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1590 lines
47 KiB
1590 lines
47 KiB
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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"use strict";
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// This file relies on the fact that the following declarations have been made
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// in runtime.js:
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// var $Array = global.Array;
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// -------------------------------------------------------------------
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// Global list of arrays visited during toString, toLocaleString and
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// join invocations.
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var visited_arrays = new InternalArray();
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// Gets a sorted array of array keys. Useful for operations on sparse
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// arrays. Dupes have not been removed.
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function GetSortedArrayKeys(array, indices) {
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var keys = new InternalArray();
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if (IS_NUMBER(indices)) {
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// It's an interval
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var limit = indices;
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for (var i = 0; i < limit; ++i) {
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var e = array[i];
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if (!IS_UNDEFINED(e) || i in array) {
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keys.push(i);
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}
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}
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} else {
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var length = indices.length;
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for (var k = 0; k < length; ++k) {
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var key = indices[k];
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if (!IS_UNDEFINED(key)) {
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var e = array[key];
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if (!IS_UNDEFINED(e) || key in array) {
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keys.push(key);
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}
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}
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}
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%_CallFunction(keys, function(a, b) { return a - b; }, ArraySort);
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}
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return keys;
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}
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function SparseJoinWithSeparatorJS(array, len, convert, separator) {
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var keys = GetSortedArrayKeys(array, %GetArrayKeys(array, len));
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var totalLength = 0;
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var elements = new InternalArray(keys.length * 2);
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var previousKey = -1;
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for (var i = 0; i < keys.length; i++) {
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var key = keys[i];
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if (key != previousKey) { // keys may contain duplicates.
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var e = array[key];
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if (!IS_STRING(e)) e = convert(e);
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elements[i * 2] = key;
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elements[i * 2 + 1] = e;
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previousKey = key;
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}
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}
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return %SparseJoinWithSeparator(elements, len, separator);
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}
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// Optimized for sparse arrays if separator is ''.
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function SparseJoin(array, len, convert) {
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var keys = GetSortedArrayKeys(array, %GetArrayKeys(array, len));
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var last_key = -1;
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var keys_length = keys.length;
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var elements = new InternalArray(keys_length);
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var elements_length = 0;
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for (var i = 0; i < keys_length; i++) {
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var key = keys[i];
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if (key != last_key) {
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var e = array[key];
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if (!IS_STRING(e)) e = convert(e);
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elements[elements_length++] = e;
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last_key = key;
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}
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}
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return %StringBuilderConcat(elements, elements_length, '');
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}
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function UseSparseVariant(array, length, is_array, touched) {
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// Only use the sparse variant on arrays that are likely to be sparse and the
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// number of elements touched in the operation is relatively small compared to
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// the overall size of the array.
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if (!is_array || length < 1000 || %IsObserved(array) ||
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%HasComplexElements(array)) {
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return false;
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}
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if (!%_IsSmi(length)) {
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return true;
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}
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var elements_threshold = length >> 2; // No more than 75% holes
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var estimated_elements = %EstimateNumberOfElements(array);
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return (estimated_elements < elements_threshold) &&
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(touched > estimated_elements * 4);
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}
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function Join(array, length, separator, convert) {
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if (length == 0) return '';
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var is_array = IS_ARRAY(array);
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if (is_array) {
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// If the array is cyclic, return the empty string for already
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// visited arrays.
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if (!%PushIfAbsent(visited_arrays, array)) return '';
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}
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// Attempt to convert the elements.
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try {
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if (UseSparseVariant(array, length, is_array, length)) {
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%NormalizeElements(array);
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if (separator.length == 0) {
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return SparseJoin(array, length, convert);
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} else {
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return SparseJoinWithSeparatorJS(array, length, convert, separator);
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}
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}
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// Fast case for one-element arrays.
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if (length == 1) {
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var e = array[0];
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if (IS_STRING(e)) return e;
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return convert(e);
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}
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// Construct an array for the elements.
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var elements = new InternalArray(length);
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// We pull the empty separator check outside the loop for speed!
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if (separator.length == 0) {
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var elements_length = 0;
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for (var i = 0; i < length; i++) {
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var e = array[i];
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if (!IS_STRING(e)) e = convert(e);
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elements[elements_length++] = e;
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}
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elements.length = elements_length;
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var result = %_FastOneByteArrayJoin(elements, '');
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if (!IS_UNDEFINED(result)) return result;
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return %StringBuilderConcat(elements, elements_length, '');
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}
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// Non-empty separator case.
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// If the first element is a number then use the heuristic that the
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// remaining elements are also likely to be numbers.
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if (!IS_NUMBER(array[0])) {
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for (var i = 0; i < length; i++) {
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var e = array[i];
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if (!IS_STRING(e)) e = convert(e);
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elements[i] = e;
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}
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} else {
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for (var i = 0; i < length; i++) {
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var e = array[i];
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if (IS_NUMBER(e)) {
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e = %_NumberToString(e);
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} else if (!IS_STRING(e)) {
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e = convert(e);
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}
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elements[i] = e;
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}
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}
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var result = %_FastOneByteArrayJoin(elements, separator);
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if (!IS_UNDEFINED(result)) return result;
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return %StringBuilderJoin(elements, length, separator);
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} finally {
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// Make sure to remove the last element of the visited array no
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// matter what happens.
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if (is_array) visited_arrays.length = visited_arrays.length - 1;
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}
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}
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function ConvertToString(x) {
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// Assumes x is a non-string.
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if (IS_NUMBER(x)) return %_NumberToString(x);
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if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
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return (IS_NULL_OR_UNDEFINED(x)) ? '' : %ToString(%DefaultString(x));
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}
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function ConvertToLocaleString(e) {
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if (IS_NULL_OR_UNDEFINED(e)) {
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return '';
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} else {
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// According to ES5, section 15.4.4.3, the toLocaleString conversion
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// must throw a TypeError if ToObject(e).toLocaleString isn't
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// callable.
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var e_obj = ToObject(e);
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return %ToString(e_obj.toLocaleString());
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}
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}
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// This function implements the optimized splice implementation that can use
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// special array operations to handle sparse arrays in a sensible fashion.
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function SparseSlice(array, start_i, del_count, len, deleted_elements) {
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// Move deleted elements to a new array (the return value from splice).
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var indices = %GetArrayKeys(array, start_i + del_count);
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if (IS_NUMBER(indices)) {
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var limit = indices;
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for (var i = start_i; i < limit; ++i) {
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var current = array[i];
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if (!IS_UNDEFINED(current) || i in array) {
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%AddElement(deleted_elements, i - start_i, current, NONE);
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}
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}
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} else {
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var length = indices.length;
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for (var k = 0; k < length; ++k) {
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var key = indices[k];
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if (!IS_UNDEFINED(key)) {
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if (key >= start_i) {
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var current = array[key];
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if (!IS_UNDEFINED(current) || key in array) {
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%AddElement(deleted_elements, key - start_i, current, NONE);
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}
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}
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}
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}
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}
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}
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// This function implements the optimized splice implementation that can use
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// special array operations to handle sparse arrays in a sensible fashion.
