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86 lines
2.3 KiB
86 lines
2.3 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var common = require('../common');
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var assert = require('assert');
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var net = require('net');
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function test(clazz, cb) {
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var have_ping = false;
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var have_pong = false;
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function check() {
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assert.ok(have_ping);
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assert.ok(have_pong);
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}
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function ping() {
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var conn = new clazz();
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conn.on('error', function(err) {
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throw err;
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});
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conn.connect(common.PIPE, function() {
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conn.write('PING', 'utf-8');
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});
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conn.on('data', function(data) {
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assert.equal(data.toString(), 'PONG');
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have_pong = true;
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conn.destroy();
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});
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}
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function pong(conn) {
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conn.on('error', function(err) {
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throw err;
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});
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conn.on('data', function(data) {
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assert.equal(data.toString(), 'PING');
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have_ping = true;
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conn.write('PONG', 'utf-8');
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});
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conn.on('close', function() {
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server.close();
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});
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}
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var timeout = setTimeout(function() {
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server.close();
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}, 2000);
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var server = net.Server();
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server.listen(common.PIPE, ping);
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server.on('connection', pong);
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server.on('close', function() {
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clearTimeout(timeout);
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check();
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cb && cb();
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});
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}
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test(net.Stream, function() {
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test(net.Socket);
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});
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