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359 lines
11 KiB
359 lines
11 KiB
// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdlib.h>
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#include "v8.h"
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#include "global-handles.h"
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#include "snapshot.h"
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#include "top.h"
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#include "cctest.h"
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using namespace v8::internal;
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static v8::Persistent<v8::Context> env;
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static void InitializeVM() {
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if (env.IsEmpty()) env = v8::Context::New();
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v8::HandleScope scope;
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env->Enter();
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}
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TEST(MarkingStack) {
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int mem_size = 20 * kPointerSize;
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byte* mem = NewArray<byte>(20*kPointerSize);
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Address low = reinterpret_cast<Address>(mem);
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Address high = low + mem_size;
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MarkingStack s;
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s.Initialize(low, high);
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Address address = NULL;
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while (!s.is_full()) {
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s.Push(HeapObject::FromAddress(address));
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address += kPointerSize;
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}
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while (!s.is_empty()) {
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Address value = s.Pop()->address();
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address -= kPointerSize;
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CHECK_EQ(address, value);
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}
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CHECK_EQ(NULL, address);
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DeleteArray(mem);
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}
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TEST(Promotion) {
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// Ensure that we get a compacting collection so that objects are promoted
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// from new space.
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FLAG_gc_global = true;
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FLAG_always_compact = true;
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Heap::ConfigureHeap(2*256*KB, 4*MB, 4*MB);
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InitializeVM();
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v8::HandleScope sc;
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// Allocate a fixed array in the new space.
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int array_size =
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(Heap::MaxObjectSizeInPagedSpace() - FixedArray::kHeaderSize) /
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(kPointerSize * 4);
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Object* obj = Heap::AllocateFixedArray(array_size)->ToObjectChecked();
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Handle<FixedArray> array(FixedArray::cast(obj));
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// Array should be in the new space.
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CHECK(Heap::InSpace(*array, NEW_SPACE));
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// Call the m-c collector, so array becomes an old object.
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Heap::CollectGarbage(OLD_POINTER_SPACE);
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// Array now sits in the old space
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CHECK(Heap::InSpace(*array, OLD_POINTER_SPACE));
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}
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TEST(NoPromotion) {
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Heap::ConfigureHeap(2*256*KB, 4*MB, 4*MB);
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// Test the situation that some objects in new space are promoted to
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// the old space
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InitializeVM();
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v8::HandleScope sc;
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// Do a mark compact GC to shrink the heap.
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Heap::CollectGarbage(OLD_POINTER_SPACE);
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// Allocate a big Fixed array in the new space.
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int size = (Heap::MaxObjectSizeInPagedSpace() - FixedArray::kHeaderSize) /
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kPointerSize;
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Object* obj = Heap::AllocateFixedArray(size)->ToObjectChecked();
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Handle<FixedArray> array(FixedArray::cast(obj));
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// Array still stays in the new space.
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CHECK(Heap::InSpace(*array, NEW_SPACE));
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// Allocate objects in the old space until out of memory.
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FixedArray* host = *array;
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while (true) {
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Object* obj;
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{ MaybeObject* maybe_obj = Heap::AllocateFixedArray(100, TENURED);
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if (!maybe_obj->ToObject(&obj)) break;
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}
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host->set(0, obj);
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host = FixedArray::cast(obj);
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}
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// Call mark compact GC, and it should pass.
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Heap::CollectGarbage(OLD_POINTER_SPACE);
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// array should not be promoted because the old space is full.
