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// Copyright 2009 Ryan Dahl <ry@tinyclouds.org>
#include <node.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h> /* PATH_MAX */
#include <assert.h>
#include <unistd.h>
#include <errno.h>
#include <dlfcn.h> /* dlopen(), dlsym() */
#include <sys/types.h>
#include <unistd.h> /* setuid, getuid */
#include <node_events.h>
#include <node_dns.h>
#include <node_net.h>
#include <node_file.h>
#include <node_idle_watcher.h>
#include <node_http.h>
#include <node_signal_handler.h>
#include <node_stat.h>
#include <node_timer.h>
#include <node_child_process.h>
#include <node_constants.h>
#include <node_stdio.h>
#include <node_natives.h>
#include <node_version.h>
#include <v8-debug.h>
using namespace v8;
extern char **environ;
namespace node {
static Persistent<Object> process;
static Persistent<String> dev_symbol;
static Persistent<String> ino_symbol;
static Persistent<String> mode_symbol;
static Persistent<String> nlink_symbol;
static Persistent<String> uid_symbol;
static Persistent<String> gid_symbol;
static Persistent<String> rdev_symbol;
static Persistent<String> size_symbol;
static Persistent<String> blksize_symbol;
static Persistent<String> blocks_symbol;
static Persistent<String> atime_symbol;
static Persistent<String> mtime_symbol;
static Persistent<String> ctime_symbol;
static Persistent<String> rss_symbol;
static Persistent<String> vsize_symbol;
static Persistent<String> heap_total_symbol;
static Persistent<String> heap_used_symbol;
static Persistent<String> listeners_symbol;
static Persistent<String> uncaught_exception_symbol;
static Persistent<String> emit_symbol;
static int option_end_index = 0;
static bool use_debug_agent = false;
static bool debug_wait_connect = false;
static int debug_port=5858;
static ev_async eio_want_poll_notifier;
static ev_async eio_done_poll_notifier;
static ev_idle eio_poller;
static ev_timer gc_timer;
#define GC_INTERVAL 2.0
// Node calls this every GC_INTERVAL seconds in order to try and call the
// GC. This watcher is run with maximum priority, so ev_pending_count() == 0
// is an effective measure of idleness.
static void GCTimeout(EV_P_ ev_timer *watcher, int revents) {
assert(watcher == &gc_timer);
assert(revents == EV_TIMER);
if (ev_pending_count(EV_DEFAULT_UC) == 0) V8::IdleNotification();
}
static void DoPoll(EV_P_ ev_idle *watcher, int revents) {
assert(watcher == &eio_poller);
assert(revents == EV_IDLE);
//printf("eio_poller\n");
if (eio_poll() != -1) {
//printf("eio_poller stop\n");
ev_idle_stop(EV_DEFAULT_UC_ watcher);
}
}
// Called from the main thread.
static void WantPollNotifier(EV_P_ ev_async *watcher, int revents) {
assert(watcher == &eio_want_poll_notifier);
assert(revents == EV_ASYNC);
//printf("want poll notifier\n");
if (eio_poll() == -1) {
//printf("eio_poller start\n");
ev_idle_start(EV_DEFAULT_UC_ &eio_poller);
}
}
static void DonePollNotifier(EV_P_ ev_async *watcher, int revents) {
assert(watcher == &eio_done_poll_notifier);
assert(revents == EV_ASYNC);
//printf("done poll notifier\n");
if (eio_poll() != -1) {
//printf("eio_poller stop\n");
ev_idle_stop(EV_DEFAULT_UC_ &eio_poller);
}
}
// EIOWantPoll() is called from the EIO thread pool each time an EIO
// request (that is, one of the node.fs.* functions) has completed.
static void EIOWantPoll(void) {
// Signal the main thread that eio_poll need to be processed.
ev_async_send(EV_DEFAULT_UC_ &eio_want_poll_notifier);
}
static void EIODonePoll(void) {
// Signal the main thread that we should stop calling eio_poll().
// from the idle watcher.
ev_async_send(EV_DEFAULT_UC_ &eio_done_poll_notifier);
}
enum encoding ParseEncoding(Handle<Value> encoding_v, enum encoding _default) {
HandleScope scope;
if (!encoding_v->IsString()) return _default;
String::Utf8Value encoding(encoding_v->ToString());
if (strcasecmp(*encoding, "utf8") == 0) {
return UTF8;
} else if (strcasecmp(*encoding, "utf-8") == 0) {
return UTF8;
} else if (strcasecmp(*encoding, "ascii") == 0) {
return ASCII;
} else if (strcasecmp(*encoding, "binary") == 0) {
return BINARY;
} else if (strcasecmp(*encoding, "raw") == 0) {
fprintf(stderr, "'raw' (array of integers) has been removed. "
"Use 'binary'.\n");
return BINARY;
} else if (strcasecmp(*encoding, "raws") == 0) {
fprintf(stderr, "'raws' encoding has been renamed to 'binary'. "
"Please update your code.\n");
return BINARY;
} else {
return _default;
}
}
Local<Value> Encode(const void *buf, size_t len, enum encoding encoding) {
HandleScope scope;
if (!len) return scope.Close(String::Empty());
if (encoding == BINARY) {
const unsigned char *cbuf = static_cast<const unsigned char*>(buf);
uint16_t * twobytebuf = new uint16_t[len];
for (size_t i = 0; i < len; i++) {
// XXX is the following line platform independent?
