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147 lines
3.3 KiB
147 lines
3.3 KiB
'use strict';
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const common = require('../common');
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if (!common.hasCrypto)
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common.skip('missing crypto');
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const assert = require('assert');
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const h2 = require('http2');
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{
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const server = h2.createServer();
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server.listen(
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0,
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common.mustCall(() => {
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const destroyCallbacks = [
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(client) => client.destroy(),
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(client) => client.socket.destroy()
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];
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let remaining = destroyCallbacks.length;
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destroyCallbacks.forEach((destroyCallback) => {
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const client = h2.connect(`http://localhost:${server.address().port}`);
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client.on(
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'connect',
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common.mustCall(() => {
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const socket = client.socket;
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assert(client.socket, 'client session has associated socket');
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assert(
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!client.destroyed,
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'client has not been destroyed before destroy is called'
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);
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assert(
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!socket.destroyed,
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'socket has not been destroyed before destroy is called'
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);
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// Ensure that 'close' event is emitted
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client.on('close', common.mustCall());
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destroyCallback(client);
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assert(
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!client.socket,
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'client.socket undefined after destroy is called'
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);
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// Must must be closed
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client.on(
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'close',
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common.mustCall(() => {
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assert(client.destroyed);
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})
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);
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// socket will close on process.nextTick
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socket.on(
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'close',
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common.mustCall(() => {
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assert(socket.destroyed);
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})
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);
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if (--remaining === 0) {
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server.close();
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}
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})
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);
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});
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})
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);
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}
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// test destroy before connect
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{
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const server = h2.createServer();
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server.listen(
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0,
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common.mustCall(() => {
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const client = h2.connect(`http://localhost:${server.address().port}`);
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const req = client.request({ ':path': '/' });
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client.destroy();
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req.on('response', common.mustNotCall());
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req.resume();
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req.on(
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'end',
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common.mustCall(() => {
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server.close();
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})
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);
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req.end();
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})
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);
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}
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// test destroy before request
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{
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const server = h2.createServer();
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server.listen(
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0,
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common.mustCall(() => {
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const client = h2.connect(`http://localhost:${server.address().port}`);
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client.destroy();
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assert.throws(
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() => client.request({ ':path': '/' }),
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common.expectsError({
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code: 'ERR_HTTP2_INVALID_SESSION',
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message: 'The session has been destroyed'
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})
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);
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server.close();
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})
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);
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}
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// test destroy before goaway
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{
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const server = h2.createServer();
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server.on(
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'stream',
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common.mustCall((stream) => {
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stream.on('error', common.mustCall());
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stream.session.shutdown();
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})
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);
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server.listen(
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0,
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common.mustCall(() => {
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const client = h2.connect(`http://localhost:${server.address().port}`);
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client.on(
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'goaway',
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common.mustCall(() => {
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// We ought to be able to destroy the client in here without an error
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server.close();
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client.destroy();
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})
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);
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client.request();
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})
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);
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}
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