mirror of https://github.com/lukechilds/node.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
553 lines
17 KiB
553 lines
17 KiB
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
#include "node.h"
|
|
#include "node_internals.h"
|
|
#include "node_watchdog.h"
|
|
#include "env.h"
|
|
#include "env-inl.h"
|
|
#include "weak-object.h"
|
|
#include "weak-object-inl.h"
|
|
|
|
namespace node {
|
|
|
|
using v8::AccessType;
|
|
using v8::Array;
|
|
using v8::Boolean;
|
|
using v8::Context;
|
|
using v8::External;
|
|
using v8::Function;
|
|
using v8::FunctionCallbackInfo;
|
|
using v8::FunctionTemplate;
|
|
using v8::Handle;
|
|
using v8::HandleScope;
|
|
using v8::Integer;
|
|
using v8::Isolate;
|
|
using v8::Local;
|
|
using v8::None;
|
|
using v8::Object;
|
|
using v8::ObjectTemplate;
|
|
using v8::Persistent;
|
|
using v8::PropertyCallbackInfo;
|
|
using v8::Script;
|
|
using v8::String;
|
|
using v8::TryCatch;
|
|
using v8::V8;
|
|
using v8::Value;
|
|
|
|
|
|
class ContextifyContext {
|
|
private:
|
|
Environment* const env_;
|
|
Persistent<Object> sandbox_;
|
|
Persistent<Context> context_;
|
|
Persistent<Object> proxy_global_;
|
|
int references_;
|
|
|
|
public:
|
|
explicit ContextifyContext(Environment* env, Local<Object> sandbox)
|
|
: env_(env),
|
|
sandbox_(env->isolate(), sandbox),
|
|
context_(env->isolate(), CreateV8Context(env)),
|
|
proxy_global_(env->isolate(), context()->Global()),
|
|
// Wait for sandbox_, proxy_global_, and context_ to die
|
|
references_(3) {
|
|
sandbox_.MakeWeak(this, WeakCallback);
|
|
sandbox_.MarkIndependent();
|
|
context_.MakeWeak(this, WeakCallback);
|
|
context_.MarkIndependent();
|
|
proxy_global_.MakeWeak(this, WeakCallback);
|
|
proxy_global_.MarkIndependent();
|
|
}
|
|
|
|
|
|
~ContextifyContext() {
|
|
context_.Dispose();
|
|
proxy_global_.Dispose();
|
|
sandbox_.Dispose();
|
|
}
|
|
|
|
|
|
inline Environment* env() const {
|
|
return env_;
|
|
}
|
|
|
|
|
|
inline Local<Context> context() const {
|
|
return PersistentToLocal(env()->isolate(), context_);
|
|
}
|
|
|
|
|
|
// This is an object that just keeps an internal pointer to this
|
|
// ContextifyContext. It's passed to the NamedPropertyHandler. If we
|
|
// pass the main JavaScript context object we're embedded in, then the
|
|
// NamedPropertyHandler will store a reference to it forever and keep it
|
|
// from getting gc'd.