twobytebuf[i] = cbuf[i];
}
Local<String> chunk = String::New(twobytebuf, len);
delete [] twobytebuf; // TODO use ExternalTwoByteString?
return scope.Close(chunk);
}
// utf8 or ascii encoding
Local<String> chunk = String::New((const char*)buf, len);
return scope.Close(chunk);
}
// Returns -1 if the handle was not valid for decoding
ssize_t DecodeBytes(v8::Handle<v8::Value> val, enum encoding encoding) {
HandleScope scope;
if (val->IsArray()) {
fprintf(stderr, "'raw' encoding (array of integers) has been removed. "
"Use 'binary'.\n");
assert(0);
return -1;
}
Local<String> str = val->ToString();
if (encoding == UTF8) return str->Utf8Length();
return str->Length();
}
#ifndef MIN
# define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
// Returns number of bytes written.
ssize_t DecodeWrite(char *buf, size_t buflen,
v8::Handle<v8::Value> val,
enum encoding encoding) {
HandleScope scope;
// XXX
// A lot of improvement can be made here. See:
// http://code.google.com/p/v8/issues/detail?id=270
// http://groups.google.com/group/v8-dev/browse_thread/thread/dba28a81d9215291/ece2b50a3b4022c
// http://groups.google.com/group/v8-users/browse_thread/thread/1f83b0ba1f0a611
if (val->IsArray()) {
fprintf(stderr, "'raw' encoding (array of integers) has been removed. "
"Use 'binary'.\n");
assert(0);
return -1;
}
Local<String> str = val->ToString();
if (encoding == UTF8) {
str->WriteUtf8(buf, buflen);
return buflen;
}
if (encoding == ASCII) {
str->WriteAscii(buf, 0, buflen);
return buflen;
}
// THIS IS AWFUL!!! FIXME
assert(encoding == BINARY);
uint16_t * twobytebuf = new uint16_t[buflen];
str->Write(twobytebuf, 0, buflen);
for (size_t i = 0; i < buflen; i++) {
unsigned char *b = reinterpret_cast<unsigned char*>(&twobytebuf[i]);
assert(b[1] == 0);
buf[i] = b[0];
}
delete [] twobytebuf;
return buflen;
}
static Persistent<FunctionTemplate> stats_constructor_template;
Local<Object> BuildStatsObject(struct stat * s) {
HandleScope scope;
if (dev_symbol.IsEmpty()) {
dev_symbol = NODE_PSYMBOL("dev");
ino_symbol = NODE_PSYMBOL("ino");
mode_symbol = NODE_PSYMBOL("mode");
nlink_symbol = NODE_PSYMBOL("nlink");
uid_symbol = NODE_PSYMBOL("uid");
gid_symbol = NODE_PSYMBOL("gid");
rdev_symbol = NODE_PSYMBOL("rdev");
size_symbol = NODE_PSYMBOL("size");
blksize_symbol = NODE_PSYMBOL("blksize");
blocks_symbol = NODE_PSYMBOL("blocks");
atime_symbol = NODE_PSYMBOL("atime");
mtime_symbol = NODE_PSYMBOL("mtime");
ctime_symbol = NODE_PSYMBOL("ctime");
}
Local<Object> stats =
stats_constructor_template->GetFunction()->NewInstance();
/* ID of device containing file */
stats->Set(dev_symbol, Integer::New(s->st_dev));
/* inode number */
stats->Set(ino_symbol, Integer::New(s->st_ino));
/* protection */
stats->Set(mode_symbol, Integer::New(s->st_mode));
/* number of hard links */
stats->Set(nlink_symbol, Integer::New(s->st_nlink));
/* user ID of owner */
stats->Set(uid_symbol, Integer::New(s->st_uid));
/* group ID of owner */
stats->Set(gid_symbol, Integer::New(s->st_gid));
/* device ID (if special file) */
stats->Set(rdev_symbol, Integer::New(s->st_rdev));
/* total size, in bytes */
stats->Set(size_symbol, Integer::New(s->st_size));
/* blocksize for filesystem I/O */
stats->Set(blksize_symbol, Integer::New(s->st_blksize));
/* number of blocks allocated */
stats->Set(blocks_symbol, Integer::New(s->st_blocks));
/* time of last access */
stats->Set(atime_symbol, NODE_UNIXTIME_V8(s->st_atime));
/* time of last modification */
stats->Set(mtime_symbol, NODE_UNIXTIME_V8(s->st_mtime));
/* time of last status change */
stats->Set(ctime_symbol, NODE_UNIXTIME_V8(s->st_ctime));
return scope.Close(stats);
}
// Extracts a C str from a V8 Utf8Value.
const char* ToCString(const v8::String::Utf8Value& value) {
return *value ? *value : "<str conversion failed>";
}
static void ReportException(TryCatch &try_catch, bool show_line = false) {
Handle<Message> message = try_catch.Message();
if (message.IsEmpty()) {
fprintf(stderr, "Error: (no message)\n");
fflush(stderr);
return;
}
Handle<Value> error = try_catch.Exception();
Handle<String> stack;
if (error->IsObject()) {
Handle<Object> obj = Handle<Object>::Cast(error);
Handle<Value> raw_stack = obj->Get(String::New("stack"));
if (raw_stack->IsString()) stack = Handle<String>::Cast(raw_stack);
}
if (show_line) {
// Print (filename):(line number): (message).
