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122 lines
3.3 KiB
122 lines
3.3 KiB
// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdlib.h>
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#include "src/v8.h"
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#include "src/bit-vector.h"
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#include "test/cctest/cctest.h"
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using namespace v8::internal;
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TEST(BitVector) {
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v8::internal::AccountingAllocator allocator;
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Zone zone(&allocator);
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{
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BitVector v(15, &zone);
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v.Add(1);
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CHECK(v.Contains(1));
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v.Remove(0);
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CHECK(!v.Contains(0));
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v.Add(0);
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v.Add(1);
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BitVector w(15, &zone);
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w.Add(1);
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v.Intersect(w);
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CHECK(!v.Contains(0));
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CHECK(v.Contains(1));
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}
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{
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BitVector v(64, &zone);
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v.Add(27);
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v.Add(30);
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v.Add(31);
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v.Add(33);
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BitVector::Iterator iter(&v);
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CHECK_EQ(27, iter.Current());
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iter.Advance();
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CHECK_EQ(30, iter.Current());
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iter.Advance();
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CHECK_EQ(31, iter.Current());
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iter.Advance();
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CHECK_EQ(33, iter.Current());
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iter.Advance();
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CHECK(iter.Done());
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}
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{
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BitVector v(15, &zone);
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v.Add(0);
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BitVector w(15, &zone);
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w.Add(1);
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v.Union(w);
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CHECK(v.Contains(0));
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CHECK(v.Contains(1));
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}
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{
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BitVector v(15, &zone);
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v.Add(0);
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BitVector w(15, &zone);
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w.CopyFrom(v);
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CHECK(w.Contains(0));
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w.Add(1);
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BitVector u(w, &zone);
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CHECK(u.Contains(0));
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CHECK(u.Contains(1));
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v.Union(w);
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CHECK(v.Contains(0));
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CHECK(v.Contains(1));
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}
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{
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BitVector v(35, &zone);
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v.Add(0);
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BitVector w(35, &zone);
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w.Add(33);
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v.Union(w);
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CHECK(v.Contains(0));
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CHECK(v.Contains(33));
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}
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{
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BitVector v(35, &zone);
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v.Add(32);
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v.Add(33);
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BitVector w(35, &zone);
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w.Add(33);
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v.Intersect(w);
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CHECK(!v.Contains(32));
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CHECK(v.Contains(33));
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BitVector r(35, &zone);
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r.CopyFrom(v);
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CHECK(!r.Contains(32));
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CHECK(r.Contains(33));
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}
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}
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