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#ifndef SRC_UTIL_INL_H_
#define SRC_UTIL_INL_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "util.h"
namespace node {
template <typename T>
ListNode<T>::ListNode() : prev_(this), next_(this) {}
template <typename T>
ListNode<T>::~ListNode() {
Remove();
}
template <typename T>
void ListNode<T>::Remove() {
prev_->next_ = next_;
next_->prev_ = prev_;
prev_ = this;
next_ = this;
}
template <typename T>
bool ListNode<T>::IsEmpty() const {
return prev_ == this;
}
template <typename T, ListNodeMember(T) M>
ListHead<T, M>::Iterator::Iterator(ListNode<T>* node) : node_(node) {}
template <typename T, ListNodeMember(T) M>
T* ListHead<T, M>::Iterator::operator*() const {
return ContainerOf(M, node_);
}
template <typename T, ListNodeMember(T) M>
const typename ListHead<T, M>::Iterator&
ListHead<T, M>::Iterator::operator++() {
node_ = node_->next_;
return *this;
}
template <typename T, ListNodeMember(T) M>
bool ListHead<T, M>::Iterator::operator!=(const Iterator& that) const {
return node_ != that.node_;
}
template <typename T, ListNodeMember(T) M>
ListHead<T, M>::~ListHead() {
while (IsEmpty() == false)
head_.next_->Remove();
}
template <typename T, ListNodeMember(T) M>
void ListHead<T, M>::MoveBack(ListHead* that) {
if (IsEmpty())
return;
ListNode<T>* to = &that->head_;
head_.next_->prev_ = to->prev_;
to->prev_->next_ = head_.next_;
head_.prev_->next_ = to;
to->prev_ = head_.prev_;
head_.prev_ = &head_;
head_.next_ = &head_;
}
template <typename T, ListNodeMember(T) M>
void ListHead<T, M>::PushBack(T* element) {
ListNode<T>* that = &(element->*M);
head_.prev_->next_ = that;
that->prev_ = head_.prev_;
that->next_ = &head_;
head_.prev_ = that;
}
template <typename T, ListNodeMember(T) M>
void ListHead<T, M>::PushFront(T* element) {
ListNode<T>* that = &(element->*M);
head_.next_->prev_ = that;
that->prev_ = &head_;
that->next_ = head_.next_;
head_.next_ = that;
}
template <typename T, ListNodeMember(T) M>
bool ListHead<T, M>::IsEmpty() const {
return head_.IsEmpty();
}
template <typename T, ListNodeMember(T) M>
T* ListHead<T, M>::PopFront() {
if (IsEmpty())
return nullptr;
ListNode<T>* node = head_.next_;
node->Remove();
return ContainerOf(M, node);
}
template <typename T, ListNodeMember(T) M>
typename ListHead<T, M>::Iterator ListHead<T, M>::begin() const {
return Iterator(head_.next_);
}
template <typename T, ListNodeMember(T) M>
typename ListHead<T, M>::Iterator ListHead<T, M>::end() const {
return Iterator(const_cast<ListNode<T>*>(&head_));
}
template <typename Inner, typename Outer>
ContainerOfHelper<Inner, Outer>::ContainerOfHelper(Inner Outer::*field,
Inner* pointer)
: pointer_(reinterpret_cast<Outer*>(
reinterpret_cast<uintptr_t>(pointer) -
reinterpret_cast<uintptr_t>(&(static_cast<Outer*>(0)->*field)))) {
}
template <typename Inner, typename Outer>
template <typename TypeName>
ContainerOfHelper<Inner, Outer>::operator TypeName*() const {
return static_cast<TypeName*>(pointer_);
}
template <typename Inner, typename Outer>
inline ContainerOfHelper<Inner, Outer> ContainerOf(Inner Outer::*field,
Inner* pointer) {
return ContainerOfHelper<Inner, Outer>(field, pointer);
}
template <class TypeName>
inline v8::Local<TypeName> PersistentToLocal(
v8::Isolate* isolate,
const v8::Persistent<TypeName>& persistent) {
if (persistent.IsWeak()) {
return WeakPersistentToLocal(isolate, persistent);
} else {
return StrongPersistentToLocal(persistent);
}
}
template <class TypeName>
inline v8::Local<TypeName> StrongPersistentToLocal(
const v8::Persistent<TypeName>& persistent) {
return *reinterpret_cast<v8::Local<TypeName>*>(
const_cast<v8::Persistent<TypeName>*>(&persistent));
}
template <class TypeName>
inline v8::Local<TypeName> WeakPersistentToLocal(
v8::Isolate* isolate,
const v8::Persistent<TypeName>& persistent) {
return v8::Local<TypeName>::New(isolate, persistent);
}
inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
const char* data,
int length) {
return v8::String::NewFromOneByte(isolate,
reinterpret_cast<const uint8_t*>(data),
v8::NewStringType::kNormal,
length).ToLocalChecked();
}
inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
const signed char* data,
int length) {
return v8::String::NewFromOneByte(isolate,
reinterpret_cast<const uint8_t*>(data),
v8::NewStringType::kNormal,
length).ToLocalChecked();
}
inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
const unsigned char* data,
int length) {
return v8::String::NewFromOneByte(isolate,
reinterpret_cast<const uint8_t*>(data),
v8::NewStringType::kNormal,
length).ToLocalChecked();
}
template <typename TypeName>
void Wrap(v8::Local<v8::Object> object, TypeName* pointer) {
CHECK_EQ(false, object.IsEmpty());
CHECK_GT(object->InternalFieldCount(), 0);
object->SetAlignedPointerInInternalField(0, pointer);
}
void ClearWrap(v8::Local<v8::Object> object) {
Wrap<void>(object, nullptr);
}
template <typename TypeName>
TypeName* Unwrap(v8::Local<v8::Object> object) {
CHECK_EQ(false, object.IsEmpty());
CHECK_GT(object->InternalFieldCount(), 0);
void* pointer = object->GetAlignedPointerFromInternalField(0);
return static_cast<TypeName*>(pointer);
}
void SwapBytes(uint16_t* dst, const uint16_t* src, size_t buflen) {
for (size_t i = 0; i < buflen; i += 1)
dst[i] = (src[i] << 8) | (src[i] >> 8);
}
char ToLower(char c) {
return c >= 'A' && c <= 'Z' ? c + ('a' - 'A') : c;
}
bool StringEqualNoCase(const char* a, const char* b) {
do {
if (*a == '\0')
return *b == '\0';
if (*b == '\0')
return *a == '\0';
} while (ToLower(*a++) == ToLower(*b++));
return false;
}
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_UTIL_INL_H_