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201 lines
5.1 KiB
201 lines
5.1 KiB
// Copyright 2009 Ryan Dahl <ry@tinyclouds.org>
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#ifndef SRC_NET_H_
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#define SRC_NET_H_
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#include <node.h>
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#include <node_events.h>
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#include <v8.h>
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#include <evcom.h>
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namespace node {
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class Server;
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class Connection : public EventEmitter {
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public:
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static void Initialize(v8::Handle<v8::Object> target);
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protected:
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/* v8 interface */
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static v8::Persistent<v8::FunctionTemplate> constructor_template;
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static v8::Handle<v8::Value> New(const v8::Arguments& args);
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static v8::Handle<v8::Value> Connect(const v8::Arguments& args);
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static v8::Handle<v8::Value> Send(const v8::Arguments& args);
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static v8::Handle<v8::Value> SendUtf8(const v8::Arguments& args);
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static v8::Handle<v8::Value> Close(const v8::Arguments& args);
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static v8::Handle<v8::Value> ForceClose(const v8::Arguments& args);
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static v8::Handle<v8::Value> SetEncoding(const v8::Arguments& args);
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static v8::Handle<v8::Value> ReadPause(const v8::Arguments& args);
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static v8::Handle<v8::Value> ReadResume(const v8::Arguments& args);
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static v8::Handle<v8::Value> SetTimeout(const v8::Arguments& args);
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static v8::Handle<v8::Value> SetNoDelay(const v8::Arguments& args);
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static v8::Handle<v8::Value> ReadyStateGetter(v8::Local<v8::String> _,
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const v8::AccessorInfo& info);
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static v8::Handle<v8::Value> FDGetter(v8::Local<v8::String> _,
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const v8::AccessorInfo& info);
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Connection() : EventEmitter() {
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encoding_ = BINARY;
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host_ = NULL;
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port_ = NULL;
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Init();
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}
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virtual ~Connection();
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int Connect(struct sockaddr *address) {
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return evcom_stream_connect(&stream_, address);
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}
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void Send(const char *buf, size_t len) {
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evcom_stream_write(&stream_, buf, len);
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}
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void Close() {
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evcom_stream_close(&stream_);
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}
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void ForceClose() {
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evcom_stream_force_close(&stream_);
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}
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void ReadPause() {
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evcom_stream_read_pause(&stream_);
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}
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void ReadResume() {
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evcom_stream_read_resume(&stream_);
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}
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void SetTimeout(float timeout) {
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evcom_stream_reset_timeout(&stream_, timeout);
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}
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void SetNoDelay(bool no_delay) {
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evcom_stream_set_no_delay(&stream_, no_delay);
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}
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virtual void OnConnect();
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virtual void OnReceive(const void *buf, size_t len);
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virtual void OnEOF();
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virtual void OnClose();
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virtual void OnTimeout();
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v8::Local<v8::Object> GetProtocol();
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enum evcom_stream_state ReadyState() {
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return evcom_stream_state(&stream_);
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}
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enum encoding encoding_;
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bool resolving_;
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private:
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/* liboi callbacks */
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static void on_connect(evcom_stream *s) {
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Connection *connection = static_cast<Connection*>(s->data);
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connection->OnConnect();
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}
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static void on_read(evcom_stream *s, const void *buf, size_t len) {
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Connection *connection = static_cast<Connection*>(s->data);
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assert(connection->attached_);
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if (len == 0)
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connection->OnEOF();
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else
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connection->OnReceive(buf, len);
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}
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static void on_close(evcom_stream *s) {
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Connection *connection = static_cast<Connection*>(s->data);
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evcom_stream_detach(s);
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assert(connection->stream_.recvfd < 0);
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assert(connection->stream_.sendfd < 0);
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connection->OnClose();
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assert(connection->attached_);
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connection->Detach();
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}
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static void on_timeout(evcom_stream *s) {
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Connection *connection = static_cast<Connection*>(s->data);
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connection->OnTimeout();
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}
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void Init(); // constructor helper.
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static int Resolve(eio_req *req);
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static int AfterResolve(eio_req *req);
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char *host_;
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char *port_;
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evcom_stream stream_;
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friend class Server;
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};
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class Server : public EventEmitter {
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public:
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static void Initialize(v8::Handle<v8::Object> target);
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protected:
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static v8::Persistent<v8::FunctionTemplate> constructor_template;
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static v8::Handle<v8::Value> New(const v8::Arguments& args);
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static v8::Handle<v8::Value> Listen(const v8::Arguments& args);
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static v8::Handle<v8::Value> Close(const v8::Arguments& args);
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Server() : EventEmitter() {
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evcom_server_init(&server_);
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server_.on_connection = Server::on_connection;
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server_.on_close = Server::on_close;
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server_.data = this;
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}
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virtual ~Server() {
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assert(server_.fd >= 0);
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}
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int Listen(struct sockaddr *address, int backlog) {
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int r = evcom_server_listen(&server_, address, backlog);
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if (r != 0) return r;
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evcom_server_attach(EV_DEFAULT_ &server_);
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Attach();
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return 0;
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}
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void Close() {
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evcom_server_close(&server_);
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}
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virtual v8::Handle<v8::FunctionTemplate> GetConnectionTemplate();
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virtual Connection* UnwrapConnection(v8::Local<v8::Object> connection);
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private:
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Connection* OnConnection(struct sockaddr *addr);
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static evcom_stream* on_connection(evcom_server *s, struct sockaddr *addr) {
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Server *server = static_cast<Server*>(s->data);
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Connection *connection = server->OnConnection(addr);
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return &connection->stream_;
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}
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void OnClose(int errorno);
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static void on_close(evcom_server *s) {
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Server *server = static_cast<Server*>(s->data);
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evcom_server_detach(s);
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server->OnClose(s->errorno);
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server->Detach();
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}
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evcom_server server_;
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};
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} // namespace node
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#endif // SRC_NET_H_
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