You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

3037 lines
108 KiB

// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Tests for heap profiler
#include <ctype.h>
#include "src/v8.h"
#include "include/v8-profiler.h"
#include "src/debug/debug.h"
#include "src/hashmap.h"
#include "src/profiler/allocation-tracker.h"
#include "src/profiler/heap-profiler.h"
#include "src/profiler/heap-snapshot-generator-inl.h"
#include "test/cctest/cctest.h"
using i::AllocationTraceNode;
using i::AllocationTraceTree;
using i::AllocationTracker;
using i::HashMap;
using i::Vector;
namespace {
class NamedEntriesDetector {
public:
NamedEntriesDetector()
: has_A2(false), has_B2(false), has_C2(false) {
}
void CheckEntry(i::HeapEntry* entry) {
if (strcmp(entry->name(), "A2") == 0) has_A2 = true;
if (strcmp(entry->name(), "B2") == 0) has_B2 = true;
if (strcmp(entry->name(), "C2") == 0) has_C2 = true;
}
static bool AddressesMatch(void* key1, void* key2) {
return key1 == key2;
}
void CheckAllReachables(i::HeapEntry* root) {
i::HashMap visited(AddressesMatch);
i::List<i::HeapEntry*> list(10);
list.Add(root);
CheckEntry(root);
while (!list.is_empty()) {
i::HeapEntry* entry = list.RemoveLast();
i::Vector<i::HeapGraphEdge*> children = entry->children();
for (int i = 0; i < children.length(); ++i) {
if (children[i]->type() == i::HeapGraphEdge::kShortcut) continue;
i::HeapEntry* child = children[i]->to();
i::HashMap::Entry* entry = visited.LookupOrInsert(
reinterpret_cast<void*>(child),
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(child)));
if (entry->value)
continue;
entry->value = reinterpret_cast<void*>(1);
list.Add(child);
CheckEntry(child);
}
}
}
bool has_A2;
bool has_B2;
bool has_C2;
};
} // namespace
static const v8::HeapGraphNode* GetGlobalObject(
const v8::HeapSnapshot* snapshot) {
CHECK_EQ(2, snapshot->GetRoot()->GetChildrenCount());
// The 0th-child is (GC Roots), 1st is the user root.
const v8::HeapGraphNode* global_obj =
snapshot->GetRoot()->GetChild(1)->GetToNode();
CHECK_EQ(0, strncmp("Object", const_cast<i::HeapEntry*>(
reinterpret_cast<const i::HeapEntry*>(global_obj))->name(), 6));
return global_obj;
}
static const v8::HeapGraphNode* GetProperty(const v8::HeapGraphNode* node,
v8::HeapGraphEdge::Type type,
const char* name) {
for (int i = 0, count = node->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = node->GetChild(i);
v8::String::Utf8Value prop_name(prop->GetName());
if (prop->GetType() == type && strcmp(name, *prop_name) == 0)
return prop->GetToNode();
}
return NULL;
}
static bool HasString(const v8::HeapGraphNode* node, const char* contents) {
for (int i = 0, count = node->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = node->GetChild(i);
const v8::HeapGraphNode* node = prop->GetToNode();
if (node->GetType() == v8::HeapGraphNode::kString) {
v8::String::Utf8Value node_name(node->GetName());
if (strcmp(contents, *node_name) == 0) return true;
}
}
return false;
}
static bool AddressesMatch(void* key1, void* key2) {
return key1 == key2;
}
// Check that snapshot has no unretained entries except root.
static bool ValidateSnapshot(const v8::HeapSnapshot* snapshot, int depth = 3) {
i::HeapSnapshot* heap_snapshot = const_cast<i::HeapSnapshot*>(
reinterpret_cast<const i::HeapSnapshot*>(snapshot));
i::HashMap visited(AddressesMatch);
i::List<i::HeapGraphEdge>& edges = heap_snapshot->edges();
for (int i = 0; i < edges.length(); ++i) {
i::HashMap::Entry* entry = visited.LookupOrInsert(
reinterpret_cast<void*>(edges[i].to()),
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(edges[i].to())));
uint32_t ref_count = static_cast<uint32_t>(
reinterpret_cast<uintptr_t>(entry->value));
entry->value = reinterpret_cast<void*>(ref_count + 1);
}
uint32_t unretained_entries_count = 0;
i::List<i::HeapEntry>& entries = heap_snapshot->entries();
for (int i = 0; i < entries.length(); ++i) {
i::HashMap::Entry* entry = visited.Lookup(
reinterpret_cast<void*>(&entries[i]),
static_cast<uint32_t>(reinterpret_cast<uintptr_t>(&entries[i])));
if (!entry && entries[i].id() != 1) {
entries[i].Print("entry with no retainer", "", depth, 0);
++unretained_entries_count;
}
}
return unretained_entries_count == 0;
}
TEST(HeapSnapshot) {
LocalContext env2;
v8::HandleScope scope(env2->GetIsolate());
v8::HeapProfiler* heap_profiler = env2->GetIsolate()->GetHeapProfiler();
CompileRun(
"function A2() {}\n"
"function B2(x) { return function() { return typeof x; }; }\n"
"function C2(x) { this.x1 = x; this.x2 = x; this[1] = x; }\n"
"var a2 = new A2();\n"
"var b2_1 = new B2(a2), b2_2 = new B2(a2);\n"
"var c2 = new C2(a2);");
const v8::HeapSnapshot* snapshot_env2 = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot_env2));
const v8::HeapGraphNode* global_env2 = GetGlobalObject(snapshot_env2);
// Verify, that JS global object of env2 has '..2' properties.
const v8::HeapGraphNode* a2_node =
GetProperty(global_env2, v8::HeapGraphEdge::kProperty, "a2");
CHECK(a2_node);
CHECK(GetProperty(global_env2, v8::HeapGraphEdge::kProperty, "b2_1"));
CHECK(GetProperty(global_env2, v8::HeapGraphEdge::kProperty, "b2_2"));
CHECK(GetProperty(global_env2, v8::HeapGraphEdge::kProperty, "c2"));
NamedEntriesDetector det;
det.CheckAllReachables(const_cast<i::HeapEntry*>(
reinterpret_cast<const i::HeapEntry*>(global_env2)));
CHECK(det.has_A2);
CHECK(det.has_B2);
CHECK(det.has_C2);
}
TEST(HeapSnapshotObjectSizes) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
// -a-> X1 --a
// x -b-> X2 <-|
CompileRun(
"function X(a, b) { this.a = a; this.b = b; }\n"
"x = new X(new X(), new X());\n"
"dummy = new X();\n"
"(function() { x.a.a = x.b; })();");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* x =
GetProperty(global, v8::HeapGraphEdge::kProperty, "x");
CHECK(x);
const v8::HeapGraphNode* x1 =
GetProperty(x, v8::HeapGraphEdge::kProperty, "a");
CHECK(x1);
const v8::HeapGraphNode* x2 =
GetProperty(x, v8::HeapGraphEdge::kProperty, "b");
CHECK(x2);
// Test sizes.
CHECK_NE(0, static_cast<int>(x->GetShallowSize()));
CHECK_NE(0, static_cast<int>(x1->GetShallowSize()));
CHECK_NE(0, static_cast<int>(x2->GetShallowSize()));
}
TEST(BoundFunctionInSnapshot) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"function myFunction(a, b) { this.a = a; this.b = b; }\n"
"function AAAAA() {}\n"
"boundFunction = myFunction.bind(new AAAAA(), 20, new Number(12)); \n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* f =
GetProperty(global, v8::HeapGraphEdge::kProperty, "boundFunction");
CHECK(f);
CHECK(v8_str("native_bind")->Equals(env.local(), f->GetName()).FromJust());
const v8::HeapGraphNode* bindings =
GetProperty(f, v8::HeapGraphEdge::kInternal, "bindings");
CHECK(bindings);
CHECK_EQ(v8::HeapGraphNode::kArray, bindings->GetType());
CHECK_EQ(1, bindings->GetChildrenCount());
const v8::HeapGraphNode* bound_this = GetProperty(
f, v8::HeapGraphEdge::kShortcut, "bound_this");
CHECK(bound_this);
CHECK_EQ(v8::HeapGraphNode::kObject, bound_this->GetType());
const v8::HeapGraphNode* bound_function = GetProperty(
f, v8::HeapGraphEdge::kShortcut, "bound_function");
CHECK(bound_function);
CHECK_EQ(v8::HeapGraphNode::kClosure, bound_function->GetType());
const v8::HeapGraphNode* bound_argument = GetProperty(
f, v8::HeapGraphEdge::kShortcut, "bound_argument_1");
CHECK(bound_argument);
CHECK_EQ(v8::HeapGraphNode::kObject, bound_argument->GetType());
}
TEST(HeapSnapshotEntryChildren) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"function A() { }\n"
"a = new A;");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
for (int i = 0, count = global->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = global->GetChild(i);
CHECK_EQ(global, prop->GetFromNode());
}
const v8::HeapGraphNode* a =
GetProperty(global, v8::HeapGraphEdge::kProperty, "a");
CHECK(a);
for (int i = 0, count = a->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = a->GetChild(i);
CHECK_EQ(a, prop->GetFromNode());
}
}
TEST(HeapSnapshotCodeObjects) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"function lazy(x) { return x - 1; }\n"
"function compiled(x) { return x + 1; }\n"
"var anonymous = (function() { return function() { return 0; } })();\n"
"compiled(1)");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* compiled =
GetProperty(global, v8::HeapGraphEdge::kProperty, "compiled");
CHECK(compiled);
CHECK_EQ(v8::HeapGraphNode::kClosure, compiled->GetType());
const v8::HeapGraphNode* lazy =
GetProperty(global, v8::HeapGraphEdge::kProperty, "lazy");
CHECK(lazy);
CHECK_EQ(v8::HeapGraphNode::kClosure, lazy->GetType());
const v8::HeapGraphNode* anonymous =
GetProperty(global, v8::HeapGraphEdge::kProperty, "anonymous");
CHECK(anonymous);
CHECK_EQ(v8::HeapGraphNode::kClosure, anonymous->GetType());
v8::String::Utf8Value anonymous_name(anonymous->GetName());
CHECK_EQ(0, strcmp("", *anonymous_name));
// Find references to code.
const v8::HeapGraphNode* compiled_code =
GetProperty(compiled, v8::HeapGraphEdge::kInternal, "shared");
CHECK(compiled_code);
const v8::HeapGraphNode* lazy_code =
GetProperty(lazy, v8::HeapGraphEdge::kInternal, "shared");
CHECK(lazy_code);
// Check that there's no strong next_code_link. There might be a weak one
// but might be not, so we can't check that fact.
const v8::HeapGraphNode* code =
GetProperty(compiled_code, v8::HeapGraphEdge::kInternal, "code");
CHECK(code);
const v8::HeapGraphNode* next_code_link =
GetProperty(code, v8::HeapGraphEdge::kInternal, "code");
CHECK(!next_code_link);
// Verify that non-compiled code doesn't contain references to "x"
// literal, while compiled code does. The scope info is stored in FixedArray
// objects attached to the SharedFunctionInfo.
bool compiled_references_x = false, lazy_references_x = false;
for (int i = 0, count = compiled_code->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = compiled_code->GetChild(i);
const v8::HeapGraphNode* node = prop->GetToNode();
if (node->GetType() == v8::HeapGraphNode::kArray) {
if (HasString(node, "x")) {
compiled_references_x = true;
break;
}
}
}
for (int i = 0, count = lazy_code->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = lazy_code->GetChild(i);
const v8::HeapGraphNode* node = prop->GetToNode();
if (node->GetType() == v8::HeapGraphNode::kArray) {
if (HasString(node, "x")) {
lazy_references_x = true;
break;
}
}
}
CHECK(compiled_references_x);
CHECK(!lazy_references_x);
}
TEST(HeapSnapshotHeapNumbers) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"a = 1; // a is Smi\n"
"b = 2.5; // b is HeapNumber");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(!GetProperty(global, v8::HeapGraphEdge::kProperty, "a"));
const v8::HeapGraphNode* b =
GetProperty(global, v8::HeapGraphEdge::kProperty, "b");
CHECK(b);
CHECK_EQ(v8::HeapGraphNode::kHeapNumber, b->GetType());
}
TEST(HeapSnapshotSlicedString) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"parent_string = \"123456789.123456789.123456789.123456789.123456789."
"123456789.123456789.123456789.123456789.123456789."
"123456789.123456789.123456789.123456789.123456789."
"123456789.123456789.123456789.123456789.123456789."
"123456789.123456789.123456789.123456789.123456789."
"123456789.123456789.123456789.123456789.123456789."
"123456789.123456789.123456789.123456789.123456789."
