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// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_OPTIMIZING_COMPILER_THREAD_H_
#define V8_OPTIMIZING_COMPILER_THREAD_H_
#include "src/base/atomicops.h"
#include "src/base/platform/mutex.h"
#include "src/base/platform/platform.h"
#include "src/base/platform/time.h"
#include "src/flags.h"
#include "src/list.h"
#include "src/unbound-queue-inl.h"
namespace v8 {
namespace internal {
class HOptimizedGraphBuilder;
class OptimizedCompileJob;
class SharedFunctionInfo;
class OptimizingCompilerThread : public base::Thread {
public:
explicit OptimizingCompilerThread(Isolate* isolate)
: Thread(Options("OptimizingCompilerThread")),
#ifdef DEBUG
thread_id_(0),
#endif
isolate_(isolate),
stop_semaphore_(0),
input_queue_semaphore_(0),
input_queue_capacity_(FLAG_concurrent_recompilation_queue_length),
input_queue_length_(0),
input_queue_shift_(0),
osr_buffer_capacity_(FLAG_concurrent_recompilation_queue_length + 4),
osr_buffer_cursor_(0),
task_count_(0),
osr_hits_(0),
osr_attempts_(0),
blocked_jobs_(0),
tracing_enabled_(FLAG_trace_concurrent_recompilation),
job_based_recompilation_(FLAG_job_based_recompilation),
recompilation_delay_(FLAG_concurrent_recompilation_delay) {
base::NoBarrier_Store(&stop_thread_,
static_cast<base::AtomicWord>(CONTINUE));
input_queue_ = NewArray<OptimizedCompileJob*>(input_queue_capacity_);
if (FLAG_concurrent_osr) {
// Allocate and mark OSR buffer slots as empty.
osr_buffer_ = NewArray<OptimizedCompileJob*>(osr_buffer_capacity_);
for (int i = 0; i < osr_buffer_capacity_; i++) osr_buffer_[i] = NULL;
}
}
~OptimizingCompilerThread();
void Run();
void Stop();
void Flush();
void QueueForOptimization(OptimizedCompileJob* optimizing_compiler);
void Unblock();
void InstallOptimizedFunctions();
OptimizedCompileJob* FindReadyOSRCandidate(Handle<JSFunction> function,
BailoutId osr_ast_id);
bool IsQueuedForOSR(Handle<JSFunction> function, BailoutId osr_ast_id);
bool IsQueuedForOSR(JSFunction* function);
inline bool IsQueueAvailable() {
base::LockGuard<base::Mutex> access_input_queue(&input_queue_mutex_);
return input_queue_length_ < input_queue_capacity_;
}
inline void AgeBufferedOsrJobs() {
// Advance cursor of the cyclic buffer to next empty slot or stale OSR job.
// Dispose said OSR job in the latter case. Calling this on every GC
// should make sure that we do not hold onto stale jobs indefinitely.
AddToOsrBuffer(NULL);
}
static bool Enabled(int max_available) {
return (FLAG_concurrent_recompilation && max_available > 1);
}
#ifdef DEBUG
static bool IsOptimizerThread(Isolate* isolate);
bool IsOptimizerThread();
#endif
private:
class CompileTask;
enum StopFlag { CONTINUE, STOP, FLUSH };
void FlushInputQueue(bool restore_function_code);
void FlushOutputQueue(bool restore_function_code);
void FlushOsrBuffer(bool restore_function_code);
void CompileNext(OptimizedCompileJob* job);
OptimizedCompileJob* NextInput(StopFlag* flag = NULL);
// Add a recompilation task for OSR to the cyclic buffer, awaiting OSR entry.
// Tasks evicted from the cyclic buffer are discarded.
void AddToOsrBuffer(OptimizedCompileJob* compiler);
inline int InputQueueIndex(int i) {
int result = (i + input_queue_shift_) % input_queue_capacity_;
DCHECK_LE(0, result);
DCHECK_LT(result, input_queue_capacity_);
return result;
}
#ifdef DEBUG
int thread_id_;
base::Mutex thread_id_mutex_;
#endif
Isolate* isolate_;
base::Semaphore stop_semaphore_;
base::Semaphore input_queue_semaphore_;
// Circular queue of incoming recompilation tasks (including OSR).
OptimizedCompileJob** input_queue_;
int input_queue_capacity_;
int input_queue_length_;
int input_queue_shift_;
base::Mutex input_queue_mutex_;
// Queue of recompilation tasks ready to be installed (excluding OSR).
UnboundQueue<OptimizedCompileJob*> output_queue_;
// Used for job based recompilation which has multiple producers on
// different threads.
base::Mutex output_queue_mutex_;
// Cyclic buffer of recompilation tasks for OSR.
OptimizedCompileJob** osr_buffer_;
int osr_buffer_capacity_;
int osr_buffer_cursor_;
volatile base::AtomicWord stop_thread_;
base::TimeDelta time_spent_compiling_;
base::TimeDelta time_spent_total_;
int task_count_;
// TODO(jochen): This is currently a RecursiveMutex since both Flush/Stop and
// Unblock try to get it, but the former methods both can call Unblock. Once
// job based recompilation is on by default, and the dedicated thread can be
// removed, this should be refactored to not use a RecursiveMutex.
base::RecursiveMutex task_count_mutex_;
int osr_hits_;
int osr_attempts_;
int blocked_jobs_;
// Copies of FLAG_trace_concurrent_recompilation,
// FLAG_concurrent_recompilation_delay and
// FLAG_job_based_recompilation that will be used from the background thread.
//
// Since flags might get modified while the background thread is running, it
// is not safe to access them directly.
bool tracing_enabled_;
bool job_based_recompilation_;
int recompilation_delay_;
};
} } // namespace v8::internal
#endif // V8_OPTIMIZING_COMPILER_THREAD_H_