9.9 KiB
net
The net
module provides you with an asynchronous network wrapper. It contains
methods for creating both servers and clients (called streams). You can include
this module with require("net");
net.createServer(connectionListener)
Creates a new TCP server. The connectionListener
argument is
automatically set as a listener for the 'connection'
event.
net.createConnection(arguments...)
Construct a new stream object and opens a stream to the given location. When
the stream is established the 'connect'
event will be emitted.
The arguments for this method change the type of connection:
-
net.createConnection(port, [host])
Creates a TCP connection to
port
onhost
. Ifhost
is omitted,localhost
will be assumed. -
net.createConnection(path)
Creates unix socket connection to
path
net.Server
This class is used to create a TCP or UNIX server.
Here is an example of a echo server which listens for connections on port 8124:
var net = require('net');
var server = net.createServer(function (c) {
c.write('hello\r\n');
c.pipe(c);
});
server.listen(8124, 'localhost');
Test this by using telnet
:
telnet localhost 8124
To listen on the socket /tmp/echo.sock
the last line would just be
changed to
server.listen('/tmp/echo.sock');
Use nc
to connect to a UNIX domain socket server:
nc -U /tmp/echo.sock
net.Server
is an EventEmitter
with the following events:
server.listen(port, [host], [callback])
Begin accepting connections on the specified port
and host
. If the
host
is omitted, the server will accept connections directed to any
IPv4 address (INADDR_ANY
).
This function is asynchronous. The last parameter callback
will be called
when the server has been bound.
One issue some users run into is getting EADDRINUSE
errors. Meaning
another server is already running on the requested port. One way of handling this
would be to wait a second and the try again. This can be done with
server.on('error', function (e) {
if (e.errno == require('constants').EADDRINUSE) {
console.log('Address in use, retrying...');
setTimeout(function () {
server.close();
server.listen(PORT, HOST);
}, 1000);
}
});
(Note: All sockets in Node are set SO_REUSEADDR already)
server.listen(path, [callback])
Start a UNIX socket server listening for connections on the given path
.
This function is asynchronous. The last parameter callback
will be called
when the server has been bound.
server.listenFD(fd)
Start a server listening for connections on the given file descriptor.
This file descriptor must have already had the bind(2)
and listen(2)
system
calls invoked on it.
server.close()
Stops the server from accepting new connections. This function is
asynchronous, the server is finally closed when the server emits a 'close'
event.
server.address()
Returns the bound address of the server as seen by the operating system. Useful to find which port was assigned when giving getting an OS-assigned address
Example:
var server = net.createServer(function (socket) {
socket.end("goodbye\n");
});
// grab a random port.
server.listen(function() {
address = server.address();
console.log("opened server on %j", address);
});
server.maxConnections
Set this property to reject connections when the server's connection count gets high.
server.connections
The number of concurrent connections on the server.
Event: 'connection'
function (stream) {}
Emitted when a new connection is made. stream
is an instance of
net.Stream
.
Event: 'close'
function () {}
Emitted when the server closes.
net.Stream
This object is an abstraction of of a TCP or UNIX socket. net.Stream
instance implement a duplex stream interface. They can be created by the
user and used as a client (with connect()
) or they can be created by Node
and passed to the user through the 'connection'
event of a server.
net.Stream
instances are EventEmitters with the following events:
stream.connect(port, [host])
stream.connect(path)
Opens the connection for a given stream. If port
and host
are given,
then the stream will be opened as a TCP stream, if host
is omitted,
localhost
will be assumed. If a path
is given, the stream will be
opened as a unix socket to that path.
Normally this method is not needed, as net.createConnection
opens the
stream. Use this only if you are implementing a custom Stream or if a
Stream is closed and you want to reuse it to connect to another server.
This function is asynchronous. When the 'connect'
event is emitted the
stream is established. If there is a problem connecting, the 'connect'
event will not be emitted, the 'error'
event will be emitted with
the exception.
stream.setEncoding(encoding=null)
Sets the encoding (either 'ascii'
, 'utf8'
, or 'base64'
) for data that is
received.
stream.setSecure([credentials])
Enables SSL support for the stream, with the crypto module credentials specifying the private key and certificate of the stream, and optionally the CA certificates for use in peer authentication.