"123456789.123456789.123456789.123456789.123456789.\";"
"child_string = parent_string.slice(100);");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* parent_string =
GetProperty(global, v8::HeapGraphEdge::kProperty, "parent_string");
CHECK(parent_string);
const v8::HeapGraphNode* child_string =
GetProperty(global, v8::HeapGraphEdge::kProperty, "child_string");
CHECK(child_string);
CHECK_EQ(v8::HeapGraphNode::kSlicedString, child_string->GetType());
const v8::HeapGraphNode* parent =
GetProperty(child_string, v8::HeapGraphEdge::kInternal, "parent");
CHECK_EQ(parent_string, parent);
heap_profiler->DeleteAllHeapSnapshots();
}
TEST(HeapSnapshotConsString) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global_template =
v8::ObjectTemplate::New(isolate);
global_template->SetInternalFieldCount(1);
LocalContext env(NULL, global_template);
v8::Local<v8::Object> global_proxy = env->Global();
v8::Local<v8::Object> global = global_proxy->GetPrototype().As<v8::Object>();
CHECK_EQ(1, global->InternalFieldCount());
i::Factory* factory = CcTest::i_isolate()->factory();
i::Handle<i::String> first = factory->NewStringFromStaticChars("0123456789");
i::Handle<i::String> second = factory->NewStringFromStaticChars("0123456789");
i::Handle<i::String> cons_string =
factory->NewConsString(first, second).ToHandleChecked();
global->SetInternalField(0, v8::ToApiHandle<v8::String>(cons_string));
v8::HeapProfiler* heap_profiler = isolate->GetHeapProfiler();
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global_node = GetGlobalObject(snapshot);
const v8::HeapGraphNode* string_node =
GetProperty(global_node, v8::HeapGraphEdge::kInternal, "0");
CHECK(string_node);
CHECK_EQ(v8::HeapGraphNode::kConsString, string_node->GetType());
const v8::HeapGraphNode* first_node =
GetProperty(string_node, v8::HeapGraphEdge::kInternal, "first");
CHECK_EQ(v8::HeapGraphNode::kString, first_node->GetType());
const v8::HeapGraphNode* second_node =
GetProperty(string_node, v8::HeapGraphEdge::kInternal, "second");
CHECK_EQ(v8::HeapGraphNode::kString, second_node->GetType());
heap_profiler->DeleteAllHeapSnapshots();
}
TEST(HeapSnapshotSymbol) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("a = Symbol('mySymbol');\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* a =
GetProperty(global, v8::HeapGraphEdge::kProperty, "a");
CHECK(a);
CHECK_EQ(a->GetType(), v8::HeapGraphNode::kSymbol);
CHECK(v8_str("symbol")->Equals(env.local(), a->GetName()).FromJust());
const v8::HeapGraphNode* name =
GetProperty(a, v8::HeapGraphEdge::kInternal, "name");
CHECK(name);
CHECK(v8_str("mySymbol")->Equals(env.local(), name->GetName()).FromJust());
}
void CheckSimdSnapshot(const char* program, const char* var_name) {
i::FLAG_harmony_simd = true;
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(program);
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* var =
GetProperty(global, v8::HeapGraphEdge::kProperty, var_name);
CHECK(var);
CHECK_EQ(var->GetType(), v8::HeapGraphNode::kSimdValue);
}
TEST(HeapSnapshotSimd) {
CheckSimdSnapshot("a = SIMD.Float32x4();\n", "a");
CheckSimdSnapshot("a = SIMD.Int32x4();\n", "a");
CheckSimdSnapshot("a = SIMD.Uint32x4();\n", "a");
CheckSimdSnapshot("a = SIMD.Bool32x4();\n", "a");
CheckSimdSnapshot("a = SIMD.Int16x8();\n", "a");
CheckSimdSnapshot("a = SIMD.Uint16x8();\n", "a");
CheckSimdSnapshot("a = SIMD.Bool16x8();\n", "a");
CheckSimdSnapshot("a = SIMD.Int8x16();\n", "a");
CheckSimdSnapshot("a = SIMD.Uint8x16();\n", "a");
CheckSimdSnapshot("a = SIMD.Bool8x16();\n", "a");
}
TEST(HeapSnapshotWeakCollection) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"k = {}; v = {}; s = 'str';\n"
"ws = new WeakSet(); ws.add(k); ws.add(v); ws[s] = s;\n"
"wm = new WeakMap(); wm.set(k, v); wm[s] = s;\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* k =
GetProperty(global, v8::HeapGraphEdge::kProperty, "k");
CHECK(k);
const v8::HeapGraphNode* v =
GetProperty(global, v8::HeapGraphEdge::kProperty, "v");
CHECK(v);
const v8::HeapGraphNode* s =
GetProperty(global, v8::HeapGraphEdge::kProperty, "s");
CHECK(s);
const v8::HeapGraphNode* ws =
GetProperty(global, v8::HeapGraphEdge::kProperty, "ws");
CHECK(ws);
CHECK_EQ(v8::HeapGraphNode::kObject, ws->GetType());
CHECK(v8_str("WeakSet")->Equals(env.local(), ws->GetName()).FromJust());
const v8::HeapGraphNode* ws_table =
GetProperty(ws, v8::HeapGraphEdge::kInternal, "table");
CHECK_EQ(v8::HeapGraphNode::kArray, ws_table->GetType());
CHECK_GT(ws_table->GetChildrenCount(), 0);
int weak_entries = 0;
for (int i = 0, count = ws_table->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = ws_table->GetChild(i);
if (prop->GetType() != v8::HeapGraphEdge::kWeak) continue;
if (k->GetId() == prop->GetToNode()->GetId()) {
++weak_entries;
}
}
CHECK_EQ(1, weak_entries);
const v8::HeapGraphNode* ws_s =
GetProperty(ws, v8::HeapGraphEdge::kProperty, "str");
CHECK(ws_s);
CHECK_EQ(s->GetId(), ws_s->GetId());
const v8::HeapGraphNode* wm =
GetProperty(global, v8::HeapGraphEdge::kProperty, "wm");
CHECK(wm);
CHECK_EQ(v8::HeapGraphNode::kObject, wm->GetType());
CHECK(v8_str("WeakMap")->Equals(env.local(), wm->GetName()).FromJust());
const v8::HeapGraphNode* wm_table =
GetProperty(wm, v8::HeapGraphEdge::kInternal, "table");
CHECK_EQ(v8::HeapGraphNode::kArray, wm_table->GetType());
CHECK_GT(wm_table->GetChildrenCount(), 0);
weak_entries = 0;
for (int i = 0, count = wm_table->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = wm_table->GetChild(i);
if (prop->GetType() != v8::HeapGraphEdge::kWeak) continue;
const v8::SnapshotObjectId to_node_id = prop->GetToNode()->GetId();
if (to_node_id == k->GetId() || to_node_id == v->GetId()) {
++weak_entries;
}
}
CHECK_EQ(2, weak_entries);
const v8::HeapGraphNode* wm_s =
GetProperty(wm, v8::HeapGraphEdge::kProperty, "str");
CHECK(wm_s);
CHECK_EQ(s->GetId(), wm_s->GetId());
}
TEST(HeapSnapshotCollection) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"k = {}; v = {}; s = 'str';\n"
"set = new Set(); set.add(k); set.add(v); set[s] = s;\n"
"map = new Map(); map.set(k, v); map[s] = s;\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* k =
GetProperty(global, v8::HeapGraphEdge::kProperty, "k");
CHECK(k);
const v8::HeapGraphNode* v =
GetProperty(global, v8::HeapGraphEdge::kProperty, "v");
CHECK(v);
const v8::HeapGraphNode* s =
GetProperty(global, v8::HeapGraphEdge::kProperty, "s");
CHECK(s);
const v8::HeapGraphNode* set =
GetProperty(global, v8::HeapGraphEdge::kProperty, "set");
CHECK(set);
CHECK_EQ(v8::HeapGraphNode::kObject, set->GetType());
CHECK(v8_str("Set")->Equals(env.local(), set->GetName()).FromJust());
const v8::HeapGraphNode* set_table =
GetProperty(set, v8::HeapGraphEdge::kInternal, "table");
CHECK_EQ(v8::HeapGraphNode::kArray, set_table->GetType());
CHECK_GT(set_table->GetChildrenCount(), 0);
int entries = 0;
for (int i = 0, count = set_table->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = set_table->GetChild(i);
const v8::SnapshotObjectId to_node_id = prop->GetToNode()->GetId();
if (to_node_id == k->GetId() || to_node_id == v->GetId()) {
++entries;
}
}
CHECK_EQ(2, entries);
const v8::HeapGraphNode* set_s =
GetProperty(set, v8::HeapGraphEdge::kProperty, "str");
CHECK(set_s);
CHECK_EQ(s->GetId(), set_s->GetId());
const v8::HeapGraphNode* map =
GetProperty(global, v8::HeapGraphEdge::kProperty, "map");
CHECK(map);
CHECK_EQ(v8::HeapGraphNode::kObject, map->GetType());
CHECK(v8_str("Map")->Equals(env.local(), map->GetName()).FromJust());
const v8::HeapGraphNode* map_table =
GetProperty(map, v8::HeapGraphEdge::kInternal, "table");
CHECK_EQ(v8::HeapGraphNode::kArray, map_table->GetType());
CHECK_GT(map_table->GetChildrenCount(), 0);
entries = 0;
for (int i = 0, count = map_table->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = map_table->GetChild(i);
const v8::SnapshotObjectId to_node_id = prop->GetToNode()->GetId();
if (to_node_id == k->GetId() || to_node_id == v->GetId()) {
++entries;
}
}
CHECK_EQ(2, entries);
const v8::HeapGraphNode* map_s =
GetProperty(map, v8::HeapGraphEdge::kProperty, "str");
CHECK(map_s);
CHECK_EQ(s->GetId(), map_s->GetId());
}
TEST(HeapSnapshotInternalReferences) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
v8::Local<v8::ObjectTemplate> global_template =
v8::ObjectTemplate::New(isolate);
global_template->SetInternalFieldCount(2);
LocalContext env(NULL, global_template);
v8::Local<v8::Object> global_proxy = env->Global();
v8::Local<v8::Object> global = global_proxy->GetPrototype().As<v8::Object>();
CHECK_EQ(2, global->InternalFieldCount());
v8::Local<v8::Object> obj = v8::Object::New(isolate);
global->SetInternalField(0, v8_num(17));
global->SetInternalField(1, obj);
v8::HeapProfiler* heap_profiler = isolate->GetHeapProfiler();
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global_node = GetGlobalObject(snapshot);
// The first reference will not present, because it's a Smi.
CHECK(!GetProperty(global_node, v8::HeapGraphEdge::kInternal, "0"));
// The second reference is to an object.
