mirror of https://github.com/lukechilds/node.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
525 lines
16 KiB
525 lines
16 KiB
// Copyright Joyent, Inc. and other Node contributors.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
// copy of this software and associated documentation files (the
|
|
// "Software"), to deal in the Software without restriction, including
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
// following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included
|
|
// in all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
// Hello, and welcome to hacking node.js!
|
|
//
|
|
// This file is invoked by node::Load in src/node.cc, and responsible for
|
|
// bootstrapping the node.js core. Special caution is given to the performance
|
|
// of the startup process, so many dependencies are invoked lazily.
|
|
(function(process) {
|
|
global = this;
|
|
|
|
var EventEmitter;
|
|
|
|
function startup() {
|
|
EventEmitter = NativeModule.require('events').EventEmitter;
|
|
process.__proto__ = EventEmitter.prototype;
|
|
process.EventEmitter = EventEmitter; // process.EventEmitter is deprecated
|
|
|
|
startup.globalVariables();
|
|
startup.globalTimeouts();
|
|
startup.globalConsole();
|
|
|
|
startup.processAssert();
|
|
startup.processNextTick();
|
|
startup.processStdio();
|
|
startup.processKillAndExit();
|
|
startup.processSignalHandlers();
|
|
|
|
startup.processChannel();
|
|
|
|
startup.removedMethods();
|
|
|
|
startup.resolveArgv0();
|
|
|
|
// There are various modes that Node can run in. The most common two
|
|
// are running from a script and running the REPL - but there are a few
|
|
// others like the debugger or running --eval arguments. Here we decide
|
|
// which mode we run in.
|
|
|
|
if (NativeModule.exists('_third_party_main')) {
|
|
// To allow people to extend Node in different ways, this hook allows
|
|
// one to drop a file lib/_third_party_main.js into the build
|
|
// directory which will be executed instead of Node's normal loading.
|
|
process.nextTick(function() {
|
|
NativeModule.require('_third_party_main');
|
|
});
|
|
|
|
} else if (process.argv[1] == 'debug') {
|
|
// Start the debugger agent
|
|
var d = NativeModule.require('_debugger');
|
|
d.start();
|
|
|
|
} else if (process.argv[1] == 'cluster') {
|
|
var cluster = NativeModule.require('cluster');
|
|
cluster.start();
|
|
|
|
} else if (process._eval != null) {
|
|
// User passed '-e' or '--eval' arguments to Node.
|
|
var Module = NativeModule.require('module');
|
|
var path = NativeModule.require('path');
|
|
var cwd = process.cwd();
|
|
|
|
var module = new Module('eval');
|
|
module.filename = path.join(cwd, 'eval');
|
|
module.paths = Module._nodeModulePaths(cwd);
|
|
module._compile('eval(process._eval)', 'eval');
|
|
|
|
} else if (process.argv[1]) {
|
|
// make process.argv[1] into a full path
|
|
var path = NativeModule.require('path');
|
|
process.argv[1] = path.resolve(process.argv[1]);
|
|
|
|
// If this is a worker in cluster mode, start up the communiction
|
|
// channel.
|
|
if (process.env.NODE_WORKER_ID) {
|
|
var cluster = NativeModule.require('cluster');
|
|
cluster.startWorker();
|
|
}
|
|
|
|
var Module = NativeModule.require('module');
|
|
// REMOVEME: nextTick should not be necessary. This hack to get
|
|
// test/simple/test-exception-handler2.js working.
|
|
// Main entry point into most programs:
|
|
process.nextTick(Module.runMain);
|
|
|
|
} else {
|
|
var Module = NativeModule.require('module');
|
|
|
|
// If stdin is a TTY.
|
|
if (NativeModule.require('tty').isatty(0)) {
|
|
// REPL
|
|
Module.requireRepl().start();
|
|
|
|
} else {
|
|
// Read all of stdin - execute it.