String::Utf8Value filename(message->GetScriptResourceName());
const char* filename_string = ToCString(filename);
int linenum = message->GetLineNumber();
fprintf(stderr, "%s:%i\n", filename_string, linenum);
// Print line of source code.
String::Utf8Value sourceline(message->GetSourceLine());
const char* sourceline_string = ToCString(sourceline);
fprintf(stderr, "%s\n", sourceline_string);
// Print wavy underline (GetUnderline is deprecated).
int start = message->GetStartColumn();
for (int i = 0; i < start; i++) {
fprintf(stderr, " ");
}
int end = message->GetEndColumn();
for (int i = start; i < end; i++) {
fprintf(stderr, "^");
}
fprintf(stderr, "\n");
}
if (stack.IsEmpty()) {
message->PrintCurrentStackTrace(stderr);
} else {
String::Utf8Value trace(stack);
fprintf(stderr, "%s\n", *trace);
}
fflush(stderr);
}
// Executes a str within the current v8 context.
Local<Value> ExecuteString(Local<String> source, Local<Value> filename) {
HandleScope scope;
TryCatch try_catch;
Local<Script> script = Script::Compile(source, filename);
if (script.IsEmpty()) {
ReportException(try_catch);
exit(1);
}
Local<Value> result = script->Run();
if (result.IsEmpty()) {
ReportException(try_catch);
exit(1);
}
return scope.Close(result);
}
static Handle<Value> ByteLength(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1 || !args[0]->IsString()) {
return ThrowException(Exception::Error(String::New("Bad argument.")));
}
Local<Integer> length = Integer::New(DecodeBytes(args[0], ParseEncoding(args[1], UTF8)));
return scope.Close(length);
}
static Handle<Value> Loop(const Arguments& args) {
HandleScope scope;
// TODO Probably don't need to start this each time.
// Avoids failing on test/mjsunit/test-eio-race3.js though
ev_idle_start(EV_DEFAULT_UC_ &eio_poller);
ev_loop(EV_DEFAULT_UC_ 0);
return Undefined();
}
static Handle<Value> Unloop(const Arguments& args) {
fprintf(stderr, "Node.js Depreciation: Don't use process.unloop(). It will be removed soon.\n");
HandleScope scope;
int how = EVUNLOOP_ONE;
if (args[0]->IsString()) {
String::Utf8Value how_s(args[0]->ToString());
if (0 == strcmp(*how_s, "all")) {
how = EVUNLOOP_ALL;
}
}
ev_unloop(EV_DEFAULT_ how);
return Undefined();
}
static Handle<Value> Chdir(const Arguments& args) {
HandleScope scope;
if (args.Length() != 1 || !args[0]->IsString()) {
return ThrowException(Exception::Error(String::New("Bad argument.")));
}
String::Utf8Value path(args[0]->ToString());
int r = chdir(*path);
if (r != 0) {
return ThrowException(Exception::Error(String::New(strerror(errno))));
}
return Undefined();
}
static Handle<Value> Cwd(const Arguments& args) {
HandleScope scope;
char output[PATH_MAX];
char *r = getcwd(output, PATH_MAX);
if (r == NULL) {
return ThrowException(Exception::Error(String::New(strerror(errno))));
}
Local<String> cwd = String::New(output);
return scope.Close(cwd);
}
static Handle<Value> Umask(const Arguments& args){
HandleScope scope;
unsigned int old;
if(args.Length() < 1) {
old = umask(0);
umask((mode_t)old);
}
else if(!args[0]->IsInt32()) {
return ThrowException(Exception::TypeError(
String::New("argument must be an integer.")));
}
else {
old = umask((mode_t)args[0]->Uint32Value());
}
return scope.Close(Uint32::New(old));
}
static Handle<Value> GetUid(const Arguments& args) {
HandleScope scope;
int uid = getuid();
return scope.Close(Integer::New(uid));
}
static Handle<Value> GetGid(const Arguments& args) {
HandleScope scope;
int gid = getgid();
return scope.Close(Integer::New(gid));
}
static Handle<Value> SetGid(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1) {
return ThrowException(Exception::Error(
String::New("setgid requires 1 argument")));
}
Local<Integer> given_gid = args[0]->ToInteger();
int gid = given_gid->Int32Value();
int result;
if ((result = setgid(gid)) != 0) {
return ThrowException(Exception::Error(String::New(strerror(errno))));
}
return Undefined();
}
static Handle<Value> SetUid(const Arguments& args) {
HandleScope scope;
if (args.Length() < 1) {
return ThrowException(Exception::Error(
String::New("setuid requires 1 argument")));
}
Local<Integer> given_uid = args[0]->ToInteger();
int uid = given_uid->Int32Value();
int result;
if ((result = setuid(uid)) != 0) {
return ThrowException(Exception::Error(String::New(strerror(errno))));
}
return Undefined();
}
v8::Handle<v8::Value> Exit(const v8::Arguments& args) {
HandleScope scope;
fflush(stderr);
Stdio::Flush();
exit(args[0]->IntegerValue());
return Undefined();
}
#ifdef __sun
#define HAVE_GETMEM 1
#include <unistd.h> /* getpagesize() */
#if (!defined(_LP64)) && (_FILE_OFFSET_BITS - 0 == 64)
#define PROCFS_FILE_OFFSET_BITS_HACK 1
#undef _FILE_OFFSET_BITS
#else
#define PROCFS_FILE_OFFSET_BITS_HACK 0
#endif
#include <procfs.h>
#if (PROCFS_FILE_OFFSET_BITS_HACK - 0 == 1)
#define _FILE_OFFSET_BITS 64
#endif