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function SparseMove(array, start_i, del_count, len, num_additional_args) {
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// Bail out if no moving is necessary.
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if (num_additional_args === del_count) return;
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// Move data to new array.
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var new_array = new InternalArray(
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// Clamp array length to 2^32-1 to avoid early RangeError.
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$min(len - del_count + num_additional_args, 0xffffffff));
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var big_indices;
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var indices = %GetArrayKeys(array, len);
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if (IS_NUMBER(indices)) {
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var limit = indices;
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for (var i = 0; i < start_i && i < limit; ++i) {
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var current = array[i];
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if (!IS_UNDEFINED(current) || i in array) {
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new_array[i] = current;
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}
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}
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for (var i = start_i + del_count; i < limit; ++i) {
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var current = array[i];
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if (!IS_UNDEFINED(current) || i in array) {
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new_array[i - del_count + num_additional_args] = current;
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}
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}
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} else {
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var length = indices.length;
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for (var k = 0; k < length; ++k) {
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var key = indices[k];
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if (!IS_UNDEFINED(key)) {
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if (key < start_i) {
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var current = array[key];
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if (!IS_UNDEFINED(current) || key in array) {
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new_array[key] = current;
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}
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} else if (key >= start_i + del_count) {
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var current = array[key];
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if (!IS_UNDEFINED(current) || key in array) {
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var new_key = key - del_count + num_additional_args;
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new_array[new_key] = current;
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if (new_key > 0xffffffff) {
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big_indices = big_indices || new InternalArray();
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big_indices.push(new_key);
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}
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}
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}
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}
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}
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}
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// Move contents of new_array into this array
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%MoveArrayContents(new_array, array);
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// Add any moved values that aren't elements anymore.
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if (!IS_UNDEFINED(big_indices)) {
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var length = big_indices.length;
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for (var i = 0; i < length; ++i) {
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var key = big_indices[i];
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array[key] = new_array[key];
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}
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}
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}
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// This is part of the old simple-minded splice. We are using it either
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// because the receiver is not an array (so we have no choice) or because we
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// know we are not deleting or moving a lot of elements.
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function SimpleSlice(array, start_i, del_count, len, deleted_elements) {
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var is_array = IS_ARRAY(array);
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for (var i = 0; i < del_count; i++) {
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var index = start_i + i;
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if (HAS_INDEX(array, index, is_array)) {
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var current = array[index];
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// The spec requires [[DefineOwnProperty]] here, %AddElement is close
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// enough (in that it ignores the prototype).
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%AddElement(deleted_elements, i, current, NONE);
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}
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}
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}
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function SimpleMove(array, start_i, del_count, len, num_additional_args) {
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var is_array = IS_ARRAY(array);
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if (num_additional_args !== del_count) {
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// Move the existing elements after the elements to be deleted
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// to the right position in the resulting array.
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if (num_additional_args > del_count) {
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for (var i = len - del_count; i > start_i; i--) {
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var from_index = i + del_count - 1;
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var to_index = i + num_additional_args - 1;
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if (HAS_INDEX(array, from_index, is_array)) {
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array[to_index] = array[from_index];
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} else {
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delete array[to_index];
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}
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}
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} else {
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for (var i = start_i; i < len - del_count; i++) {
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var from_index = i + del_count;
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var to_index = i + num_additional_args;
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if (HAS_INDEX(array, from_index, is_array)) {
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array[to_index] = array[from_index];
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} else {
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delete array[to_index];
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}
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}
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for (var i = len; i > len - del_count + num_additional_args; i--) {
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delete array[i - 1];
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}
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}
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}
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}
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// -------------------------------------------------------------------
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function ArrayToString() {
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var array;
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var func;
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if (IS_ARRAY(this)) {
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func = this.join;
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if (func === ArrayJoin) {
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return Join(this, this.length, ',', ConvertToString);
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}
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array = this;
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} else {
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array = ToObject(this);
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func = array.join;
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}
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if (!IS_SPEC_FUNCTION(func)) {
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return %_CallFunction(array, DefaultObjectToString);
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}
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return %_CallFunction(array, func);
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}
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function ArrayToLocaleString() {
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var array = ToObject(this);
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var arrayLen = array.length;
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var len = TO_UINT32(arrayLen);
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if (len === 0) return "";
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return Join(array, len, ',', ConvertToLocaleString);
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}
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function ArrayJoin(separator) {
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CHECK_OBJECT_COERCIBLE(this, "Array.prototype.join");
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var array = TO_OBJECT_INLINE(this);
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var length = TO_UINT32(array.length);
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if (IS_UNDEFINED(separator)) {
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separator = ',';
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} else if (!IS_STRING(separator)) {
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separator = NonStringToString(separator);
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}
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var result = %_FastOneByteArrayJoin(array, separator);
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if (!IS_UNDEFINED(result)) return result;
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// Fast case for one-element arrays.
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if (length === 1) {
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var e = array[0];
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if (IS_STRING(e)) return e;
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if (IS_NULL_OR_UNDEFINED(e)) return '';
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return NonStringToString(e);
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}
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return Join(array, length, separator, ConvertToString);
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}
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function ObservedArrayPop(n) {
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n--;
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var value = this[n];
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try {
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BeginPerformSplice(this);
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delete this[n];
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this.length = n;
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} finally {
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EndPerformSplice(this);
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EnqueueSpliceRecord(this, n, [value], 0);
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}
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return value;
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}
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// Removes the last element from the array and returns it. See
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// ECMA-262, section 15.4.4.6.
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function ArrayPop() {
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CHECK_OBJECT_COERCIBLE(this, "Array.prototype.pop");
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var array = TO_OBJECT_INLINE(this);
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var n = TO_UINT32(array.length);
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if (n == 0) {
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array.length = n;
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return;
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}
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if (%IsObserved(array))
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return ObservedArrayPop.call(array, n);
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n--;
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var value = array[n];
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Delete(array, ToName(n), true);
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array.length = n;
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return value;
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}
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function ObservedArrayPush() {
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var n = TO_UINT32(this.length);
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var m = %_ArgumentsLength();
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try {
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BeginPerformSplice(this);
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for (var i = 0; i < m; i++) {
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this[i+n] = %_Arguments(i);
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}
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var new_length = n + m;
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this.length = new_length;
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} finally {
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EndPerformSplice(this);
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EnqueueSpliceRecord(this, n, [], m);
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}
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return new_length;
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}
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// Appends the arguments to the end of the array and returns the new
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// length of the array. See ECMA-262, section 15.4.4.7.
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function ArrayPush() {
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CHECK_OBJECT_COERCIBLE(this, "Array.prototype.push");
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if (%IsObserved(this))
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return ObservedArrayPush.apply(this, arguments);
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var array = TO_OBJECT_INLINE(this);
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var n = TO_UINT32(array.length);
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var m = %_ArgumentsLength();
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for (var i = 0; i < m; i++) {
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array[i+n] = %_Arguments(i);
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}
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var new_length = n + m;
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array.length = new_length;
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return new_length;
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}
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// Returns an array containing the array elements of the object followed
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// by the array elements of each argument in order. See ECMA-262,
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// section 15.4.4.7.
