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#include "tcp_wrap.h"
#include "env.h"
#include "env-inl.h"
#include "handle_wrap.h"
#include "node_buffer.h"
#include "node_wrap.h"
#include "req-wrap.h"
#include "req-wrap-inl.h"
#include "stream_wrap.h"
#include "util.h"
#include "util-inl.h"
#include <stdlib.h>
namespace node {
using v8::Boolean;
using v8::Context;
using v8::EscapableHandleScope;
using v8::External;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Integer;
using v8::Local;
using v8::Object;
using v8::PropertyAttribute;
using v8::String;
using v8::Undefined;
using v8::Value;
class TCPConnectWrap : public ReqWrap<uv_connect_t> {
public:
TCPConnectWrap(Environment* env, Local<Object> req_wrap_obj);
size_t self_size() const override { return sizeof(*this); }
};
TCPConnectWrap::TCPConnectWrap(Environment* env, Local<Object> req_wrap_obj)
: ReqWrap(env, req_wrap_obj, AsyncWrap::PROVIDER_TCPCONNECTWRAP) {
Wrap(req_wrap_obj, this);
}
static void NewTCPConnectWrap(const FunctionCallbackInfo<Value>& args) {
CHECK(args.IsConstructCall());
}
Local<Object> TCPWrap::Instantiate(Environment* env, AsyncWrap* parent) {
EscapableHandleScope handle_scope(env->isolate());
CHECK_EQ(env->tcp_constructor_template().IsEmpty(), false);
Local<Function> constructor = env->tcp_constructor_template()->GetFunction();
CHECK_EQ(constructor.IsEmpty(), false);
Local<Value> ptr = External::New(env->isolate(), parent);
Local<Object> instance = constructor->NewInstance(1, &ptr);
CHECK_EQ(instance.IsEmpty(), false);
return handle_scope.Escape(instance);
}
void TCPWrap::Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context) {
Environment* env = Environment::GetCurrent(context);
Local<FunctionTemplate> t = env->NewFunctionTemplate(New);
t->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "TCP"));
t->InstanceTemplate()->SetInternalFieldCount(1);
// Init properties
t->InstanceTemplate()->Set(String::NewFromUtf8(env->isolate(), "reading"),
Boolean::New(env->isolate(), false));
t->InstanceTemplate()->Set(String::NewFromUtf8(env->isolate(), "owner"),
Null(env->isolate()));
t->InstanceTemplate()->Set(String::NewFromUtf8(env->isolate(), "onread"),
Null(env->isolate()));
t->InstanceTemplate()->Set(String::NewFromUtf8(env->isolate(),
"onconnection"),
Null(env->isolate()));
env->SetProtoMethod(t, "close", HandleWrap::Close);
env->SetProtoMethod(t, "ref", HandleWrap::Ref);
env->SetProtoMethod(t, "unref", HandleWrap::Unref);
StreamWrap::AddMethods(env, t, StreamBase::kFlagHasWritev);
env->SetProtoMethod(t, "open", Open);
env->SetProtoMethod(t, "bind", Bind);
env->SetProtoMethod(t, "listen", Listen);
env->SetProtoMethod(t, "connect", Connect);
env->SetProtoMethod(t, "bind6", Bind6);
env->SetProtoMethod(t, "connect6", Connect6);
env->SetProtoMethod(t, "getsockname",
GetSockOrPeerName<TCPWrap, uv_tcp_getsockname>);
env->SetProtoMethod(t, "getpeername",
GetSockOrPeerName<TCPWrap, uv_tcp_getpeername>);
env->SetProtoMethod(t, "setNoDelay", SetNoDelay);
env->SetProtoMethod(t, "setKeepAlive", SetKeepAlive);
#ifdef _WIN32
env->SetProtoMethod(t, "setSimultaneousAccepts", SetSimultaneousAccepts);
#endif
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "TCP"), t->GetFunction());
env->set_tcp_constructor_template(t);
// Create FunctionTemplate for TCPConnectWrap.
Local<FunctionTemplate> cwt =
FunctionTemplate::New(env->isolate(), NewTCPConnectWrap);
cwt->InstanceTemplate()->SetInternalFieldCount(1);
cwt->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "TCPConnectWrap"));
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "TCPConnectWrap"),
cwt->GetFunction());
}
uv_tcp_t* TCPWrap::UVHandle() {
return &handle_;
}
void TCPWrap::New(const FunctionCallbackInfo<Value>& args) {
// This constructor should not be exposed to public javascript.
// Therefore we assert that we are not trying to call this as a
// normal function.