|
|
Local<Value> CreateDataWrapper(Environment* env) {
|
|
HandleScope scope(node_isolate);
|
|
Local<Object> wrapper =
|
|
env->script_data_constructor_function()->NewInstance();
|
|
NODE_WRAP(wrapper, this);
|
|
return scope.Close(wrapper);
|
|
}
|
|
|
|
|
|
Local<Context> CreateV8Context(Environment* env) {
|
|
HandleScope scope(node_isolate);
|
|
Local<FunctionTemplate> function_template = FunctionTemplate::New();
|
|
function_template->SetHiddenPrototype(true);
|
|
|
|
Local<Object> sandbox = PersistentToLocal(node_isolate, sandbox_);
|
|
function_template->SetClassName(sandbox->GetConstructorName());
|
|
|
|
Local<ObjectTemplate> object_template =
|
|
function_template->InstanceTemplate();
|
|
object_template->SetNamedPropertyHandler(GlobalPropertyGetterCallback,
|
|
GlobalPropertySetterCallback,
|
|
GlobalPropertyQueryCallback,
|
|
GlobalPropertyDeleterCallback,
|
|
GlobalPropertyEnumeratorCallback,
|
|
CreateDataWrapper(env));
|
|
object_template->SetAccessCheckCallbacks(GlobalPropertyNamedAccessCheck,
|
|
GlobalPropertyIndexedAccessCheck);
|
|
return scope.Close(Context::New(node_isolate, NULL, object_template));
|
|
}
|
|
|
|
|
|
static void Init(Environment* env, Local<Object> target) {
|
|
Local<FunctionTemplate> function_template = FunctionTemplate::New();
|
|
function_template->InstanceTemplate()->SetInternalFieldCount(1);
|
|
env->set_script_data_constructor_function(function_template->GetFunction());
|
|
|
|
NODE_SET_METHOD(target, "makeContext", MakeContext);
|
|
NODE_SET_METHOD(target, "isContext", IsContext);
|
|
}
|
|
|
|
|
|
static void MakeContext(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
HandleScope handle_scope(args.GetIsolate());
|
|
|
|
if (!args[0]->IsObject()) {
|
|
return ThrowTypeError("sandbox argument must be an object.");
|
|
}
|
|
Local<Object> sandbox = args[0].As<Object>();
|
|
|
|
Local<String> hidden_name =
|
|
FIXED_ONE_BYTE_STRING(node_isolate, "_contextifyHidden");
|
|
|
|
// Don't allow contextifying a sandbox multiple times.
|
|
assert(sandbox->GetHiddenValue(hidden_name).IsEmpty());
|
|
|
|
ContextifyContext* context = new ContextifyContext(env, sandbox);
|
|
Local<External> hidden_context = External::New(context);
|
|
sandbox->SetHiddenValue(hidden_name, hidden_context);
|
|
}
|
|
|
|
|
|
static void IsContext(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (!args[0]->IsObject()) {
|
|
ThrowTypeError("sandbox must be an object");
|
|
return;
|
|
}
|
|
Local<Object> sandbox = args[0].As<Object>();
|
|
|
|
Local<String> hidden_name =
|
|
FIXED_ONE_BYTE_STRING(node_isolate, "_contextifyHidden");
|
|
|
|
args.GetReturnValue().Set(!sandbox->GetHiddenValue(hidden_name).IsEmpty());
|
|
}
|
|
|
|
|
|
template <class T>
|
|
static void WeakCallback(Isolate* isolate,
|
|
Persistent<T>* target,
|
|
ContextifyContext* context) {
|
|
target->ClearWeak();
|
|
if (--context->references_ == 0)
|
|
delete context;
|
|
}
|
|
|
|
|
|
static ContextifyContext* ContextFromContextifiedSandbox(
|
|
const Local<Object>& sandbox) {
|
|
Local<String> hidden_name =
|
|
FIXED_ONE_BYTE_STRING(node_isolate, "_contextifyHidden");
|
|
Local<Value> context_external_v = sandbox->GetHiddenValue(hidden_name);
|
|
if (context_external_v.IsEmpty() || !context_external_v->IsExternal()) {
|
|
return NULL;
|
|
}
|
|
Local<External> context_external = context_external_v.As<External>();
|
|
|
|
