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166 lines
3.4 KiB
166 lines
3.4 KiB
Test retrieving scope information when pausing in wasm functions
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Installing code and global variable.
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Calling instantiate function.
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Waiting for wasm script to be parsed.
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Got wasm script!
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Setting breakpoint on line 2 (first instruction)
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{
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columnNumber : 2
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lineNumber : 2
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scriptId : <scriptId>
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}
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Paused:
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(local i32 f64)
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#i32.const 11
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set_local 0
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at func (2:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 4 (number), "local#1": 0 (number), "unicode☼f64": 0 (number)
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stack:
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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i32.const 11
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#set_local 0
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i32.const 47
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at func (3:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 4 (number), "local#1": 0 (number), "unicode☼f64": 0 (number)
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stack: "0": 11 (number)
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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set_local 0
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#i32.const 47
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set_local 1
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at func (4:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 11 (number), "local#1": 0 (number), "unicode☼f64": 0 (number)
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stack:
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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i32.const 47
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#set_local 1
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i32.const 1
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at func (5:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 11 (number), "local#1": 0 (number), "unicode☼f64": 0 (number)
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stack: "0": 47 (number)
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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set_local 1
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#i32.const 1
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f64.convert_u/i32
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at func (6:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 11 (number), "local#1": 47 (number), "unicode☼f64": 0 (number)
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stack:
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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i32.const 1
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#f64.convert_u/i32
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i32.const 7
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at func (7:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 11 (number), "local#1": 47 (number), "unicode☼f64": 0 (number)
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stack: "0": 1 (number)
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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f64.convert_u/i32
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#i32.const 7
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f64.convert_u/i32
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at func (8:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 11 (number), "local#1": 47 (number), "unicode☼f64": 0 (number)
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stack: "0": 1 (number)
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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i32.const 7
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#f64.convert_u/i32
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f64.div
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at func (9:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 11 (number), "local#1": 47 (number), "unicode☼f64": 0 (number)
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stack: "0": 1 (number), "1": 7 (number)
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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f64.convert_u/i32
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#f64.div
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set_local 2
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at func (10:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 11 (number), "local#1": 47 (number), "unicode☼f64": 0 (number)
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stack: "0": 1 (number), "1": 7 (number)
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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f64.div
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#set_local 2
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end
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at func (11:2):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 11 (number), "local#1": 47 (number), "unicode☼f64": 0 (number)
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stack: "0": 0.14285714285714285 (number)
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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Paused:
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set_local 2
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#end
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at func (12:0):
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- scope (global):
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-- skipped
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- scope (local):
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locals: "i32Arg": 11 (number), "local#1": 47 (number), "unicode☼f64": 0.14285714285714285 (number)
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stack:
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at (anonymous) (0:17):
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- scope (global):
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-- skipped
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exports.main returned. Test finished.
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