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var util = require('util');
var debug;
var debugLevel = parseInt(process.env.NODE_DEBUG, 16);
if (debugLevel & 0x4) {
debug = function (x) { util.error('HTTP: ' + x); };
} else {
debug = function () { };
}
var net = require('net');
var stream = require('stream');
var FreeList = require('freelist').FreeList;
var HTTPParser = process.binding('http_parser').HTTPParser;
var parsers = new FreeList('parsers', 1000, function () {
var parser = new HTTPParser('request');
parser.onMessageBegin = function () {
parser.incoming = new IncomingMessage(parser.socket);
parser.field = null;
parser.value = null;
};
// Only servers will get URL events.
parser.onURL = function (b, start, len) {
var slice = b.toString('ascii', start, start+len);
if (parser.incoming.url) {
parser.incoming.url += slice;
} else {
// Almost always will branch here.
parser.incoming.url = slice;
}
};
parser.onHeaderField = function (b, start, len) {
var slice = b.toString('ascii', start, start+len).toLowerCase();
if (parser.value != undefined) {
parser.incoming._addHeaderLine(parser.field, parser.value);
parser.field = null;
parser.value = null;
}
if (parser.field) {
parser.field += slice;
} else {
parser.field = slice;
}
};
parser.onHeaderValue = function (b, start, len) {
var slice = b.toString('ascii', start, start+len);
if (parser.value) {
parser.value += slice;
} else {
parser.value = slice;
}
};
parser.onHeadersComplete = function (info) {
if (parser.field && (parser.value != undefined)) {
parser.incoming._addHeaderLine(parser.field, parser.value);
parser.field = null;
parser.value = null;
}
parser.incoming.httpVersionMajor = info.versionMajor;
parser.incoming.httpVersionMinor = info.versionMinor;
parser.incoming.httpVersion = info.versionMajor
+ '.'
+ info.versionMinor ;
if (info.method) {
// server only
parser.incoming.method = info.method;
} else {
// client only
parser.incoming.statusCode = info.statusCode;
}
parser.incoming.upgrade = info.upgrade;
var isHeadResponse = false;
if (!info.upgrade) {
// For upgraded connections, we'll emit this after parser.execute
// so that we can capture the first part of the new protocol
isHeadResponse = parser.onIncoming(parser.incoming, info.shouldKeepAlive);
}
return isHeadResponse;
};
parser.onBody = function (b, start, len) {
// TODO body encoding?
var slice = b.slice(start, start+len);
if (parser.incoming._decoder) {
var string = parser.incoming._decoder.write(slice);
if (string.length) parser.incoming.emit('data', string);
} else {
parser.incoming.emit('data', slice);
}
};
parser.onMessageComplete = function () {
this.incoming.complete = true;
if (parser.field && (parser.value != undefined)) {
parser.incoming._addHeaderLine(parser.field, parser.value);
}
if (!parser.incoming.upgrade) {
// For upgraded connections, also emit this after parser.execute
parser.incoming.emit("end");
}
};
return parser;
});
exports.parsers = parsers;
var CRLF = "\r\n";
var STATUS_CODES = exports.STATUS_CODES = {
100 : 'Continue',
101 : 'Switching Protocols',
102 : 'Processing', // RFC 2518, obsoleted by RFC 4918
200 : 'OK',
201 : 'Created',
202 : 'Accepted',
203 : 'Non-Authoritative Information',
204 : 'No Content',
205 : 'Reset Content',
206 : 'Partial Content',
207 : 'Multi-Status', // RFC 4918
300 : 'Multiple Choices',
301 : 'Moved Permanently',
302 : 'Moved Temporarily',
303 : 'See Other',
304 : 'Not Modified',
305 : 'Use Proxy',
307 : 'Temporary Redirect',
400 : 'Bad Request',
401 : 'Unauthorized',
402 : 'Payment Required',
403 : 'Forbidden',
404 : 'Not Found',
405 : 'Method Not Allowed',
406 : 'Not Acceptable',
407 : 'Proxy Authentication Required',
408 : 'Request Time-out',
409 : 'Conflict',
410 : 'Gone',
411 : 'Length Required',
412 : 'Precondition Failed',
