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241 lines
6.4 KiB
241 lines
6.4 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var util = require('util');
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var events = require('events');
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var EventEmitter = events.EventEmitter;
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var inherits = util.inherits;
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// methods that are called when trying to shut down expliclitly bound EEs
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var endMethods = ['end', 'abort', 'destroy', 'destroySoon'];
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// communicate with events module, but don't require that
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// module to have to load this one, since this module has
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// a few side effects.
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events.usingDomains = true;
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// replace tickers with domain specific implementation
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process.nextTick = process._nextDomainTick;
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process._tickCallback = process._tickDomainCallback;
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exports.Domain = Domain;
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exports.create = exports.createDomain = function(cb) {
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return new Domain(cb);
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};
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// it's possible to enter one domain while already inside
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// another one. the stack is each entered domain.
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var stack = [];
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exports._stack = stack;
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// the active domain is always the one that we're currently in.
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exports.active = null;
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inherits(Domain, EventEmitter);
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function Domain() {
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EventEmitter.call(this);
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this.members = [];
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}
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Domain.prototype.enter = function() {
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if (this._disposed) return;
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// note that this might be a no-op, but we still need
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// to push it onto the stack so that we can pop it later.
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exports.active = process.domain = this;
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stack.push(this);
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};
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Domain.prototype.exit = function() {
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if (this._disposed) return;
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// exit all domains until this one.
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var d;
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do {
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d = stack.pop();
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} while (d && d !== this);
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exports.active = stack[stack.length - 1];
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process.domain = exports.active;
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};
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// note: this works for timers as well.
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Domain.prototype.add = function(ee) {
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// disposed domains can't be used for new things.
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if (this._disposed) return;
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// already added to this domain.
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if (ee.domain === this) return;
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// has a domain already - remove it first.
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if (ee.domain) {
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ee.domain.remove(ee);
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}
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// check for circular Domain->Domain links.
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// This causes bad insanity!
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//
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// For example:
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// var d = domain.create();
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// var e = domain.create();
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// d.add(e);
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// e.add(d);
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// e.emit('error', er); // RangeError, stack overflow!
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if (this.domain && (ee instanceof Domain)) {
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for (var d = this.domain; d; d = d.domain) {
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if (ee === d) return;
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}
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}
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ee.domain = this;
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this.members.push(ee);
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};
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Domain.prototype.remove = function(ee) {
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ee.domain = null;
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var index = this.members.indexOf(ee);
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if (index !== -1) {
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this.members.splice(index, 1);
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}
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};
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Domain.prototype.run = function(fn) {
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return this.bind(fn)();
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};
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Domain.prototype.intercept = function(cb) {
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return this.bind(cb, true);
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};
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Domain.prototype.bind = function(cb, interceptError) {
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// if cb throws, catch it here.
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var self = this;
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var b = function() {
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// disposing turns functions into no-ops
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if (self._disposed) return;
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if (this instanceof Domain) {
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return cb.apply(this, arguments);
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}
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// only intercept first-arg errors if explicitly requested.
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if (interceptError && arguments[0] &&
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(arguments[0] instanceof Error)) {
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var er = arguments[0];
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util._extend(er, {
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domainBound: cb,
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domainThrown: false,
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domain: self
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});
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self.emit('error', er);
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return;
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}
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// remove first-arg if intercept as assumed to be the error-arg
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if (interceptError) {
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var len = arguments.length;
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var args;
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switch (len) {
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case 0:
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case 1:
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// no args that we care about.
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args = [];
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break;
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case 2:
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// optimization for most common case: cb(er, data)
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args = [arguments[1]];
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break;
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default:
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// slower for less common case: cb(er, foo, bar, baz, ...)
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args = new Array(len - 1);
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for (var i = 1; i < len; i++) {
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args[i - 1] = arguments[i];
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}
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break;
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}
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self.enter();
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var ret = cb.apply(this, args);
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self.exit();
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return ret;
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}
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self.enter();
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var ret = cb.apply(this, arguments);
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self.exit();
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return ret;
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};
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b.domain = this;
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return b;
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};
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Domain.prototype.dispose = function() {
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if (this._disposed) return;
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// if we're the active domain, then get out now.
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this.exit();
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this.emit('dispose');
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// remove error handlers.
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this.removeAllListeners();
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this.on('error', function() {});
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// try to kill all the members.
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// XXX There should be more consistent ways
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// to shut down things!
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this.members.forEach(function(m) {
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// if it's a timeout or interval, cancel it.
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clearTimeout(m);
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// drop all event listeners.
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if (m instanceof EventEmitter) {
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m.removeAllListeners();
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// swallow errors
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m.on('error', function() {});
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}
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// Be careful!
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// By definition, we're likely in error-ridden territory here,
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// so it's quite possible that calling some of these methods
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// might cause additional exceptions to be thrown.
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endMethods.forEach(function(method) {
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if (typeof m[method] === 'function') {
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try {
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m[method]();
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} catch (er) {}
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}
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});
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});
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// remove from parent domain, if there is one.
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if (this.domain) this.domain.remove(this);
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// kill the references so that they can be properly gc'ed.
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this.members.length = 0;
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// finally, mark this domain as 'no longer relevant'
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// so that it can't be entered or activated.
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this._disposed = true;
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};
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