int getmem(size_t *rss, size_t *vsize) {
pid_t pid = getpid();
size_t page_size = getpagesize();
char pidpath[1024];
sprintf(pidpath, "/proc/%d/psinfo", pid);
psinfo_t psinfo;
FILE *f = fopen(pidpath, "r");
if (!f) return -1;
if (fread(&psinfo, sizeof(psinfo_t), 1, f) != 1) {
fclose (f);
return -1;
}
/* XXX correct? */
*vsize = (size_t) psinfo.pr_size * page_size;
*rss = (size_t) psinfo.pr_rssize * 1024;
fclose (f);
return 0;
}
#endif
#ifdef __FreeBSD__
#define HAVE_GETMEM 1
#include <kvm.h>
#include <sys/param.h>
#include <sys/sysctl.h>
#include <sys/user.h>
#include <fcntl.h>
#include <unistd.h>
int getmem(size_t *rss, size_t *vsize) {
kvm_t *kd = NULL;
struct kinfo_proc *kinfo = NULL;
pid_t pid;
int nprocs;
pid = getpid();
kd = kvm_open(NULL, NULL, NULL, O_RDONLY, "kvm_open");
if (kd == NULL) goto error;
kinfo = kvm_getprocs(kd, KERN_PROC_PID, pid, &nprocs);
if (kinfo == NULL) goto error;
*rss = kinfo->ki_rssize * PAGE_SIZE;
*vsize = kinfo->ki_size;
kvm_close(kd);
return 0;
error:
if (kd) kvm_close(kd);
return -1;
}
#endif // __FreeBSD__
#ifdef __APPLE__
#define HAVE_GETMEM 1
/* Researched by Tim Becker and Michael Knight
* http://blog.kuriositaet.de/?p=257
*/
#include <mach/task.h>
#include <mach/mach_init.h>
int getmem(size_t *rss, size_t *vsize) {
struct task_basic_info t_info;
mach_msg_type_number_t t_info_count = TASK_BASIC_INFO_COUNT;
int r = task_info(mach_task_self(),
TASK_BASIC_INFO,
(task_info_t)&t_info,
&t_info_count);
if (r != KERN_SUCCESS) return -1;
*rss = t_info.resident_size;
*vsize = t_info.virtual_size;
return 0;
}
#endif // __APPLE__
#ifdef __linux__
# define HAVE_GETMEM 1
# include <sys/param.h> /* for MAXPATHLEN */
int getmem(size_t *rss, size_t *vsize) {
FILE *f = fopen("/proc/self/stat", "r");
if (!f) return -1;
int itmp;
char ctmp;
char buffer[MAXPATHLEN];
size_t page_size = getpagesize();
/* PID */
if (fscanf(f, "%d ", &itmp) == 0) goto error;
/* Exec file */
if (fscanf (f, "%s ", &buffer[0]) == 0) goto error;
/* State */
if (fscanf (f, "%c ", &ctmp) == 0) goto error;
/* Parent process */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* Process group */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* Session id */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* TTY */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* TTY owner process group */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* Flags */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* Minor faults (no memory page) */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* Minor faults, children */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* Major faults (memory page faults) */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* Major faults, children */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* utime */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* stime */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* utime, children */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* stime, children */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* jiffies remaining in current time slice */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* 'nice' value */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* jiffies until next timeout */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* jiffies until next SIGALRM */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* start time (jiffies since system boot) */
if (fscanf (f, "%d ", &itmp) == 0) goto error;
/* Virtual memory size */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
*vsize = (size_t) itmp;
/* Resident set size */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
*rss = (size_t) itmp * page_size;
/* rlim */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* Start of text */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* End of text */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
/* Start of stack */
if (fscanf (f, "%u ", &itmp) == 0) goto error;
fclose (f);
return 0;
error:
fclose (f);
return -1;
}
#endif // __linux__
v8::Handle<v8::Value> MemoryUsage(const v8::Arguments& args) {
HandleScope scope;
#ifndef HAVE_GETMEM
return ThrowException(Exception::Error(String::New("Not support on your platform. (Talk to Ryan.)")));
#else
size_t rss, vsize;
int r = getmem(&rss, &vsize);
if (r != 0) {
return ThrowException(Exception::Error(String::New(strerror(errno))));
}
Local<Object> info = Object::New();
if (rss_symbol.IsEmpty()) {
rss_symbol = NODE_PSYMBOL("rss");
vsize_symbol = NODE_PSYMBOL("vsize");
heap_total_symbol = NODE_PSYMBOL("heapTotal");
heap_used_symbol = NODE_PSYMBOL("heapUsed");
}
info->Set(rss_symbol, Integer::NewFromUnsigned(rss));
info->Set(vsize_symbol, Integer::NewFromUnsigned(vsize));
// V8 memory usage
HeapStatistics v8_heap_stats;
V8::GetHeapStatistics(&v8_heap_stats);