|
|
process.stdin.resume();
|
|
process.stdin.setEncoding('utf8');
|
|
|
|
var code = '';
|
|
process.stdin.on('data', function(d) {
|
|
code += d;
|
|
});
|
|
|
|
process.stdin.on('end', function() {
|
|
new Module()._compile(code, '[stdin]');
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
startup.globalVariables = function() {
|
|
global.process = process;
|
|
global.global = global;
|
|
global.GLOBAL = global;
|
|
global.root = global;
|
|
global.Buffer = NativeModule.require('buffer').Buffer;
|
|
};
|
|
|
|
startup.globalTimeouts = function() {
|
|
global.setTimeout = function() {
|
|
var t = NativeModule.require('timers');
|
|
return t.setTimeout.apply(this, arguments);
|
|
};
|
|
|
|
global.setInterval = function() {
|
|
var t = NativeModule.require('timers');
|
|
return t.setInterval.apply(this, arguments);
|
|
};
|
|
|
|
global.clearTimeout = function() {
|
|
var t = NativeModule.require('timers');
|
|
return t.clearTimeout.apply(this, arguments);
|
|
};
|
|
|
|
global.clearInterval = function() {
|
|
var t = NativeModule.require('timers');
|
|
return t.clearInterval.apply(this, arguments);
|
|
};
|
|
};
|
|
|
|
startup.globalConsole = function() {
|
|
global.__defineGetter__('console', function() {
|
|
return NativeModule.require('console');
|
|
});
|
|
};
|
|
|
|
|
|
startup._lazyConstants = null;
|
|
|
|
startup.lazyConstants = function() {
|
|
if (!startup._lazyConstants) {
|
|
startup._lazyConstants = process.binding('constants');
|
|
}
|
|
return startup._lazyConstants;
|
|
};
|
|
|
|
var assert;
|
|
startup.processAssert = function() {
|
|
// Note that calls to assert() are pre-processed out by JS2C for the
|
|
// normal build of node. They persist only in the node_g build.
|
|
// Similarly for debug().
|
|
assert = process.assert = function(x, msg) {
|
|
if (!x) throw new Error(msg || 'assertion error');
|
|
};
|
|
};
|
|
|
|
startup.processNextTick = function() {
|
|
var nextTickQueue = [];
|
|
|
|
process._tickCallback = function() {
|
|
var l = nextTickQueue.length;
|
|
if (l === 0) return;
|
|
|
|
try {
|
|
for (var i = 0; i < l; i++) {
|
|
nextTickQueue[i]();
|
|
}
|
|
}
|
|
catch (e) {
|
|
nextTickQueue.splice(0, i + 1);
|
|
if (i + 1 < l) {
|
|
process._needTickCallback();
|
|
}
|
|
throw e; // process.nextTick error, or 'error' event on first tick
|
|
}
|
|
|
|
nextTickQueue.splice(0, l);
|
|
};
|
|
|
|
process.nextTick = function(callback) {
|
|
nextTickQueue.push(callback);
|
|
process._needTickCallback();
|
|
};
|
|
};
|
|
|
|
function createWritableStdioStream(fd) {
|
|
var stream;
|
|
var tty_wrap = process.binding('tty_wrap');
|
|
|
|
// Note stream._type is used for test-module-load-list.js
|
|
|
|
switch (tty_wrap.guessHandleType(fd)) {
|
|
case 'TTY':
|
|
var tty = NativeModule.require('tty');
|
|
stream = new tty.WriteStream(fd);
|
|
stream._type = 'tty';
|
|
|
|
// Hack to have stream not keep the event loop alive.
|
|
// See https://github.com/joyent/node/issues/1726
|
|
if (stream._handle && stream._handle.unref) {
|
|
stream._handle.unref();
|
|
}
|
|
break;
|
|
|
|
case 'FILE':
|
|
var fs = NativeModule.require('fs');
|
|
stream = new fs.WriteStream(null, { fd: fd });
|
|
stream._type = 'fs';
|
|
break;
|
|
|
|
case 'PIPE':
|
|
var net = NativeModule.require('net');
|
|
stream = new net.Stream(fd);
|
|
|
|
// FIXME Should probably have an option in net.Stream to create a
|
|
// stream from an existing fd which is writable only. But for now
|
|
// we'll just add this hack and set the `readable` member to false.
|
|
// Test: ./node test/fixtures/echo.js < /etc/passwd
|
|
stream.readable = false;
|
|
stream._type = 'pipe';
|
|
|
|
// FIXME Hack to have stream not keep the event loop alive.
|
|
// See https://github.com/joyent/node/issues/1726
|
|
if (stream._handle && stream._handle.unref) {
|
|
stream._handle.unref();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
// Probably an error on in uv_guess_handle()
|
|
throw new Error('Implement me. Unknown stream file type!');
|
|
}
|
|
|
|
// For supporting legacy API we put the FD here.
