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171 lines
7.0 KiB
171 lines
7.0 KiB
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_COMPILER_CONTROL_EQUIVALENCE_H_
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#define V8_COMPILER_CONTROL_EQUIVALENCE_H_
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#include "src/compiler/graph.h"
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#include "src/compiler/node.h"
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#include "src/zone-containers.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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// Determines control dependence equivalence classes for control nodes. Any two
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// nodes having the same set of control dependences land in one class. These
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// classes can in turn be used to:
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// - Build a program structure tree (PST) for controls in the graph.
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// - Determine single-entry single-exit (SESE) regions within the graph.
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//
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// Note that this implementation actually uses cycle equivalence to establish
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// class numbers. Any two nodes are cycle equivalent if they occur in the same
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// set of cycles. It can be shown that control dependence equivalence reduces
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// to undirected cycle equivalence for strongly connected control flow graphs.
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//
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// The algorithm is based on the paper, "The program structure tree: computing
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// control regions in linear time" by Johnson, Pearson & Pingali (PLDI94) which
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// also contains proofs for the aforementioned equivalence. References to line
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// numbers in the algorithm from figure 4 have been added [line:x].
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class ControlEquivalence final : public ZoneObject {
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public:
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ControlEquivalence(Zone* zone, Graph* graph)
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: zone_(zone),
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graph_(graph),
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dfs_number_(0),
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class_number_(1),
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node_data_(graph->NodeCount(), EmptyData(), zone) {}
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// Run the main algorithm starting from the {exit} control node. This causes
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// the following iterations over control edges of the graph:
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// 1) A breadth-first backwards traversal to determine the set of nodes that
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// participate in the next step. Takes O(E) time and O(N) space.
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// 2) An undirected depth-first backwards traversal that determines class
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// numbers for all participating nodes. Takes O(E) time and O(N) space.
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void Run(Node* exit);
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// Retrieves a previously computed class number.
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size_t ClassOf(Node* node) {
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DCHECK_NE(kInvalidClass, GetClass(node));
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return GetClass(node);
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}
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private:
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static const size_t kInvalidClass = static_cast<size_t>(-1);
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typedef enum { kInputDirection, kUseDirection } DFSDirection;
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struct Bracket {
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DFSDirection direction; // Direction in which this bracket was added.
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size_t recent_class; // Cached class when bracket was topmost.
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size_t recent_size; // Cached set-size when bracket was topmost.
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Node* from; // Node that this bracket originates from.
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Node* to; // Node that this bracket points to.
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};
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// The set of brackets for each node during the DFS walk.
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typedef ZoneLinkedList<Bracket> BracketList;
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struct DFSStackEntry {
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DFSDirection direction; // Direction currently used in DFS walk.
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Node::InputEdges::iterator input; // Iterator used for "input" direction.
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Node::UseEdges::iterator use; // Iterator used for "use" direction.
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Node* parent_node; // Parent node of entry during DFS walk.
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Node* node; // Node that this stack entry belongs to.
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};
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// The stack is used during the undirected DFS walk.
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typedef ZoneStack<DFSStackEntry> DFSStack;
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struct NodeData {
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size_t class_number; // Equivalence class number assigned to node.
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size_t dfs_number; // Pre-order DFS number assigned to node.
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bool visited; // Indicates node has already been visited.
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bool on_stack; // Indicates node is on DFS stack during walk.
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bool participates; // Indicates node participates in DFS walk.
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BracketList blist; // List of brackets per node.
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};
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// The per-node data computed during the DFS walk.
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typedef ZoneVector<NodeData> Data;
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// Called at pre-visit during DFS walk.
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void VisitPre(Node* node);
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// Called at mid-visit during DFS walk.
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void VisitMid(Node* node, DFSDirection direction);
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// Called at post-visit during DFS walk.
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void VisitPost(Node* node, Node* parent_node, DFSDirection direction);
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// Called when hitting a back edge in the DFS walk.
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void VisitBackedge(Node* from, Node* to, DFSDirection direction);
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// Performs and undirected DFS walk of the graph. Conceptually all nodes are
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// expanded, splitting "input" and "use" out into separate nodes. During the
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// traversal, edges towards the representative nodes are preferred.
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//
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// \ / - Pre-visit: When N1 is visited in direction D the preferred
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// x N1 edge towards N is taken next, calling VisitPre(N).
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// | - Mid-visit: After all edges out of N2 in direction D have
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// | N been visited, we switch the direction and start considering
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// | edges out of N1 now, and we call VisitMid(N).
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// x N2 - Post-visit: After all edges out of N1 in direction opposite
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// / \ to D have been visited, we pop N and call VisitPost(N).
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//
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// This will yield a true spanning tree (without cross or forward edges) and
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// also discover proper back edges in both directions.
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void RunUndirectedDFS(Node* exit);
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void DetermineParticipationEnqueue(ZoneQueue<Node*>& queue, Node* node);
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void DetermineParticipation(Node* exit);
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private:
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NodeData* GetData(Node* node) { return &node_data_[node->id()]; }
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int NewClassNumber() { return class_number_++; }
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int NewDFSNumber() { return dfs_number_++; }
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// Template used to initialize per-node data.
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NodeData EmptyData() {
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return {kInvalidClass, 0, false, false, false, BracketList(zone_)};
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}
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// Accessors for the DFS number stored within the per-node data.
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size_t GetNumber(Node* node) { return GetData(node)->dfs_number; }
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void SetNumber(Node* node, size_t number) {
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GetData(node)->dfs_number = number;
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}
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// Accessors for the equivalence class stored within the per-node data.
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size_t GetClass(Node* node) { return GetData(node)->class_number; }
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void SetClass(Node* node, size_t number) {
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GetData(node)->class_number = number;
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}
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// Accessors for the bracket list stored within the per-node data.
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BracketList& GetBracketList(Node* node) { return GetData(node)->blist; }
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void SetBracketList(Node* node, BracketList& list) {
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GetData(node)->blist = list;
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}
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// Mutates the DFS stack by pushing an entry.
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void DFSPush(DFSStack& stack, Node* node, Node* from, DFSDirection dir);
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// Mutates the DFS stack by popping an entry.
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void DFSPop(DFSStack& stack, Node* node);
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void BracketListDelete(BracketList& blist, Node* to, DFSDirection direction);
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void BracketListTRACE(BracketList& blist);
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Zone* const zone_;
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Graph* const graph_;
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int dfs_number_; // Generates new DFS pre-order numbers on demand.
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int class_number_; // Generates new equivalence class numbers on demand.
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Data node_data_; // Per-node data stored as a side-table.
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};
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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#endif // V8_COMPILER_CONTROL_EQUIVALENCE_H_
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