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function ArrayConcatJS(arg1) { // length == 1
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CHECK_OBJECT_COERCIBLE(this, "Array.prototype.concat");
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var array = ToObject(this);
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var arg_count = %_ArgumentsLength();
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var arrays = new InternalArray(1 + arg_count);
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arrays[0] = array;
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for (var i = 0; i < arg_count; i++) {
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arrays[i + 1] = %_Arguments(i);
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}
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return %ArrayConcat(arrays);
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}
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// For implementing reverse() on large, sparse arrays.
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function SparseReverse(array, len) {
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var keys = GetSortedArrayKeys(array, %GetArrayKeys(array, len));
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var high_counter = keys.length - 1;
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var low_counter = 0;
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while (low_counter <= high_counter) {
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var i = keys[low_counter];
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var j = keys[high_counter];
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var j_complement = len - j - 1;
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var low, high;
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if (j_complement <= i) {
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high = j;
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while (keys[--high_counter] == j) { }
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low = j_complement;
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}
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if (j_complement >= i) {
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low = i;
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while (keys[++low_counter] == i) { }
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high = len - i - 1;
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}
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var current_i = array[low];
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if (!IS_UNDEFINED(current_i) || low in array) {
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var current_j = array[high];
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if (!IS_UNDEFINED(current_j) || high in array) {
|
|
array[low] = current_j;
|
|
array[high] = current_i;
|
|
} else {
|
|
array[high] = current_i;
|
|
delete array[low];
|
|
}
|
|
} else {
|
|
var current_j = array[high];
|
|
if (!IS_UNDEFINED(current_j) || high in array) {
|
|
array[low] = current_j;
|
|
delete array[high];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
function ArrayReverse() {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.reverse");
|
|
|
|
var array = TO_OBJECT_INLINE(this);
|
|
var len = TO_UINT32(array.length);
|
|
|
|
if (UseSparseVariant(array, len, IS_ARRAY(array), len)) {
|
|
%NormalizeElements(array);
|
|
SparseReverse(array, len);
|
|
return array;
|
|
}
|
|
|
|
var j = len - 1;
|
|
for (var i = 0; i < j; i++, j--) {
|
|
var current_i = array[i];
|
|
if (!IS_UNDEFINED(current_i) || i in array) {
|
|
var current_j = array[j];
|
|
if (!IS_UNDEFINED(current_j) || j in array) {
|
|
array[i] = current_j;
|
|
array[j] = current_i;
|
|
} else {
|
|
array[j] = current_i;
|
|
delete array[i];
|
|
}
|
|
} else {
|
|
var current_j = array[j];
|
|
if (!IS_UNDEFINED(current_j) || j in array) {
|
|
array[i] = current_j;
|
|
delete array[j];
|
|
}
|
|
}
|
|
}
|
|
return array;
|
|
}
|
|
|
|
|
|
function ObservedArrayShift(len) {
|
|
var first = this[0];
|
|
|
|
try {
|
|
BeginPerformSplice(this);
|
|
SimpleMove(this, 0, 1, len, 0);
|
|
this.length = len - 1;
|
|
} finally {
|
|
EndPerformSplice(this);
|
|
EnqueueSpliceRecord(this, 0, [first], 0);
|
|
}
|
|
|
|
return first;
|
|
}
|
|
|
|
function ArrayShift() {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.shift");
|
|
|
|
var array = TO_OBJECT_INLINE(this);
|
|
var len = TO_UINT32(array.length);
|
|
|
|
if (len === 0) {
|
|
array.length = 0;
|
|
return;
|
|
}
|
|
|
|
if (ObjectIsSealed(array)) {
|
|
throw MakeTypeError("array_functions_change_sealed",
|
|
["Array.prototype.shift"]);
|
|
}
|
|
|
|
if (%IsObserved(array))
|
|
return ObservedArrayShift.call(array, len);
|
|
|
|
var first = array[0];
|
|
|
|
if (UseSparseVariant(array, len, IS_ARRAY(array), len)) {
|
|
SparseMove(array, 0, 1, len, 0);
|
|
} else {
|
|
SimpleMove(array, 0, 1, len, 0);
|
|
}
|
|
|
|
array.length = len - 1;
|
|
|
|
return first;
|
|
}
|
|
|
|
function ObservedArrayUnshift() {
|
|
var len = TO_UINT32(this.length);
|
|
var num_arguments = %_ArgumentsLength();
|
|
|
|
try {
|
|
BeginPerformSplice(this);
|
|
SimpleMove(this, 0, 0, len, num_arguments);
|
|
for (var i = 0; i < num_arguments; i++) {
|
|
this[i] = %_Arguments(i);
|
|
}
|
|
var new_length = len + num_arguments;
|
|
this.length = new_length;
|
|
} finally {
|
|
EndPerformSplice(this);
|
|
EnqueueSpliceRecord(this, 0, [], num_arguments);
|
|
}
|
|
|
|
return new_length;
|
|
}
|
|
|
|
function ArrayUnshift(arg1) { // length == 1
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.unshift");
|
|
|
|
if (%IsObserved(this))
|
|
return ObservedArrayUnshift.apply(this, arguments);
|
|
|
|
var array = TO_OBJECT_INLINE(this);
|
|
var len = TO_UINT32(array.length);
|
|
var num_arguments = %_ArgumentsLength();
|
|
|
|
if (len > 0 && UseSparseVariant(array, len, IS_ARRAY(array), len) &&
|
|
!ObjectIsSealed(array)) {
|
|
SparseMove(array, 0, 0, len, num_arguments);
|
|
} else {
|
|
SimpleMove(array, 0, 0, len, num_arguments);
|
|
}
|
|
|
|
for (var i = 0; i < num_arguments; i++) {
|
|
array[i] = %_Arguments(i);
|
|
}
|
|
|
|
var new_length = len + num_arguments;
|
|
array.length = new_length;
|
|
return new_length;
|
|
}
|
|
|
|
|
|
function ArraySlice(start, end) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.slice");
|
|
|
|
var array = TO_OBJECT_INLINE(this);
|
|
var len = TO_UINT32(array.length);
|
|
var start_i = TO_INTEGER(start);
|
|
var end_i = len;
|
|
|
|
if (!IS_UNDEFINED(end)) end_i = TO_INTEGER(end);
|
|
|
|
if (start_i < 0) {
|
|
start_i += len;
|
|
if (start_i < 0) start_i = 0;
|
|
} else {
|
|
if (start_i > len) start_i = len;
|
|
}
|
|
|
|
if (end_i < 0) {
|
|
end_i += len;
|
|
if (end_i < 0) end_i = 0;
|
|
} else {
|
|
if (end_i > len) end_i = len;
|
|
}
|
|
|
|
var result = [];
|
|
|
|
if (end_i < start_i) return result;
|
|
|
|
if (UseSparseVariant(array, len, IS_ARRAY(array), end_i - start_i)) {
|
|
%NormalizeElements(array);
|
|
%NormalizeElements(result);
|
|
SparseSlice(array, start_i, end_i - start_i, len, result);
|
|
} else {
|
|
SimpleSlice(array, start_i, end_i - start_i, len, result);
|
|
}
|
|
|
|
result.length = end_i - start_i;
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
function ComputeSpliceStartIndex(start_i, len) {
|
|
if (start_i < 0) {
|
|
start_i += len;
|
|
return start_i < 0 ? 0 : start_i;
|
|
}
|
|
|
|
return start_i > len ? len : start_i;
|
|
}
|
|
|
|
|
|
function ComputeSpliceDeleteCount(delete_count, num_arguments, len, start_i) {
|
|
// SpiderMonkey, TraceMonkey and JSC treat the case where no delete count is
|
|
// given as a request to delete all the elements from the start.
