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56 lines
2.2 KiB
56 lines
2.2 KiB
#ifndef UDP_WRAP_H_
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#define UDP_WRAP_H_
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#include "node.h"
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#include "req_wrap.h"
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#include "handle_wrap.h"
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namespace node {
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class UDPWrap: public HandleWrap {
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public:
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static void Initialize(v8::Handle<v8::Object> target);
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static v8::Handle<v8::Value> GetFD(v8::Local<v8::String>,
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const v8::AccessorInfo&);
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static v8::Handle<v8::Value> New(const v8::Arguments& args);
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static v8::Handle<v8::Value> Bind(const v8::Arguments& args);
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static v8::Handle<v8::Value> Send(const v8::Arguments& args);
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static v8::Handle<v8::Value> Bind6(const v8::Arguments& args);
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static v8::Handle<v8::Value> Send6(const v8::Arguments& args);
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static v8::Handle<v8::Value> RecvStart(const v8::Arguments& args);
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static v8::Handle<v8::Value> RecvStop(const v8::Arguments& args);
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static v8::Handle<v8::Value> GetSockName(const v8::Arguments& args);
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static v8::Handle<v8::Value> AddMembership(const v8::Arguments& args);
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static v8::Handle<v8::Value> DropMembership(const v8::Arguments& args);
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static v8::Handle<v8::Value> SetMulticastTTL(const v8::Arguments& args);
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static v8::Handle<v8::Value> SetMulticastLoopback(const v8::Arguments& args);
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static v8::Handle<v8::Value> SetBroadcast(const v8::Arguments& args);
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static v8::Handle<v8::Value> SetTTL(const v8::Arguments& args);
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static UDPWrap* Unwrap(v8::Local<v8::Object> obj);
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static v8::Local<v8::Object> Instantiate();
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uv_udp_t* UVHandle();
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private:
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UDPWrap(v8::Handle<v8::Object> object);
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virtual ~UDPWrap();
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static v8::Handle<v8::Value> DoBind(const v8::Arguments& args, int family);
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static v8::Handle<v8::Value> DoSend(const v8::Arguments& args, int family);
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static v8::Handle<v8::Value> SetMembership(const v8::Arguments& args,
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uv_membership membership);
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static uv_buf_t OnAlloc(uv_handle_t* handle, size_t suggested_size);
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static void OnSend(uv_udp_send_t* req, int status);
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static void OnRecv(uv_udp_t* handle,
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ssize_t nread,
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uv_buf_t buf,
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struct sockaddr* addr,
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unsigned flags);
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uv_udp_t handle_;
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};
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} // namespace node
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#endif // UDP_WRAP_H_
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