<Value>& args) {
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HandleScope scope(node_isolate);
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TimerWrap* wrap = Unwrap<TimerWrap>(args.This());
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int64_t repeat = uv_timer_get_repeat(&wrap->handle_);
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args.GetReturnValue().Set(static_cast<double>(repeat));
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}
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static void OnTimeout(uv_timer_t* handle, int status) {
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TimerWrap* wrap = static_cast<TimerWrap*>(handle->data);
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Environment* env = wrap->env();
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HandleScope handle_scope(env->isolate());
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Context::Scope context_scope(env->context());
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Local<Value> argv[1] = { Integer::New(status, node_isolate) };
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wrap->MakeCallback(kOnTimeout, ARRAY_SIZE(argv), argv);
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}
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static void Now(const FunctionCallbackInfo<Value>& args) {
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HandleScope handle_scope(args.GetIsolate());
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Environment* env = Environment::GetCurrent(args.GetIsolate());
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uv_update_time(env->event_loop());
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double now = static_cast<double>(uv_now(env->event_loop()));
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args.GetReturnValue().Set(now);
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}
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uv_timer_t handle_;
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};
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} // namespace node
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NODE_MODULE_CONTEXT_AWARE(node_timer_wrap, node::TimerWrap::Initialize)
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