return static_cast<ContextifyContext*>(context_external->Value());
|
|
}
|
|
|
|
|
|
static bool GlobalPropertyNamedAccessCheck(Local<Object> host,
|
|
Local<Value> key,
|
|
AccessType type,
|
|
Local<Value> data) {
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool GlobalPropertyIndexedAccessCheck(Local<Object> host,
|
|
uint32_t key,
|
|
AccessType type,
|
|
Local<Value> data) {
|
|
return true;
|
|
}
|
|
|
|
|
|
static void GlobalPropertyGetterCallback(
|
|
Local<String> property,
|
|
const PropertyCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
ContextifyContext* ctx = NULL;
|
|
NODE_UNWRAP(args.Data().As<Object>(), ContextifyContext, ctx);
|
|
|
|
Local<Object> sandbox = PersistentToLocal(node_isolate, ctx->sandbox_);
|
|
Local<Value> rv = sandbox->GetRealNamedProperty(property);
|
|
if (rv.IsEmpty()) {
|
|
Local<Object> proxy_global = PersistentToLocal(node_isolate,
|
|
ctx->proxy_global_);
|
|
rv = proxy_global->GetRealNamedProperty(property);
|
|
}
|
|
if (!rv.IsEmpty() && rv == ctx->sandbox_) {
|
|
rv = PersistentToLocal(node_isolate, ctx->proxy_global_);
|
|
}
|
|
|
|
args.GetReturnValue().Set(rv);
|
|
}
|
|
|
|
|
|
static void GlobalPropertySetterCallback(
|
|
Local<String> property,
|
|
Local<Value> value,
|
|
const PropertyCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
ContextifyContext* ctx = NULL;
|
|
NODE_UNWRAP(args.Data().As<Object>(), ContextifyContext, ctx);
|
|
|
|
PersistentToLocal(node_isolate, ctx->sandbox_)->Set(property, value);
|
|
}
|
|
|
|
|
|
static void GlobalPropertyQueryCallback(
|
|
Local<String> property,
|
|
const PropertyCallbackInfo<Integer>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
ContextifyContext* ctx = NULL;
|
|
NODE_UNWRAP(args.Data().As<Object>(), ContextifyContext, ctx);
|
|
|
|
Local<Object> sandbox = PersistentToLocal(node_isolate, ctx->sandbox_);
|
|
Local<Object> proxy_global = PersistentToLocal(node_isolate,
|
|
ctx->proxy_global_);
|
|
|
|
bool in_sandbox = sandbox->GetRealNamedProperty(property).IsEmpty();
|
|
bool in_proxy_global =
|
|
proxy_global->GetRealNamedProperty(property).IsEmpty();
|
|
if (!in_sandbox || !in_proxy_global) {
|
|
args.GetReturnValue().Set(None);
|
|
}
|
|
}
|
|
|
|
|
|
static void GlobalPropertyDeleterCallback(
|
|
Local<String> property,
|
|
const PropertyCallbackInfo<Boolean>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
ContextifyContext* ctx = NULL;
|
|
NODE_UNWRAP(args.Data().As<Object>(), ContextifyContext, ctx);
|
|
|
|
bool success = PersistentToLocal(node_isolate,
|
|
ctx->sandbox_)->Delete(property);
|
|
if (!success) {
|
|
success = PersistentToLocal(node_isolate,
|
|
ctx->proxy_global_)->Delete(property);
|
|
}
|
|
args.GetReturnValue().Set(success);
|
|
}
|
|
|
|
|
|
static void GlobalPropertyEnumeratorCallback(
|
|
const PropertyCallbackInfo<Array>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
ContextifyContext* ctx = NULL;
|
|
NODE_UNWRAP(args.Data().As<Object>(), ContextifyContext, ctx);
|
|
|
|
Local<Object> sandbox = PersistentToLocal(node_isolate, ctx->sandbox_);
|
|
args.GetReturnValue().Set(sandbox->GetPropertyNames());
|
|
}
|
|
};
|
|
|
|
class ContextifyScript : public WeakObject {
|
|
private:
|
|
Persistent<Script> script_;
|
|
|
|
public:
|
|
static void Init(Environment* env, Local<Object> target) {
|
|
HandleScope scope(node_isolate);
|
|
Local<String> class_name =