info->Set(heap_total_symbol,
Integer::NewFromUnsigned(v8_heap_stats.total_heap_size()));
info->Set(heap_used_symbol,
Integer::NewFromUnsigned(v8_heap_stats.used_heap_size()));
return scope.Close(info);
#endif
}
v8::Handle<v8::Value> Kill(const v8::Arguments& args) {
HandleScope scope;
if (args.Length() < 1 || !args[0]->IsNumber()) {
return ThrowException(Exception::Error(String::New("Bad argument.")));
}
pid_t pid = args[0]->IntegerValue();
int sig = SIGTERM;
if (args.Length() >= 2) {
if (args[1]->IsNumber()) {
sig = args[1]->Int32Value();
} else if (args[1]->IsString()) {
Local<String> signame = args[1]->ToString();
Local<Value> sig_v = process->Get(signame);
if (!sig_v->IsNumber()) {
return ThrowException(Exception::Error(String::New("Unknown signal")));
}
sig = sig_v->Int32Value();
}
}
int r = kill(pid, sig);
if (r != 0) {
return ThrowException(Exception::Error(String::New(strerror(errno))));
}
return Undefined();
}
typedef void (*extInit)(Handle<Object> exports);
// DLOpen is node.dlopen(). Used to load 'module.node' dynamically shared
// objects.
Handle<Value> DLOpen(const v8::Arguments& args) {
HandleScope scope;
if (args.Length() < 2) return Undefined();
String::Utf8Value filename(args[0]->ToString()); // Cast
Local<Object> target = args[1]->ToObject(); // Cast
// Actually call dlopen().
// FIXME: This is a blocking function and should be called asynchronously!
// This function should be moved to file.cc and use libeio to make this
// system call.
void *handle = dlopen(*filename, RTLD_LAZY);
// Handle errors.
if (handle == NULL) {
Local<Value> exception = Exception::Error(String::New(dlerror()));
return ThrowException(exception);
}
// Get the init() function from the dynamically shared object.
void *init_handle = dlsym(handle, "init");
// Error out if not found.
if (init_handle == NULL) {
Local<Value> exception =
Exception::Error(String::New("No 'init' symbol found in module."));
return ThrowException(exception);
}
extInit init = (extInit)(init_handle); // Cast
// Execute the C++ module
init(target);
return Undefined();
}
Handle<Value> Compile(const Arguments& args) {
HandleScope scope;
if (args.Length() < 2) {
return ThrowException(Exception::TypeError(
String::New("needs two arguments.")));
}
Local<String> source = args[0]->ToString();
Local<String> filename = args[1]->ToString();
TryCatch try_catch;
Local<Script> script = Script::Compile(source, filename);
if (try_catch.HasCaught()) {
// Hack because I can't get a proper stacktrace on SyntaxError
ReportException(try_catch, true);
exit(1);
}
Local<Value> result = script->Run();
if (try_catch.HasCaught()) return try_catch.ReThrow();
return scope.Close(result);
}
static void OnFatalError(const char* location, const char* message) {
if (location) {
fprintf(stderr, "FATAL ERROR: %s %s\n", location, message);
} else {
fprintf(stderr, "FATAL ERROR: %s\n", message);
}
exit(1);
}
static int uncaught_exception_counter = 0;
void FatalException(TryCatch &try_catch) {
HandleScope scope;
// Check if uncaught_exception_counter indicates a recursion
if (uncaught_exception_counter > 0) {
ReportException(try_catch);
exit(1);
}
if (listeners_symbol.IsEmpty()) {
listeners_symbol = NODE_PSYMBOL("listeners");
uncaught_exception_symbol = NODE_PSYMBOL("uncaughtException");
emit_symbol = NODE_PSYMBOL("emit");
}
Local<Value> listeners_v = process->Get(listeners_symbol);
assert(listeners_v->IsFunction());
Local<Function> listeners = Local<Function>::Cast(listeners_v);
Local<String> uncaught_exception_symbol_l = Local<String>::New(uncaught_exception_symbol);
Local<Value> argv[1] = { uncaught_exception_symbol_l };
Local<Value> ret = listeners->Call(process, 1, argv);
assert(ret->IsArray());
Local<Array> listener_array = Local<Array>::Cast(ret);
uint32_t length = listener_array->Length();
// Report and exit if process has no "uncaughtException" listener
if (length == 0) {
ReportException(try_catch);
exit(1);
}
// Otherwise fire the process "uncaughtException" event
Local<Value> emit_v = process->Get(emit_symbol);
assert(emit_v->IsFunction());
Local<Function> emit = Local<Function>::Cast(emit_v);
Local<Value> error = try_catch.Exception();
Local<Value> event_argv[2] = { uncaught_exception_symbol_l, error };
uncaught_exception_counter++;
emit->Call(process, 2, event_argv);
// Decrement so we know if the next exception is a recursion or not
uncaught_exception_counter--;
}
static ev_async debug_watcher;
volatile static bool debugger_msg_pending = false;
static void DebugMessageCallback(EV_P_ ev_async *watcher, int revents) {
HandleScope scope;
assert(watcher == &debug_watcher);
assert(revents == EV_ASYNC);
Debug::ProcessDebugMessages();
}
static void DebugMessageDispatch(void) {
// This function is called from V8's debug thread when a debug TCP client
// has sent a message.