413 : 'Request Entity Too Large',
414 : 'Request-URI Too Large',
415 : 'Unsupported Media Type',
416 : 'Requested Range Not Satisfiable',
417 : 'Expectation Failed',
418 : 'I\'m a teapot', // RFC 2324
422 : 'Unprocessable Entity', // RFC 4918
423 : 'Locked', // RFC 4918
424 : 'Failed Dependency', // RFC 4918
425 : 'Unordered Collection', // RFC 4918
426 : 'Upgrade Required', // RFC 2817
500 : 'Internal Server Error',
501 : 'Not Implemented',
502 : 'Bad Gateway',
503 : 'Service Unavailable',
504 : 'Gateway Time-out',
505 : 'HTTP Version not supported',
506 : 'Variant Also Negotiates', // RFC 2295
507 : 'Insufficient Storage', // RFC 4918
509 : 'Bandwidth Limit Exceeded',
510 : 'Not Extended' // RFC 2774
};
var connectionExpression = /Connection/i;
var transferEncodingExpression = /Transfer-Encoding/i;
var closeExpression = /close/i;
var chunkExpression = /chunk/i;
var contentLengthExpression = /Content-Length/i;
var expectExpression = /Expect/i;
var continueExpression = /100-continue/i;
/* Abstract base class for ServerRequest and ClientResponse. */
function IncomingMessage (socket) {
stream.Stream.call(this);
// TODO Remove one of these eventually.
this.socket = socket;
this.connection = socket;
this.httpVersion = null;
this.complete = false;
this.headers = {};
this.trailers = {};
this.readable = true;
// request (server) only
this.url = "";
this.method = null;
// response (client) only
this.statusCode = null;
this.client = this.socket;
}
util.inherits(IncomingMessage, stream.Stream);
exports.IncomingMessage = IncomingMessage;
IncomingMessage.prototype.destroy = function (error) {
this.socket.destroy(error);
};
IncomingMessage.prototype.setEncoding = function (encoding) {
var StringDecoder = require("string_decoder").StringDecoder; // lazy load
this._decoder = new StringDecoder(encoding);
};
IncomingMessage.prototype.pause = function () {
this.socket.pause();
};
IncomingMessage.prototype.resume = function () {
this.socket.resume();
};
// Add the given (field, value) pair to the message
//
// Per RFC2616, section 4.2 it is acceptable to join multiple instances of the
// same header with a ', ' if the header in question supports specification of
// multiple values this way. If not, we declare the first instance the winner
// and drop the second. Extended header fields (those beginning with 'x-') are
// always joined.
IncomingMessage.prototype._addHeaderLine = function (field, value) {
var dest;
if (this.complete) {
dest = this.trailers;
} else {
dest = this.headers;
}
switch (field) {
// Array headers:
case 'set-cookie':
if (field in dest) {
dest[field].push(value);
} else {
dest[field] = [value];
}
break;
// Comma separate. Maybe make these arrays?
case 'accept':
case 'accept-charset':
case 'accept-encoding':
case 'accept-language':
case 'connection':
case 'cookie':
if (field in dest) {
dest[field] += ', ' + value;
} else {
dest[field] = value;
}
break;
default:
if (field.slice(0,2) == 'x-') {
// except for x-
if (field in dest) {
dest[field] += ', ' + value;
} else {
dest[field] = value;
}
} else {
// drop duplicates
if (!(field in dest)) dest[field] = value;
}
break;
}
};
function OutgoingMessage (socket) {
stream.Stream.call(this);
// TODO Remove one of these eventually.
this.socket = socket;
this.connection = socket;
this.output = [];
this.outputEncodings = [];
this.writable = true;
this._last = false;
this.chunkedEncoding = false;
this.shouldKeepAlive = true;
this.useChunkedEncodingByDefault = true;
this._hasBody = true;
this._trailer = '';
this.finished = false;
}
util.inherits(OutgoingMessage, stream.Stream);
exports.OutgoingMessage = OutgoingMessage;
OutgoingMessage.prototype.destroy = function (error) {
this.socket.destroy(error);
};
// This abstract either writing directly to the socket or buffering it.
