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/**
* @fileoverview A rule to disallow duplicate name in class members.
* @author Toru Nagashima
*/
"use strict";
//------------------------------------------------------------------------------
// Rule Definition
//------------------------------------------------------------------------------
module.exports = {
meta: {
docs: {
description: "disallow duplicate class members",
category: "ECMAScript 6",
recommended: true
},
schema: []
},
create: function(context) {
var stack = [];
/**
* Gets state of a given member name.
* @param {string} name - A name of a member.
* @param {boolean} isStatic - A flag which specifies that is a static member.
* @returns {object} A state of a given member name.
* - retv.init {boolean} A flag which shows the name is declared as normal member.
* - retv.get {boolean} A flag which shows the name is declared as getter.
* - retv.set {boolean} A flag which shows the name is declared as setter.
*/
function getState(name, isStatic) {
var stateMap = stack[stack.length - 1];
var key = "$" + name; // to avoid "__proto__".
if (!stateMap[key]) {
stateMap[key] = {
nonStatic: {init: false, get: false, set: false},
static: {init: false, get: false, set: false}
};
}
return stateMap[key][isStatic ? "static" : "nonStatic"];
}
/**
* Gets the name text of a given node.
*
* @param {ASTNode} node - A node to get the name.
* @returns {string} The name text of the node.
*/
function getName(node) {
switch (node.type) {
case "Identifier": return node.name;
case "Literal": return String(node.value);
/* istanbul ignore next: syntax error */
default: return "";
}
}
return {
// Initializes the stack of state of member declarations.
Program: function() {
stack = [];
},
// Initializes state of member declarations for the class.
ClassBody: function() {
stack.push(Object.create(null));
},
// Disposes the state for the class.
"ClassBody:exit": function() {
stack.pop();
},
// Reports the node if its name has been declared already.
MethodDefinition: function(node) {
if (node.computed) {
return;
}
var name = getName(node.key);
var state = getState(name, node.static);
var isDuplicate = false;
if (node.kind === "get") {
isDuplicate = (state.init || state.get);
state.get = true;
} else if (node.kind === "set") {
isDuplicate = (state.init || state.set);
state.set = true;
} else {
isDuplicate = (state.init || state.get || state.set);
state.init = true;
}
if (isDuplicate) {
context.report(node, "Duplicate name '{{name}}'.", {name: name});
}
}
};
}
};