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226 lines
6.4 KiB
226 lines
6.4 KiB
#ifndef SRC_UTIL_INL_H_
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#define SRC_UTIL_INL_H_
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "util.h"
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namespace node {
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template <typename T>
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ListNode<T>::ListNode() : prev_(this), next_(this) {}
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template <typename T>
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ListNode<T>::~ListNode() {
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Remove();
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}
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template <typename T>
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void ListNode<T>::Remove() {
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prev_->next_ = next_;
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next_->prev_ = prev_;
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prev_ = this;
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next_ = this;
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}
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template <typename T>
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bool ListNode<T>::IsEmpty() const {
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return prev_ == this;
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}
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template <typename T, ListNodeMember(T) M>
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ListHead<T, M>::Iterator::Iterator(ListNode<T>* node) : node_(node) {}
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template <typename T, ListNodeMember(T) M>
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T* ListHead<T, M>::Iterator::operator*() const {
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return ContainerOf(M, node_);
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}
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template <typename T, ListNodeMember(T) M>
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const typename ListHead<T, M>::Iterator&
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ListHead<T, M>::Iterator::operator++() {
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node_ = node_->next_;
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return *this;
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}
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template <typename T, ListNodeMember(T) M>
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bool ListHead<T, M>::Iterator::operator!=(const Iterator& that) const {
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return node_ != that.node_;
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}
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template <typename T, ListNodeMember(T) M>
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ListHead<T, M>::~ListHead() {
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while (IsEmpty() == false)
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head_.next_->Remove();
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}
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template <typename T, ListNodeMember(T) M>
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void ListHead<T, M>::MoveBack(ListHead* that) {
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if (IsEmpty())
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return;
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ListNode<T>* to = &that->head_;
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head_.next_->prev_ = to->prev_;
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to->prev_->next_ = head_.next_;
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head_.prev_->next_ = to;
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to->prev_ = head_.prev_;
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head_.prev_ = &head_;
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head_.next_ = &head_;
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}
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template <typename T, ListNodeMember(T) M>
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void ListHead<T, M>::PushBack(T* element) {
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ListNode<T>* that = &(element->*M);
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head_.prev_->next_ = that;
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that->prev_ = head_.prev_;
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that->next_ = &head_;
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head_.prev_ = that;
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}
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template <typename T, ListNodeMember(T) M>
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void ListHead<T, M>::PushFront(T* element) {
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ListNode<T>* that = &(element->*M);
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head_.next_->prev_ = that;
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that->prev_ = &head_;
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that->next_ = head_.next_;
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head_.next_ = that;
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}
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template <typename T, ListNodeMember(T) M>
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bool ListHead<T, M>::IsEmpty() const {
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return head_.IsEmpty();
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}
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template <typename T, ListNodeMember(T) M>
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T* ListHead<T, M>::PopFront() {
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if (IsEmpty())
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return nullptr;
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ListNode<T>* node = head_.next_;
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node->Remove();
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return ContainerOf(M, node);
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}
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template <typename T, ListNodeMember(T) M>
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typename ListHead<T, M>::Iterator ListHead<T, M>::begin() const {
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return Iterator(head_.next_);
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}
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template <typename T, ListNodeMember(T) M>
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typename ListHead<T, M>::Iterator ListHead<T, M>::end() const {
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return Iterator(const_cast<ListNode<T>*>(&head_));
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}
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template <typename Inner, typename Outer>
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ContainerOfHelper<Inner, Outer>::ContainerOfHelper(Inner Outer::*field,
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Inner* pointer)
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: pointer_(reinterpret_cast<Outer*>(
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reinterpret_cast<uintptr_t>(pointer) -
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reinterpret_cast<uintptr_t>(&(static_cast<Outer*>(0)->*field)))) {
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}
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template <typename Inner, typename Outer>
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template <typename TypeName>
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ContainerOfHelper<Inner, Outer>::operator TypeName*() const {
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return static_cast<TypeName*>(pointer_);
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}
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template <typename Inner, typename Outer>
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inline ContainerOfHelper<Inner, Outer> ContainerOf(Inner Outer::*field,
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Inner* pointer) {
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return ContainerOfHelper<Inner, Outer>(field, pointer);
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}
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template <class TypeName>
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inline v8::Local<TypeName> PersistentToLocal(
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v8::Isolate* isolate,
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const v8::Persistent<TypeName>& persistent) {
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if (persistent.IsWeak()) {
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return WeakPersistentToLocal(isolate, persistent);
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} else {
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return StrongPersistentToLocal(persistent);
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}
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}
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template <class TypeName>
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inline v8::Local<TypeName> StrongPersistentToLocal(
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const v8::Persistent<TypeName>& persistent) {
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return *reinterpret_cast<v8::Local<TypeName>*>(
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const_cast<v8::Persistent<TypeName>*>(&persistent));
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}
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template <class TypeName>
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inline v8::Local<TypeName> WeakPersistentToLocal(
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v8::Isolate* isolate,
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const v8::Persistent<TypeName>& persistent) {
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return v8::Local<TypeName>::New(isolate, persistent);
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}
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inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
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const char* data,
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int length) {
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return v8::String::NewFromOneByte(isolate,
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reinterpret_cast<const uint8_t*>(data),
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v8::NewStringType::kNormal,
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length).ToLocalChecked();
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}
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inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
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const signed char* data,
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int length) {
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return v8::String::NewFromOneByte(isolate,
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reinterpret_cast<const uint8_t*>(data),
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v8::NewStringType::kNormal,
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length).ToLocalChecked();
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}
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inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
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const unsigned char* data,
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int length) {
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return v8::String::NewFromOneByte(isolate,
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reinterpret_cast<const uint8_t*>(data),
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v8::NewStringType::kNormal,
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length).ToLocalChecked();
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}
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template <typename TypeName>
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void Wrap(v8::Local<v8::Object> object, TypeName* pointer) {
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CHECK_EQ(false, object.IsEmpty());
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CHECK_GT(object->InternalFieldCount(), 0);
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object->SetAlignedPointerInInternalField(0, pointer);
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}
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void ClearWrap(v8::Local<v8::Object> object) {
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Wrap<void>(object, nullptr);
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}
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template <typename TypeName>
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TypeName* Unwrap(v8::Local<v8::Object> object) {
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CHECK_EQ(false, object.IsEmpty());
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CHECK_GT(object->InternalFieldCount(), 0);
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void* pointer = object->GetAlignedPointerFromInternalField(0);
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return static_cast<TypeName*>(pointer);
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}
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void SwapBytes(uint16_t* dst, const uint16_t* src, size_t buflen) {
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for (size_t i = 0; i < buflen; i += 1)
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dst[i] = (src[i] << 8) | (src[i] >> 8);
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}
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char ToLower(char c) {
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return c >= 'A' && c <= 'Z' ? c + ('a' - 'A') : c;
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}
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bool StringEqualNoCase(const char* a, const char* b) {
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do {
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if (*a == '\0')
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return *b == '\0';
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if (*b == '\0')
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return *a == '\0';
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} while (ToLower(*a++) == ToLower(*b++));
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return false;
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}
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} // namespace node
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#endif // SRC_UTIL_INL_H_
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