// Send a signal to our main thread saying that it should enter V8 to
// handle the message.
debugger_msg_pending = true;
ev_async_send(EV_DEFAULT_UC_ &debug_watcher);
}
static Handle<Value> CheckBreak(const Arguments& args) {
HandleScope scope;
// TODO FIXME This function is a hack to wait until V8 is ready to accept
// commands. There seems to be a bug in EnableAgent( _ , _ , true) which
// makes it unusable here. Ideally we'd be able to bind EnableAgent and
// get it to halt until Eclipse connects.
if (!debug_wait_connect)
return Undefined();
printf("Waiting for remote debugger connection...\n");
const int halfSecond = 50;
const int tenMs=10000;
debugger_msg_pending = false;
for (;;) {
if (debugger_msg_pending) {
Debug::DebugBreak();
Debug::ProcessDebugMessages();
debugger_msg_pending = false;
// wait for 500 msec of silence from remote debugger
int cnt = halfSecond;
while (cnt --) {
debugger_msg_pending = false;
usleep(tenMs);
if (debugger_msg_pending) {
debugger_msg_pending = false;
cnt = halfSecond;
}
}
break;
}
usleep(tenMs);
}
return Undefined();
}
static void Load(int argc, char *argv[]) {
HandleScope scope;
Local<FunctionTemplate> process_template = FunctionTemplate::New();
node::EventEmitter::Initialize(process_template);
process = Persistent<Object>::New(process_template->GetFunction()->NewInstance());
// Add a reference to the global object
Local<Object> global = Context::GetCurrent()->Global();
process->Set(String::NewSymbol("global"), global);
// process.version
process->Set(String::NewSymbol("version"), String::New(NODE_VERSION));
// process.installPrefix
process->Set(String::NewSymbol("installPrefix"), String::New(NODE_PREFIX));
// process.platform
#define xstr(s) str(s)
#define str(s) #s
process->Set(String::NewSymbol("platform"), String::New(xstr(PLATFORM)));
// process.argv
int i, j;
Local<Array> arguments = Array::New(argc - option_end_index + 1);
arguments->Set(Integer::New(0), String::New(argv[0]));
for (j = 1, i = option_end_index + 1; i < argc; j++, i++) {
Local<String> arg = String::New(argv[i]);
arguments->Set(Integer::New(j), arg);
}
// assign it
process->Set(String::NewSymbol("ARGV"), arguments);
process->Set(String::NewSymbol("argv"), arguments);
// create process.env
Local<Object> env = Object::New();
for (i = 0; environ[i]; i++) {
// skip entries without a '=' character
for (j = 0; environ[i][j] && environ[i][j] != '='; j++) { ; }
// create the v8 objects
Local<String> field = String::New(environ[i], j);
Local<String> value = Local<String>();
if (environ[i][j] == '=') {
value = String::New(environ[i]+j+1);
}
// assign them
env->Set(field, value);
}
// assign process.ENV
process->Set(String::NewSymbol("ENV"), env);
process->Set(String::NewSymbol("env"), env);
process->Set(String::NewSymbol("pid"), Integer::New(getpid()));
// define various internal methods
NODE_SET_METHOD(process, "loop", Loop);
NODE_SET_METHOD(process, "unloop", Unloop);
NODE_SET_METHOD(process, "compile", Compile);
NODE_SET_METHOD(process, "_byteLength", ByteLength);
NODE_SET_METHOD(process, "reallyExit", Exit);
NODE_SET_METHOD(process, "chdir", Chdir);
NODE_SET_METHOD(process, "cwd", Cwd);
NODE_SET_METHOD(process, "getuid", GetUid);
NODE_SET_METHOD(process, "setuid", SetUid);
NODE_SET_METHOD(process, "setgid", SetGid);
NODE_SET_METHOD(process, "getgid", GetGid);
NODE_SET_METHOD(process, "umask", Umask);
NODE_SET_METHOD(process, "dlopen", DLOpen);
NODE_SET_METHOD(process, "kill", Kill);
NODE_SET_METHOD(process, "memoryUsage", MemoryUsage);
NODE_SET_METHOD(process, "checkBreak", CheckBreak);
// Assign the EventEmitter. It was created in main().