CHECK(GetProperty(global_node, v8::HeapGraphEdge::kInternal, "1"));
}
TEST(HeapSnapshotAddressReuse) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"function A() {}\n"
"var a = [];\n"
"for (var i = 0; i < 10000; ++i)\n"
" a[i] = new A();\n");
const v8::HeapSnapshot* snapshot1 = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot1));
v8::SnapshotObjectId maxId1 = snapshot1->GetMaxSnapshotJSObjectId();
CompileRun(
"for (var i = 0; i < 10000; ++i)\n"
" a[i] = new A();\n");
CcTest::heap()->CollectAllGarbage();
const v8::HeapSnapshot* snapshot2 = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot2));
const v8::HeapGraphNode* global2 = GetGlobalObject(snapshot2);
const v8::HeapGraphNode* array_node =
GetProperty(global2, v8::HeapGraphEdge::kProperty, "a");
CHECK(array_node);
int wrong_count = 0;
for (int i = 0, count = array_node->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = array_node->GetChild(i);
if (prop->GetType() != v8::HeapGraphEdge::kElement)
continue;
v8::SnapshotObjectId id = prop->GetToNode()->GetId();
if (id < maxId1)
++wrong_count;
}
CHECK_EQ(0, wrong_count);
}
TEST(HeapEntryIdsAndArrayShift) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"function AnObject() {\n"
" this.first = 'first';\n"
" this.second = 'second';\n"
"}\n"
"var a = new Array();\n"
"for (var i = 0; i < 10; ++i)\n"
" a.push(new AnObject());\n");
const v8::HeapSnapshot* snapshot1 = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot1));
CompileRun(
"for (var i = 0; i < 1; ++i)\n"
" a.shift();\n");
CcTest::heap()->CollectAllGarbage();
const v8::HeapSnapshot* snapshot2 = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot2));
const v8::HeapGraphNode* global1 = GetGlobalObject(snapshot1);
const v8::HeapGraphNode* global2 = GetGlobalObject(snapshot2);
CHECK_NE(0u, global1->GetId());
CHECK_EQ(global1->GetId(), global2->GetId());
const v8::HeapGraphNode* a1 =
GetProperty(global1, v8::HeapGraphEdge::kProperty, "a");
CHECK(a1);
const v8::HeapGraphNode* k1 =
GetProperty(a1, v8::HeapGraphEdge::kInternal, "elements");
CHECK(k1);
const v8::HeapGraphNode* a2 =
GetProperty(global2, v8::HeapGraphEdge::kProperty, "a");
CHECK(a2);
const v8::HeapGraphNode* k2 =
GetProperty(a2, v8::HeapGraphEdge::kInternal, "elements");
CHECK(k2);
CHECK_EQ(a1->GetId(), a2->GetId());
CHECK_EQ(k1->GetId(), k2->GetId());
}
TEST(HeapEntryIdsAndGC) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"function A() {}\n"
"function B(x) { this.x = x; }\n"
"var a = new A();\n"
"var b = new B(a);");
const v8::HeapSnapshot* snapshot1 = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot1));
CcTest::heap()->CollectAllGarbage();
const v8::HeapSnapshot* snapshot2 = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot2));
CHECK_GT(snapshot1->GetMaxSnapshotJSObjectId(), 7000u);
CHECK(snapshot1->GetMaxSnapshotJSObjectId() <=
snapshot2->GetMaxSnapshotJSObjectId());
const v8::HeapGraphNode* global1 = GetGlobalObject(snapshot1);
const v8::HeapGraphNode* global2 = GetGlobalObject(snapshot2);
CHECK_NE(0u, global1->GetId());
CHECK_EQ(global1->GetId(), global2->GetId());
const v8::HeapGraphNode* A1 =
GetProperty(global1, v8::HeapGraphEdge::kProperty, "A");
CHECK(A1);
const v8::HeapGraphNode* A2 =
GetProperty(global2, v8::HeapGraphEdge::kProperty, "A");
CHECK(A2);
CHECK_NE(0u, A1->GetId());
CHECK_EQ(A1->GetId(), A2->GetId());
const v8::HeapGraphNode* B1 =
GetProperty(global1, v8::HeapGraphEdge::kProperty, "B");
CHECK(B1);
const v8::HeapGraphNode* B2 =
GetProperty(global2, v8::HeapGraphEdge::kProperty, "B");
CHECK(B2);
CHECK_NE(0u, B1->GetId());
CHECK_EQ(B1->GetId(), B2->GetId());
const v8::HeapGraphNode* a1 =
GetProperty(global1, v8::HeapGraphEdge::kProperty, "a");
CHECK(a1);
const v8::HeapGraphNode* a2 =
GetProperty(global2, v8::HeapGraphEdge::kProperty, "a");
CHECK(a2);
CHECK_NE(0u, a1->GetId());
CHECK_EQ(a1->GetId(), a2->GetId());
const v8::HeapGraphNode* b1 =
GetProperty(global1, v8::HeapGraphEdge::kProperty, "b");
CHECK(b1);
const v8::HeapGraphNode* b2 =
GetProperty(global2, v8::HeapGraphEdge::kProperty, "b");
CHECK(b2);
CHECK_NE(0u, b1->GetId());
CHECK_EQ(b1->GetId(), b2->GetId());
}
TEST(HeapSnapshotRootPreservedAfterSorting) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* root1 = snapshot->GetRoot();
const_cast<i::HeapSnapshot*>(reinterpret_cast<const i::HeapSnapshot*>(
snapshot))->GetSortedEntriesList();
const v8::HeapGraphNode* root2 = snapshot->GetRoot();
CHECK_EQ(root1, root2);
}
namespace {
class TestJSONStream : public v8::OutputStream {
public:
TestJSONStream() : eos_signaled_(0), abort_countdown_(-1) {}
explicit TestJSONStream(int abort_countdown)
: eos_signaled_(0), abort_countdown_(abort_countdown) {}
virtual ~TestJSONStream() {}
virtual void EndOfStream() { ++eos_signaled_; }
virtual WriteResult WriteAsciiChunk(char* buffer, int chars_written) {
if (abort_countdown_ > 0) --abort_countdown_;
if (abort_countdown_ == 0) return kAbort;
CHECK_GT(chars_written, 0);
i::Vector<char> chunk = buffer_.AddBlock(chars_written, '\0');
i::MemCopy(chunk.start(), buffer, chars_written);
return kContinue;
}
virtual WriteResult WriteUint32Chunk(uint32_t* buffer, int chars_written) {
CHECK(false);
return kAbort;
}
void WriteTo(i::Vector<char> dest) { buffer_.WriteTo(dest); }
int eos_signaled() { return eos_signaled_; }
int size() { return buffer_.size(); }
private:
i::Collector<char> buffer_;
int eos_signaled_;
int abort_countdown_;
};
class OneByteResource : public v8::String::ExternalOneByteStringResource {
public:
explicit OneByteResource(i::Vector<char> string) : data_(string.start()) {
length_ = string.length();
}
virtual const char* data() const { return data_; }
virtual size_t length() const { return length_; }
private:
const char* data_;
size_t length_;
};
} // namespace
TEST(HeapSnapshotJSONSerialization) {
v8::Isolate* isolate = CcTest::isolate();
LocalContext env;
v8::HandleScope scope(isolate);
v8::HeapProfiler* heap_profiler = isolate->GetHeapProfiler();
#define STRING_LITERAL_FOR_TEST \
"\"String \\n\\r\\u0008\\u0081\\u0101\\u0801\\u8001\""
CompileRun(
"function A(s) { this.s = s; }\n"
"function B(x) { this.x = x; }\n"
"var a = new A(" STRING_LITERAL_FOR_TEST ");\n"
"var b = new B(a);");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
TestJSONStream stream;
snapshot->Serialize(&stream, v8::HeapSnapshot::kJSON);
CHECK_GT(stream.size(), 0);
CHECK_EQ(1, stream.eos_signaled());
i::ScopedVector<char> json(stream.size());
stream.WriteTo(json);
// Verify that snapshot string is valid JSON.
OneByteResource* json_res = new OneByteResource(json);
v8::Local<v8::String> json_string =
v8::String::NewExternalOneByte(env->GetIsolate(), json_res)
.ToLocalChecked();
env->Global()
->Set(env.local(), v8_str("json_snapshot"), json_string)
.FromJust();
v8::Local<v8::Value> snapshot_parse_result = CompileRun(
"var parsed = JSON.parse(json_snapshot); true;");
CHECK(!snapshot_parse_result.IsEmpty());
// Verify that snapshot object has required fields.
v8::Local<v8::Object> parsed_snapshot =
env->Global()
->Get(env.local(), v8_str("parsed"))
.ToLocalChecked()
->ToObject(env.local())
.ToLocalChecked();
CHECK(parsed_snapshot->Has(env.local(), v8_str("snapshot")).FromJust());
CHECK(parsed_snapshot->Has(env.local(), v8_str("nodes")).FromJust());
CHECK(parsed_snapshot->Has(env.local(), v8_str("edges")).FromJust());
CHECK(parsed_snapshot->Has(env.local(), v8_str("strings")).FromJust());
// Get node and edge "member" offsets.
v8::Local<v8::Value> meta_analysis_result = CompileRun(
"var meta = parsed.snapshot.meta;\n"
"var edge_count_offset = meta.node_fields.indexOf('edge_count');\n"
"var node_fields_count = meta.node_fields.length;\n"
"var edge_fields_count = meta.edge_fields.length;\n"
"var edge_type_offset = meta.edge_fields.indexOf('type');\n"
"var edge_name_offset = meta.edge_fields.indexOf('name_or_index');\n"
"var edge_to_node_offset = meta.edge_fields.indexOf('to_node');\n"
"var property_type ="
" meta.edge_types[edge_type_offset].indexOf('property');\n"
"var shortcut_type ="
" meta.edge_types[edge_type_offset].indexOf('shortcut');\n"
"var node_count = parsed.nodes.length / node_fields_count;\n"
"var first_edge_indexes = parsed.first_edge_indexes = [];\n"
"for (var i = 0, first_edge_index = 0; i < node_count; ++i) {\n"
" first_edge_indexes[i] = first_edge_index;\n"
" first_edge_index += edge_fields_count *\n"
" parsed.nodes[i * node_fields_count + edge_count_offset];\n"
"}\n"
"first_edge_indexes[node_count] = first_edge_index;\n");
CHECK(!meta_analysis_result.IsEmpty());
// A helper function for processing encoded nodes.
CompileRun(
"function GetChildPosByProperty(pos, prop_name, prop_type) {\n"
" var nodes = parsed.nodes;\n"
" var edges = parsed.edges;\n"
" var strings = parsed.strings;\n"
" var node_ordinal = pos / node_fields_count;\n"
" for (var i = parsed.first_edge_indexes[node_ordinal],\n"
" count = parsed.first_edge_indexes[node_ordinal + 1];\n"
" i < count; i += edge_fields_count) {\n"
" if (edges[i + edge_type_offset] === prop_type\n"
" && strings[edges[i + edge_name_offset]] === prop_name)\n"
" return edges[i + edge_to_node_offset];\n"
" }\n"
" return null;\n"
"}\n");
// Get the string index using the path: <root> -> <global>.b.x.s
v8::Local<v8::Value> string_obj_pos_val = CompileRun(
"GetChildPosByProperty(\n"
" GetChildPosByProperty(\n"
" GetChildPosByProperty("
" parsed.edges[edge_fields_count + edge_to_node_offset],"
" \"b\", property_type),\n"
" \"x\", property_type),"
" \"s\", property_type)");
CHECK(!string_obj_pos_val.IsEmpty());
int string_obj_pos = static_cast<int>(
string_obj_pos_val->ToNumber(env.local()).ToLocalChecked()->Value());
v8::Local<v8::Object> nodes_array =
parsed_snapshot->Get(env.local(), v8_str("nodes"))
.ToLocalChecked()
->ToObject(env.local())
.ToLocalChecked();
int string_index =
static_cast<int>(nodes_array->Get(env.local(), string_obj_pos + 1)
.ToLocalChecked()
->ToNumber(env.local())
.ToLocalChecked()
->Value());
CHECK_GT(string_index, 0);
v8::Local<v8::Object> strings_array =
parsed_snapshot->Get(env.local(), v8_str("strings"))
.ToLocalChecked()
->ToObject(env.local())
.ToLocalChecked();
v8::Local<v8::String> string = strings_array->Get(env.local(), string_index)
.ToLocalChecked()
->ToString(env.local())
.ToLocalChecked();
v8::Local<v8::String> ref_string = CompileRun(STRING_LITERAL_FOR_TEST)
->ToString(env.local())
.ToLocalChecked();
#undef STRING_LITERAL_FOR_TEST
CHECK_EQ(0, strcmp(*v8::String::Utf8Value(ref_string),
*v8::String::Utf8Value(string)));
}
TEST(HeapSnapshotJSONSerializationAborting) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
TestJSONStream stream(5);
snapshot->Serialize(&stream, v8::HeapSnapshot::kJSON);
CHECK_GT(stream.size(), 0);
CHECK_EQ(0, stream.eos_signaled());
}
namespace {
class TestStatsStream : public v8::OutputStream {
public:
TestStatsStream()
: eos_signaled_(0),
updates_written_(0),
entries_count_(0),
entries_size_(0),
intervals_count_(0),
first_interval_index_(-1) { }
TestStatsStream(const TestStatsStream& stream)
: v8::OutputStream(stream),
eos_signaled_(stream.eos_signaled_),
updates_written_(stream.updates_written_),
entries_count_(stream.entries_count_),
entries_size_(stream.entries_size_),
intervals_count_(stream.intervals_count_),
first_interval_index_(stream.first_interval_index_) { }
virtual ~TestStatsStream() {}
virtual void EndOfStream() { ++eos_signaled_; }
virtual WriteResult WriteAsciiChunk(char* buffer, int chars_written) {
CHECK(false);
return kAbort;
}
virtual WriteResult WriteHeapStatsChunk(v8::HeapStatsUpdate* buffer,
int updates_written) {
++intervals_count_;
CHECK(updates_written);
updates_written_ += updates_written;
entries_count_ = 0;
if (first_interval_index_ == -1 && updates_written != 0)
first_interval_index_ = buffer[0].index;
for (int i = 0; i < updates_written; ++i) {
entries_count_ += buffer[i].count;
entries_size_ += buffer[i].size;
}
return kContinue;
}
int eos_signaled() { return eos_signaled_; }
int updates_written() { return updates_written_; }
uint32_t entries_count() const { return entries_count_; }
uint32_t entries_size() const { return entries_size_; }
int intervals_count() const { return intervals_count_; }
int first_interval_index() const { return first_interval_index_; }
private:
int eos_signaled_;
int updates_written_;
uint32_t entries_count_;
uint32_t entries_size_;
int intervals_count_;
int first_interval_index_;
};
} // namespace
static TestStatsStream GetHeapStatsUpdate(
v8::HeapProfiler* heap_profiler,
v8::SnapshotObjectId* object_id = NULL) {
TestStatsStream stream;
int64_t timestamp = -1;
v8::SnapshotObjectId last_seen_id =
heap_profiler->GetHeapStats(&stream, &timestamp);
if (object_id)
*object_id = last_seen_id;
CHECK_NE(-1, timestamp);
CHECK_EQ(1, stream.eos_signaled());
return stream;
}
TEST(HeapSnapshotObjectsStats) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
heap_profiler->StartTrackingHeapObjects();
// We have to call GC 6 times. In other case the garbage will be
// the reason of flakiness.
for (int i = 0; i < 6; ++i) {
CcTest::heap()->CollectAllGarbage();
}
v8::SnapshotObjectId initial_id;
{
// Single chunk of data expected in update. Initial data.