|
|
FIXED_ONE_BYTE_STRING(node_isolate, "ContextifyScript");
|
|
|
|
Local<FunctionTemplate> script_tmpl = FunctionTemplate::New(New);
|
|
script_tmpl->InstanceTemplate()->SetInternalFieldCount(1);
|
|
script_tmpl->SetClassName(class_name);
|
|
NODE_SET_PROTOTYPE_METHOD(script_tmpl, "runInContext", RunInContext);
|
|
NODE_SET_PROTOTYPE_METHOD(script_tmpl,
|
|
"runInThisContext",
|
|
RunInThisContext);
|
|
|
|
target->Set(class_name, script_tmpl->GetFunction());
|
|
env->set_script_context_constructor_template(script_tmpl);
|
|
}
|
|
|
|
|
|
// args: code, [options]
|
|
static void New(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
if (!args.IsConstructCall()) {
|
|
return ThrowError("Must call vm.Script as a constructor.");
|
|
}
|
|
|
|
ContextifyScript* contextify_script =
|
|
new ContextifyScript(args.GetIsolate(), args.This());
|
|
|
|
TryCatch try_catch;
|
|
Local<String> code = args[0]->ToString();
|
|
Local<String> filename = GetFilenameArg(args, 1);
|
|
bool display_errors = GetDisplayErrorsArg(args, 1);
|
|
if (try_catch.HasCaught()) {
|
|
try_catch.ReThrow();
|
|
return;
|
|
}
|
|
|
|
Local<Context> context = Context::GetCurrent();
|
|
Context::Scope context_scope(context);
|
|
|
|
Local<Script> v8_script = Script::New(code, filename);
|
|
|
|
if (v8_script.IsEmpty()) {
|
|
if (display_errors) {
|
|
DisplayExceptionLine(try_catch.Message());
|
|
}
|
|
try_catch.ReThrow();
|
|
return;
|
|
}
|
|
contextify_script->script_.Reset(node_isolate, v8_script);
|
|
}
|
|
|
|
|
|
static bool InstanceOf(Environment* env, const Local<Value>& value) {
|
|
return !value.IsEmpty() &&
|
|
env->script_context_constructor_template()->HasInstance(value);
|
|
}
|
|
|
|
|
|
// args: [options]
|
|
static void RunInThisContext(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args.GetIsolate());
|
|
HandleScope handle_scope(args.GetIsolate());
|
|
|
|
// Assemble arguments
|
|
TryCatch try_catch;
|
|
uint64_t timeout = GetTimeoutArg(args, 0);
|
|
bool display_errors = GetDisplayErrorsArg(args, 0);
|
|
if (try_catch.HasCaught()) {
|
|
try_catch.ReThrow();
|
|
return;
|
|
}
|
|
|
|
// Do the eval within this context
|
|
EvalMachine(env, timeout, display_errors, args, try_catch);
|
|
}
|
|
|
|
// args: sandbox, [options]
|
|
static void RunInContext(const FunctionCallbackInfo<Value>& args) {
|
|
HandleScope scope(node_isolate);
|
|
|
|
// Assemble arguments
|
|
TryCatch try_catch;
|
|
if (!args[0]->IsObject()) {
|
|
return ThrowTypeError("contextifiedSandbox argument must be an object.");
|
|
}
|
|
Local<Object> sandbox = args[0].As<Object>();
|
|
int64_t timeout = GetTimeoutArg(args, 1);
|
|
bool display_errors = GetDisplayErrorsArg(args, 1);
|
|
if (try_catch.HasCaught()) {
|
|
try_catch.ReThrow();
|
|
return;
|
|
}
|
|
|
|
// Get the context from the sandbox
|
|
ContextifyContext* contextify_context =
|
|
ContextifyContext::ContextFromContextifiedSandbox(sandbox);
|
|
if (contextify_context == NULL) {
|
|
return ThrowTypeError(
|
|
"sandbox argument must have been converted to a context.");
|
|
}
|
|
|
|
// Do the eval within the context
|
|
Context::Scope context_scope(contextify_context->context());
|
|
EvalMachine(contextify_context->env(),
|
|
timeout,
|
|
display_errors,
|
|
args,
|
|
try_catch);
|
|
}
|
|
|
|
static int64_t GetTimeoutArg(const FunctionCallbackInfo<Value>& args,
|
|
const int i) {
|
|
