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168 lines
5.4 KiB
168 lines
5.4 KiB
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_OPTIMIZING_COMPILER_THREAD_H_
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#define V8_OPTIMIZING_COMPILER_THREAD_H_
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#include "src/base/atomicops.h"
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#include "src/base/platform/mutex.h"
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#include "src/base/platform/platform.h"
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#include "src/base/platform/time.h"
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#include "src/flags.h"
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#include "src/list.h"
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#include "src/unbound-queue-inl.h"
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namespace v8 {
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namespace internal {
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class HOptimizedGraphBuilder;
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class OptimizedCompileJob;
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class SharedFunctionInfo;
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class OptimizingCompilerThread : public base::Thread {
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public:
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explicit OptimizingCompilerThread(Isolate* isolate)
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: Thread(Options("OptimizingCompilerThread")),
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#ifdef DEBUG
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thread_id_(0),
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#endif
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isolate_(isolate),
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stop_semaphore_(0),
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input_queue_semaphore_(0),
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input_queue_capacity_(FLAG_concurrent_recompilation_queue_length),
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input_queue_length_(0),
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input_queue_shift_(0),
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osr_buffer_capacity_(FLAG_concurrent_recompilation_queue_length + 4),
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osr_buffer_cursor_(0),
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task_count_(0),
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osr_hits_(0),
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osr_attempts_(0),
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blocked_jobs_(0),
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tracing_enabled_(FLAG_trace_concurrent_recompilation),
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job_based_recompilation_(FLAG_job_based_recompilation),
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recompilation_delay_(FLAG_concurrent_recompilation_delay) {
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base::NoBarrier_Store(&stop_thread_,
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static_cast<base::AtomicWord>(CONTINUE));
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input_queue_ = NewArray<OptimizedCompileJob*>(input_queue_capacity_);
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if (FLAG_concurrent_osr) {
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// Allocate and mark OSR buffer slots as empty.
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osr_buffer_ = NewArray<OptimizedCompileJob*>(osr_buffer_capacity_);
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for (int i = 0; i < osr_buffer_capacity_; i++) osr_buffer_[i] = NULL;
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}
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}
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~OptimizingCompilerThread();
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void Run();
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void Stop();
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void Flush();
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void QueueForOptimization(OptimizedCompileJob* optimizing_compiler);
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void Unblock();
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void InstallOptimizedFunctions();
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OptimizedCompileJob* FindReadyOSRCandidate(Handle<JSFunction> function,
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BailoutId osr_ast_id);
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bool IsQueuedForOSR(Handle<JSFunction> function, BailoutId osr_ast_id);
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bool IsQueuedForOSR(JSFunction* function);
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inline bool IsQueueAvailable() {
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base::LockGuard<base::Mutex> access_input_queue(&input_queue_mutex_);
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return input_queue_length_ < input_queue_capacity_;
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}
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inline void AgeBufferedOsrJobs() {
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// Advance cursor of the cyclic buffer to next empty slot or stale OSR job.
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// Dispose said OSR job in the latter case. Calling this on every GC
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// should make sure that we do not hold onto stale jobs indefinitely.
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AddToOsrBuffer(NULL);
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}
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static bool Enabled(int max_available) {
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return (FLAG_concurrent_recompilation && max_available > 1);
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}
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#ifdef DEBUG
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static bool IsOptimizerThread(Isolate* isolate);
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bool IsOptimizerThread();
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#endif
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private:
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class CompileTask;
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enum StopFlag { CONTINUE, STOP, FLUSH };
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void FlushInputQueue(bool restore_function_code);
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void FlushOutputQueue(bool restore_function_code);
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void FlushOsrBuffer(bool restore_function_code);
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void CompileNext(OptimizedCompileJob* job);
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OptimizedCompileJob* NextInput(StopFlag* flag = NULL);
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// Add a recompilation task for OSR to the cyclic buffer, awaiting OSR entry.
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// Tasks evicted from the cyclic buffer are discarded.
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void AddToOsrBuffer(OptimizedCompileJob* compiler);
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inline int InputQueueIndex(int i) {
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int result = (i + input_queue_shift_) % input_queue_capacity_;
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DCHECK_LE(0, result);
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DCHECK_LT(result, input_queue_capacity_);
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return result;
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}
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#ifdef DEBUG
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int thread_id_;
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base::Mutex thread_id_mutex_;
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#endif
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Isolate* isolate_;
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base::Semaphore stop_semaphore_;
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base::Semaphore input_queue_semaphore_;
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// Circular queue of incoming recompilation tasks (including OSR).
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OptimizedCompileJob** input_queue_;
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int input_queue_capacity_;
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int input_queue_length_;
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int input_queue_shift_;
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base::Mutex input_queue_mutex_;
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// Queue of recompilation tasks ready to be installed (excluding OSR).
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UnboundQueue<OptimizedCompileJob*> output_queue_;
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// Used for job based recompilation which has multiple producers on
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// different threads.
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base::Mutex output_queue_mutex_;
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// Cyclic buffer of recompilation tasks for OSR.
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OptimizedCompileJob** osr_buffer_;
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int osr_buffer_capacity_;
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int osr_buffer_cursor_;
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volatile base::AtomicWord stop_thread_;
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base::TimeDelta time_spent_compiling_;
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base::TimeDelta time_spent_total_;
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int task_count_;
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// TODO(jochen): This is currently a RecursiveMutex since both Flush/Stop and
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// Unblock try to get it, but the former methods both can call Unblock. Once
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// job based recompilation is on by default, and the dedicated thread can be
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// removed, this should be refactored to not use a RecursiveMutex.
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base::RecursiveMutex task_count_mutex_;
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int osr_hits_;
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int osr_attempts_;
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int blocked_jobs_;
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// Copies of FLAG_trace_concurrent_recompilation,
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// FLAG_concurrent_recompilation_delay and
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// FLAG_job_based_recompilation that will be used from the background thread.
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//
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// Since flags might get modified while the background thread is running, it
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// is not safe to access them directly.
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bool tracing_enabled_;
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bool job_based_recompilation_;
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int recompilation_delay_;
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};
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} } // namespace v8::internal
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#endif // V8_OPTIMIZING_COMPILER_THREAD_H_
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