OutgoingMessage.prototype._send = function (data, encoding) {
// This is a shameful hack to get the headers and first body chunk onto
// the same packet. Future versions of Node are going to take care of
// this at a lower level and in a more general way.
if (!this._headerSent) {
if (typeof data === 'string') {
data = this._header + data;
} else {
this.output.unshift(this._header);
this.outputEncodings.unshift('ascii');
}
this._headerSent = true;
}
return this._writeRaw(data, encoding);
};
OutgoingMessage.prototype._writeRaw = function(data, encoding) {
if (this.connection._outgoing[0] === this && this.connection.writable) {
// There might be pending data in the this.output buffer.
while (this.output.length) {
if (!this.connection.writable) {
this._buffer(data, encoding);
return false;
}
var c = this.output.shift();
var e = this.outputEncodings.shift();
this.connection.write(c, e);
}
// Directly write to socket.
return this.connection.write(data, encoding);
} else {
this._buffer(data, encoding);
return false;
}
};
OutgoingMessage.prototype._buffer = function (data, encoding) {
if (data.length === 0) return;
var length = this.output.length;
if (length === 0 || typeof data != 'string') {
this.output.push(data);
encoding = encoding || "ascii";
this.outputEncodings.push(encoding);
return false;
}
var lastEncoding = this.outputEncodings[length-1];
var lastData = this.output[length-1];
if ((lastEncoding === encoding) ||
(!encoding && data.constructor === lastData.constructor)) {
this.output[length-1] = lastData + data;
return false;
}
this.output.push(data);
encoding = encoding || "ascii";
this.outputEncodings.push(encoding);
return false;
};
OutgoingMessage.prototype._storeHeader = function (firstLine, headers) {
var sentConnectionHeader = false;
var sentContentLengthHeader = false;
var sentTransferEncodingHeader = false;
var sentExpect = false;
// firstLine in the case of request is: "GET /index.html HTTP/1.1\r\n"
// in the case of response it is: "HTTP/1.1 200 OK\r\n"
var messageHeader = firstLine;
var field, value;
var self = this;
function store(field, value) {
messageHeader += field + ": " + value + CRLF;
if (connectionExpression.test(field)) {
sentConnectionHeader = true;
if (closeExpression.test(value)) {
self._last = true;
} else {
self.shouldKeepAlive = true;
}
} else if (transferEncodingExpression.test(field)) {
sentTransferEncodingHeader = true;
if (chunkExpression.test(value)) self.chunkedEncoding = true;
} else if (contentLengthExpression.test(field)) {
sentContentLengthHeader = true;
} else if (expectExpression.test(field)) {
sentExpect = true;
}
}
if (headers) {
var keys = Object.keys(headers);
var isArray = (Array.isArray(headers));
for (var i = 0, l = keys.length; i < l; i++) {
var key = keys[i];
if (isArray) {
field = headers[key][0];
value = headers[key][1];
} else {
field = key;
value = headers[key];
}
if (Array.isArray(value)) {
for (var j = 0; j < value.length; j++) {
store(field, value[j]);
}
} else {
store(field, value);
}
}
}
// keep-alive logic
if (sentConnectionHeader == false) {
if (this.shouldKeepAlive &&
(sentContentLengthHeader || this.useChunkedEncodingByDefault)) {
messageHeader += "Connection: keep-alive\r\n";
} else {
this._last = true;
messageHeader += "Connection: close\r\n";
}
}
if (sentContentLengthHeader == false && sentTransferEncodingHeader == false) {
if (this._hasBody) {
if (this.useChunkedEncodingByDefault) {
messageHeader += "Transfer-Encoding: chunked\r\n";
this.chunkedEncoding = true;
} else {
this._last = true;
}
} else {
// Make sure we don't end the 0\r\n\r\n at the end of the message.
this.chunkedEncoding = false;
}
}
this._header = messageHeader + CRLF;
this._headerSent = false;
// wait until the first body chunk, or close(), is sent to flush,
// UNLESS we're sending Expect: 100-continue.