If the credentials hold one ore more CA certificates, then the stream will request
for the peer to submit a client certificate as part of the SSL connection handshake.
The validity and content of this can be accessed via verifyPeer()
and getPeerCertificate()
.
stream.verifyPeer()
Returns true or false depending on the validity of the peers's certificate in the context of the defined or default list of trusted CA certificates.
stream.getPeerCertificate()
Returns a JSON structure detailing the peer's certificate, containing a dictionary
with keys for the certificate 'subject'
, 'issuer'
, 'valid_from'
and 'valid_to'
.
stream.write(data, encoding='ascii')
Sends data on the stream. The second parameter specifies the encoding in the case of a string--it defaults to ASCII because encoding to UTF8 is rather slow.
Returns true
if the entire data was flushed successfully to the kernel
buffer. Returns false
if all or part of the data was queued in user memory.
'drain'
will be emitted when the buffer is again free.
stream.end([data], [encoding])
Half-closes the stream. I.E., it sends a FIN packet. It is possible the server will still send some data.
If data
is specified, it is equivalent to calling stream.write(data, encoding)
followed by stream.end()
.
stream.destroy()
Ensures that no more I/O activity happens on this stream. Only necessary in case of errors (parse error or so).
stream.pause()
Pauses the reading of data. That is, 'data'
events will not be emitted.
Useful to throttle back an upload.
stream.resume()
Resumes reading after a call to pause()
.
stream.setTimeout(timeout)
Sets the stream to timeout after timeout
milliseconds of inactivity on
the stream. By default net.Stream
do not have a timeout.
When an idle timeout is triggered the stream will receive a 'timeout'
event but the connection will not be severed. The user must manually end()
or destroy()
the stream.
If timeout
is 0, then the existing idle timeout is disabled.
stream.setNoDelay(noDelay=true)
Disables the Nagle algorithm. By default TCP connections use the Nagle
algorithm, they buffer data before sending it off. Setting noDelay
will
immediately fire off data each time stream.write()
is called.
stream.setKeepAlive(enable=false, [initialDelay])
Enable/disable keep-alive functionality, and optionally set the initial
delay before the first keepalive probe is sent on an idle stream.
Set initialDelay
(in milliseconds) to set the delay between the last
data packet received and the first keepalive probe. Setting 0 for
initialDelay will leave the value unchanged from the default
(or previous) setting.
stream.remoteAddress
The string representation of the remote IP address. For example,
'74.125.127.100'
or '2001:4860:a005::68'
.
This member is only present in server-side connections.
Event: 'connect'
function () { }
Emitted when a stream connection successfully is established.
See connect()
.
Event: 'data'
function (data) { }
Emitted when data is received. The argument data
will be a Buffer
or
String
. Encoding of data is set by stream.setEncoding()
.
(See the section on Readable Stream
for more information.)
Event: 'end'
function () { }
Emitted when the other end of the stream sends a FIN packet.
By default (allowHalfOpen == false
) the stream will destroy its file
descriptor once it has written out its pending write queue. However, by
setting allowHalfOpen == true
the stream will not automatically end()
its side allowing the user to write arbitrary amounts of data, with the
caveat that the user is required to end()
their side now.
Event: 'timeout'
function () { }
Emitted if the stream times out from inactivity. This is only to notify that the stream has been idle. The user must manually close the connection.
See also: stream.setTimeout()
Event: 'drain'
function () { }
Emitted when the write buffer becomes empty. Can be used to throttle uploads.
Event: 'error'
function (exception) { }
Emitted when an error occurs. The 'close'
event will be called directly
following this event.
Event: 'close'
function (had_error) { }
Emitted once the stream is fully closed. The argument had_error
is a boolean
which says if the stream was closed due to a transmission error.
net.isIP
net.isIP(input)
Tests if input is an IP address. Returns 0 for invalid strings, returns 4 for IP version 4 addresses, and returns 6 for IP version 6 addresses.
net.isIPv4(input)
Returns true if input is a version 4 IP address, otherwise returns false.
net.isIPv6(input)
Returns true if input is a version 6 IP address, otherwise returns false.