TestStatsStream stats_update = GetHeapStatsUpdate(heap_profiler,
&initial_id);
CHECK_EQ(1, stats_update.intervals_count());
CHECK_EQ(1, stats_update.updates_written());
CHECK_LT(0u, stats_update.entries_size());
CHECK_EQ(0, stats_update.first_interval_index());
}
// No data expected in update because nothing has happened.
v8::SnapshotObjectId same_id;
CHECK_EQ(0, GetHeapStatsUpdate(heap_profiler, &same_id).updates_written());
CHECK_EQ(initial_id, same_id);
{
v8::SnapshotObjectId additional_string_id;
v8::HandleScope inner_scope_1(env->GetIsolate());
v8_str("string1");
{
// Single chunk of data with one new entry expected in update.
TestStatsStream stats_update = GetHeapStatsUpdate(heap_profiler,
&additional_string_id);
CHECK_LT(same_id, additional_string_id);
CHECK_EQ(1, stats_update.intervals_count());
CHECK_EQ(1, stats_update.updates_written());
CHECK_LT(0u, stats_update.entries_size());
CHECK_EQ(1u, stats_update.entries_count());
CHECK_EQ(2, stats_update.first_interval_index());
}
// No data expected in update because nothing happened.
v8::SnapshotObjectId last_id;
CHECK_EQ(0, GetHeapStatsUpdate(heap_profiler, &last_id).updates_written());
CHECK_EQ(additional_string_id, last_id);
{
v8::HandleScope inner_scope_2(env->GetIsolate());
v8_str("string2");
uint32_t entries_size;
{
v8::HandleScope inner_scope_3(env->GetIsolate());
v8_str("string3");
v8_str("string4");
{
// Single chunk of data with three new entries expected in update.
TestStatsStream stats_update = GetHeapStatsUpdate(heap_profiler);
CHECK_EQ(1, stats_update.intervals_count());
CHECK_EQ(1, stats_update.updates_written());
CHECK_LT(0u, entries_size = stats_update.entries_size());
CHECK_EQ(3u, stats_update.entries_count());
CHECK_EQ(4, stats_update.first_interval_index());
}
}
{
// Single chunk of data with two left entries expected in update.
TestStatsStream stats_update = GetHeapStatsUpdate(heap_profiler);
CHECK_EQ(1, stats_update.intervals_count());
CHECK_EQ(1, stats_update.updates_written());
CHECK_GT(entries_size, stats_update.entries_size());
CHECK_EQ(1u, stats_update.entries_count());
// Two strings from forth interval were released.
CHECK_EQ(4, stats_update.first_interval_index());
}
}
{
// Single chunk of data with 0 left entries expected in update.
TestStatsStream stats_update = GetHeapStatsUpdate(heap_profiler);
CHECK_EQ(1, stats_update.intervals_count());
CHECK_EQ(1, stats_update.updates_written());
CHECK_EQ(0u, stats_update.entries_size());
CHECK_EQ(0u, stats_update.entries_count());
// The last string from forth interval was released.
CHECK_EQ(4, stats_update.first_interval_index());
}
}
{
// Single chunk of data with 0 left entries expected in update.
TestStatsStream stats_update = GetHeapStatsUpdate(heap_profiler);
CHECK_EQ(1, stats_update.intervals_count());
CHECK_EQ(1, stats_update.updates_written());
CHECK_EQ(0u, stats_update.entries_size());
CHECK_EQ(0u, stats_update.entries_count());
// The only string from the second interval was released.
CHECK_EQ(2, stats_update.first_interval_index());
}
v8::Local<v8::Array> array = v8::Array::New(env->GetIsolate());
CHECK_EQ(0u, array->Length());
// Force array's buffer allocation.
array->Set(env.local(), 2, v8_num(7)).FromJust();
uint32_t entries_size;
{
// Single chunk of data with 2 entries expected in update.
TestStatsStream stats_update = GetHeapStatsUpdate(heap_profiler);
CHECK_EQ(1, stats_update.intervals_count());
CHECK_EQ(1, stats_update.updates_written());
CHECK_LT(0u, entries_size = stats_update.entries_size());
// They are the array and its buffer.
CHECK_EQ(2u, stats_update.entries_count());
CHECK_EQ(8, stats_update.first_interval_index());
}
for (int i = 0; i < 100; ++i)
array->Set(env.local(), i, v8_num(i)).FromJust();
{
// Single chunk of data with 1 entry expected in update.
TestStatsStream stats_update = GetHeapStatsUpdate(heap_profiler);
CHECK_EQ(1, stats_update.intervals_count());
// The first interval was changed because old buffer was collected.
// The second interval was changed because new buffer was allocated.
CHECK_EQ(2, stats_update.updates_written());
CHECK_LT(entries_size, stats_update.entries_size());
CHECK_EQ(2u, stats_update.entries_count());
CHECK_EQ(8, stats_update.first_interval_index());
}
heap_profiler->StopTrackingHeapObjects();
}
TEST(HeapObjectIds) {
LocalContext env;
v8::Isolate* isolate = env->GetIsolate();
v8::HandleScope scope(isolate);
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
const int kLength = 10;
v8::Local<v8::Object> objects[kLength];
v8::SnapshotObjectId ids[kLength];
heap_profiler->StartTrackingHeapObjects(false);
for (int i = 0; i < kLength; i++) {
objects[i] = v8::Object::New(isolate);
}
GetHeapStatsUpdate(heap_profiler);
for (int i = 0; i < kLength; i++) {
v8::SnapshotObjectId id = heap_profiler->GetObjectId(objects[i]);
CHECK_NE(v8::HeapProfiler::kUnknownObjectId, id);
ids[i] = id;
}
heap_profiler->StopTrackingHeapObjects();
CcTest::heap()->CollectAllAvailableGarbage();
for (int i = 0; i < kLength; i++) {
v8::SnapshotObjectId id = heap_profiler->GetObjectId(objects[i]);
CHECK_EQ(ids[i], id);
v8::Local<v8::Value> obj = heap_profiler->FindObjectById(ids[i]);
CHECK(objects[i]->Equals(env.local(), obj).FromJust());
}
heap_profiler->ClearObjectIds();
for (int i = 0; i < kLength; i++) {
v8::SnapshotObjectId id = heap_profiler->GetObjectId(objects[i]);
CHECK_EQ(v8::HeapProfiler::kUnknownObjectId, id);
v8::Local<v8::Value> obj = heap_profiler->FindObjectById(ids[i]);
CHECK(obj.IsEmpty());
}
}
static void CheckChildrenIds(const v8::HeapSnapshot* snapshot,
const v8::HeapGraphNode* node,
int level, int max_level) {
if (level > max_level) return;
CHECK_EQ(node, snapshot->GetNodeById(node->GetId()));
for (int i = 0, count = node->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = node->GetChild(i);
const v8::HeapGraphNode* child =
snapshot->GetNodeById(prop->GetToNode()->GetId());
CHECK_EQ(prop->GetToNode()->GetId(), child->GetId());
CHECK_EQ(prop->GetToNode(), child);
CheckChildrenIds(snapshot, child, level + 1, max_level);
}
}
TEST(HeapSnapshotGetNodeById) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* root = snapshot->GetRoot();
CheckChildrenIds(snapshot, root, 0, 3);
// Check a big id, which should not exist yet.
CHECK(!snapshot->GetNodeById(0x1000000UL));
}
TEST(HeapSnapshotGetSnapshotObjectId) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("globalObject = {};\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* global_object =
GetProperty(global, v8::HeapGraphEdge::kProperty, "globalObject");
CHECK(global_object);
v8::Local<v8::Value> globalObjectHandle =
env->Global()->Get(env.local(), v8_str("globalObject")).ToLocalChecked();
CHECK(!globalObjectHandle.IsEmpty());
CHECK(globalObjectHandle->IsObject());
v8::SnapshotObjectId id = heap_profiler->GetObjectId(globalObjectHandle);
CHECK_NE(v8::HeapProfiler::kUnknownObjectId, id);
CHECK_EQ(id, global_object->GetId());
}
TEST(HeapSnapshotUnknownSnapshotObjectId) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("globalObject = {};\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* node =
snapshot->GetNodeById(v8::HeapProfiler::kUnknownObjectId);
CHECK(!node);
}
namespace {
class TestActivityControl : public v8::ActivityControl {
public:
explicit TestActivityControl(int abort_count)
: done_(0), total_(0), abort_count_(abort_count) {}
ControlOption ReportProgressValue(int done, int total) {
done_ = done;
total_ = total;
return --abort_count_ != 0 ? kContinue : kAbort;
}
int done() { return done_; }
int total() { return total_; }
private:
int done_;
int total_;
int abort_count_;
};
} // namespace
TEST(TakeHeapSnapshotAborting) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
const int snapshots_count = heap_profiler->GetSnapshotCount();
TestActivityControl aborting_control(1);
const v8::HeapSnapshot* no_snapshot =
heap_profiler->TakeHeapSnapshot(&aborting_control);
CHECK(!no_snapshot);
CHECK_EQ(snapshots_count, heap_profiler->GetSnapshotCount());
CHECK_GT(aborting_control.total(), aborting_control.done());
TestActivityControl control(-1); // Don't abort.
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot(&control);
CHECK(ValidateSnapshot(snapshot));
CHECK(snapshot);
CHECK_EQ(snapshots_count + 1, heap_profiler->GetSnapshotCount());
CHECK_EQ(control.total(), control.done());
CHECK_GT(control.total(), 0);
}
namespace {
class TestRetainedObjectInfo : public v8::RetainedObjectInfo {
public:
TestRetainedObjectInfo(int hash,
const char* group_label,
const char* label,
intptr_t element_count = -1,
intptr_t size = -1)
: disposed_(false),
hash_(hash),
group_label_(group_label),
label_(label),
element_count_(element_count),
size_(size) {
instances.Add(this);
}
virtual ~TestRetainedObjectInfo() {}
virtual void Dispose() {
CHECK(!disposed_);
disposed_ = true;
}
virtual bool IsEquivalent(RetainedObjectInfo* other) {
return GetHash() == other->GetHash();
}
virtual intptr_t GetHash() { return hash_; }
virtual const char* GetGroupLabel() { return group_label_; }
virtual const char* GetLabel() { return label_; }
virtual intptr_t GetElementCount() { return element_count_; }
virtual intptr_t GetSizeInBytes() { return size_; }
bool disposed() { return disposed_; }
static v8::RetainedObjectInfo* WrapperInfoCallback(
uint16_t class_id, v8::Local<v8::Value> wrapper) {
if (class_id == 1) {
if (wrapper->IsString()) {
v8::String::Utf8Value utf8(wrapper);
if (strcmp(*utf8, "AAA") == 0)
return new TestRetainedObjectInfo(1, "aaa-group", "aaa", 100);
else if (strcmp(*utf8, "BBB") == 0)
return new TestRetainedObjectInfo(1, "aaa-group", "aaa", 100);
}
} else if (class_id == 2) {
if (wrapper->IsString()) {
v8::String::Utf8Value utf8(wrapper);
if (strcmp(*utf8, "CCC") == 0)
return new TestRetainedObjectInfo(2, "ccc-group", "ccc");
}
}
CHECK(false);
return NULL;
}
static i::List<TestRetainedObjectInfo*> instances;
private:
bool disposed_;
int hash_;
const char* group_label_;
const char* label_;
intptr_t element_count_;
intptr_t size_;
};
i::List<TestRetainedObjectInfo*> TestRetainedObjectInfo::instances;
} // namespace
static const v8::HeapGraphNode* GetNode(const v8::HeapGraphNode* parent,
v8::HeapGraphNode::Type type,