if (sentExpect) {
this._send("");
}
};
OutgoingMessage.prototype.write = function (chunk, encoding) {
if (!this._header) {
throw new Error("You have to call writeHead() before write()");
}
if (!this._hasBody) {
console.error("This type of response MUST NOT have a body. Ignoring write() calls.");
return true;
}
if (typeof chunk !== "string"
&& !Buffer.isBuffer(chunk)
&& !Array.isArray(chunk)) {
throw new TypeError("first argument must be a string, Array, or Buffer");
}
if (chunk.length === 0) return false;
var len, ret;
if (this.chunkedEncoding) {
if (typeof(chunk) === 'string') {
len = Buffer.byteLength(chunk, encoding);
var chunk = len.toString(16) + CRLF + chunk + CRLF;
debug('string chunk = ' + util.inspect(chunk));
ret = this._send(chunk, encoding);
} else {
// buffer
len = chunk.length;
this._send(len.toString(16) + CRLF);
this._send(chunk);
ret = this._send(CRLF);
}
} else {
ret = this._send(chunk, encoding);
}
debug('write ret = ' + ret);
return ret;
};
OutgoingMessage.prototype.addTrailers = function (headers) {
this._trailer = "";
var keys = Object.keys(headers);
var isArray = (Array.isArray(headers));
for (var i = 0, l = keys.length; i < l; i++) {
var key = keys[i];
if (isArray) {
field = headers[key][0];
value = headers[key][1];
} else {
field = key;
value = headers[key];
}
this._trailer += field + ": " + value + CRLF;
}
};
OutgoingMessage.prototype.end = function (data, encoding) {
var ret;
var hot = this._headerSent === false
&& typeof(data) === "string"
&& data.length > 0
&& this.output.length === 0
&& this.connection.writable
&& this.connection._outgoing[0] === this
;
if (hot) {
// Hot path. They're doing
// res.writeHead();
// res.end(blah);
// HACKY.
if (this.chunkedEncoding) {
var l = Buffer.byteLength(data, encoding).toString(16);
ret = this.connection.write( this._header
+ l
+ CRLF
+ data
+ "\r\n0\r\n"
+ this._trailer
+ "\r\n"
, encoding
);
} else {
ret = this.connection.write(this._header + data, encoding);
}
this._headerSent = true;
} else if (data) {
// Normal body write.
ret = this.write(data, encoding);
}
if (!hot) {
if (this.chunkedEncoding) {
ret = this._send('0\r\n' + this._trailer + '\r\n'); // Last chunk.
} else {
// Force a flush, HACK.
ret = this._send('');
}
}
this.finished = true;
// There is the first message on the outgoing queue, and we've sent
// everything to the socket.
if (this.output.length === 0 && this.connection._outgoing[0] === this) {
debug('outgoing message end. shifting because was flushed');
this.connection._onOutgoingSent();
}
return ret;
};
function ServerResponse (req) {
OutgoingMessage.call(this, req.socket);
if (req.method === 'HEAD') this._hasBody = false;
if (req.httpVersionMajor < 1 || req.httpVersionMinor < 1) {
this.useChunkedEncodingByDefault = false;
this.shouldKeepAlive = false;
}
}
util.inherits(ServerResponse, OutgoingMessage);
exports.ServerResponse = ServerResponse;
ServerResponse.prototype.writeContinue = function () {
this._writeRaw("HTTP/1.1 100 Continue" + CRLF + CRLF, 'ascii');
this._sent100 = true;
};
ServerResponse.prototype.writeHead = function (statusCode) {
var reasonPhrase, headers, headerIndex;
if (typeof arguments[1] == 'string') {
reasonPhrase = arguments[1];
headerIndex = 2;
} else {
reasonPhrase = STATUS_CODES[statusCode] || "unknown";
headerIndex = 1;
}
if (typeof arguments[headerIndex] == 'object') {
headers = arguments[headerIndex];
} else {
headers = {};
}
var statusLine = "HTTP/1.1 " + statusCode.toString() + " "
+ reasonPhrase + CRLF;
if ( statusCode === 204
|| statusCode === 304
|| (statusCode >= 100 && statusCode <= 199)
) {
// RFC 2616, 10.2.5:
// The 204 response MUST NOT include a message-body, and thus is always
// terminated by the first empty line after the header fields.
// RFC 2616, 10.3.5:
// The 304 response MUST NOT contain a message-body, and thus is always
// terminated by the first empty line after the header fields.
