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223 lines
4.7 KiB
223 lines
4.7 KiB
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "../uv.h"
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#include "task.h"
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#include <stdio.h>
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#include <stdlib.h>
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static uv_prepare_t prepare_handle;
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static uv_async_t async1_handle;
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/* static uv_handle_t async2_handle; */
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static int prepare_cb_called = 0;
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static volatile int async1_cb_called = 0;
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static int async1_closed = 0;
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/* static volatile int async2_cb_called = 0; */
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static int close_cb_called = 0;
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static uintptr_t thread1_id = 0;
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#if 0
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static uintptr_t thread2_id = 0;
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static uintptr_t thread3_id = 0;
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#endif
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/* Thread 1 makes sure that async1_cb_called reaches 3 before exiting. */
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void thread1_entry(void *arg) {
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int state = 0;
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uv_sleep(50);
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while (1) {
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switch (async1_cb_called) {
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case 0:
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uv_async_send(&async1_handle);
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break;
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case 1:
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uv_async_send(&async1_handle);
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break;
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case 2:
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uv_async_send(&async1_handle);
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break;
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default:
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return;
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}
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}
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}
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#if 0
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/* Thread 2 calls uv_async_send on async_handle_2 8 times. */
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void thread2_entry(void *arg) {
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int i;
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while (1) {
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switch (async1_cb_called) {
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case 0:
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uv_async_send(&async2_handle);
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break;
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case 1:
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uv_async_send(&async2_handle);
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break;
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case 2:
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uv_async_send(&async2_handle);
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break;
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}
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uv_sleep(5);
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}
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if (async1_cb_called == 20) {
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uv_close(handle);
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}
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}
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/* Thread 3 calls uv_async_send on async_handle_2 8 times
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* after waiting half a second first.
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*/
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void thread3_entry(void *arg) {
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int i;
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for (i = 0; i < 8; i++) {
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uv_async_send(&async2_handle);
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}
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}
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#endif
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static void close_cb(uv_handle_t* handle) {
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ASSERT(handle != NULL);
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close_cb_called++;
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}
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static void async1_cb(uv_async_t* handle, int status) {
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ASSERT(handle == &async1_handle);
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ASSERT(status == 0);
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async1_cb_called++;
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printf("async1_cb #%d\n", async1_cb_called);
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if (async1_cb_called > 2 && !async1_closed) {
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async1_closed = 1;
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uv_close((uv_handle_t*)handle, close_cb);
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}
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}
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#if 0
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static void async2_cb(uv_handle_t* handle, int status) {
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ASSERT(handle == &async2_handle);
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ASSERT(status == 0);
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async2_cb_called++;
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printf("async2_cb #%d\n", async2_cb_called);
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if (async2_cb_called == 16) {
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uv_close(handle);
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}
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}
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#endif
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static void prepare_cb(uv_prepare_t* handle, int status) {
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int r;
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ASSERT(handle == &prepare_handle);
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ASSERT(status == 0);
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switch (prepare_cb_called) {
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case 0:
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thread1_id = uv_create_thread(thread1_entry, NULL);
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ASSERT(thread1_id != 0);
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break;
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#if 0
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case 1:
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thread2_id = uv_create_thread(thread2_entry, NULL);
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ASSERT(thread2_id != 0);
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break;
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case 2:
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thread3_id = uv_create_thread(thread3_entry, NULL);
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ASSERT(thread3_id != 0);
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break;
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#endif
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case 1:
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r = uv_close((uv_handle_t*)handle, close_cb);
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ASSERT(r == 0);
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break;
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default:
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FATAL("Should never get here");
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}
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prepare_cb_called++;
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}
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TEST_IMPL(async) {
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int r;
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uv_init();
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r = uv_prepare_init(&prepare_handle);
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ASSERT(r == 0);
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r = uv_prepare_start(&prepare_handle, prepare_cb);
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ASSERT(r == 0);
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r = uv_async_init(&async1_handle, async1_cb);
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ASSERT(r == 0);
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#if 0
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r = uv_async_init(&async2_handle, async2_cb, close_cb, NULL);
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ASSERT(r == 0);
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#endif
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r = uv_run();
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ASSERT(r == 0);
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r = uv_wait_thread(thread1_id);
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ASSERT(r == 0);
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#if 0
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r = uv_wait_thread(thread2_id);
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ASSERT(r == 0);
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r = uv_wait_thread(thread3_id);
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ASSERT(r == 0);
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#endif
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ASSERT(prepare_cb_called == 2);
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ASSERT(async1_cb_called > 2);
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/* ASSERT(async2_cb_called = 16); */
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ASSERT(close_cb_called == 2);
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return 0;
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}
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