|
|
// And it differs from the case of undefined delete count.
|
|
// This does not follow ECMA-262, but we do the same for
|
|
// compatibility.
|
|
var del_count = 0;
|
|
if (num_arguments == 1)
|
|
return len - start_i;
|
|
|
|
del_count = TO_INTEGER(delete_count);
|
|
if (del_count < 0)
|
|
return 0;
|
|
|
|
if (del_count > len - start_i)
|
|
return len - start_i;
|
|
|
|
return del_count;
|
|
}
|
|
|
|
|
|
function ObservedArraySplice(start, delete_count) {
|
|
var num_arguments = %_ArgumentsLength();
|
|
var len = TO_UINT32(this.length);
|
|
var start_i = ComputeSpliceStartIndex(TO_INTEGER(start), len);
|
|
var del_count = ComputeSpliceDeleteCount(delete_count, num_arguments, len,
|
|
start_i);
|
|
var deleted_elements = [];
|
|
deleted_elements.length = del_count;
|
|
var num_elements_to_add = num_arguments > 2 ? num_arguments - 2 : 0;
|
|
|
|
try {
|
|
BeginPerformSplice(this);
|
|
|
|
SimpleSlice(this, start_i, del_count, len, deleted_elements);
|
|
SimpleMove(this, start_i, del_count, len, num_elements_to_add);
|
|
|
|
// Insert the arguments into the resulting array in
|
|
// place of the deleted elements.
|
|
var i = start_i;
|
|
var arguments_index = 2;
|
|
var arguments_length = %_ArgumentsLength();
|
|
while (arguments_index < arguments_length) {
|
|
this[i++] = %_Arguments(arguments_index++);
|
|
}
|
|
this.length = len - del_count + num_elements_to_add;
|
|
|
|
} finally {
|
|
EndPerformSplice(this);
|
|
if (deleted_elements.length || num_elements_to_add) {
|
|
EnqueueSpliceRecord(this,
|
|
start_i,
|
|
deleted_elements.slice(),
|
|
num_elements_to_add);
|
|
}
|
|
}
|
|
|
|
// Return the deleted elements.
|
|
return deleted_elements;
|
|
}
|
|
|
|
|
|
function ArraySplice(start, delete_count) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.splice");
|
|
|
|
if (%IsObserved(this))
|
|
return ObservedArraySplice.apply(this, arguments);
|
|
|
|
var num_arguments = %_ArgumentsLength();
|
|
var array = TO_OBJECT_INLINE(this);
|
|
var len = TO_UINT32(array.length);
|
|
var start_i = ComputeSpliceStartIndex(TO_INTEGER(start), len);
|
|
var del_count = ComputeSpliceDeleteCount(delete_count, num_arguments, len,
|
|
start_i);
|
|
var deleted_elements = [];
|
|
deleted_elements.length = del_count;
|
|
var num_elements_to_add = num_arguments > 2 ? num_arguments - 2 : 0;
|
|
|
|
if (del_count != num_elements_to_add && ObjectIsSealed(array)) {
|
|
throw MakeTypeError("array_functions_change_sealed",
|
|
["Array.prototype.splice"]);
|
|
} else if (del_count > 0 && ObjectIsFrozen(array)) {
|
|
throw MakeTypeError("array_functions_on_frozen",
|
|
["Array.prototype.splice"]);
|
|
}
|
|
|
|
var changed_elements = del_count;
|
|
if (num_elements_to_add != del_count) {
|
|
// If the slice needs to do a actually move elements after the insertion
|
|
// point, then include those in the estimate of changed elements.
|
|
changed_elements += len - start_i - del_count;
|
|
}
|
|
if (UseSparseVariant(array, len, IS_ARRAY(array), changed_elements)) {
|
|
%NormalizeElements(array);
|
|
%NormalizeElements(deleted_elements);
|
|
SparseSlice(array, start_i, del_count, len, deleted_elements);
|
|
SparseMove(array, start_i, del_count, len, num_elements_to_add);
|
|
} else {
|
|
SimpleSlice(array, start_i, del_count, len, deleted_elements);
|
|
SimpleMove(array, start_i, del_count, len, num_elements_to_add);
|
|
}
|
|
|
|
// Insert the arguments into the resulting array in
|
|
// place of the deleted elements.
|
|
var i = start_i;
|
|
var arguments_index = 2;
|
|
var arguments_length = %_ArgumentsLength();
|
|
while (arguments_index < arguments_length) {
|
|
array[i++] = %_Arguments(arguments_index++);
|
|
}
|
|
array.length = len - del_count + num_elements_to_add;
|
|
|
|
// Return the deleted elements.
|
|
return deleted_elements;
|
|
}
|
|
|
|
|
|
function ArraySort(comparefn) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.sort");
|
|
|
|
// In-place QuickSort algorithm.
|
|
// For short (length <= 22) arrays, insertion sort is used for efficiency.
|
|
|
|
if (!IS_SPEC_FUNCTION(comparefn)) {
|
|
comparefn = function (x, y) {
|
|
if (x === y) return 0;
|
|
if (%_IsSmi(x) && %_IsSmi(y)) {
|
|
return %SmiLexicographicCompare(x, y);
|
|
}
|
|
x = ToString(x);
|
|
y = ToString(y);
|
|
if (x == y) return 0;
|
|
else return x < y ? -1 : 1;
|
|
};
|
|
}
|
|
var receiver = %GetDefaultReceiver(comparefn);
|
|
|
|
var InsertionSort = function InsertionSort(a, from, to) {
|
|
for (var i = from + 1; i < to; i++) {
|
|
var element = a[i];
|
|
for (var j = i - 1; j >= from; j--) {
|
|
var tmp = a[j];
|
|
var order = %_CallFunction(receiver, tmp, element, comparefn);
|
|
if (order > 0) {
|
|
a[j + 1] = tmp;
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
a[j + 1] = element;
|
|
}
|
|
};
|
|
|
|
var GetThirdIndex = function(a, from, to) {
|
|
var t_array = [];
|
|
// Use both 'from' and 'to' to determine the pivot candidates.
|
|
var increment = 200 + ((to - from) & 15);
|
|
for (var i = from + 1, j = 0; i < to - 1; i += increment, j++) {
|
|
t_array[j] = [i, a[i]];
|
|
}
|
|
%_CallFunction(t_array, function(a, b) {
|
|
return %_CallFunction(receiver, a[1], b[1], comparefn);
|
|
}, ArraySort);
|
|
var third_index = t_array[t_array.length >> 1][0];
|
|
return third_index;
|
|
}
|
|
|
|
var QuickSort = function QuickSort(a, from, to) {
|
|
var third_index = 0;
|
|
while (true) {
|
|
// Insertion sort is faster for short arrays.