process->Set(String::NewSymbol("EventEmitter"),
EventEmitter::constructor_template->GetFunction());
// Initialize the stats object
Local<FunctionTemplate> stat_templ = FunctionTemplate::New();
stats_constructor_template = Persistent<FunctionTemplate>::New(stat_templ);
process->Set(String::NewSymbol("Stats"),
stats_constructor_template->GetFunction());
// Initialize the C++ modules..................filename of module
IdleWatcher::Initialize(process); // idle_watcher.cc
Stdio::Initialize(process); // stdio.cc
Timer::Initialize(process); // timer.cc
SignalHandler::Initialize(process); // signal_handler.cc
Stat::Initialize(process); // stat.cc
ChildProcess::Initialize(process); // child_process.cc
DefineConstants(process); // constants.cc
// Create node.dns
Local<Object> dns = Object::New();
process->Set(String::NewSymbol("dns"), dns);
DNS::Initialize(dns); // dns.cc
Local<Object> fs = Object::New();
process->Set(String::NewSymbol("fs"), fs);
File::Initialize(fs); // file.cc
// Create node.tcp. Note this separate from lib/tcp.js which is the public
// frontend.
Local<Object> tcp = Object::New();
process->Set(String::New("tcp"), tcp);
Server::Initialize(tcp); // tcp.cc
Connection::Initialize(tcp); // tcp.cc
// Create node.http. Note this separate from lib/http.js which is the
// public frontend.
Local<Object> http = Object::New();
process->Set(String::New("http"), http);
HTTPServer::Initialize(http); // http.cc
HTTPConnection::Initialize(http); // http.cc
// Compile, execute the src/node.js file. (Which was included as static C
// string in node_natives.h. 'natve_node' is the string containing that
// source code.)
// The node.js file returns a function 'f'
#ifndef NDEBUG
TryCatch try_catch;
#endif
Local<Value> f_value = ExecuteString(String::New(native_node),
String::New("node.js"));
#ifndef NDEBUG
if (try_catch.HasCaught()) {
ReportException(try_catch);
exit(10);
}
#endif
assert(f_value->IsFunction());
Local<Function> f = Local<Function>::Cast(f_value);
// Now we call 'f' with the 'process' variable that we've built up with
// all our bindings. Inside node.js we'll take care of assigning things to
// their places.
// We start the process this way in order to be more modular. Developers
// who do not like how 'src/node.js' setups the module system but do like
// Node's I/O bindings may want to replace 'f' with their own function.
Local<Value> args[1] = { Local<Value>::New(process) };
f->Call(global, 1, args);
#ifndef NDEBUG
if (try_catch.HasCaught()) {
ReportException(try_catch);
exit(11);
}
#endif
}
static void PrintHelp();
static void ParseDebugOpt(const char* arg) {
const char *p = 0;
use_debug_agent = true;
if (!strcmp (arg, "--debug-brk")) {
debug_wait_connect = true;
return;
} else if (!strcmp(arg, "--debug")) {
return;
} else if (strstr(arg, "--debug-brk=") == arg) {
debug_wait_connect = true;
p = 1 + strchr(arg, '=');
debug_port = atoi(p);
} else if (strstr(arg, "--debug=") == arg) {
p = 1 + strchr(arg, '=');
debug_port = atoi(p);
}
if (p && debug_port > 1024 && debug_port < 65536)
return;
fprintf(stderr, "Bad debug option.\n");
if (p) fprintf(stderr, "Debug port must be in range 1025 to 65535.\n");
PrintHelp();
exit(1);
}
static void PrintHelp() {
printf("Usage: node [options] script.js [arguments] \n"
"Options:\n"
" -v, --version print node's version\n"
" --debug[=port] enable remote debugging via given TCP port\n"
" without stopping the execution\n"
" --debug-brk[=port] as above, but break in script.js and\n"
" wait for remote debugger to connect\n"
" --v8-options print v8 command line options\n"
" --vars print various compiled-in variables\n"
"\n"
"Enviromental variables:\n"
"NODE_PATH ':'-separated list of directories\n"
" prefixed to the module search path,\n"
" require.paths.\n"
"NODE_DEBUG Print additional debugging output.\n"
"\n"
"Documentation can be found at http://nodejs.org/api.html"
" or with 'man node'\n");
}
// Parse node command line arguments.
