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184 lines
5.3 KiB
184 lines
5.3 KiB
// Copyright Joyent, Inc. and other Node contributors.
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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/*
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* Test to verify we are using Typed Arrays
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* (http://www.khronos.org/registry/typedarray/specs/latest/) correctly Test to
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* verify Buffer can used in Typed Arrays
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*/
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var common = require('../common');
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var assert = require('assert');
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[
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'ArrayBuffer',
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'Int8Array',
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'Uint8Array',
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'Int16Array',
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'Uint16Array',
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'Int32Array',
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'Uint32Array',
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'Float32Array',
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'Float64Array',
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'Uint8ClampedArray'
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].forEach(function(name) {
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var expected = '[object ' + name + ']';
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var clazz = global[name];
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var obj = new clazz(1);
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assert.equal(obj.toString(), expected);
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assert.equal(Object.prototype.toString.call(obj), expected);
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obj = new DataView(obj);
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assert.equal(obj.toString(), '[object DataView]');
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assert.equal(Object.prototype.toString.call(obj), '[object DataView]');
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});
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// initialize a zero-filled buffer
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var buffer = new Buffer(16);
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buffer.fill(0);
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// only one of these instantiations should succeed, as the other ones will be
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// unaligned
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var errors = 0;
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var offset;
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for (var i = 0; i < 8; i++) {
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try {
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new Float64Array(buffer, i);
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offset = i;
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} catch (e) {
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errors += 1;
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}
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}
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assert.equal(errors, 7);
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var uint8 = new Uint8Array(buffer, offset);
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var uint16 = new Uint16Array(buffer, offset);
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var uint16slice = new Uint16Array(buffer, offset + 2, 2);
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var uint32 = new Uint32Array(buffer, offset);
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assert.equal(uint8.BYTES_PER_ELEMENT, 1);
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assert.equal(uint16.BYTES_PER_ELEMENT, 2);
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assert.equal(uint16slice.BYTES_PER_ELEMENT, 2);
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assert.equal(uint32.BYTES_PER_ELEMENT, 4);
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// now change the underlying buffer
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buffer[offset ] = 0x08;
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buffer[offset + 1] = 0x09;
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buffer[offset + 2] = 0x0a;
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buffer[offset + 3] = 0x0b;
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buffer[offset + 4] = 0x0c;
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buffer[offset + 5] = 0x0d;
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buffer[offset + 6] = 0x0e;
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buffer[offset + 7] = 0x0f;
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/*
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This is what we expect the variables to look like at this point (on
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little-endian machines):
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uint8 | 0x08 | 0x09 | 0x0a | 0x0b | 0x0c | 0x0d | 0x0e | 0x0f |
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uint16 | 0x0908 | 0x0b0a | 0x0d0c | 0x0f0e |
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uint16slice --------------| 0x0b0a | 0x0d0c |--------------
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uint32 | 0x0b0a0908 | 0x0f0e0d0c |
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*/
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assert.equal(uint8[0], 0x08);
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assert.equal(uint8[1], 0x09);
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assert.equal(uint8[2], 0x0a);
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assert.equal(uint8[3], 0x0b);
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assert.equal(uint8[4], 0x0c);
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assert.equal(uint8[5], 0x0d);
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assert.equal(uint8[6], 0x0e);
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assert.equal(uint8[7], 0x0f);
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// determine whether or not typed array values are stored little-endian first
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// internally
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var IS_LITTLE_ENDIAN = (new Uint16Array([0x1234])).buffer[0] === 0x34;
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if (IS_LITTLE_ENDIAN) {
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assert.equal(uint16[0], 0x0908);
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assert.equal(uint16[1], 0x0b0a);
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assert.equal(uint16[2], 0x0d0c);
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assert.equal(uint16[3], 0x0f0e);
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assert.equal(uint16slice[0], 0x0b0a);
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assert.equal(uint16slice[1], 0x0d0c);
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assert.equal(uint32[0], 0x0b0a0908);
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assert.equal(uint32[1], 0x0f0e0d0c);
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} else {
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assert.equal(uint16[0], 0x0809);
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assert.equal(uint16[1], 0x0a0b);
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assert.equal(uint16[2], 0x0c0d);
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assert.equal(uint16[3], 0x0e0f);
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assert.equal(uint16slice[0], 0x0a0b);
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assert.equal(uint16slice[1], 0x0c0d);
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assert.equal(uint32[0], 0x08090a0b);
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assert.equal(uint32[1], 0x0c0d0e0f);
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}
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// test .subarray(begin, end)
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var sub = uint8.subarray(2, 4);
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assert.ok(sub instanceof Uint8Array);
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assert.equal(sub[0], 0x0a);
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assert.equal(sub[1], 0x0b);
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// modifications of a value in the subarray of `uint8` should propagate to
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// the other views
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sub[0] = 0x12;
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sub[1] = 0x34;
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assert.equal(uint8[2], 0x12);
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assert.equal(uint8[3], 0x34);
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// test .set(index, value), .set(arr, offset) and .get(index)
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uint8.set(1, 0x09);
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uint8.set([0x0a, 0x0b], 2);
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assert.equal(uint8.get(1), 0x09);
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assert.equal(uint8.get(2), 0x0a);
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assert.equal(uint8.get(3), 0x0b);
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// test clamped array
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var uint8c = new Uint8ClampedArray(buffer);
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uint8c[0] = -1;
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uint8c[1] = 257;
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assert.equal(uint8c[0], 0);
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assert.equal(uint8c[1], 255);
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uint8c.set(0, -10);
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uint8c.set(1, 260);
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assert.equal(uint8c[0], 0);
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assert.equal(uint8c[1], 255);
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(function() {
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var numbers = [];
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for (var i = 128; i <= 255; ++i) numbers.push(i);
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var array = new Uint8Array(numbers);
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var view = new DataView(array.buffer);
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for (var i = 128; i <= 255; ++i) assert.equal(view.getInt8(i - 128), i - 256);
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})();
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