|
|
if (to - from <= 10) {
|
|
InsertionSort(a, from, to);
|
|
return;
|
|
}
|
|
if (to - from > 1000) {
|
|
third_index = GetThirdIndex(a, from, to);
|
|
} else {
|
|
third_index = from + ((to - from) >> 1);
|
|
}
|
|
// Find a pivot as the median of first, last and middle element.
|
|
var v0 = a[from];
|
|
var v1 = a[to - 1];
|
|
var v2 = a[third_index];
|
|
var c01 = %_CallFunction(receiver, v0, v1, comparefn);
|
|
if (c01 > 0) {
|
|
// v1 < v0, so swap them.
|
|
var tmp = v0;
|
|
v0 = v1;
|
|
v1 = tmp;
|
|
} // v0 <= v1.
|
|
var c02 = %_CallFunction(receiver, v0, v2, comparefn);
|
|
if (c02 >= 0) {
|
|
// v2 <= v0 <= v1.
|
|
var tmp = v0;
|
|
v0 = v2;
|
|
v2 = v1;
|
|
v1 = tmp;
|
|
} else {
|
|
// v0 <= v1 && v0 < v2
|
|
var c12 = %_CallFunction(receiver, v1, v2, comparefn);
|
|
if (c12 > 0) {
|
|
// v0 <= v2 < v1
|
|
var tmp = v1;
|
|
v1 = v2;
|
|
v2 = tmp;
|
|
}
|
|
}
|
|
// v0 <= v1 <= v2
|
|
a[from] = v0;
|
|
a[to - 1] = v2;
|
|
var pivot = v1;
|
|
var low_end = from + 1; // Upper bound of elements lower than pivot.
|
|
var high_start = to - 1; // Lower bound of elements greater than pivot.
|
|
a[third_index] = a[low_end];
|
|
a[low_end] = pivot;
|
|
|
|
// From low_end to i are elements equal to pivot.
|
|
// From i to high_start are elements that haven't been compared yet.
|
|
partition: for (var i = low_end + 1; i < high_start; i++) {
|
|
var element = a[i];
|
|
var order = %_CallFunction(receiver, element, pivot, comparefn);
|
|
if (order < 0) {
|
|
a[i] = a[low_end];
|
|
a[low_end] = element;
|
|
low_end++;
|
|
} else if (order > 0) {
|
|
do {
|
|
high_start--;
|
|
if (high_start == i) break partition;
|
|
var top_elem = a[high_start];
|
|
order = %_CallFunction(receiver, top_elem, pivot, comparefn);
|
|
} while (order > 0);
|
|
a[i] = a[high_start];
|
|
a[high_start] = element;
|
|
if (order < 0) {
|
|
element = a[i];
|
|
a[i] = a[low_end];
|
|
a[low_end] = element;
|
|
low_end++;
|
|
}
|
|
}
|
|
}
|
|
if (to - high_start < low_end - from) {
|
|
QuickSort(a, high_start, to);
|
|
to = low_end;
|
|
} else {
|
|
QuickSort(a, from, low_end);
|
|
from = high_start;
|
|
}
|
|
}
|
|
};
|
|
|
|
// Copy elements in the range 0..length from obj's prototype chain
|
|
// to obj itself, if obj has holes. Return one more than the maximal index
|
|
// of a prototype property.
|
|
var CopyFromPrototype = function CopyFromPrototype(obj, length) {
|
|
var max = 0;
|
|
for (var proto = %_GetPrototype(obj); proto; proto = %_GetPrototype(proto)) {
|
|
var indices = %GetArrayKeys(proto, length);
|
|
if (IS_NUMBER(indices)) {
|
|
// It's an interval.
|
|
var proto_length = indices;
|
|
for (var i = 0; i < proto_length; i++) {
|
|
if (!HAS_OWN_PROPERTY(obj, i) && HAS_OWN_PROPERTY(proto, i)) {
|
|
obj[i] = proto[i];
|
|
if (i >= max) { max = i + 1; }
|
|
}
|
|
}
|
|
} else {
|
|
for (var i = 0; i < indices.length; i++) {
|
|
var index = indices[i];
|
|
if (!IS_UNDEFINED(index) && !HAS_OWN_PROPERTY(obj, index)
|
|
&& HAS_OWN_PROPERTY(proto, index)) {
|
|
obj[index] = proto[index];
|
|
if (index >= max) { max = index + 1; }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return max;
|
|
};
|
|
|
|
// Set a value of "undefined" on all indices in the range from..to
|
|
// where a prototype of obj has an element. I.e., shadow all prototype
|
|
// elements in that range.
|
|
var ShadowPrototypeElements = function(obj, from, to) {
|
|
for (var proto = %_GetPrototype(obj); proto; proto = %_GetPrototype(proto)) {
|
|
var indices = %GetArrayKeys(proto, to);
|
|
if (IS_NUMBER(indices)) {
|
|
// It's an interval.
|
|
var proto_length = indices;
|
|
for (var i = from; i < proto_length; i++) {
|
|
if (HAS_OWN_PROPERTY(proto, i)) {
|
|
obj[i] = UNDEFINED;
|
|
}
|
|
}
|
|
} else {
|
|
for (var i = 0; i < indices.length; i++) {
|
|
var index = indices[i];
|
|
if (!IS_UNDEFINED(index) && from <= index &&
|
|
HAS_OWN_PROPERTY(proto, index)) {
|
|
obj[index] = UNDEFINED;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
var SafeRemoveArrayHoles = function SafeRemoveArrayHoles(obj) {
|
|
// Copy defined elements from the end to fill in all holes and undefineds
|
|
// in the beginning of the array. Write undefineds and holes at the end
|
|
// after loop is finished.
|
|
var first_undefined = 0;
|
|
var last_defined = length - 1;
|
|
var num_holes = 0;
|
|
while (first_undefined < last_defined) {
|
|
// Find first undefined element.
|
|
while (first_undefined < last_defined &&
|
|
!IS_UNDEFINED(obj[first_undefined])) {
|
|
first_undefined++;
|
|
}
|
|
// Maintain the invariant num_holes = the number of holes in the original
|
|
// array with indices <= first_undefined or > last_defined.
|
|
if (!HAS_OWN_PROPERTY(obj, first_undefined)) {
|
|
num_holes++;
|
|
}
|
|
|
|
// Find last defined element.
|
|
while (first_undefined < last_defined &&
|
|
IS_UNDEFINED(obj[last_defined])) {
|
|
if (!HAS_OWN_PROPERTY(obj, last_defined)) {
|
|
num_holes++;
|
|
}
|
|
last_defined--;
|
|
}
|
|
if (first_undefined < last_defined) {
|
|
// Fill in hole or undefined.