CHECK(args.IsConstructCall());
Environment* env = Environment::GetCurrent(args);
TCPWrap* wrap;
if (args.Length() == 0) {
wrap = new TCPWrap(env, args.This(), nullptr);
} else if (args[0]->IsExternal()) {
void* ptr = args[0].As<External>()->Value();
wrap = new TCPWrap(env, args.This(), static_cast<AsyncWrap*>(ptr));
} else {
UNREACHABLE();
}
CHECK(wrap);
}
TCPWrap::TCPWrap(Environment* env, Local<Object> object, AsyncWrap* parent)
: StreamWrap(env,
object,
reinterpret_cast<uv_stream_t*>(&handle_),
AsyncWrap::PROVIDER_TCPWRAP,
parent) {
int r = uv_tcp_init(env->event_loop(), &handle_);
CHECK_EQ(r, 0); // How do we proxy this error up to javascript?
// Suggestion: uv_tcp_init() returns void.
UpdateWriteQueueSize();
}
TCPWrap::~TCPWrap() {
CHECK(persistent().IsEmpty());
}
void TCPWrap::SetNoDelay(const FunctionCallbackInfo<Value>& args) {
TCPWrap* wrap = Unwrap<TCPWrap>(args.Holder());
int enable = static_cast<int>(args[0]->BooleanValue());
int err = uv_tcp_nodelay(&wrap->handle_, enable);
args.GetReturnValue().Set(err);
}
void TCPWrap::SetKeepAlive(const FunctionCallbackInfo<Value>& args) {
TCPWrap* wrap = Unwrap<TCPWrap>(args.Holder());
int enable = args[0]->Int32Value();
unsigned int delay = args[1]->Uint32Value();
int err = uv_tcp_keepalive(&wrap->handle_, enable, delay);
args.GetReturnValue().Set(err);
}
#ifdef _WIN32
void TCPWrap::SetSimultaneousAccepts(const FunctionCallbackInfo<Value>& args) {
TCPWrap* wrap = Unwrap<TCPWrap>(args.Holder());
bool enable = args[0]->BooleanValue();
int err = uv_tcp_simultaneous_accepts(&wrap->handle_, enable);
args.GetReturnValue().Set(err);
}
#endif
void TCPWrap::Open(const FunctionCallbackInfo<Value>& args) {
TCPWrap* wrap = Unwrap<TCPWrap>(args.Holder());
int fd = static_cast<int>(args[0]->IntegerValue());
uv_tcp_open(&wrap->handle_, fd);
}
void TCPWrap::Bind(const FunctionCallbackInfo<Value>& args) {
TCPWrap* wrap = Unwrap<TCPWrap>(args.Holder());
node::Utf8Value ip_address(args.GetIsolate(), args[0]);
int port = args[1]->Int32Value();
sockaddr_in addr;
int err = uv_ip4_addr(*ip_address, port, &addr);
if (err == 0) {
err = uv_tcp_bind(&wrap->handle_,
reinterpret_cast<const sockaddr*>(&addr),
0);
}
args.GetReturnValue().Set(err);
}
void TCPWrap::Bind6(const FunctionCallbackInfo<Value>& args) {
TCPWrap* wrap = Unwrap<TCPWrap>(args.Holder());
node::Utf8Value ip6_address(args.GetIsolate(), args[0]);
int port = args[1]->Int32Value();
sockaddr_in6 addr;
int err = uv_ip6_addr(*ip6_address, port, &addr);
if (err == 0) {
err = uv_tcp_bind(&wrap->handle_,
reinterpret_cast<const sockaddr*>(&addr),
0);
}
args.GetReturnValue().Set(err);
}
void TCPWrap::Listen(const FunctionCallbackInfo<Value>& args) {
TCPWrap* wrap = Unwrap<TCPWrap>(args.Holder());
int backlog = args[0]->Int32Value();
int err = uv_listen(reinterpret_cast<uv_stream_t*>(&wrap->handle_),
backlog,
OnConnection);
args.GetReturnValue().Set(err);
}
void TCPWrap::OnConnection(uv_stream_t* handle, int status) {
TCPWrap* tcp_wrap = static_cast<TCPWrap*>(handle->data);
CHECK_EQ(&tcp_wrap->handle_, reinterpret_cast<uv_tcp_t*>(handle));
Environment* env = tcp_wrap->env();
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
// We should not be getting this callback if someone as already called
// uv_close() on the handle.
CHECK_EQ(tcp_wrap->persistent().IsEmpty(), false);
Local<Value> argv[2] = {
Integer::New(env->isolate(), status),
Undefined(env->isolate())
};
if (status == 0) {
// Instantiate the client javascript object and handle.
Local<Object> client_obj =
Instantiate(env, static_cast<AsyncWrap*>(tcp_wrap));
// Unwrap the client javascript object.