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CHECK(Heap::InSpace(*array, NEW_SPACE));
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}
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TEST(MarkCompactCollector) {
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InitializeVM();
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v8::HandleScope sc;
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// call mark-compact when heap is empty
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Heap::CollectGarbage(OLD_POINTER_SPACE);
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// keep allocating garbage in new space until it fails
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const int ARRAY_SIZE = 100;
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Object* array;
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MaybeObject* maybe_array;
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do {
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maybe_array = Heap::AllocateFixedArray(ARRAY_SIZE);
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} while (maybe_array->ToObject(&array));
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Heap::CollectGarbage(NEW_SPACE);
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array = Heap::AllocateFixedArray(ARRAY_SIZE)->ToObjectChecked();
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// keep allocating maps until it fails
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Object* mapp;
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MaybeObject* maybe_mapp;
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do {
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maybe_mapp = Heap::AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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} while (maybe_mapp->ToObject(&mapp));
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Heap::CollectGarbage(MAP_SPACE);
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mapp = Heap::AllocateMap(JS_OBJECT_TYPE,
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JSObject::kHeaderSize)->ToObjectChecked();
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// allocate a garbage
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String* func_name =
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String::cast(Heap::LookupAsciiSymbol("theFunction")->ToObjectChecked());
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SharedFunctionInfo* function_share = SharedFunctionInfo::cast(
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Heap::AllocateSharedFunctionInfo(func_name)->ToObjectChecked());
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JSFunction* function = JSFunction::cast(
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Heap::AllocateFunction(*Top::function_map(),
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function_share,
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Heap::undefined_value())->ToObjectChecked());
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Map* initial_map =
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Map::cast(Heap::AllocateMap(JS_OBJECT_TYPE,
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JSObject::kHeaderSize)->ToObjectChecked());
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function->set_initial_map(initial_map);
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Top::context()->global()->SetProperty(func_name,
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function,
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NONE)->ToObjectChecked();
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JSObject* obj =
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JSObject::cast(Heap::AllocateJSObject(function)->ToObjectChecked());
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Heap::CollectGarbage(OLD_POINTER_SPACE);
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func_name =
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String::cast(Heap::LookupAsciiSymbol("theFunction")->ToObjectChecked());
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CHECK(Top::context()->global()->HasLocalProperty(func_name));
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Object* func_value =
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Top::context()->global()->GetProperty(func_name)->ToObjectChecked();
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CHECK(func_value->IsJSFunction());
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function = JSFunction::cast(func_value);
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obj = JSObject::cast(Heap::AllocateJSObject(function)->ToObjectChecked());
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String* obj_name =
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String::cast(Heap::LookupAsciiSymbol("theObject")->ToObjectChecked());
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Top::context()->global()->SetProperty(obj_name,
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obj,
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NONE)->ToObjectChecked();
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String* prop_name =
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String::cast(Heap::LookupAsciiSymbol("theSlot")->ToObjectChecked());
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obj->SetProperty(prop_name, Smi::FromInt(23), NONE)->ToObjectChecked();
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Heap::CollectGarbage(OLD_POINTER_SPACE);
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obj_name =
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String::cast(Heap::LookupAsciiSymbol("theObject")->ToObjectChecked());
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CHECK(Top::context()->global()->HasLocalProperty(obj_name));
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CHECK(Top::context()->global()->
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GetProperty(obj_name)->ToObjectChecked()->IsJSObject());
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obj = JSObject::cast(
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Top::context()->global()->GetProperty(obj_name)->ToObjectChecked());
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prop_name =
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String::cast(Heap::LookupAsciiSymbol("theSlot")->ToObjectChecked());
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CHECK(obj->GetProperty(prop_name)->ToObjectChecked() == Smi::FromInt(23));
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}
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static Handle<Map> CreateMap() {
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return Factory::NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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}
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TEST(MapCompact) {
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FLAG_max_map_space_pages = 16;
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InitializeVM();
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{
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v8::HandleScope sc;
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// keep allocating maps while pointers are still encodable and thus
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// mark compact is permitted.
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Handle<JSObject> root = Factory::NewJSObjectFromMap(CreateMap());
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do {
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Handle<Map> map = CreateMap();
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map->set_prototype(*root);
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root = Factory::NewJSObjectFromMap(map);
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} while (Heap::map_space()->MapPointersEncodable());
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}
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// Now, as we don't have any handles to just allocated maps, we should
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// be able to trigger map compaction.
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// To give an additional chance to fail, try to force compaction which
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// should be impossible right now.