static void ParseArgs(int *argc, char **argv) {
// TODO use parse opts
for (int i = 1; i < *argc; i++) {
const char *arg = argv[i];
if (strstr(arg, "--debug") == arg) {
ParseDebugOpt(arg);
argv[i] = const_cast<char*>("");
option_end_index = i;
} else if (strcmp(arg, "--version") == 0 || strcmp(arg, "-v") == 0) {
printf("%s\n", NODE_VERSION);
exit(0);
} else if (strcmp(arg, "--vars") == 0) {
printf("NODE_PREFIX: %s\n", NODE_PREFIX);
printf("NODE_LIBRARIES_PREFIX: %s/%s\n", NODE_PREFIX, "lib/node/libraries");
printf("NODE_CFLAGS: %s\n", NODE_CFLAGS);
exit(0);
} else if (strcmp(arg, "--help") == 0 || strcmp(arg, "-h") == 0) {
PrintHelp();
exit(0);
} else if (strcmp(arg, "--v8-options") == 0) {
argv[i] = const_cast<char*>("--help");
option_end_index = i+1;
} else if (argv[i][0] != '-') {
option_end_index = i-1;
break;
}
}
}
} // namespace node
int main(int argc, char *argv[]) {
// Parse a few arguments which are specific to Node.
node::ParseArgs(&argc, argv);
// Parse the rest of the args (up to the 'option_end_index' (where '--' was
// in the command line))
V8::SetFlagsFromCommandLine(&node::option_end_index, argv, false);
// Error out if we don't have a script argument.
if (argc < 2) {
fprintf(stderr, "No script was specified.\n");
node::PrintHelp();
return 1;
}
// Ignore the SIGPIPE
evcom_ignore_sigpipe();
// Initialize the default ev loop.
#ifdef __sun
// TODO(Ryan) I'm experiencing abnormally high load using Solaris's
// EVBACKEND_PORT. Temporarally forcing select() until I debug.
ev_default_loop(EVBACKEND_SELECT);
#else
ev_default_loop(EVFLAG_AUTO);
#endif
ev_timer_init(&node::gc_timer, node::GCTimeout, GC_INTERVAL, GC_INTERVAL);
// Set the gc_timer to max priority so that it runs before all other
// watchers. In this way it can check if the 'tick' has other pending
// watchers by using ev_pending_count() - if it ran with lower priority
// then the other watchers might run before it - not giving us good idea
// of loop idleness.
ev_set_priority(&node::gc_timer, EV_MAXPRI);
ev_timer_start(EV_DEFAULT_UC_ &node::gc_timer);
ev_unref(EV_DEFAULT_UC);
// Setup the EIO thread pool
{ // It requires 3, yes 3, watchers.
ev_idle_init(&node::eio_poller, node::DoPoll);
ev_async_init(&node::eio_want_poll_notifier, node::WantPollNotifier);
ev_async_start(EV_DEFAULT_UC_ &node::eio_want_poll_notifier);
ev_unref(EV_DEFAULT_UC);
ev_async_init(&node::eio_done_poll_notifier, node::DonePollNotifier);
ev_async_start(EV_DEFAULT_UC_ &node::eio_done_poll_notifier);
ev_unref(EV_DEFAULT_UC);
eio_init(node::EIOWantPoll, node::EIODonePoll);
// Don't handle more than 10 reqs on each eio_poll(). This is to avoid
// race conditions. See test/mjsunit/test-eio-race.js
eio_set_max_poll_reqs(10);
}
V8::Initialize();
HandleScope handle_scope;
V8::SetFatalErrorHandler(node::OnFatalError);
// If the --debug flag was specified then initialize the debug thread.
if (node::use_debug_agent) {
// Initialize the async watcher for receiving messages from the debug
// thread and marshal it into the main thread. DebugMessageCallback()
// is called from the main thread to execute a random bit of javascript
// - which will give V8 control so it can handle whatever new message
// had been received on the debug thread.
ev_async_init(&node::debug_watcher, node::DebugMessageCallback);
ev_set_priority(&node::debug_watcher, EV_MAXPRI);
// Set the callback DebugMessageDispatch which is called from the debug
// thread.
Debug::SetDebugMessageDispatchHandler(node::DebugMessageDispatch);
// Start the async watcher.
ev_async_start(EV_DEFAULT_UC_ &node::debug_watcher);
// unref it so that we exit the event loop despite it being active.
ev_unref(EV_DEFAULT_UC);
// Start the debug thread and it's associated TCP server on port 5858.
bool r = Debug::EnableAgent("node " NODE_VERSION, node::debug_port);
// Crappy check that everything went well. FIXME
assert(r);
// Print out some information.
printf("debugger listening on port %d\n", node::debug_port);
}
// Create the one and only Context.
Persistent<Context> context = Context::New();
Context::Scope context_scope(context);
// Create all the objects, load modules, do everything.
// so your next reading stop should be node::Load()!
node::Load(argc, argv);
node::Stdio::Flush();
#ifndef NDEBUG
// Clean up.
context.Dispose();
V8::Dispose();
#endif // NDEBUG
return 0;
}