// RFC 2616, 10.1 Informational 1xx:
// This class of status code indicates a provisional response,
// consisting only of the Status-Line and optional headers, and is
// terminated by an empty line.
this._hasBody = false;
}
// don't keep alive connections where the client expects 100 Continue
// but we sent a final status; they may put extra bytes on the wire.
if (this._expect_continue && ! this._sent100) {
this.shouldKeepAlive = false;
}
this._storeHeader(statusLine, headers);
};
ServerResponse.prototype.writeHeader = function () {
this.writeHead.apply(this, arguments);
};
function ClientRequest (socket, method, url, headers) {
OutgoingMessage.call(this, socket);
this.method = method = method.toUpperCase();
this.shouldKeepAlive = false;
if (method === "GET" || method === "HEAD") {
this.useChunkedEncodingByDefault = false;
} else {
this.useChunkedEncodingByDefault = true;
}
this._last = true;
this._storeHeader(method + " " + url + " HTTP/1.1\r\n", headers);
}
util.inherits(ClientRequest, OutgoingMessage);
exports.ClientRequest = ClientRequest;
function outgoingFlush (socket) {
// This logic is probably a bit confusing. Let me explain a bit:
//
// In both HTTP servers and clients it is possible to queue up several
// outgoing messages. This is easiest to imagine in the case of a client.
// Take the following situation:
//
// req1 = client.request('GET', '/');
// req2 = client.request('POST', '/');
//
// The question is what happens when the user does
//
// req2.write("hello world\n");
//
// It's possible that the first request has not been completely flushed to
// the socket yet. Thus the outgoing messages need to be prepared to queue
// up data internally before sending it on further to the socket's queue.
//
// This function, outgoingFlush(), is called by both the Server
// implementation and the Client implementation to attempt to flush any
// pending messages out to the socket.
var message = socket._outgoing[0];
if (!message) return;
var ret;
while (message.output.length) {
if (!socket.writable) return; // XXX Necessary?
var data = message.output.shift();
var encoding = message.outputEncodings.shift();
ret = socket.write(data, encoding);
}
if (message.finished) {
socket._onOutgoingSent();
} else if (ret) {
message.emit('drain');
}
}
function httpSocketSetup (socket) {
// An array of outgoing messages for the socket. In pipelined connections
// we need to keep track of the order they were sent.
socket._outgoing = [];
socket.__destroyOnDrain = false;
// NOTE: be sure not to use ondrain elsewhere in this file!
socket.ondrain = function () {
var message = socket._outgoing[0];
if (message) message.emit('drain');
if (socket.__destroyOnDrain) socket.destroy();
};
}
function Server (requestListener) {
if (!(this instanceof Server)) return new Server(requestListener);
net.Server.call(this);
if(requestListener){
this.addListener("request", requestListener);
}
this.addListener("connection", connectionListener);
}
util.inherits(Server, net.Server);
Server.prototype.setSecure = function (credentials) {
this.secure = true;
this.credentials = credentials;
};
exports.Server = Server;
exports.createServer = function (requestListener) {
return new Server(requestListener);
};
function connectionListener (socket) {
var self = this;
debug("new http connection");
httpSocketSetup(socket);
socket.setTimeout(2*60*1000); // 2 minute timeout
socket.addListener('timeout', function () {
socket.destroy();
});
var parser = parsers.alloc();
parser.reinitialize('request');
parser.socket = socket;
if (self.secure) {
socket.setSecure(self.credentials);
}
socket.addListener('error', function (e) {
self.emit('clientError', e);
});
socket.ondata = function (d, start, end) {
var ret = parser.execute(d, start, end - start);
if (ret instanceof Error) {
socket.destroy(ret);
} else if (parser.incoming && parser.incoming.upgrade) {
var bytesParsed = ret;
socket.ondata = null;
socket.onend = null;
var req = parser.incoming;
// This is start + byteParsed + 1 due to the error of getting \n
// in the upgradeHead from the closing lines of the headers
var upgradeHead = d.slice(start + bytesParsed + 1, end);
if (self.listeners("upgrade").length) {
self.emit('upgrade', req, req.socket, upgradeHead);
} else {
// Got upgrade header, but have no handler.
socket.destroy();
}
}
};
socket.onend = function () {
parser.finish();
if (socket._outgoing.length) {
socket._outgoing[socket._outgoing.length-1]._last = true;
outgoingFlush(socket);
} else {
socket.end();
}
};
socket.addListener('close', function () {
// unref the parser for easy gc
parsers.free(parser);
});
// At the end of each response message, after it has been flushed to the
// socket. Here we insert logic about what to do next.
socket._onOutgoingSent = function (message) {
var message = socket._outgoing.shift();
if (message._last) {
// No more messages to be pushed out.
