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'use strict';
const common = require('../common');
if (!common.hasCrypto)
common.skip('missing crypto');
const assert = require('assert');
const h2 = require('http2');
{
const server = h2.createServer();
server.listen(
0,
common.mustCall(() => {
const destroyCallbacks = [
(client) => client.destroy(),
(client) => client.socket.destroy()
];
let remaining = destroyCallbacks.length;
destroyCallbacks.forEach((destroyCallback) => {
const client = h2.connect(`http://localhost:${server.address().port}`);
client.on(
'connect',
common.mustCall(() => {
const socket = client.socket;
assert(client.socket, 'client session has associated socket');
assert(
!client.destroyed,
'client has not been destroyed before destroy is called'
);
assert(
!socket.destroyed,
'socket has not been destroyed before destroy is called'
);
// Ensure that 'close' event is emitted
client.on('close', common.mustCall());
destroyCallback(client);
assert(
!client.socket,
'client.socket undefined after destroy is called'
);
// Must must be closed
client.on(
'close',
common.mustCall(() => {
assert(client.destroyed);
})
);
// socket will close on process.nextTick
socket.on(
'close',
common.mustCall(() => {
assert(socket.destroyed);
})
);
if (--remaining === 0) {
server.close();
}
})
);
});
})
);
}
// test destroy before connect
{
const server = h2.createServer();
server.listen(
0,
common.mustCall(() => {
const client = h2.connect(`http://localhost:${server.address().port}`);
const req = client.request({ ':path': '/' });
client.destroy();
req.on('response', common.mustNotCall());
req.resume();
req.on(
'end',
common.mustCall(() => {
server.close();
})
);
req.end();
})
);
}
// test destroy before request
{
const server = h2.createServer();
server.listen(
0,
common.mustCall(() => {
const client = h2.connect(`http://localhost:${server.address().port}`);
client.destroy();
assert.throws(
() => client.request({ ':path': '/' }),
common.expectsError({
code: 'ERR_HTTP2_INVALID_SESSION',
message: 'The session has been destroyed'
})
);
server.close();
})
);
}
// test destroy before goaway
{
const server = h2.createServer();
server.on(
'stream',
common.mustCall((stream) => {
stream.on('error', common.mustCall());
stream.session.shutdown();
})
);
server.listen(
0,
common.mustCall(() => {
const client = h2.connect(`http://localhost:${server.address().port}`);
client.on(
'goaway',
common.mustCall(() => {
// We ought to be able to destroy the client in here without an error
server.close();
client.destroy();
})
);
client.request();
})
);
}