if (args[i]->IsUndefined() || args[i]->IsString()) {
|
|
return -1;
|
|
}
|
|
if (!args[i]->IsObject()) {
|
|
ThrowTypeError("options must be an object");
|
|
return -1;
|
|
}
|
|
|
|
Local<String> key = FIXED_ONE_BYTE_STRING(node_isolate, "timeout");
|
|
Local<Value> value = args[i].As<Object>()->Get(key);
|
|
if (value->IsUndefined()) {
|
|
return -1;
|
|
}
|
|
int64_t timeout = value->IntegerValue();
|
|
|
|
if (timeout <= 0) {
|
|
ThrowRangeError("timeout must be a positive number");
|
|
return -1;
|
|
}
|
|
return timeout;
|
|
}
|
|
|
|
|
|
static bool GetDisplayErrorsArg(const FunctionCallbackInfo<Value>& args,
|
|
const int i) {
|
|
if (args[i]->IsUndefined() || args[i]->IsString()) {
|
|
return true;
|
|
}
|
|
if (!args[i]->IsObject()) {
|
|
ThrowTypeError("options must be an object");
|
|
return false;
|
|
}
|
|
|
|
Local<String> key = FIXED_ONE_BYTE_STRING(node_isolate, "displayErrors");
|
|
Local<Value> value = args[i].As<Object>()->Get(key);
|
|
|
|
return value->IsUndefined() ? true : value->BooleanValue();
|
|
}
|
|
|
|
|
|
static Local<String> GetFilenameArg(const FunctionCallbackInfo<Value>& args,
|
|
const int i) {
|
|
Local<String> defaultFilename =
|
|
FIXED_ONE_BYTE_STRING(node_isolate, "evalmachine.<anonymous>");
|
|
|
|
if (args[i]->IsUndefined()) {
|
|
return defaultFilename;
|
|
}
|
|
if (args[i]->IsString()) {
|
|
return args[i].As<String>();
|
|
}
|
|
if (!args[i]->IsObject()) {
|
|
ThrowTypeError("options must be an object");
|
|
return Local<String>();
|
|
}
|
|
|
|
Local<String> key = FIXED_ONE_BYTE_STRING(node_isolate, "filename");
|
|
Local<Value> value = args[i].As<Object>()->Get(key);
|
|
|
|
return value->IsUndefined() ? defaultFilename : value->ToString();
|
|
}
|
|
|
|
|
|
static void EvalMachine(Environment* env,
|
|
const int64_t timeout,
|
|
const bool display_errors,
|
|
const FunctionCallbackInfo<Value>& args,
|
|
TryCatch& try_catch) {
|
|
if (!ContextifyScript::InstanceOf(env, args.This())) {
|
|
return ThrowTypeError(
|
|
"Script methods can only be called on script instances.");
|
|
}
|
|
|
|
ContextifyScript* wrapped_script =
|
|
WeakObject::Unwrap<ContextifyScript>(args.This());
|
|
Local<Script> script = PersistentToLocal(node_isolate,
|
|
wrapped_script->script_);
|
|
|
|
Local<Value> result;
|
|
if (timeout != -1) {
|
|
Watchdog wd(timeout);
|
|
result = script->Run();
|
|
} else {
|
|
result = script->Run();
|
|
}
|
|
|
|
if (try_catch.HasCaught() && try_catch.HasTerminated()) {
|
|
V8::CancelTerminateExecution(args.GetIsolate());
|
|
return ThrowError("Script execution timed out.");
|
|
}
|
|
|
|
if (result.IsEmpty()) {
|
|
// Error occurred during execution of the script.
|
|
if (display_errors) {
|
|
DisplayExceptionLine(try_catch.Message());
|
|
}
|
|
try_catch.ReThrow();
|
|
return;
|
|
}
|
|
|
|
args.GetReturnValue().Set(result);
|
|
}
|
|
|
|
|
|
ContextifyScript(Isolate* isolate, Local<Object> object)
|
|
: WeakObject(isolate, object) {
|
|
}
|
|
|
|
|
|
~ContextifyScript() {
|
|
script_.Dispose();
|
|
}
|
|
};
|
|
|
|
|
|
void InitContextify(Handle<Object> target,
|
|
Handle<Value> unused,
|
|
Handle<Context> context) {
|
|
Environment* env = Environment::GetCurrent(context);
|
|
ContextifyContext::Init(env, target);
|
|
ContextifyScript::Init(env, target);
|
|
}
|
|
|
|
} // namespace node
|
|
|
|
NODE_MODULE_CONTEXT_AWARE(node_contextify, node::InitContextify);
|
|
|