|
|
obj[first_undefined] = obj[last_defined];
|
|
obj[last_defined] = UNDEFINED;
|
|
}
|
|
}
|
|
// If there were any undefineds in the entire array, first_undefined
|
|
// points to one past the last defined element. Make this true if
|
|
// there were no undefineds, as well, so that first_undefined == number
|
|
// of defined elements.
|
|
if (!IS_UNDEFINED(obj[first_undefined])) first_undefined++;
|
|
// Fill in the undefineds and the holes. There may be a hole where
|
|
// an undefined should be and vice versa.
|
|
var i;
|
|
for (i = first_undefined; i < length - num_holes; i++) {
|
|
obj[i] = UNDEFINED;
|
|
}
|
|
for (i = length - num_holes; i < length; i++) {
|
|
// For compatability with Webkit, do not expose elements in the prototype.
|
|
if (i in %_GetPrototype(obj)) {
|
|
obj[i] = UNDEFINED;
|
|
} else {
|
|
delete obj[i];
|
|
}
|
|
}
|
|
|
|
// Return the number of defined elements.
|
|
return first_undefined;
|
|
};
|
|
|
|
var length = TO_UINT32(this.length);
|
|
if (length < 2) return this;
|
|
|
|
var is_array = IS_ARRAY(this);
|
|
var max_prototype_element;
|
|
if (!is_array) {
|
|
// For compatibility with JSC, we also sort elements inherited from
|
|
// the prototype chain on non-Array objects.
|
|
// We do this by copying them to this object and sorting only
|
|
// own elements. This is not very efficient, but sorting with
|
|
// inherited elements happens very, very rarely, if at all.
|
|
// The specification allows "implementation dependent" behavior
|
|
// if an element on the prototype chain has an element that
|
|
// might interact with sorting.
|
|
max_prototype_element = CopyFromPrototype(this, length);
|
|
}
|
|
|
|
// %RemoveArrayHoles returns -1 if fast removal is not supported.
|
|
var num_non_undefined = %RemoveArrayHoles(this, length);
|
|
|
|
if (num_non_undefined == -1) {
|
|
// The array is observed, or there were indexed accessors in the array.
|
|
// Move array holes and undefineds to the end using a Javascript function
|
|
// that is safe in the presence of accessors and is observable.
|
|
num_non_undefined = SafeRemoveArrayHoles(this);
|
|
}
|
|
|
|
QuickSort(this, 0, num_non_undefined);
|
|
|
|
if (!is_array && (num_non_undefined + 1 < max_prototype_element)) {
|
|
// For compatibility with JSC, we shadow any elements in the prototype
|
|
// chain that has become exposed by sort moving a hole to its position.
|
|
ShadowPrototypeElements(this, num_non_undefined, max_prototype_element);
|
|
}
|
|
|
|
return this;
|
|
}
|
|
|
|
|
|
// The following functions cannot be made efficient on sparse arrays while
|
|
// preserving the semantics, since the calls to the receiver function can add
|
|
// or delete elements from the array.
|
|
function ArrayFilter(f, receiver) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.filter");
|
|
|
|
// Pull out the length so that modifications to the length in the
|
|
// loop will not affect the looping and side effects are visible.
|
|
var array = ToObject(this);
|
|
var length = ToUint32(array.length);
|
|
|
|
if (!IS_SPEC_FUNCTION(f)) {
|
|
throw MakeTypeError('called_non_callable', [ f ]);
|
|
}
|
|
var needs_wrapper = false;
|
|
if (IS_NULL_OR_UNDEFINED(receiver)) {
|
|
receiver = %GetDefaultReceiver(f) || receiver;
|
|
} else {
|
|
needs_wrapper = SHOULD_CREATE_WRAPPER(f, receiver);
|
|
}
|
|
|
|
var result = new $Array();
|
|
var accumulator = new InternalArray();
|
|
var accumulator_length = 0;
|
|
var is_array = IS_ARRAY(array);
|
|
var stepping = DEBUG_IS_ACTIVE && %DebugCallbackSupportsStepping(f);
|
|
for (var i = 0; i < length; i++) {
|
|
if (HAS_INDEX(array, i, is_array)) {
|
|
var element = array[i];
|
|
// Prepare break slots for debugger step in.
|
|
if (stepping) %DebugPrepareStepInIfStepping(f);
|
|
var new_receiver = needs_wrapper ? ToObject(receiver) : receiver;
|
|
if (%_CallFunction(new_receiver, element, i, array, f)) {
|
|
accumulator[accumulator_length++] = element;
|
|
}
|
|
}
|
|
}
|
|
%MoveArrayContents(accumulator, result);
|
|
return result;
|
|
}
|
|
|
|
|
|
function ArrayForEach(f, receiver) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.forEach");
|
|
|
|
// Pull out the length so that modifications to the length in the
|
|
// loop will not affect the looping and side effects are visible.
|
|
var array = ToObject(this);
|
|
var length = TO_UINT32(array.length);
|
|
|
|
if (!IS_SPEC_FUNCTION(f)) {
|
|
throw MakeTypeError('called_non_callable', [ f ]);
|
|
}
|
|
var needs_wrapper = false;
|
|
if (IS_NULL_OR_UNDEFINED(receiver)) {
|
|
receiver = %GetDefaultReceiver(f) || receiver;
|
|
} else {
|
|
needs_wrapper = SHOULD_CREATE_WRAPPER(f, receiver);
|
|
}
|
|
|
|
var is_array = IS_ARRAY(array);
|
|
var stepping = DEBUG_IS_ACTIVE && %DebugCallbackSupportsStepping(f);
|
|
for (var i = 0; i < length; i++) {
|
|
if (HAS_INDEX(array, i, is_array)) {
|
|
var element = array[i];
|
|
// Prepare break slots for debugger step in.
|
|
if (stepping) %DebugPrepareStepInIfStepping(f);
|
|
var new_receiver = needs_wrapper ? ToObject(receiver) : receiver;
|
|
%_CallFunction(new_receiver, element, i, array, f);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Executes the function once for each element present in the
|
|
// array until it finds one where callback returns true.
|
|
function ArraySome(f, receiver) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.some");
|
|
|
|
// Pull out the length so that modifications to the length in the
|
|
// loop will not affect the looping and side effects are visible.
|
|
var array = ToObject(this);
|
|
var length = TO_UINT32(array.length);
|
|
|
|
if (!IS_SPEC_FUNCTION(f)) {
|
|
throw MakeTypeError('called_non_callable', [ f ]);
|
|
}
|
|
var needs_wrapper = false;
|
|
if (IS_NULL_OR_UNDEFINED(receiver)) {
|
|
receiver = %GetDefaultReceiver(f) || receiver;
|
|
} else {
|
|
needs_wrapper = SHOULD_CREATE_WRAPPER(f, receiver);
|
|
}
|
|
|
|
var is_array = IS_ARRAY(array);
|
|
var stepping = DEBUG_IS_ACTIVE && %DebugCallbackSupportsStepping(f);
|
|
for (var i = 0; i < length; i++) {
|
|
if (HAS_INDEX(array, i, is_array)) {
|
|
var element = array[i];
|
|
// Prepare break slots for debugger step in.