TCPWrap* wrap = Unwrap<TCPWrap>(client_obj);
uv_stream_t* client_handle = reinterpret_cast<uv_stream_t*>(&wrap->handle_);
if (uv_accept(handle, client_handle))
return;
// Successful accept. Call the onconnection callback in JavaScript land.
argv[1] = client_obj;
}
tcp_wrap->MakeCallback(env->onconnection_string(), ARRAY_SIZE(argv), argv);
}
void TCPWrap::AfterConnect(uv_connect_t* req, int status) {
TCPConnectWrap* req_wrap = static_cast<TCPConnectWrap*>(req->data);
TCPWrap* wrap = static_cast<TCPWrap*>(req->handle->data);
CHECK_EQ(req_wrap->env(), wrap->env());
Environment* env = wrap->env();
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
// The wrap and request objects should still be there.
CHECK_EQ(req_wrap->persistent().IsEmpty(), false);
CHECK_EQ(wrap->persistent().IsEmpty(), false);
Local<Object> req_wrap_obj = req_wrap->object();
Local<Value> argv[5] = {
Integer::New(env->isolate(), status),
wrap->object(),
req_wrap_obj,
v8::True(env->isolate()),
v8::True(env->isolate())
};
req_wrap->MakeCallback(env->oncomplete_string(), ARRAY_SIZE(argv), argv);
delete req_wrap;
}
void TCPWrap::Connect(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
TCPWrap* wrap = Unwrap<TCPWrap>(args.Holder());
CHECK(args[0]->IsObject());
CHECK(args[1]->IsString());
CHECK(args[2]->IsUint32());
Local<Object> req_wrap_obj = args[0].As<Object>();
node::Utf8Value ip_address(env->isolate(), args[1]);
int port = args[2]->Uint32Value();
sockaddr_in addr;
int err = uv_ip4_addr(*ip_address, port, &addr);
if (err == 0) {
TCPConnectWrap* req_wrap = new TCPConnectWrap(env, req_wrap_obj);
err = uv_tcp_connect(&req_wrap->req_,
&wrap->handle_,
reinterpret_cast<const sockaddr*>(&addr),
AfterConnect);
req_wrap->Dispatched();
if (err)
delete req_wrap;
}
args.GetReturnValue().Set(err);
}
void TCPWrap::Connect6(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
TCPWrap* wrap = Unwrap<TCPWrap>(args.Holder());
CHECK(args[0]->IsObject());
CHECK(args[1]->IsString());
CHECK(args[2]->IsUint32());
Local<Object> req_wrap_obj = args[0].As<Object>();
node::Utf8Value ip_address(env->isolate(), args[1]);
int port = args[2]->Int32Value();
sockaddr_in6 addr;
int err = uv_ip6_addr(*ip_address, port, &addr);
if (err == 0) {
TCPConnectWrap* req_wrap = new TCPConnectWrap(env, req_wrap_obj);
err = uv_tcp_connect(&req_wrap->req_,
&wrap->handle_,
reinterpret_cast<const sockaddr*>(&addr),
AfterConnect);
req_wrap->Dispatched();
if (err)
delete req_wrap;
}
args.GetReturnValue().Set(err);
}
// also used by udp_wrap.cc
Local<Object> AddressToJS(Environment* env,
const sockaddr* addr,
Local<Object> info) {
EscapableHandleScope scope(env->isolate());
char ip[INET6_ADDRSTRLEN];
const sockaddr_in *a4;
const sockaddr_in6 *a6;
int port;
if (info.IsEmpty())
info = Object::New(env->isolate());
switch (addr->sa_family) {
case AF_INET6:
a6 = reinterpret_cast<const sockaddr_in6*>(addr);
uv_inet_ntop(AF_INET6, &a6->sin6_addr, ip, sizeof ip);
port = ntohs(a6->sin6_port);
info->Set(env->address_string(), OneByteString(env->isolate(), ip));
info->Set(env->family_string(), env->ipv6_string());
info->Set(env->port_string(), Integer::New(env->isolate(), port));
break;
case AF_INET:
a4 = reinterpret_cast<const sockaddr_in*>(addr);
uv_inet_ntop(AF_INET, &a4->sin_addr, ip, sizeof ip);
port = ntohs(a4->sin_port);
info->Set(env->address_string(), OneByteString(env->isolate(), ip));
info->Set(env->family_string(), env->ipv4_string());
info->Set(env->port_string(), Integer::New(env->isolate(), port));
break;
default:
info->Set(env->address_string(), String::Empty(env->isolate()));
}
return scope.Escape(info);
}
} // namespace node
NODE_MODULE_CONTEXT_AWARE_BUILTIN(tcp_wrap, node::TCPWrap::Initialize)