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#
# configure node for building
#
include(CheckFunctionExists)
if(NOT "v${CMAKE_BUILD_TYPE}" MATCHES vDebug)
set(CMAKE_BUILD_TYPE "Release")
endif()
string(TOLOWER ${CMAKE_SYSTEM_NAME} node_platform)
# Get system architecture
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES i686*)
set(node_arch x86)
elseif(${CMAKE_SYSTEM_PROCESSOR} MATCHES i386*)
set(node_arch x86)
else()
set(node_arch ${CMAKE_SYSTEM_PROCESSOR})
endif()
if(${node_arch} MATCHES unknown)
set(node_arch x86)
endif()
# Copy tools directory for out-of-source build
string(COMPARE EQUAL $(PROJECT_BINARY_DIR) ${PROJECT_SOURCE_DIR} in_source_build)
if(NOT ${in_source_build})
execute_process(COMMAND cmake -E copy_directory ${PROJECT_SOURCE_DIR}/tools ${PROJECT_BINARY_DIR}/tools)
endif()
# Set some compiler/linker flags..
set(CMAKE_C_FLAGS_DEBUG "-O0 -Wall -g -Wextra -DDEBUG $ENV{CFLAGS}")
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -Wall -g -Wextra -DDEBUG $ENV{CXXFLAGS}")
set(CMAKE_C_FLAGS_RELEASE "-g -O3 -DNDEBUG $ENV{CFLAGS}")
set(CMAKE_CXX_FLAGS_RELEASE "-g -O3 -DNDEBUG $ENV{CXXFLAGS}")
if(NOT ${node_platform} MATCHES "Windows")
add_definitions(-D__POSIX__=1)
endif()
if(${node_platform} MATCHES sunos)
add_definitions(-threads)
elseif(NOT ${node_platform} MATCHES cygwin*)
add_definitions(-pthread)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -rdynamic")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -rdynamic")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pthread")
endif()
if(${node_platform} MATCHES darwin)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -framework Carbon")
endif()
check_function_exists(fdatasync HAVE_FDATASYNC)
if(HAVE_FDATASYNC)
add_definitions(-DHAVE_FDATASYNC=1)
else()
add_definitions(-DHAVE_FDATASYNC=0)
endif()
add_definitions(
-DPLATFORM="${node_platform}"
-DX_STACKSIZE=65536
-D_LARGEFILE_SOURCE
-D_FILE_OFFSET_BITS=64
-DEV_MULTIPLICITY=0
)
# set the exec output path to be compatible with the current waf build system
if(${CMAKE_BUILD_TYPE} MATCHES Debug)
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/debug/)
else()
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/default/)
endif()
#
## ---------------------------------------------------------
#
file(GLOB js2c_files ${PROJECT_SOURCE_DIR}/lib/*.js)
set(js2c_files ${PROJECT_SOURCE_DIR}/src/node.js ${js2c_files})
file(MAKE_DIRECTORY ${PROJECT_BINARY_DIR}/src)