|
|
stream.fd = fd;
|
|
|
|
return stream;
|
|
}
|
|
|
|
startup.processStdio = function() {
|
|
var stdin, stdout, stderr;
|
|
|
|
process.__defineGetter__('stdout', function() {
|
|
if (stdout) return stdout;
|
|
stdout = createWritableStdioStream(1);
|
|
return stdout;
|
|
});
|
|
|
|
process.__defineGetter__('stderr', function() {
|
|
if (stderr) return stderr;
|
|
stderr = createWritableStdioStream(2);
|
|
return stderr;
|
|
});
|
|
|
|
process.__defineGetter__('stdin', function() {
|
|
if (stdin) return stdin;
|
|
|
|
var tty_wrap = process.binding('tty_wrap');
|
|
var fd = 0;
|
|
|
|
switch (tty_wrap.guessHandleType(fd)) {
|
|
case 'TTY':
|
|
var tty = NativeModule.require('tty');
|
|
stdin = new tty.ReadStream(fd);
|
|
break;
|
|
|
|
case 'FILE':
|
|
var fs = NativeModule.require('fs');
|
|
stdin = new fs.ReadStream(null, {fd: fd});
|
|
break;
|
|
|
|
case 'PIPE':
|
|
var net = NativeModule.require('net');
|
|
stdin = new net.Stream(fd);
|
|
stdin.readable = true;
|
|
break;
|
|
|
|
default:
|
|
// Probably an error on in uv_guess_handle()
|
|
throw new Error('Implement me. Unknown stdin file type!');
|
|
}
|
|
|
|
// For supporting legacy API we put the FD here.
|
|
stdin.fd = fd;
|
|
|
|
return stdin;
|
|
});
|
|
|
|
process.openStdin = function() {
|
|
process.stdin.resume();
|
|
return process.stdin;
|
|
};
|
|
};
|
|
|
|
startup.processKillAndExit = function() {
|
|
process.exit = function(code) {
|
|
process.emit('exit', code || 0);
|
|
process.reallyExit(code || 0);
|
|
};
|
|
|
|
process.kill = function(pid, sig) {
|
|
// preserve null signal
|
|
if (0 === sig) {
|
|
process._kill(pid, 0);
|
|
} else {
|
|
sig = sig || 'SIGTERM';
|
|
if (startup.lazyConstants()[sig]) {
|
|
process._kill(pid, startup.lazyConstants()[sig]);
|
|
} else {
|
|
throw new Error('Unknown signal: ' + sig);
|
|
}
|
|
}
|
|
};
|
|
};
|
|
|
|
startup.processSignalHandlers = function() {
|
|
// Load events module in order to access prototype elements on process like
|
|
// process.addListener.
|
|
var signalWatchers = {};
|
|
var addListener = process.addListener;
|
|
var removeListener = process.removeListener;
|
|
|
|
function isSignal(event) {
|
|
return event.slice(0, 3) === 'SIG' && startup.lazyConstants()[event];
|
|
}
|
|
|
|
// Wrap addListener for the special signal types
|
|
process.on = process.addListener = function(type, listener) {
|
|
var ret = addListener.apply(this, arguments);
|
|
if (isSignal(type)) {
|
|
if (!signalWatchers.hasOwnProperty(type)) {
|
|
var b = process.binding('signal_watcher');
|
|
var w = new b.SignalWatcher(startup.lazyConstants()[type]);
|
|
w.callback = function() { process.emit(type); };
|
|
signalWatchers[type] = w;
|
|
w.start();
|
|
|
|
} else if (this.listeners(type).length === 1) {
|
|
signalWatchers[type].start();
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
};
|
|
|
|
process.removeListener = function(type, listener) {
|
|
var ret = removeListener.apply(this, arguments);
|
|
if (isSignal(type)) {
|
|
assert(signalWatchers.hasOwnProperty(type));
|
|
|
|
if (this.listeners(type).length === 0) {
|
|
signalWatchers[type].stop();
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
};
|
|
};
|
|
|
|
|
|
startup.processChannel = function() {
|
|
// If we were spawned with env NODE_CHANNEL_FD then load that up and
|
|
// start parsing data from that stream.
|
|
if (process.env.NODE_CHANNEL_FD) {
|
|
var fd = parseInt(process.env.NODE_CHANNEL_FD);
|
|
assert(fd >= 0);
|
|
var cp = NativeModule.require('child_process');
|
|
|
|
// Load tcp_wrap to avoid situation where we might immediately receive
|
|
// a message.
|
|
// FIXME is this really necessary?
