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196 lines
4.6 KiB
196 lines
4.6 KiB
'use strict';
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process.emitWarning(
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'node --debug is deprecated. Please use node --inspect instead.',
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'DeprecationWarning',
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'DEP0062');
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const assert = require('assert');
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const net = require('net');
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const util = require('util');
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const Buffer = require('buffer').Buffer;
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const Transform = require('stream').Transform;
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exports.start = function start() {
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var agent = new Agent();
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// Do not let `agent.listen()` request listening from cluster master
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const cluster = require('cluster');
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cluster.isWorker = false;
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cluster.isMaster = true;
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agent.on('error', function(err) {
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process._rawDebug(err.stack || err);
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});
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agent.listen(process._debugAPI.port, process._debugAPI.host, function() {
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const addr = this.address();
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const host = net.isIPv6(addr.address) ? `[${addr.address}]` : addr.address;
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process._rawDebug('Debugger listening on %s:%d', host, addr.port);
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process._debugAPI.notifyListen();
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});
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// Just to spin-off events
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// TODO(indutny): Figure out why node.cc isn't doing this
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setImmediate(function() {
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});
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process._debugAPI.onclose = function() {
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// We don't care about it, but it prevents loop from cleaning up gently
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// NOTE: removeAllListeners won't work, as it doesn't call `removeListener`
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process.listeners('SIGWINCH').forEach(function(fn) {
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process.removeListener('SIGWINCH', fn);
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});
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agent.close();
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};
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// Not used now, but anyway
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return agent;
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};
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function Agent() {
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net.Server.call(this, this.onConnection);
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this.first = true;
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this.binding = process._debugAPI;
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assert(this.binding, 'Debugger agent running without bindings!');
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this.binding.onmessage = (msg) => {
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this.clients.forEach((client) => {
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client.send({}, msg);
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});
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};
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this.clients = [];
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}
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util.inherits(Agent, net.Server);
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Agent.prototype.onConnection = function onConnection(socket) {
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var c = new Client(this, socket);
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c.start();
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this.clients.push(c);
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c.once('close', () => {
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var index = this.clients.indexOf(c);
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assert(index !== -1);
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this.clients.splice(index, 1);
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});
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};
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Agent.prototype.notifyWait = function notifyWait() {
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if (this.first)
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this.binding.notifyWait();
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this.first = false;
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};
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function Client(agent, socket) {
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Transform.call(this, {
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readableObjectMode: true
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});
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this.agent = agent;
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this.binding = this.agent.binding;
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this.socket = socket;
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// Parse incoming data
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this.state = 'headers';
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this.headers = {};
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this.buffer = '';
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socket.pipe(this);
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this.on('data', this.onCommand);
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this.socket.on('close', () => {
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this.destroy();
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});
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}
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util.inherits(Client, Transform);
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Client.prototype.destroy = function destroy() {
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this.socket.destroy();
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this.emit('close');
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};
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Client.prototype._transform = function _transform(data, enc, cb) {
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cb();
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this.buffer += data;
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while (true) {
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if (this.state === 'headers') {
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// Not enough data
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if (!this.buffer.includes('\r\n'))
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break;
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if (this.buffer.startsWith('\r\n')) {
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this.buffer = this.buffer.slice(2);
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this.state = 'body';
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continue;
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}
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// Match:
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// Header-name: header-value\r\n
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var match = this.buffer.match(/^([^:\s\r\n]+)\s*:\s*([^\s\r\n]+)\r\n/);
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if (!match)
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return this.destroy('Expected header, but failed to parse it');
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this.headers[match[1].toLowerCase()] = match[2];
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this.buffer = this.buffer.slice(match[0].length);
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} else {
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var len = this.headers['content-length'];
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if (len === undefined)
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return this.destroy('Expected content-length');
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len = len | 0;
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if (Buffer.byteLength(this.buffer) < len)
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break;
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this.push(new Command(this.headers, this.buffer.slice(0, len)));
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this.state = 'headers';
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this.buffer = this.buffer.slice(len);
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this.headers = {};
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}
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}
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};
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Client.prototype.send = function send(headers, data) {
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if (!data)
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data = '';
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var out = [];
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Object.keys(headers).forEach(function(key) {
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out.push(key + ': ' + headers[key]);
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});
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out.push('Content-Length: ' + Buffer.byteLength(data), '');
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this.socket.cork();
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this.socket.write(out.join('\r\n') + '\r\n');
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if (data.length > 0)
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this.socket.write(data);
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this.socket.uncork();
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};
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Client.prototype.start = function start() {
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this.send({
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Type: 'connect',
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'V8-Version': process.versions.v8,
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'Protocol-Version': 1,
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'Embedding-Host': 'node ' + process.version
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});
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};
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Client.prototype.onCommand = function onCommand(cmd) {
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this.binding.sendCommand(cmd.body);
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this.agent.notifyWait();
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};
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function Command(headers, body) {
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this.headers = headers;
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this.body = body;
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}
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