|
|
if (stepping) %DebugPrepareStepInIfStepping(f);
|
|
var new_receiver = needs_wrapper ? ToObject(receiver) : receiver;
|
|
if (%_CallFunction(new_receiver, element, i, array, f)) return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
function ArrayEvery(f, receiver) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.every");
|
|
|
|
// Pull out the length so that modifications to the length in the
|
|
// loop will not affect the looping and side effects are visible.
|
|
var array = ToObject(this);
|
|
var length = TO_UINT32(array.length);
|
|
|
|
if (!IS_SPEC_FUNCTION(f)) {
|
|
throw MakeTypeError('called_non_callable', [ f ]);
|
|
}
|
|
var needs_wrapper = false;
|
|
if (IS_NULL_OR_UNDEFINED(receiver)) {
|
|
receiver = %GetDefaultReceiver(f) || receiver;
|
|
} else {
|
|
needs_wrapper = SHOULD_CREATE_WRAPPER(f, receiver);
|
|
}
|
|
|
|
var is_array = IS_ARRAY(array);
|
|
var stepping = DEBUG_IS_ACTIVE && %DebugCallbackSupportsStepping(f);
|
|
for (var i = 0; i < length; i++) {
|
|
if (HAS_INDEX(array, i, is_array)) {
|
|
var element = array[i];
|
|
// Prepare break slots for debugger step in.
|
|
if (stepping) %DebugPrepareStepInIfStepping(f);
|
|
var new_receiver = needs_wrapper ? ToObject(receiver) : receiver;
|
|
if (!%_CallFunction(new_receiver, element, i, array, f)) return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
function ArrayMap(f, receiver) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.map");
|
|
|
|
// Pull out the length so that modifications to the length in the
|
|
// loop will not affect the looping and side effects are visible.
|
|
var array = ToObject(this);
|
|
var length = TO_UINT32(array.length);
|
|
|
|
if (!IS_SPEC_FUNCTION(f)) {
|
|
throw MakeTypeError('called_non_callable', [ f ]);
|
|
}
|
|
var needs_wrapper = false;
|
|
if (IS_NULL_OR_UNDEFINED(receiver)) {
|
|
receiver = %GetDefaultReceiver(f) || receiver;
|
|
} else {
|
|
needs_wrapper = SHOULD_CREATE_WRAPPER(f, receiver);
|
|
}
|
|
|
|
var result = new $Array();
|
|
var accumulator = new InternalArray(length);
|
|
var is_array = IS_ARRAY(array);
|
|
var stepping = DEBUG_IS_ACTIVE && %DebugCallbackSupportsStepping(f);
|
|
for (var i = 0; i < length; i++) {
|
|
if (HAS_INDEX(array, i, is_array)) {
|
|
var element = array[i];
|
|
// Prepare break slots for debugger step in.
|
|
if (stepping) %DebugPrepareStepInIfStepping(f);
|
|
var new_receiver = needs_wrapper ? ToObject(receiver) : receiver;
|
|
accumulator[i] = %_CallFunction(new_receiver, element, i, array, f);
|
|
}
|
|
}
|
|
%MoveArrayContents(accumulator, result);
|
|
return result;
|
|
}
|
|
|
|
|
|
function ArrayIndexOf(element, index) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.indexOf");
|
|
|
|
var length = TO_UINT32(this.length);
|
|
if (length == 0) return -1;
|
|
if (IS_UNDEFINED(index)) {
|
|
index = 0;
|
|
} else {
|
|
index = TO_INTEGER(index);
|
|
// If index is negative, index from the end of the array.
|
|
if (index < 0) {
|
|
index = length + index;
|
|
// If index is still negative, search the entire array.
|
|
if (index < 0) index = 0;
|
|
}
|
|
}
|
|
var min = index;
|
|
var max = length;
|
|
if (UseSparseVariant(this, length, IS_ARRAY(this), max - min)) {
|
|
%NormalizeElements(this);
|
|
var indices = %GetArrayKeys(this, length);
|
|
if (IS_NUMBER(indices)) {
|
|
// It's an interval.
|
|
max = indices; // Capped by length already.
|
|
// Fall through to loop below.
|
|
} else {
|
|
if (indices.length == 0) return -1;
|
|
// Get all the keys in sorted order.
|
|
var sortedKeys = GetSortedArrayKeys(this, indices);
|
|
var n = sortedKeys.length;
|
|
var i = 0;
|
|
while (i < n && sortedKeys[i] < index) i++;
|
|
while (i < n) {
|
|
var key = sortedKeys[i];
|
|
if (!IS_UNDEFINED(key) && this[key] === element) return key;
|
|
i++;
|
|
}
|
|
return -1;
|
|
}
|
|
}
|
|
// Lookup through the array.
|
|
if (!IS_UNDEFINED(element)) {
|
|
for (var i = min; i < max; i++) {
|
|
if (this[i] === element) return i;
|
|
}
|
|
return -1;
|
|
}
|
|
// Lookup through the array.
|
|
for (var i = min; i < max; i++) {
|
|
if (IS_UNDEFINED(this[i]) && i in this) {
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
function ArrayLastIndexOf(element, index) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.lastIndexOf");
|
|
|
|
var length = TO_UINT32(this.length);
|
|
if (length == 0) return -1;
|
|
if (%_ArgumentsLength() < 2) {
|
|
index = length - 1;
|
|
} else {
|
|
index = TO_INTEGER(index);
|
|
// If index is negative, index from end of the array.
|
|
if (index < 0) index += length;
|
|
// If index is still negative, do not search the array.
|
|
if (index < 0) return -1;
|
|
else if (index >= length) index = length - 1;
|
|
}
|
|
var min = 0;
|
|
var max = index;
|
|
if (UseSparseVariant(this, length, IS_ARRAY(this), index)) {
|
|
%NormalizeElements(this);
|
|
var indices = %GetArrayKeys(this, index + 1);
|
|
if (IS_NUMBER(indices)) {
|
|
// It's an interval.
|
|
max = indices; // Capped by index already.
|
|
// Fall through to loop below.
|
|
} else {
|
|
if (indices.length == 0) return -1;
|
|
// Get all the keys in sorted order.
|
|
var sortedKeys = GetSortedArrayKeys(this, indices);
|
|
var i = sortedKeys.length - 1;
|
|
while (i >= 0) {
|
|
var key = sortedKeys[i];
|
|
if (!IS_UNDEFINED(key) && this[key] === element) return key;
|
|
i--;
|
|
}
|
|
return -1;
|
|
}
|
|
}
|
|
// Lookup through the array.
|
|
if (!IS_UNDEFINED(element)) {
|
|
for (var i = max; i >= min; i--) {
|
|
if (this[i] === element) return i;
|
|
}
|
|
return -1;
|
|
}
|
|
for (var i = max; i >= min; i--) {
|
|
if (IS_UNDEFINED(this[i]) && i in this) {
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
function ArrayReduce(callback, current) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.reduce");
|
|
|
|
// Pull out the length so that modifications to the length in the
|
|
// loop will not affect the looping and side effects are visible.