// HACK: need way to do this with socket interface
if (socket._writeQueue.length) {
socket.__destroyOnDrain = true; //socket.end();
} else {
socket.destroy();
}
} else if (socket._outgoing.length) {
// Push out the next message.
outgoingFlush(socket);
}
};
// The following callback is issued after the headers have been read on a
// new message. In this callback we setup the response object and pass it
// to the user.
parser.onIncoming = function (req, shouldKeepAlive) {
var res = new ServerResponse(req);
debug('server response shouldKeepAlive: ' + shouldKeepAlive);
res.shouldKeepAlive = shouldKeepAlive;
socket._outgoing.push(res);
if ('expect' in req.headers
&& (req.httpVersionMajor == 1 && req.httpVersionMinor == 1)
&& continueExpression.test(req.headers['expect'])) {
res._expect_continue = true;
if (self.listeners("checkContinue").length) {
self.emit("checkContinue", req, res);
} else {
res.writeContinue();
self.emit('request', req, res);
}
} else {
self.emit('request', req, res);
}
return false; // Not a HEAD response. (Not even a response!)
};
}
function Client ( ) {
if (!(this instanceof Client)) return new Client();
net.Stream.call(this);
var self = this;
httpSocketSetup(self);
function onData(d, start, end) {
if (!self.parser) {
throw new Error("parser not initialized prior to Client.ondata call");
}
var ret = self.parser.execute(d, start, end - start);
if (ret instanceof Error) {
self.destroy(ret);
} else if (self.parser.incoming && self.parser.incoming.upgrade) {
var bytesParsed = ret;
self.ondata = null;
self.onend = null;
var req = self.parser.incoming;
var upgradeHead = d.slice(start + bytesParsed + 1, end);
if (self.listeners('upgrade').length) {
self.emit('upgrade', req, self, upgradeHead);
} else {
self.destroy();
}
}
};
self.addListener("connect", function () {
debug('client connected');
self.ondata = onData;
self.onend = onEnd;
if (this.https) {
this.setSecure(this.credentials);
} else {
self._initParser();
debug('requests: ' + util.inspect(self._outgoing));
outgoingFlush(self);
}
});
self.addListener("secure", function () {
self._initParser();
debug('requests: ' + util.inspect(self._outgoing));
outgoingFlush(self);
});
function onEnd() {
if (self.parser) self.parser.finish();
debug("self got end closing. readyState = " + self.readyState);
self.end();
};
self.addListener("close", function (e) {
if (e) return;
debug("HTTP CLIENT onClose. readyState = " + self.readyState);
// finally done with the request
self._outgoing.shift();
// If there are more requests to handle, reconnect.
if (self._outgoing.length) {
self._reconnect();
} else if (self.parser) {
parsers.free(self.parser);
self.parser = null;
}
});
};
util.inherits(Client, net.Stream);
exports.Client = Client;
exports.createClient = function (port, host, https, credentials) {
var c = new Client();
c.port = port;
c.host = host;
c.https = https;
c.credentials = credentials;
return c;
};
Client.prototype._initParser = function () {
var self = this;
if (!self.parser) self.parser = parsers.alloc();
self.parser.reinitialize('response');
self.parser.socket = self;
self.parser.onIncoming = function (res) {
debug("incoming response!");
var req = self._outgoing[0];
// Responses to HEAD requests are AWFUL. Ask Ryan.