const char* name) {
for (int i = 0, count = parent->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphNode* node = parent->GetChild(i)->GetToNode();
if (node->GetType() == type && strcmp(name,
const_cast<i::HeapEntry*>(
reinterpret_cast<const i::HeapEntry*>(node))->name()) == 0) {
return node;
}
}
return NULL;
}
TEST(HeapSnapshotRetainedObjectInfo) {
LocalContext env;
v8::Isolate* isolate = env->GetIsolate();
v8::HandleScope scope(isolate);
v8::HeapProfiler* heap_profiler = isolate->GetHeapProfiler();
heap_profiler->SetWrapperClassInfoProvider(
1, TestRetainedObjectInfo::WrapperInfoCallback);
heap_profiler->SetWrapperClassInfoProvider(
2, TestRetainedObjectInfo::WrapperInfoCallback);
v8::Persistent<v8::String> p_AAA(isolate, v8_str("AAA"));
p_AAA.SetWrapperClassId(1);
v8::Persistent<v8::String> p_BBB(isolate, v8_str("BBB"));
p_BBB.SetWrapperClassId(1);
v8::Persistent<v8::String> p_CCC(isolate, v8_str("CCC"));
p_CCC.SetWrapperClassId(2);
CHECK_EQ(0, TestRetainedObjectInfo::instances.length());
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
CHECK_EQ(3, TestRetainedObjectInfo::instances.length());
for (int i = 0; i < TestRetainedObjectInfo::instances.length(); ++i) {
CHECK(TestRetainedObjectInfo::instances[i]->disposed());
delete TestRetainedObjectInfo::instances[i];
}
const v8::HeapGraphNode* native_group_aaa = GetNode(
snapshot->GetRoot(), v8::HeapGraphNode::kSynthetic, "aaa-group");
CHECK(native_group_aaa);
CHECK_EQ(1, native_group_aaa->GetChildrenCount());
const v8::HeapGraphNode* aaa = GetNode(
native_group_aaa, v8::HeapGraphNode::kNative, "aaa / 100 entries");
CHECK(aaa);
CHECK_EQ(2, aaa->GetChildrenCount());
const v8::HeapGraphNode* native_group_ccc = GetNode(
snapshot->GetRoot(), v8::HeapGraphNode::kSynthetic, "ccc-group");
const v8::HeapGraphNode* ccc = GetNode(
native_group_ccc, v8::HeapGraphNode::kNative, "ccc");
CHECK(ccc);
const v8::HeapGraphNode* n_AAA = GetNode(
aaa, v8::HeapGraphNode::kString, "AAA");
CHECK(n_AAA);
const v8::HeapGraphNode* n_BBB = GetNode(
aaa, v8::HeapGraphNode::kString, "BBB");
CHECK(n_BBB);
CHECK_EQ(1, ccc->GetChildrenCount());
const v8::HeapGraphNode* n_CCC = GetNode(
ccc, v8::HeapGraphNode::kString, "CCC");
CHECK(n_CCC);
CHECK_EQ(aaa, GetProperty(n_AAA, v8::HeapGraphEdge::kInternal, "native"));
CHECK_EQ(aaa, GetProperty(n_BBB, v8::HeapGraphEdge::kInternal, "native"));
CHECK_EQ(ccc, GetProperty(n_CCC, v8::HeapGraphEdge::kInternal, "native"));
}
class GraphWithImplicitRefs {
public:
static const int kObjectsCount = 4;
explicit GraphWithImplicitRefs(LocalContext* env) {
CHECK(!instance_);
instance_ = this;
isolate_ = (*env)->GetIsolate();
for (int i = 0; i < kObjectsCount; i++) {
objects_[i].Reset(isolate_, v8::Object::New(isolate_));
}
(*env)
->Global()
->Set(isolate_->GetCurrentContext(), v8_str("root_object"),
v8::Local<v8::Value>::New(isolate_, objects_[0]))
.FromJust();
}
~GraphWithImplicitRefs() {
instance_ = NULL;
}
static void gcPrologue(v8::Isolate* isolate, v8::GCType type,
v8::GCCallbackFlags flags) {
instance_->AddImplicitReferences();
}
private:
void AddImplicitReferences() {
// 0 -> 1
isolate_->SetObjectGroupId(objects_[0],
v8::UniqueId(1));
isolate_->SetReferenceFromGroup(
v8::UniqueId(1), objects_[1]);
// Adding two more references: 1 -> 2, 1 -> 3
isolate_->SetReference(objects_[1].As<v8::Object>(),
objects_[2]);
isolate_->SetReference(objects_[1].As<v8::Object>(),
objects_[3]);
}
v8::Persistent<v8::Value> objects_[kObjectsCount];
static GraphWithImplicitRefs* instance_;
v8::Isolate* isolate_;
};
GraphWithImplicitRefs* GraphWithImplicitRefs::instance_ = NULL;
TEST(HeapSnapshotImplicitReferences) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
GraphWithImplicitRefs graph(&env);
env->GetIsolate()->AddGCPrologueCallback(&GraphWithImplicitRefs::gcPrologue);
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global_object = GetGlobalObject(snapshot);
const v8::HeapGraphNode* obj0 = GetProperty(
global_object, v8::HeapGraphEdge::kProperty, "root_object");
CHECK(obj0);
CHECK_EQ(v8::HeapGraphNode::kObject, obj0->GetType());
const v8::HeapGraphNode* obj1 = GetProperty(
obj0, v8::HeapGraphEdge::kInternal, "native");
CHECK(obj1);
int implicit_targets_count = 0;
for (int i = 0, count = obj1->GetChildrenCount(); i < count; ++i) {
const v8::HeapGraphEdge* prop = obj1->GetChild(i);
v8::String::Utf8Value prop_name(prop->GetName());
if (prop->GetType() == v8::HeapGraphEdge::kInternal &&
strcmp("native", *prop_name) == 0) {
++implicit_targets_count;
}
}
CHECK_EQ(2, implicit_targets_count);
env->GetIsolate()->RemoveGCPrologueCallback(
&GraphWithImplicitRefs::gcPrologue);
}
TEST(DeleteAllHeapSnapshots) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CHECK_EQ(0, heap_profiler->GetSnapshotCount());
heap_profiler->DeleteAllHeapSnapshots();
CHECK_EQ(0, heap_profiler->GetSnapshotCount());
CHECK(heap_profiler->TakeHeapSnapshot());
CHECK_EQ(1, heap_profiler->GetSnapshotCount());
heap_profiler->DeleteAllHeapSnapshots();
CHECK_EQ(0, heap_profiler->GetSnapshotCount());
CHECK(heap_profiler->TakeHeapSnapshot());
CHECK(heap_profiler->TakeHeapSnapshot());
CHECK_EQ(2, heap_profiler->GetSnapshotCount());
heap_profiler->DeleteAllHeapSnapshots();
CHECK_EQ(0, heap_profiler->GetSnapshotCount());
}
static bool FindHeapSnapshot(v8::HeapProfiler* profiler,
const v8::HeapSnapshot* snapshot) {
int length = profiler->GetSnapshotCount();
for (int i = 0; i < length; i++) {
if (snapshot == profiler->GetHeapSnapshot(i)) return true;
}
return false;
}
TEST(DeleteHeapSnapshot) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CHECK_EQ(0, heap_profiler->GetSnapshotCount());
const v8::HeapSnapshot* s1 = heap_profiler->TakeHeapSnapshot();
CHECK(s1);
CHECK_EQ(1, heap_profiler->GetSnapshotCount());
CHECK(FindHeapSnapshot(heap_profiler, s1));
const_cast<v8::HeapSnapshot*>(s1)->Delete();
CHECK_EQ(0, heap_profiler->GetSnapshotCount());
CHECK(!FindHeapSnapshot(heap_profiler, s1));
const v8::HeapSnapshot* s2 = heap_profiler->TakeHeapSnapshot();
CHECK(s2);
CHECK_EQ(1, heap_profiler->GetSnapshotCount());
CHECK(FindHeapSnapshot(heap_profiler, s2));
const v8::HeapSnapshot* s3 = heap_profiler->TakeHeapSnapshot();
CHECK(s3);
CHECK_EQ(2, heap_profiler->GetSnapshotCount());
CHECK_NE(s2, s3);
CHECK(FindHeapSnapshot(heap_profiler, s3));
const_cast<v8::HeapSnapshot*>(s2)->Delete();
CHECK_EQ(1, heap_profiler->GetSnapshotCount());
CHECK(!FindHeapSnapshot(heap_profiler, s2));
CHECK(FindHeapSnapshot(heap_profiler, s3));
const_cast<v8::HeapSnapshot*>(s3)->Delete();
CHECK_EQ(0, heap_profiler->GetSnapshotCount());
CHECK(!FindHeapSnapshot(heap_profiler, s3));
}
class NameResolver : public v8::HeapProfiler::ObjectNameResolver {
public:
virtual const char* GetName(v8::Local<v8::Object> object) {
return "Global object name";
}
};
TEST(GlobalObjectName) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("document = { URL:\"abcdefgh\" };");
NameResolver name_resolver;
const v8::HeapSnapshot* snapshot =
heap_profiler->TakeHeapSnapshot(NULL, &name_resolver);
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(global);
CHECK_EQ(0,
strcmp("Object / Global object name",
const_cast<i::HeapEntry*>(
reinterpret_cast<const i::HeapEntry*>(global))->name()));
}
TEST(GlobalObjectFields) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("obj = {};");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* native_context =
GetProperty(global, v8::HeapGraphEdge::kInternal, "native_context");
CHECK(native_context);
const v8::HeapGraphNode* global_proxy =
GetProperty(global, v8::HeapGraphEdge::kInternal, "global_proxy");
CHECK(global_proxy);
}
TEST(NoHandleLeaks) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("document = { URL:\"abcdefgh\" };");
i::Isolate* isolate = CcTest::i_isolate();
int count_before = i::HandleScope::NumberOfHandles(isolate);
heap_profiler->TakeHeapSnapshot();
int count_after = i::HandleScope::NumberOfHandles(isolate);
CHECK_EQ(count_before, count_after);
}
TEST(NodesIteration) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(global);
// Verify that we can find this object by iteration.
const int nodes_count = snapshot->GetNodesCount();
int count = 0;
for (int i = 0; i < nodes_count; ++i) {
if (snapshot->GetNode(i) == global)
++count;
}
CHECK_EQ(1, count);
}
TEST(GetHeapValueForNode) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("a = { s_prop: \'value\', n_prop: \'value2\' };");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(heap_profiler->FindObjectById(global->GetId())->IsObject());
v8::Local<v8::Object> js_global =
env->Global()->GetPrototype().As<v8::Object>();
CHECK(js_global == heap_profiler->FindObjectById(global->GetId()));
const v8::HeapGraphNode* obj = GetProperty(
global, v8::HeapGraphEdge::kProperty, "a");
CHECK(heap_profiler->FindObjectById(obj->GetId())->IsObject());
v8::Local<v8::Object> js_obj = js_global->Get(env.local(), v8_str("a"))
.ToLocalChecked()
.As<v8::Object>();
CHECK(js_obj == heap_profiler->FindObjectById(obj->GetId()));
const v8::HeapGraphNode* s_prop =
GetProperty(obj, v8::HeapGraphEdge::kProperty, "s_prop");
v8::Local<v8::String> js_s_prop = js_obj->Get(env.local(), v8_str("s_prop"))
.ToLocalChecked()
.As<v8::String>();
CHECK(js_s_prop == heap_profiler->FindObjectById(s_prop->GetId()));
const v8::HeapGraphNode* n_prop =
GetProperty(obj, v8::HeapGraphEdge::kProperty, "n_prop");
v8::Local<v8::String> js_n_prop = js_obj->Get(env.local(), v8_str("n_prop"))
.ToLocalChecked()
.As<v8::String>();
CHECK(js_n_prop == heap_profiler->FindObjectById(n_prop->GetId()));
}
TEST(GetHeapValueForDeletedObject) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
// It is impossible to delete a global property, so we are about to delete a
// property of the "a" object. Also, the "p" object can't be an empty one
// because the empty object is static and isn't actually deleted.
CompileRun("a = { p: { r: {} } };");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* obj = GetProperty(
global, v8::HeapGraphEdge::kProperty, "a");
const v8::HeapGraphNode* prop = GetProperty(
obj, v8::HeapGraphEdge::kProperty, "p");
{
// Perform the check inside a nested local scope to avoid creating a
// reference to the object we are deleting.