|
|
process.binding('tcp_wrap')
|
|
|
|
cp._forkChild(fd);
|
|
assert(process.send);
|
|
}
|
|
}
|
|
|
|
startup._removedProcessMethods = {
|
|
'assert': 'process.assert() use require("assert").ok() instead',
|
|
'debug': 'process.debug() use console.error() instead',
|
|
'error': 'process.error() use console.error() instead',
|
|
'watchFile': 'process.watchFile() has moved to fs.watchFile()',
|
|
'unwatchFile': 'process.unwatchFile() has moved to fs.unwatchFile()',
|
|
'mixin': 'process.mixin() has been removed.',
|
|
'createChildProcess': 'childProcess API has changed. See doc/api.txt.',
|
|
'inherits': 'process.inherits() has moved to util.inherits()',
|
|
'_byteLength': 'process._byteLength() has moved to Buffer.byteLength'
|
|
};
|
|
|
|
startup.removedMethods = function() {
|
|
for (var method in startup._removedProcessMethods) {
|
|
var reason = startup._removedProcessMethods[method];
|
|
process[method] = startup._removedMethod(reason);
|
|
}
|
|
};
|
|
|
|
startup._removedMethod = function(reason) {
|
|
return function() {
|
|
throw new Error(reason);
|
|
};
|
|
};
|
|
|
|
startup.resolveArgv0 = function() {
|
|
var cwd = process.cwd();
|
|
var isWindows = process.platform === 'win32';
|
|
|
|
// Make process.argv[0] into a full path, but only touch argv[0] if it's
|
|
// not a system $PATH lookup.
|
|
// TODO: Make this work on Windows as well. Note that "node" might
|
|
// execute cwd\node.exe, or some %PATH%\node.exe on Windows,
|
|
// and that every directory has its own cwd, so d:node.exe is valid.
|
|
var argv0 = process.argv[0];
|
|
if (!isWindows && argv0.indexOf('/') !== -1 && argv0.charAt(0) !== '/') {
|
|
var path = NativeModule.require('path');
|
|
process.argv[0] = path.join(cwd, process.argv[0]);
|
|
}
|
|
};
|
|
|
|
// Below you find a minimal module system, which is used to load the node
|
|
// core modules found in lib/*.js. All core modules are compiled into the
|
|
// node binary, so they can be loaded faster.
|
|
|
|
var Script = process.binding('evals').NodeScript;
|
|
var runInThisContext = Script.runInThisContext;
|
|
|
|
function NativeModule(id) {
|
|
this.filename = id + '.js';
|
|
this.id = id;
|
|
this.exports = {};
|
|
this.loaded = false;
|
|
}
|
|
|
|
NativeModule._source = process.binding('natives');
|
|
NativeModule._cache = {};
|
|
|
|
NativeModule.require = function(id) {
|
|
if (id == 'native_module') {
|
|
return NativeModule;
|
|
}
|
|
|
|
var cached = NativeModule.getCached(id);
|
|
if (cached) {
|
|
return cached.exports;
|
|
}
|
|
|
|
if (!NativeModule.exists(id)) {
|
|
throw new Error('No such native module ' + id);
|
|
}
|
|
|
|
process.moduleLoadList.push('NativeModule ' + id);
|
|
|
|
var nativeModule = new NativeModule(id);
|
|
|
|
nativeModule.compile();
|
|
nativeModule.cache();
|
|
|
|
return nativeModule.exports;
|
|
};
|
|
|
|
NativeModule.getCached = function(id) {
|
|
return NativeModule._cache[id];
|
|
}
|
|
|
|
NativeModule.exists = function(id) {
|
|
return (id in NativeModule._source);
|
|
}
|
|
|
|
NativeModule.getSource = function(id) {
|
|
return NativeModule._source[id];
|
|
}
|
|
|
|
NativeModule.wrap = function(script) {
|
|
return NativeModule.wrapper[0] + script + NativeModule.wrapper[1];
|
|
};
|
|
|
|
NativeModule.wrapper = [
|
|
'(function (exports, require, module, __filename, __dirname) { ',
|
|
'\n});'
|
|
];
|
|
|
|
NativeModule.prototype.compile = function() {
|
|
var source = NativeModule.getSource(this.id);
|
|
source = NativeModule.wrap(source);
|
|
|
|
var fn = runInThisContext(source, this.filename, true);
|
|
fn(this.exports, NativeModule.require, this, this.filename);
|
|
|
|
this.loaded = true;
|
|
};
|
|
|
|
NativeModule.prototype.cache = function() {
|
|
NativeModule._cache[this.id] = this;
|
|
};
|
|
|
|
startup();
|
|
});
|
|
|