// A major oversight in HTTP. Hence this nastiness.
var isHeadResponse = req.method == "HEAD";
debug('isHeadResponse ' + isHeadResponse);
if (res.statusCode == 100) {
// restart the parser, as this is a continue message.
req.emit("continue");
return true;
}
if (req.shouldKeepAlive && res.headers.connection === 'close') {
req.shouldKeepAlive = false;
}
res.addListener('end', function ( ) {
debug("request complete disconnecting. readyState = " + self.readyState);
// For the moment we reconnect for every request. FIXME!
// All that should be required for keep-alive is to not reconnect,
// but outgoingFlush instead.
if (req.shouldKeepAlive) {
outgoingFlush(self);
self._outgoing.shift();
outgoingFlush(self);
} else {
self.end();
}
});
req.emit("response", res);
return isHeadResponse;
};
};
// This is called each time a request has been pushed completely to the
// socket. The message that was sent is still sitting at client._outgoing[0]
// it is our responsibility to shift it off.
//
// We have to be careful when it we shift it because once we do any writes
// to other requests will be flushed directly to the socket.
//
// At the moment we're implement a client which connects and disconnects on
// each request/response cycle so we cannot shift off the request from
// client._outgoing until we're completely disconnected after the response
// comes back.
Client.prototype._onOutgoingSent = function (message) {
// We've just finished a message. We don't end/shutdown the connection here
// because HTTP servers typically cannot handle half-closed connections
// (Node servers can).
//
// Instead, we just check if the connection is closed, and if so
// reconnect if we have pending messages.
if (this._outgoing.length && this.readyState == "closed") {
debug("HTTP client request flush. reconnect. readyState = " + this.readyState);
this._reconnect();
}
};
Client.prototype._reconnect = function () {
if (this.readyState === "closed") {
debug("HTTP CLIENT: reconnecting readyState = " + this.readyState);
this.connect(this.port, this.host);
}
};
Client.prototype.request = function (method, url, headers) {
if (typeof(url) != "string") {
// assume method was omitted, shift arguments
headers = url;
url = method;
method = "GET";
}
var req = new ClientRequest(this, method, url, headers);
this._outgoing.push(req);
if (this.readyState === 'closed') this._reconnect();
return req;
};
exports.cat = function (url, encoding_, headers_) {
var encoding = 'utf8',
headers = {},
callback = null;
// parse the arguments for the various options... very ugly
if (typeof(arguments[1]) == 'string') {
encoding = arguments[1];
if (typeof(arguments[2]) == 'object') {
headers = arguments[2];
if (typeof(arguments[3]) == 'function') callback = arguments[3];
} else {
if (typeof(arguments[2]) == 'function') callback = arguments[2];
}
} else {
// didn't specify encoding
if (typeof(arguments[1]) == 'object') {
headers = arguments[1];
callback = arguments[2];
} else {
callback = arguments[1];
}
}
var url = require("url").parse(url);
var hasHost = false;
if (Array.isArray(headers)) {
for (var i = 0, l = headers.length; i < l; i++) {
if (headers[i][0].toLowerCase() === 'host') {
hasHost = true;
break;
}
}
} else if (typeof headers === "Object") {
var keys = Object.keys(headers);
for (var i = 0, l = keys.length; i < l; i++) {
var key = keys[i];
if (key.toLowerCase() == 'host') {
hasHost = true;
break;
}
}
}
if (!hasHost) headers["Host"] = url.hostname;
var content = "";
var client = exports.createClient(url.port || 80, url.hostname);
var req = client.request((url.pathname || "/")+(url.search || "")+(url.hash || ""), headers);
if (url.protocol=="https:") {
client.https = true;
}
var callbackSent = false;
req.addListener('response', function (res) {
if (res.statusCode < 200 || res.statusCode >= 300) {
if (callback && !callbackSent) {
callback(res.statusCode);
callbackSent = true;
}
client.end();
return;
}
res.setEncoding(encoding);
res.addListener('data', function (chunk) { content += chunk; });
res.addListener('end', function () {
if (callback && !callbackSent) {
callback(null, content);
callbackSent = true;
}
});
});
client.addListener("error", function (err) {
if (callback && !callbackSent) {
callback(err);
callbackSent = true;
}
});
client.addListener("close", function () {
if (callback && !callbackSent) {
callback(new Error('Connection closed unexpectedly'));
callbackSent = true;
}
});
req.end();
};