v8::HandleScope scope(env->GetIsolate());
CHECK(heap_profiler->FindObjectById(prop->GetId())->IsObject());
}
CompileRun("delete a.p;");
CHECK(heap_profiler->FindObjectById(prop->GetId()).IsEmpty());
}
static int StringCmp(const char* ref, i::String* act) {
v8::base::SmartArrayPointer<char> s_act = act->ToCString();
int result = strcmp(ref, s_act.get());
if (result != 0)
fprintf(stderr, "Expected: \"%s\", Actual: \"%s\"\n", ref, s_act.get());
return result;
}
TEST(GetConstructorName) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
CompileRun(
"function Constructor1() {};\n"
"var obj1 = new Constructor1();\n"
"var Constructor2 = function() {};\n"
"var obj2 = new Constructor2();\n"
"var obj3 = {};\n"
"obj3.__proto__ = { constructor: function Constructor3() {} };\n"
"var obj4 = {};\n"
"// Slow properties\n"
"for (var i=0; i<2000; ++i) obj4[\"p\" + i] = i;\n"
"obj4.__proto__ = { constructor: function Constructor4() {} };\n"
"var obj5 = {};\n"
"var obj6 = {};\n"
"obj6.constructor = 6;");
v8::Local<v8::Object> js_global =
env->Global()->GetPrototype().As<v8::Object>();
v8::Local<v8::Object> obj1 = js_global->Get(env.local(), v8_str("obj1"))
.ToLocalChecked()
.As<v8::Object>();
i::Handle<i::JSObject> js_obj1 =
i::Handle<i::JSObject>::cast(v8::Utils::OpenHandle(*obj1));
CHECK_EQ(0, StringCmp(
"Constructor1", i::V8HeapExplorer::GetConstructorName(*js_obj1)));
v8::Local<v8::Object> obj2 = js_global->Get(env.local(), v8_str("obj2"))
.ToLocalChecked()
.As<v8::Object>();
i::Handle<i::JSObject> js_obj2 =
i::Handle<i::JSObject>::cast(v8::Utils::OpenHandle(*obj2));
CHECK_EQ(0, StringCmp(
"Constructor2", i::V8HeapExplorer::GetConstructorName(*js_obj2)));
v8::Local<v8::Object> obj3 = js_global->Get(env.local(), v8_str("obj3"))
.ToLocalChecked()
.As<v8::Object>();
i::Handle<i::JSObject> js_obj3 =
i::Handle<i::JSObject>::cast(v8::Utils::OpenHandle(*obj3));
CHECK_EQ(0, StringCmp("Constructor3",
i::V8HeapExplorer::GetConstructorName(*js_obj3)));
v8::Local<v8::Object> obj4 = js_global->Get(env.local(), v8_str("obj4"))
.ToLocalChecked()
.As<v8::Object>();
i::Handle<i::JSObject> js_obj4 =
i::Handle<i::JSObject>::cast(v8::Utils::OpenHandle(*obj4));
CHECK_EQ(0, StringCmp("Constructor4",
i::V8HeapExplorer::GetConstructorName(*js_obj4)));
v8::Local<v8::Object> obj5 = js_global->Get(env.local(), v8_str("obj5"))
.ToLocalChecked()
.As<v8::Object>();
i::Handle<i::JSObject> js_obj5 =
i::Handle<i::JSObject>::cast(v8::Utils::OpenHandle(*obj5));
CHECK_EQ(0, StringCmp(
"Object", i::V8HeapExplorer::GetConstructorName(*js_obj5)));
v8::Local<v8::Object> obj6 = js_global->Get(env.local(), v8_str("obj6"))
.ToLocalChecked()
.As<v8::Object>();
i::Handle<i::JSObject> js_obj6 =
i::Handle<i::JSObject>::cast(v8::Utils::OpenHandle(*obj6));
CHECK_EQ(0, StringCmp(
"Object", i::V8HeapExplorer::GetConstructorName(*js_obj6)));
}
TEST(FastCaseAccessors) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("var obj1 = {};\n"
"obj1.__defineGetter__('propWithGetter', function Y() {\n"
" return 42;\n"
"});\n"
"obj1.__defineSetter__('propWithSetter', function Z(value) {\n"
" return this.value_ = value;\n"
"});\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(global);
const v8::HeapGraphNode* obj1 =
GetProperty(global, v8::HeapGraphEdge::kProperty, "obj1");
CHECK(obj1);
const v8::HeapGraphNode* func;
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "get propWithGetter");
CHECK(func);
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "set propWithGetter");
CHECK(!func);
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "set propWithSetter");
CHECK(func);
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "get propWithSetter");
CHECK(!func);
}
TEST(FastCaseRedefinedAccessors) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"var obj1 = {};\n"
"Object.defineProperty(obj1, 'prop', { "
" get: function() { return 42; },\n"
" set: function(value) { return this.prop_ = value; },\n"
" configurable: true,\n"
" enumerable: true,\n"
"});\n"
"Object.defineProperty(obj1, 'prop', { "
" get: function() { return 153; },\n"
" set: function(value) { return this.prop_ = value; },\n"
" configurable: true,\n"
" enumerable: true,\n"
"});\n");
v8::Local<v8::Object> js_global =
env->Global()->GetPrototype().As<v8::Object>();
i::Handle<i::JSReceiver> js_obj1 =
v8::Utils::OpenHandle(*js_global->Get(env.local(), v8_str("obj1"))
.ToLocalChecked()
.As<v8::Object>());
USE(js_obj1);
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(global);
const v8::HeapGraphNode* obj1 =
GetProperty(global, v8::HeapGraphEdge::kProperty, "obj1");
CHECK(obj1);
const v8::HeapGraphNode* func;
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "get prop");
CHECK(func);
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "set prop");
CHECK(func);
}
TEST(SlowCaseAccessors) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("var obj1 = {};\n"
"for (var i = 0; i < 100; ++i) obj1['z' + i] = {};"
"obj1.__defineGetter__('propWithGetter', function Y() {\n"
" return 42;\n"
"});\n"
"obj1.__defineSetter__('propWithSetter', function Z(value) {\n"
" return this.value_ = value;\n"
"});\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(global);
const v8::HeapGraphNode* obj1 =
GetProperty(global, v8::HeapGraphEdge::kProperty, "obj1");
CHECK(obj1);
const v8::HeapGraphNode* func;
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "get propWithGetter");
CHECK(func);
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "set propWithGetter");
CHECK(!func);
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "set propWithSetter");
CHECK(func);
func = GetProperty(obj1, v8::HeapGraphEdge::kProperty, "get propWithSetter");
CHECK(!func);
}
TEST(HiddenPropertiesFastCase) {
v8::Isolate* isolate = CcTest::isolate();
LocalContext env;
v8::HandleScope scope(isolate);
v8::HeapProfiler* heap_profiler = isolate->GetHeapProfiler();
CompileRun(
"function C(x) { this.a = this; this.b = x; }\n"
"c = new C(2012);\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* c =
GetProperty(global, v8::HeapGraphEdge::kProperty, "c");
CHECK(c);
const v8::HeapGraphNode* hidden_props =
GetProperty(c, v8::HeapGraphEdge::kProperty, "<symbol>");
CHECK(!hidden_props);
v8::Local<v8::Value> cHandle =
env->Global()->Get(env.local(), v8_str("c")).ToLocalChecked();
CHECK(!cHandle.IsEmpty() && cHandle->IsObject());
cHandle->ToObject(env.local())
.ToLocalChecked()
->SetPrivate(env.local(),
v8::Private::ForApi(env->GetIsolate(), v8_str("key")),
v8_str("val"))
.FromJust();
snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
global = GetGlobalObject(snapshot);
c = GetProperty(global, v8::HeapGraphEdge::kProperty, "c");
CHECK(c);
hidden_props = GetProperty(c, v8::HeapGraphEdge::kProperty, "<symbol>");
CHECK(hidden_props);
}
TEST(AccessorInfo) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("function foo(x) { }\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* foo =
GetProperty(global, v8::HeapGraphEdge::kProperty, "foo");
CHECK(foo);
const v8::HeapGraphNode* map =
GetProperty(foo, v8::HeapGraphEdge::kInternal, "map");
CHECK(map);
const v8::HeapGraphNode* descriptors =
GetProperty(map, v8::HeapGraphEdge::kInternal, "descriptors");
CHECK(descriptors);
const v8::HeapGraphNode* length_name =
GetProperty(descriptors, v8::HeapGraphEdge::kInternal, "2");
CHECK(length_name);
CHECK_EQ(0, strcmp("length", *v8::String::Utf8Value(length_name->GetName())));
const v8::HeapGraphNode* length_accessor =
GetProperty(descriptors, v8::HeapGraphEdge::kInternal, "4");
CHECK(length_accessor);
CHECK_EQ(0, strcmp("system / AccessorInfo",
*v8::String::Utf8Value(length_accessor->GetName())));
const v8::HeapGraphNode* name =
GetProperty(length_accessor, v8::HeapGraphEdge::kInternal, "name");
CHECK(name);
const v8::HeapGraphNode* getter =
GetProperty(length_accessor, v8::HeapGraphEdge::kInternal, "getter");
CHECK(getter);
const v8::HeapGraphNode* setter =
GetProperty(length_accessor, v8::HeapGraphEdge::kInternal, "setter");
CHECK(setter);
}
bool HasWeakEdge(const v8::HeapGraphNode* node) {
for (int i = 0; i < node->GetChildrenCount(); ++i) {
const v8::HeapGraphEdge* handle_edge = node->GetChild(i);
if (handle_edge->GetType() == v8::HeapGraphEdge::kWeak) return true;
}
return false;
}
bool HasWeakGlobalHandle() {
v8::Isolate* isolate = CcTest::isolate();
v8::HeapProfiler* heap_profiler = isolate->GetHeapProfiler();
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* gc_roots = GetNode(
snapshot->GetRoot(), v8::HeapGraphNode::kSynthetic, "(GC roots)");
CHECK(gc_roots);
const v8::HeapGraphNode* global_handles = GetNode(
gc_roots, v8::HeapGraphNode::kSynthetic, "(Global handles)");
CHECK(global_handles);
return HasWeakEdge(global_handles);
}
static void PersistentHandleCallback(
const v8::WeakCallbackInfo<v8::Persistent<v8::Object> >& data) {
data.GetParameter()->Reset();
}
TEST(WeakGlobalHandle) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
CHECK(!HasWeakGlobalHandle());
v8::Persistent<v8::Object> handle(env->GetIsolate(),
v8::Object::New(env->GetIsolate()));
handle.SetWeak(&handle, PersistentHandleCallback,
v8::WeakCallbackType::kParameter);
CHECK(HasWeakGlobalHandle());
}
TEST(SfiAndJsFunctionWeakRefs) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"fun = (function (x) { return function () { return x + 1; } })(1);");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(global);
const v8::HeapGraphNode* fun =
GetProperty(global, v8::HeapGraphEdge::kProperty, "fun");
CHECK(!HasWeakEdge(fun));
const v8::HeapGraphNode* shared =
GetProperty(fun, v8::HeapGraphEdge::kInternal, "shared");
CHECK(!HasWeakEdge(shared));
}
TEST(NoDebugObjectInSnapshot) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CHECK(CcTest::i_isolate()->debug()->Load());
CompileRun("foo = {};");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* root = snapshot->GetRoot();
int globals_count = 0;
for (int i = 0; i < root->GetChildrenCount(); ++i) {
const v8::HeapGraphEdge* edge = root->GetChild(i);
if (edge->GetType() == v8::HeapGraphEdge::kShortcut) {
++globals_count;
const v8::HeapGraphNode* global = edge->GetToNode();
const v8::HeapGraphNode* foo =
GetProperty(global, v8::HeapGraphEdge::kProperty, "foo");
CHECK(foo);
}
}
CHECK_EQ(1, globals_count);
}
TEST(AllStrongGcRootsHaveNames) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("foo = {};");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* gc_roots = GetNode(
snapshot->GetRoot(), v8::HeapGraphNode::kSynthetic, "(GC roots)");
CHECK(gc_roots);
const v8::HeapGraphNode* strong_roots = GetNode(
gc_roots, v8::HeapGraphNode::kSynthetic, "(Strong roots)");
CHECK(strong_roots);
for (int i = 0; i < strong_roots->GetChildrenCount(); ++i) {
const v8::HeapGraphEdge* edge = strong_roots->GetChild(i);
CHECK_EQ(v8::HeapGraphEdge::kInternal, edge->GetType());
v8::String::Utf8Value name(edge->GetName());
CHECK(isalpha(**name));
}
}
TEST(NoRefsToNonEssentialEntries) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("global_object = {};\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* global_object =
GetProperty(global, v8::HeapGraphEdge::kProperty, "global_object");
CHECK(global_object);
const v8::HeapGraphNode* properties =
GetProperty(global_object, v8::HeapGraphEdge::kInternal, "properties");
CHECK(!properties);
const v8::HeapGraphNode* elements =
GetProperty(global_object, v8::HeapGraphEdge::kInternal, "elements");
CHECK(!elements);
}
TEST(MapHasDescriptorsAndTransitions) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("obj = { a: 10 };\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* global_object =
GetProperty(global, v8::HeapGraphEdge::kProperty, "obj");
CHECK(global_object);
const v8::HeapGraphNode* map =
GetProperty(global_object, v8::HeapGraphEdge::kInternal, "map");
CHECK(map);
const v8::HeapGraphNode* own_descriptors = GetProperty(
map, v8::HeapGraphEdge::kInternal, "descriptors");
CHECK(own_descriptors);
const v8::HeapGraphNode* own_transitions = GetProperty(
map, v8::HeapGraphEdge::kInternal, "transitions");
CHECK(!own_transitions);
}
TEST(ManyLocalsInSharedContext) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
int num_objects = 6000;
CompileRun(
"var n = 6000;"
"var result = [];"
"result.push('(function outer() {');"
"for (var i = 0; i < n; i++) {"
" var f = 'function f_' + i + '() { ';"
" if (i > 0)"
" f += 'f_' + (i - 1) + '();';"
" f += ' }';"
" result.push(f);"
"}"
"result.push('return f_' + (n - 1) + ';');"
"result.push('})()');"
"var ok = eval(result.join('\\n'));");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(global);
const v8::HeapGraphNode* ok_object =
GetProperty(global, v8::HeapGraphEdge::kProperty, "ok");
CHECK(ok_object);
const v8::HeapGraphNode* context_object =
GetProperty(ok_object, v8::HeapGraphEdge::kInternal, "context");
CHECK(context_object);
// Check the objects are not duplicated in the context.
CHECK_EQ(v8::internal::Context::MIN_CONTEXT_SLOTS + num_objects - 1,
context_object->GetChildrenCount());
// Check all the objects have got their names.
