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58 lines
1.8 KiB
58 lines
1.8 KiB
'use strict';
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const common = require('../common');
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const assert = require('assert');
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const path = require('path');
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const spawn = require('child_process').spawn;
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// FIXME(bnoordhuis) On UNIX platforms, the debugger doesn't reliably kill
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// the inferior when killed by a signal. Work around that by spawning
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// the debugger in its own process group and killing the process group
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// instead of just the debugger process.
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const detached = !common.isWindows;
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const children = [];
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for (let i = 0; i < 4; i += 1) {
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const port = common.PORT + i;
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const args = [`--debug-port=${port}`, '--interactive', 'debug', __filename];
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const child = spawn(process.execPath, args, { detached, stdio: 'pipe' });
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child.test = { port: port, stdout: '' };
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child.stdout.setEncoding('utf8');
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child.stdout.on('data', function(s) { child.test.stdout += s; update(); });
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child.stdout.pipe(process.stdout);
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child.stderr.pipe(process.stderr);
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children.push(child);
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}
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function update() {
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// Debugger prints relative paths except on Windows.
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const filename = path.basename(__filename);
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let ready = 0;
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for (const child of children)
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ready += RegExp(`break in .*?${filename}:1`).test(child.test.stdout);
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if (ready === children.length)
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for (const child of children)
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kill(child);
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}
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function kill(child) {
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if (!detached)
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return child.kill();
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try {
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process.kill(-child.pid); // Kill process group.
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} catch (e) {
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assert.strictEqual(e.code, 'ESRCH'); // Already gone.
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}
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}
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process.on('exit', function() {
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for (const child of children) {
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const one = RegExp(`Debugger listening on port ${child.test.port}`);
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const two = RegExp(`connecting to 127.0.0.1:${child.test.port}`);
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assert(one.test(child.test.stdout));
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assert(two.test(child.test.stdout));
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}
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});
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