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Heap::CollectAllGarbage(true);
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// And now map pointers should be encodable again.
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CHECK(Heap::map_space()->MapPointersEncodable());
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}
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static int gc_starts = 0;
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static int gc_ends = 0;
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static void GCPrologueCallbackFunc() {
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CHECK(gc_starts == gc_ends);
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gc_starts++;
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}
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static void GCEpilogueCallbackFunc() {
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CHECK(gc_starts == gc_ends + 1);
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gc_ends++;
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}
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TEST(GCCallback) {
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InitializeVM();
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Heap::SetGlobalGCPrologueCallback(&GCPrologueCallbackFunc);
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Heap::SetGlobalGCEpilogueCallback(&GCEpilogueCallbackFunc);
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// Scavenge does not call GC callback functions.
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Heap::PerformScavenge();
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CHECK_EQ(0, gc_starts);
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CHECK_EQ(gc_ends, gc_starts);
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Heap::CollectGarbage(OLD_POINTER_SPACE);
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CHECK_EQ(1, gc_starts);
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CHECK_EQ(gc_ends, gc_starts);
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}
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static int NumberOfWeakCalls = 0;
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static void WeakPointerCallback(v8::Persistent<v8::Value> handle, void* id) {
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NumberOfWeakCalls++;
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handle.Dispose();
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}
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TEST(ObjectGroups) {
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InitializeVM();
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NumberOfWeakCalls = 0;
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v8::HandleScope handle_scope;
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Handle<Object> g1s1 =
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GlobalHandles::Create(Heap::AllocateFixedArray(1)->ToObjectChecked());
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Handle<Object> g1s2 =
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GlobalHandles::Create(Heap::AllocateFixedArray(1)->ToObjectChecked());
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GlobalHandles::MakeWeak(g1s1.location(),
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reinterpret_cast<void*>(1234),
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&WeakPointerCallback);
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GlobalHandles::MakeWeak(g1s2.location(),
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reinterpret_cast<void*>(1234),
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&WeakPointerCallback);
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Handle<Object> g2s1 =
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GlobalHandles::Create(Heap::AllocateFixedArray(1)->ToObjectChecked());
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Handle<Object> g2s2 =
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GlobalHandles::Create(Heap::AllocateFixedArray(1)->ToObjectChecked());
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GlobalHandles::MakeWeak(g2s1.location(),
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reinterpret_cast<void*>(1234),
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&WeakPointerCallback);
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GlobalHandles::MakeWeak(g2s2.location(),
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reinterpret_cast<void*>(1234),
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&WeakPointerCallback);
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Handle<Object> root = GlobalHandles::Create(*g1s1); // make a root.
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// Connect group 1 and 2, make a cycle.
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Handle<FixedArray>::cast(g1s2)->set(0, *g2s2);
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Handle<FixedArray>::cast(g2s1)->set(0, *g1s1);
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{
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Object** g1_objects[] = { g1s1.location(), g1s2.location() };
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Object** g2_objects[] = { g2s1.location(), g2s2.location() };
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GlobalHandles::AddGroup(g1_objects, 2);
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GlobalHandles::AddGroup(g2_objects, 2);
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}
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// Do a full GC
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Heap::CollectGarbage(OLD_POINTER_SPACE);
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// All object should be alive.
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CHECK_EQ(0, NumberOfWeakCalls);
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// Weaken the root.
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GlobalHandles::MakeWeak(root.location(),
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reinterpret_cast<void*>(1234),
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&WeakPointerCallback);
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// Groups are deleted, rebuild groups.
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{
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Object** g1_objects[] = { g1s1.location(), g1s2.location() };
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Object** g2_objects[] = { g2s1.location(), g2s2.location() };
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GlobalHandles::AddGroup(g1_objects, 2);
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GlobalHandles::AddGroup(g2_objects, 2);
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}
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Heap::CollectGarbage(OLD_POINTER_SPACE);
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// All objects should be gone. 5 global handles in total.
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CHECK_EQ(5, NumberOfWeakCalls);
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}
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