// ... well check just every 15th because otherwise it's too slow in debug.
for (int i = 0; i < num_objects - 1; i += 15) {
i::EmbeddedVector<char, 100> var_name;
i::SNPrintF(var_name, "f_%d", i);
const v8::HeapGraphNode* f_object = GetProperty(
context_object, v8::HeapGraphEdge::kContextVariable, var_name.start());
CHECK(f_object);
}
}
TEST(AllocationSitesAreVisible) {
LocalContext env;
v8::Isolate* isolate = env->GetIsolate();
v8::HandleScope scope(isolate);
v8::HeapProfiler* heap_profiler = isolate->GetHeapProfiler();
CompileRun(
"fun = function () { var a = [3, 2, 1]; return a; }\n"
"fun();");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
CHECK(global);
const v8::HeapGraphNode* fun_code =
GetProperty(global, v8::HeapGraphEdge::kProperty, "fun");
CHECK(fun_code);
const v8::HeapGraphNode* literals =
GetProperty(fun_code, v8::HeapGraphEdge::kInternal, "literals");
CHECK(literals);
CHECK_EQ(v8::HeapGraphNode::kArray, literals->GetType());
CHECK_EQ(1, literals->GetChildrenCount());
// The first value in the literals array should be the boilerplate,
// after an AllocationSite.
const v8::HeapGraphEdge* prop = literals->GetChild(0);
const v8::HeapGraphNode* allocation_site = prop->GetToNode();
v8::String::Utf8Value name(allocation_site->GetName());
CHECK_EQ(0, strcmp("system / AllocationSite", *name));
const v8::HeapGraphNode* transition_info =
GetProperty(allocation_site, v8::HeapGraphEdge::kInternal,
"transition_info");
CHECK(transition_info);
const v8::HeapGraphNode* elements =
GetProperty(transition_info, v8::HeapGraphEdge::kInternal,
"elements");
CHECK(elements);
CHECK_EQ(v8::HeapGraphNode::kArray, elements->GetType());
CHECK_EQ(v8::internal::FixedArray::SizeFor(3),
static_cast<int>(elements->GetShallowSize()));
v8::Local<v8::Value> array_val =
heap_profiler->FindObjectById(transition_info->GetId());
CHECK(array_val->IsArray());
v8::Local<v8::Array> array = v8::Local<v8::Array>::Cast(array_val);
// Verify the array is "a" in the code above.
CHECK_EQ(3u, array->Length());
CHECK(v8::Integer::New(isolate, 3)
->Equals(env.local(),
array->Get(env.local(), v8::Integer::New(isolate, 0))
.ToLocalChecked())
.FromJust());
CHECK(v8::Integer::New(isolate, 2)
->Equals(env.local(),
array->Get(env.local(), v8::Integer::New(isolate, 1))
.ToLocalChecked())
.FromJust());
CHECK(v8::Integer::New(isolate, 1)
->Equals(env.local(),
array->Get(env.local(), v8::Integer::New(isolate, 2))
.ToLocalChecked())
.FromJust());
}
TEST(JSFunctionHasCodeLink) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("function foo(x, y) { return x + y; }\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* foo_func =
GetProperty(global, v8::HeapGraphEdge::kProperty, "foo");
CHECK(foo_func);
const v8::HeapGraphNode* code =
GetProperty(foo_func, v8::HeapGraphEdge::kInternal, "code");
CHECK(code);
}
static const v8::HeapGraphNode* GetNodeByPath(const v8::HeapSnapshot* snapshot,
const char* path[],
int depth) {
const v8::HeapGraphNode* node = snapshot->GetRoot();
for (int current_depth = 0; current_depth < depth; ++current_depth) {
int i, count = node->GetChildrenCount();
for (i = 0; i < count; ++i) {
const v8::HeapGraphEdge* edge = node->GetChild(i);
const v8::HeapGraphNode* to_node = edge->GetToNode();
v8::String::Utf8Value edge_name(edge->GetName());
v8::String::Utf8Value node_name(to_node->GetName());
i::EmbeddedVector<char, 100> name;
i::SNPrintF(name, "%s::%s", *edge_name, *node_name);
if (strstr(name.start(), path[current_depth])) {
node = to_node;
break;
}
}
if (i == count) return NULL;
}
return node;
}
TEST(CheckCodeNames) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("var a = 1.1;");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const char* stub_path[] = {
"::(GC roots)",
"::(Strong roots)",
"code_stubs::",
"::(ArraySingleArgumentConstructorStub code)"
};
const v8::HeapGraphNode* node = GetNodeByPath(snapshot,
stub_path, arraysize(stub_path));
CHECK(node);
const char* builtin_path1[] = {"::(GC roots)", "::(Builtins)",
"::(KeyedLoadIC_Megamorphic builtin)"};
node = GetNodeByPath(snapshot, builtin_path1, arraysize(builtin_path1));
CHECK(node);
const char* builtin_path2[] = {"::(GC roots)", "::(Builtins)",
"::(CompileLazy builtin)"};
node = GetNodeByPath(snapshot, builtin_path2, arraysize(builtin_path2));
CHECK(node);
v8::String::Utf8Value node_name(node->GetName());
CHECK_EQ(0, strcmp("(CompileLazy builtin)", *node_name));
}
static const char* record_trace_tree_source =
"var topFunctions = [];\n"
"var global = this;\n"
"function generateFunctions(width, depth) {\n"
" var script = [];\n"
" for (var i = 0; i < width; i++) {\n"
" for (var j = 0; j < depth; j++) {\n"
" script.push('function f_' + i + '_' + j + '(x) {\\n');\n"
" script.push(' try {\\n');\n"
" if (j < depth-2) {\n"
" script.push(' return f_' + i + '_' + (j+1) + '(x+1);\\n');\n"
" } else if (j == depth - 2) {\n"
" script.push(' return new f_' + i + '_' + (depth - 1) + '();\\n');\n"
" } else if (j == depth - 1) {\n"
" script.push(' this.ts = Date.now();\\n');\n"
" }\n"
" script.push(' } catch (e) {}\\n');\n"
" script.push('}\\n');\n"
" \n"
" }\n"
" }\n"
" var script = script.join('');\n"
" // throw script;\n"
" global.eval(script);\n"
" for (var i = 0; i < width; i++) {\n"
" topFunctions.push(this['f_' + i + '_0']);\n"
" }\n"
"}\n"
"\n"
"var width = 3;\n"
"var depth = 3;\n"
"generateFunctions(width, depth);\n"
"var instances = [];\n"
"function start() {\n"
" for (var i = 0; i < width; i++) {\n"
" instances.push(topFunctions[i](0));\n"
" }\n"
"}\n"
"\n"
"for (var i = 0; i < 100; i++) start();\n";
static AllocationTraceNode* FindNode(
AllocationTracker* tracker, const Vector<const char*>& names) {
AllocationTraceNode* node = tracker->trace_tree()->root();
for (int i = 0; node != NULL && i < names.length(); i++) {
const char* name = names[i];
Vector<AllocationTraceNode*> children = node->children();
node = NULL;
for (int j = 0; j < children.length(); j++) {
unsigned index = children[j]->function_info_index();
AllocationTracker::FunctionInfo* info =
tracker->function_info_list()[index];
if (info && strcmp(info->name, name) == 0) {
node = children[j];
break;
}
}
}
return node;
}
TEST(ArrayGrowLeftTrim) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
heap_profiler->StartTrackingHeapObjects(true);
CompileRun(
"var a = [];\n"
"for (var i = 0; i < 5; ++i)\n"
" a[i] = i;\n"
"for (var i = 0; i < 3; ++i)\n"
" a.shift();\n");
const char* names[] = {""};
AllocationTracker* tracker =
reinterpret_cast<i::HeapProfiler*>(heap_profiler)->allocation_tracker();
CHECK(tracker);
// Resolve all function locations.
tracker->PrepareForSerialization();
// Print for better diagnostics in case of failure.
tracker->trace_tree()->Print(tracker);
AllocationTraceNode* node =
FindNode(tracker, Vector<const char*>(names, arraysize(names)));
CHECK(node);
CHECK_GE(node->allocation_count(), 2u);
CHECK_GE(node->allocation_size(), 4u * 5u);
heap_profiler->StopTrackingHeapObjects();
}
TEST(TrackHeapAllocations) {
v8::HandleScope scope(v8::Isolate::GetCurrent());
LocalContext env;
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
heap_profiler->StartTrackingHeapObjects(true);
CompileRun(record_trace_tree_source);
AllocationTracker* tracker =
reinterpret_cast<i::HeapProfiler*>(heap_profiler)->allocation_tracker();
CHECK(tracker);
// Resolve all function locations.
tracker->PrepareForSerialization();
// Print for better diagnostics in case of failure.
tracker->trace_tree()->Print(tracker);
const char* names[] = {"", "start", "f_0_0", "f_0_1", "f_0_2"};
AllocationTraceNode* node =
FindNode(tracker, Vector<const char*>(names, arraysize(names)));
CHECK(node);
CHECK_GE(node->allocation_count(), 100u);
CHECK_GE(node->allocation_size(), 4 * node->allocation_count());
heap_profiler->StopTrackingHeapObjects();
}
static const char* inline_heap_allocation_source =
"function f_0(x) {\n"
" return f_1(x+1);\n"
"}\n"
"%NeverOptimizeFunction(f_0);\n"
"function f_1(x) {\n"
" return new f_2(x+1);\n"
"}\n"
"%NeverOptimizeFunction(f_1);\n"
"function f_2(x) {\n"
" this.foo = x;\n"
"}\n"
"var instances = [];\n"
"function start() {\n"
" instances.push(f_0(0));\n"
"}\n"
"\n"
"for (var i = 0; i < 100; i++) start();\n";
TEST(TrackBumpPointerAllocations) {
i::FLAG_allow_natives_syntax = true;
v8::HandleScope scope(v8::Isolate::GetCurrent());
LocalContext env;
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
const char* names[] = {"", "start", "f_0", "f_1"};
// First check that normally all allocations are recorded.
{
heap_profiler->StartTrackingHeapObjects(true);
CompileRun(inline_heap_allocation_source);
AllocationTracker* tracker =
reinterpret_cast<i::HeapProfiler*>(heap_profiler)->allocation_tracker();
CHECK(tracker);
// Resolve all function locations.
tracker->PrepareForSerialization();
// Print for better diagnostics in case of failure.
tracker->trace_tree()->Print(tracker);
AllocationTraceNode* node =
FindNode(tracker, Vector<const char*>(names, arraysize(names)));
CHECK(node);
CHECK_GE(node->allocation_count(), 100u);
CHECK_GE(node->allocation_size(), 4 * node->allocation_count());
heap_profiler->StopTrackingHeapObjects();
}
{
heap_profiler->StartTrackingHeapObjects(true);
// Now check that not all allocations are tracked if we manually reenable
// inline allocations.
CHECK(CcTest::heap()->inline_allocation_disabled());
CcTest::heap()->EnableInlineAllocation();
CompileRun(inline_heap_allocation_source);
AllocationTracker* tracker =
reinterpret_cast<i::HeapProfiler*>(heap_profiler)->allocation_tracker();
CHECK(tracker);
// Resolve all function locations.
tracker->PrepareForSerialization();
// Print for better diagnostics in case of failure.
tracker->trace_tree()->Print(tracker);
AllocationTraceNode* node =
FindNode(tracker, Vector<const char*>(names, arraysize(names)));
CHECK(node);
CHECK_LT(node->allocation_count(), 100u);
CcTest::heap()->DisableInlineAllocation();
heap_profiler->StopTrackingHeapObjects();
}
}
TEST(TrackV8ApiAllocation) {
v8::HandleScope scope(v8::Isolate::GetCurrent());
LocalContext env;
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
const char* names[] = { "(V8 API)" };
heap_profiler->StartTrackingHeapObjects(true);
v8::Local<v8::Object> o1 = v8::Object::New(env->GetIsolate());
o1->Clone();
AllocationTracker* tracker =
reinterpret_cast<i::HeapProfiler*>(heap_profiler)->allocation_tracker();
CHECK(tracker);
// Resolve all function locations.
tracker->PrepareForSerialization();
// Print for better diagnostics in case of failure.
