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229 lines
5.7 KiB
229 lines
5.7 KiB
#ifndef SRC_SPAWN_SYNC_H_
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#define SRC_SPAWN_SYNC_H_
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "node.h"
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#include "node_buffer.h"
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namespace node {
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using v8::Array;
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using v8::Context;
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using v8::FunctionCallbackInfo;
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using v8::HandleScope;
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using v8::Integer;
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using v8::Isolate;
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using v8::Local;
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using v8::Null;
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using v8::Number;
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using v8::Object;
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using v8::String;
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using v8::Value;
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class SyncProcessOutputBuffer;
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class SyncProcessStdioPipe;
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class SyncProcessRunner;
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class SyncProcessOutputBuffer {
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static const unsigned int kBufferSize = 65536;
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public:
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inline SyncProcessOutputBuffer();
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inline void OnAlloc(size_t suggested_size, uv_buf_t* buf) const;
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inline void OnRead(const uv_buf_t* buf, size_t nread);
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inline size_t Copy(char* dest) const;
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inline unsigned int available() const;
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inline unsigned int used() const;
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inline SyncProcessOutputBuffer* next() const;
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inline void set_next(SyncProcessOutputBuffer* next);
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private:
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// Use unsigned int because that's what `uv_buf_init` takes.
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mutable char data_[kBufferSize];
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unsigned int used_;
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SyncProcessOutputBuffer* next_;
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};
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class SyncProcessStdioPipe {
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enum Lifecycle {
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kUninitialized = 0,
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kInitialized,
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kStarted,
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kClosing,
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kClosed
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};
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public:
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SyncProcessStdioPipe(SyncProcessRunner* process_handler,
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bool readable,
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bool writable,
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uv_buf_t input_buffer);
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~SyncProcessStdioPipe();
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int Initialize(uv_loop_t* loop);
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int Start();
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void Close();
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Local<Object> GetOutputAsBuffer(Environment* env) const;
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inline bool readable() const;
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inline bool writable() const;
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inline uv_stdio_flags uv_flags() const;
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inline uv_pipe_t* uv_pipe() const;
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inline uv_stream_t* uv_stream() const;
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inline uv_handle_t* uv_handle() const;
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private:
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inline size_t OutputLength() const;
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inline void CopyOutput(char* dest) const;
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inline void OnAlloc(size_t suggested_size, uv_buf_t* buf);
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inline void OnRead(const uv_buf_t* buf, ssize_t nread);
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inline void OnWriteDone(int result);
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inline void OnShutdownDone(int result);
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inline void OnClose();
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inline void SetError(int error);
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static void AllocCallback(uv_handle_t* handle,
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size_t suggested_size,
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uv_buf_t* buf);
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static void ReadCallback(uv_stream_t* stream,
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ssize_t nread,
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const uv_buf_t* buf);
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static void WriteCallback(uv_write_t* req, int result);
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static void ShutdownCallback(uv_shutdown_t* req, int result);
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static void CloseCallback(uv_handle_t* handle);
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SyncProcessRunner* process_handler_;
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bool readable_;
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bool writable_;
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uv_buf_t input_buffer_;
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SyncProcessOutputBuffer* first_output_buffer_;
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SyncProcessOutputBuffer* last_output_buffer_;
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mutable uv_pipe_t uv_pipe_;
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uv_write_t write_req_;
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uv_shutdown_t shutdown_req_;
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Lifecycle lifecycle_;
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};
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class SyncProcessRunner {
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enum Lifecycle {
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kUninitialized = 0,
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kInitialized,
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kHandlesClosed
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};
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public:
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static void Initialize(Local<Object> target,
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Local<Value> unused,
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Local<Context> context);
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static void Spawn(const FunctionCallbackInfo<Value>& args);
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private:
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friend class SyncProcessStdioPipe;
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explicit SyncProcessRunner(Environment* env_);
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~SyncProcessRunner();
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inline Environment* env() const;
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Local<Object> Run(Local<Value> options);
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void TryInitializeAndRunLoop(Local<Value> options);
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void CloseHandlesAndDeleteLoop();
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void CloseStdioPipes();
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void CloseKillTimer();
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void Kill();
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void IncrementBufferSizeAndCheckOverflow(ssize_t length);
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void OnExit(int64_t exit_status, int term_signal);
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void OnKillTimerTimeout();
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int GetError();
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void SetError(int error);
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void SetPipeError(int pipe_error);
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Local<Object> BuildResultObject();
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Local<Array> BuildOutputArray();
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int ParseOptions(Local<Value> js_value);
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int ParseStdioOptions(Local<Value> js_value);
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int ParseStdioOption(int child_fd, Local<Object> js_stdio_option);
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inline int AddStdioIgnore(uint32_t child_fd);
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inline int AddStdioPipe(uint32_t child_fd,
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bool readable,
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bool writable,
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uv_buf_t input_buffer);
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inline int AddStdioInheritFD(uint32_t child_fd, int inherit_fd);
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static bool IsSet(Local<Value> value);
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int CopyJsString(Local<Value> js_value, const char** target);
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int CopyJsStringArray(Local<Value> js_value, char** target);
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static void ExitCallback(uv_process_t* handle,
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int64_t exit_status,
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int term_signal);
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static void KillTimerCallback(uv_timer_t* handle);
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static void KillTimerCloseCallback(uv_handle_t* handle);
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size_t max_buffer_;
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uint64_t timeout_;
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int kill_signal_;
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uv_loop_t* uv_loop_;
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uint32_t stdio_count_;
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uv_stdio_container_t* uv_stdio_containers_;
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SyncProcessStdioPipe** stdio_pipes_;
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bool stdio_pipes_initialized_;
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uv_process_options_t uv_process_options_;
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const char* file_buffer_;
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char* args_buffer_;
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char* env_buffer_;
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const char* cwd_buffer_;
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uv_process_t uv_process_;
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bool killed_;
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size_t buffered_output_size_;
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int64_t exit_status_;
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int term_signal_;
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uv_timer_t uv_timer_;
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bool kill_timer_initialized_;
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// Errors that happen in one of the pipe handlers are stored in the
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// `pipe_error` field. They are treated as "low-priority", only to be
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// reported if no more serious errors happened.
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int error_;
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int pipe_error_;
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Lifecycle lifecycle_;
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Environment* env_;
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};
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} // namespace node
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#endif // SRC_SPAWN_SYNC_H_
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