|
|
var array = ToObject(this);
|
|
var length = ToUint32(array.length);
|
|
|
|
if (!IS_SPEC_FUNCTION(callback)) {
|
|
throw MakeTypeError('called_non_callable', [callback]);
|
|
}
|
|
|
|
var is_array = IS_ARRAY(array);
|
|
var i = 0;
|
|
find_initial: if (%_ArgumentsLength() < 2) {
|
|
for (; i < length; i++) {
|
|
if (HAS_INDEX(array, i, is_array)) {
|
|
current = array[i++];
|
|
break find_initial;
|
|
}
|
|
}
|
|
throw MakeTypeError('reduce_no_initial', []);
|
|
}
|
|
|
|
var receiver = %GetDefaultReceiver(callback);
|
|
var stepping = DEBUG_IS_ACTIVE && %DebugCallbackSupportsStepping(callback);
|
|
for (; i < length; i++) {
|
|
if (HAS_INDEX(array, i, is_array)) {
|
|
var element = array[i];
|
|
// Prepare break slots for debugger step in.
|
|
if (stepping) %DebugPrepareStepInIfStepping(callback);
|
|
current = %_CallFunction(receiver, current, element, i, array, callback);
|
|
}
|
|
}
|
|
return current;
|
|
}
|
|
|
|
function ArrayReduceRight(callback, current) {
|
|
CHECK_OBJECT_COERCIBLE(this, "Array.prototype.reduceRight");
|
|
|
|
// Pull out the length so that side effects are visible before the
|
|
// callback function is checked.
|
|
var array = ToObject(this);
|
|
var length = ToUint32(array.length);
|
|
|
|
if (!IS_SPEC_FUNCTION(callback)) {
|
|
throw MakeTypeError('called_non_callable', [callback]);
|
|
}
|
|
|
|
var is_array = IS_ARRAY(array);
|
|
var i = length - 1;
|
|
find_initial: if (%_ArgumentsLength() < 2) {
|
|
for (; i >= 0; i--) {
|
|
if (HAS_INDEX(array, i, is_array)) {
|
|
current = array[i--];
|
|
break find_initial;
|
|
}
|
|
}
|
|
throw MakeTypeError('reduce_no_initial', []);
|
|
}
|
|
|
|
var receiver = %GetDefaultReceiver(callback);
|
|
var stepping = DEBUG_IS_ACTIVE && %DebugCallbackSupportsStepping(callback);
|
|
for (; i >= 0; i--) {
|
|
if (HAS_INDEX(array, i, is_array)) {
|
|
var element = array[i];
|
|
// Prepare break slots for debugger step in.
|
|
if (stepping) %DebugPrepareStepInIfStepping(callback);
|
|
current = %_CallFunction(receiver, current, element, i, array, callback);
|
|
}
|
|
}
|
|
return current;
|
|
}
|
|
|
|
// ES5, 15.4.3.2
|
|
function ArrayIsArray(obj) {
|
|
return IS_ARRAY(obj);
|
|
}
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
function SetUpArray() {
|
|
%CheckIsBootstrapping();
|
|
|
|
// Set up non-enumerable constructor property on the Array.prototype
|
|
// object.
|
|
%AddNamedProperty($Array.prototype, "constructor", $Array, DONT_ENUM);
|
|
|
|
// Set up unscopable properties on the Array.prototype object.
|
|
var unscopables = {
|
|
__proto__: null,
|
|
copyWithin: true,
|
|
entries: true,
|
|
fill: true,
|
|
find: true,
|
|
findIndex: true,
|
|
keys: true,
|
|
};
|
|
%AddNamedProperty($Array.prototype, symbolUnscopables, unscopables,
|
|
DONT_ENUM | READ_ONLY);
|
|
|
|
// Set up non-enumerable functions on the Array object.
|
|
InstallFunctions($Array, DONT_ENUM, $Array(
|
|
"isArray", ArrayIsArray
|
|
));
|
|
|
|
var specialFunctions = %SpecialArrayFunctions();
|
|
|
|
var getFunction = function(name, jsBuiltin, len) {
|
|
var f = jsBuiltin;
|
|
if (specialFunctions.hasOwnProperty(name)) {
|
|
f = specialFunctions[name];
|
|
}
|
|
if (!IS_UNDEFINED(len)) {
|
|
%FunctionSetLength(f, len);
|
|
}
|
|
return f;
|
|
};
|
|
|
|
// Set up non-enumerable functions of the Array.prototype object and
|
|
// set their names.
|
|
// Manipulate the length of some of the functions to meet
|
|
// expectations set by ECMA-262 or Mozilla.
|
|
InstallFunctions($Array.prototype, DONT_ENUM, $Array(
|
|
"toString", getFunction("toString", ArrayToString),
|
|
"toLocaleString", getFunction("toLocaleString", ArrayToLocaleString),
|
|
"join", getFunction("join", ArrayJoin),
|
|
"pop", getFunction("pop", ArrayPop),
|
|
"push", getFunction("push", ArrayPush, 1),
|
|
"concat", getFunction("concat", ArrayConcatJS, 1),
|
|
"reverse", getFunction("reverse", ArrayReverse),
|
|
"shift", getFunction("shift", ArrayShift),
|
|
"unshift", getFunction("unshift", ArrayUnshift, 1),
|
|
"slice", getFunction("slice", ArraySlice, 2),
|
|
"splice", getFunction("splice", ArraySplice, 2),
|
|
"sort", getFunction("sort", ArraySort),
|
|
"filter", getFunction("filter", ArrayFilter, 1),
|
|
"forEach", getFunction("forEach", ArrayForEach, 1),
|
|
"some", getFunction("some", ArraySome, 1),
|
|
"every", getFunction("every", ArrayEvery, 1),
|
|
"map", getFunction("map", ArrayMap, 1),
|
|
"indexOf", getFunction("indexOf", ArrayIndexOf, 1),
|
|
"lastIndexOf", getFunction("lastIndexOf", ArrayLastIndexOf, 1),
|
|
"reduce", getFunction("reduce", ArrayReduce, 1),
|
|
"reduceRight", getFunction("reduceRight", ArrayReduceRight, 1)
|
|
));
|
|
|
|
%FinishArrayPrototypeSetup($Array.prototype);
|
|
|
|
// The internal Array prototype doesn't need to be fancy, since it's never
|
|
// exposed to user code.
|
|
// Adding only the functions that are actually used.
|
|
SetUpLockedPrototype(InternalArray, $Array(), $Array(
|
|
"concat", getFunction("concat", ArrayConcatJS),
|
|
"indexOf", getFunction("indexOf", ArrayIndexOf),
|
|
"join", getFunction("join", ArrayJoin),
|
|
"pop", getFunction("pop", ArrayPop),
|
|
"push", getFunction("push", ArrayPush),
|
|
"splice", getFunction("splice", ArraySplice)
|
|
));
|
|
|
|
SetUpLockedPrototype(InternalPackedArray, $Array(), $Array(
|
|
"join", getFunction("join", ArrayJoin),
|
|
"pop", getFunction("pop", ArrayPop),
|
|
"push", getFunction("push", ArrayPush)
|
|
));
|
|
}
|
|
|
|
SetUpArray();
|
|
|