tracker->trace_tree()->Print(tracker);
AllocationTraceNode* node =
FindNode(tracker, Vector<const char*>(names, arraysize(names)));
CHECK(node);
CHECK_GE(node->allocation_count(), 2u);
CHECK_GE(node->allocation_size(), 4 * node->allocation_count());
heap_profiler->StopTrackingHeapObjects();
}
TEST(ArrayBufferAndArrayBufferView) {
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun("arr1 = new Uint32Array(100);\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* arr1_obj =
GetProperty(global, v8::HeapGraphEdge::kProperty, "arr1");
CHECK(arr1_obj);
const v8::HeapGraphNode* arr1_buffer =
GetProperty(arr1_obj, v8::HeapGraphEdge::kInternal, "buffer");
CHECK(arr1_buffer);
const v8::HeapGraphNode* backing_store =
GetProperty(arr1_buffer, v8::HeapGraphEdge::kInternal, "backing_store");
CHECK(backing_store);
CHECK_EQ(400, static_cast<int>(backing_store->GetShallowSize()));
}
static int GetRetainersCount(const v8::HeapSnapshot* snapshot,
const v8::HeapGraphNode* node) {
int count = 0;
for (int i = 0, l = snapshot->GetNodesCount(); i < l; ++i) {
const v8::HeapGraphNode* parent = snapshot->GetNode(i);
for (int j = 0, l2 = parent->GetChildrenCount(); j < l2; ++j) {
if (parent->GetChild(j)->GetToNode() == node) {
++count;
}
}
}
return count;
}
TEST(ArrayBufferSharedBackingStore) {
LocalContext env;
v8::Isolate* isolate = env->GetIsolate();
v8::HandleScope handle_scope(isolate);
v8::HeapProfiler* heap_profiler = isolate->GetHeapProfiler();
v8::Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(isolate, 1024);
CHECK_EQ(1024, static_cast<int>(ab->ByteLength()));
CHECK(!ab->IsExternal());
v8::ArrayBuffer::Contents ab_contents = ab->Externalize();
CHECK(ab->IsExternal());
CHECK_EQ(1024, static_cast<int>(ab_contents.ByteLength()));
void* data = ab_contents.Data();
CHECK(data != NULL);
v8::Local<v8::ArrayBuffer> ab2 =
v8::ArrayBuffer::New(isolate, data, ab_contents.ByteLength());
CHECK(ab2->IsExternal());
env->Global()->Set(env.local(), v8_str("ab1"), ab).FromJust();
env->Global()->Set(env.local(), v8_str("ab2"), ab2).FromJust();
v8::Local<v8::Value> result = CompileRun("ab2.byteLength");
CHECK_EQ(1024, result->Int32Value(env.local()).FromJust());
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* ab1_node =
GetProperty(global, v8::HeapGraphEdge::kProperty, "ab1");
CHECK(ab1_node);
const v8::HeapGraphNode* ab1_data =
GetProperty(ab1_node, v8::HeapGraphEdge::kInternal, "backing_store");
CHECK(ab1_data);
const v8::HeapGraphNode* ab2_node =
GetProperty(global, v8::HeapGraphEdge::kProperty, "ab2");
CHECK(ab2_node);
const v8::HeapGraphNode* ab2_data =
GetProperty(ab2_node, v8::HeapGraphEdge::kInternal, "backing_store");
CHECK(ab2_data);
CHECK_EQ(ab1_data, ab2_data);
CHECK_EQ(2, GetRetainersCount(snapshot, ab1_data));
free(data);
}
TEST(BoxObject) {
v8::Isolate* isolate = CcTest::isolate();
v8::HandleScope scope(isolate);
LocalContext env;
v8::Local<v8::Object> global_proxy = env->Global();
v8::Local<v8::Object> global = global_proxy->GetPrototype().As<v8::Object>();
i::Factory* factory = CcTest::i_isolate()->factory();
i::Handle<i::String> string = factory->NewStringFromStaticChars("string");
i::Handle<i::Object> box = factory->NewBox(string);
global->Set(env.local(), 0, v8::ToApiHandle<v8::Object>(box)).FromJust();
v8::HeapProfiler* heap_profiler = isolate->GetHeapProfiler();
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global_node = GetGlobalObject(snapshot);
const v8::HeapGraphNode* box_node =
GetProperty(global_node, v8::HeapGraphEdge::kElement, "0");
CHECK(box_node);
v8::String::Utf8Value box_node_name(box_node->GetName());
CHECK_EQ(0, strcmp("system / Box", *box_node_name));
const v8::HeapGraphNode* box_value =
GetProperty(box_node, v8::HeapGraphEdge::kInternal, "value");
CHECK(box_value);
}
TEST(WeakContainers) {
i::FLAG_allow_natives_syntax = true;
LocalContext env;
v8::HandleScope scope(env->GetIsolate());
if (!CcTest::i_isolate()->use_crankshaft()) return;
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
CompileRun(
"function foo(a) { return a.x; }\n"
"obj = {x : 123};\n"
"foo(obj);\n"
"foo(obj);\n"
"%OptimizeFunctionOnNextCall(foo);\n"
"foo(obj);\n");
const v8::HeapSnapshot* snapshot = heap_profiler->TakeHeapSnapshot();
CHECK(ValidateSnapshot(snapshot));
const v8::HeapGraphNode* global = GetGlobalObject(snapshot);
const v8::HeapGraphNode* obj =
GetProperty(global, v8::HeapGraphEdge::kProperty, "obj");
CHECK(obj);
const v8::HeapGraphNode* map =
GetProperty(obj, v8::HeapGraphEdge::kInternal, "map");
CHECK(map);
const v8::HeapGraphNode* dependent_code =
GetProperty(map, v8::HeapGraphEdge::kInternal, "dependent_code");
if (!dependent_code) return;
int count = dependent_code->GetChildrenCount();
CHECK_NE(0, count);
for (int i = 0; i < count; ++i) {
const v8::HeapGraphEdge* prop = dependent_code->GetChild(i);
CHECK_EQ(v8::HeapGraphEdge::kWeak, prop->GetType());
}
}
static inline i::Address ToAddress(int n) {
return reinterpret_cast<i::Address>(n);
}
TEST(AddressToTraceMap) {
i::AddressToTraceMap map;
CHECK_EQ(0u, map.GetTraceNodeId(ToAddress(150)));
// [0x100, 0x200) -> 1
map.AddRange(ToAddress(0x100), 0x100, 1U);
CHECK_EQ(0u, map.GetTraceNodeId(ToAddress(0x50)));
CHECK_EQ(1u, map.GetTraceNodeId(ToAddress(0x100)));
CHECK_EQ(1u, map.GetTraceNodeId(ToAddress(0x150)));
CHECK_EQ(0u, map.GetTraceNodeId(ToAddress(0x100 + 0x100)));
CHECK_EQ(1u, map.size());
// [0x100, 0x200) -> 1, [0x200, 0x300) -> 2
map.AddRange(ToAddress(0x200), 0x100, 2U);
CHECK_EQ(2u, map.GetTraceNodeId(ToAddress(0x2a0)));
CHECK_EQ(2u, map.size());
// [0x100, 0x180) -> 1, [0x180, 0x280) -> 3, [0x280, 0x300) -> 2
map.AddRange(ToAddress(0x180), 0x100, 3U);
CHECK_EQ(1u, map.GetTraceNodeId(ToAddress(0x17F)));
CHECK_EQ(2u, map.GetTraceNodeId(ToAddress(0x280)));
CHECK_EQ(3u, map.GetTraceNodeId(ToAddress(0x180)));
CHECK_EQ(3u, map.size());
// [0x100, 0x180) -> 1, [0x180, 0x280) -> 3, [0x280, 0x300) -> 2,
// [0x400, 0x500) -> 4
map.AddRange(ToAddress(0x400), 0x100, 4U);
CHECK_EQ(1u, map.GetTraceNodeId(ToAddress(0x17F)));
CHECK_EQ(2u, map.GetTraceNodeId(ToAddress(0x280)));
CHECK_EQ(3u, map.GetTraceNodeId(ToAddress(0x180)));
CHECK_EQ(4u, map.GetTraceNodeId(ToAddress(0x450)));
CHECK_EQ(0u, map.GetTraceNodeId(ToAddress(0x500)));
CHECK_EQ(0u, map.GetTraceNodeId(ToAddress(0x350)));
CHECK_EQ(4u, map.size());
// [0x100, 0x180) -> 1, [0x180, 0x200) -> 3, [0x200, 0x600) -> 5
map.AddRange(ToAddress(0x200), 0x400, 5U);
CHECK_EQ(5u, map.GetTraceNodeId(ToAddress(0x200)));
CHECK_EQ(5u, map.GetTraceNodeId(ToAddress(0x400)));
CHECK_EQ(3u, map.size());
// [0x100, 0x180) -> 1, [0x180, 0x200) -> 7, [0x200, 0x600) ->5
map.AddRange(ToAddress(0x180), 0x80, 6U);
map.AddRange(ToAddress(0x180), 0x80, 7U);
CHECK_EQ(7u, map.GetTraceNodeId(ToAddress(0x180)));
CHECK_EQ(5u, map.GetTraceNodeId(ToAddress(0x200)));
CHECK_EQ(3u, map.size());
map.Clear();
CHECK_EQ(0u, map.size());
CHECK_EQ(0u, map.GetTraceNodeId(ToAddress(0x400)));
}
static const v8::AllocationProfile::Node* FindAllocationProfileNode(
v8::AllocationProfile& profile, const Vector<const char*>& names) {
v8::AllocationProfile::Node* node = profile.GetRootNode();
for (int i = 0; node != nullptr && i < names.length(); ++i) {
const char* name = names[i];
auto children = node->children;
node = nullptr;
for (v8::AllocationProfile::Node* child : children) {
v8::String::Utf8Value child_name(child->name);
if (strcmp(*child_name, name) == 0) {
node = child;
break;
}
}
}
return node;
}
TEST(SamplingHeapProfiler) {
v8::HandleScope scope(v8::Isolate::GetCurrent());
LocalContext env;
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
// Turn off always_opt. Inlining can cause stack traces to be shorter than
// what we expect in this test.
v8::internal::FLAG_always_opt = false;
// Suppress randomness to avoid flakiness in tests.
v8::internal::FLAG_sampling_heap_profiler_suppress_randomness = true;
const char* script_source =
"var A = [];\n"
"function bar(size) { return new Array(size); }\n"
"var foo = function() {\n"
" for (var i = 0; i < 1024; ++i) {\n"
" A[i] = bar(1024);\n"
" }\n"
"}\n"
"foo();";
// Sample should be empty if requested before sampling has started.
{
v8::AllocationProfile* profile = heap_profiler->GetAllocationProfile();
CHECK(profile == nullptr);
}
int count_1024 = 0;
{
heap_profiler->StartSamplingHeapProfiler(1024);
CompileRun(script_source);
v8::base::SmartPointer<v8::AllocationProfile> profile(
heap_profiler->GetAllocationProfile());
CHECK(!profile.is_empty());
const char* names[] = {"", "foo", "bar"};
auto node_bar = FindAllocationProfileNode(
*profile, Vector<const char*>(names, arraysize(names)));
CHECK(node_bar);
// Count the number of allocations we sampled from bar.
for (auto allocation : node_bar->allocations) {
count_1024 += allocation.count;
}
heap_profiler->StopSamplingHeapProfiler();
}
// Samples should get cleared once sampling is stopped.
{
v8::AllocationProfile* profile = heap_profiler->GetAllocationProfile();
CHECK(profile == nullptr);
}
// Sampling at a higher rate should give us similar numbers of objects.
{
heap_profiler->StartSamplingHeapProfiler(128);
CompileRun(script_source);
v8::base::SmartPointer<v8::AllocationProfile> profile(
heap_profiler->GetAllocationProfile());
CHECK(!profile.is_empty());
const char* names[] = {"", "foo", "bar"};
auto node_bar = FindAllocationProfileNode(
*profile, Vector<const char*>(names, arraysize(names)));
CHECK(node_bar);
// Count the number of allocations we sampled from bar.
int count_128 = 0;
for (auto allocation : node_bar->allocations) {
count_128 += allocation.count;
}
// We should have similar unsampled counts of allocations. Though
// we will sample different numbers of objects at different rates,
// the unsampling process should produce similar final estimates
// at the true number of allocations. However, the process to
// determine these unsampled counts is probabilisitic so we need to
// account for error.
double max_count = std::max(count_128, count_1024);
double min_count = std::min(count_128, count_1024);
double percent_difference = (max_count - min_count) / min_count;
CHECK_LT(percent_difference, 0.15);
heap_profiler->StopSamplingHeapProfiler();
}
// A more complicated test cases with deeper call graph and dynamically
// generated function names.
{
heap_profiler->StartSamplingHeapProfiler(64);
CompileRun(record_trace_tree_source);
v8::base::SmartPointer<v8::AllocationProfile> profile(
heap_profiler->GetAllocationProfile());
CHECK(!profile.is_empty());
const char* names1[] = {"", "start", "f_0_0", "f_0_1", "f_0_2"};
auto node1 = FindAllocationProfileNode(
*profile, Vector<const char*>(names1, arraysize(names1)));
CHECK(node1);
const char* names2[] = {"", "generateFunctions"};
auto node2 = FindAllocationProfileNode(
*profile, Vector<const char*>(names2, arraysize(names2)));
CHECK(node2);
heap_profiler->StopSamplingHeapProfiler();
}
}
TEST(SamplingHeapProfilerApiAllocation) {
v8::HandleScope scope(v8::Isolate::GetCurrent());
LocalContext env;
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
// Suppress randomness to avoid flakiness in tests.
v8::internal::FLAG_sampling_heap_profiler_suppress_randomness = true;
heap_profiler->StartSamplingHeapProfiler(256);
for (int i = 0; i < 8 * 1024; ++i) v8::Object::New(env->GetIsolate());
v8::base::SmartPointer<v8::AllocationProfile> profile(
heap_profiler->GetAllocationProfile());
CHECK(!profile.is_empty());
const char* names[] = {"(V8 API)"};
auto node = FindAllocationProfileNode(
*profile, Vector<const char*>(names, arraysize(names)));
CHECK(node);
heap_profiler->StopSamplingHeapProfiler();
}
TEST(SamplingHeapProfilerLeftTrimming) {
v8::HandleScope scope(v8::Isolate::GetCurrent());
LocalContext env;
v8::HeapProfiler* heap_profiler = env->GetIsolate()->GetHeapProfiler();
// Suppress randomness to avoid flakiness in tests.
v8::internal::FLAG_sampling_heap_profiler_suppress_randomness = true;
heap_profiler->StartSamplingHeapProfiler(64);
CompileRun(
"for (var j = 0; j < 500; ++j) {\n"
" var a = [];\n"
" for (var i = 0; i < 5; ++i)\n"
" a[i] = i;\n"
" for (var i = 0; i < 3; ++i)\n"
" a.shift();\n"
"}\n");
CcTest::heap()->CollectGarbage(v8::internal::NEW_SPACE);
// Should not crash.
heap_profiler->StopSamplingHeapProfiler();
}