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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
var assert = require('assert');
var common = require('../common');
var fork = require('child_process').fork;
var net = require('net');
var socketCloses = 0;
var N = 10;
var n = fork(common.fixturesDir + '/fork2.js');
var messageCount = 0;
var server = new net.Server(function(c) {
console.log('PARENT got connection');
c.destroy();
});
// TODO need better API for this.
server._backlog = 9;
server.listen(common.PORT, function() {
console.log('PARENT send child server handle');
n.send({ hello: 'world' }, server._handle);
});
function makeConnections() {
for (var i = 0; i < N; i++) {
var socket = net.connect(common.PORT, function() {
console.log('CLIENT connected');
});
socket.on('close', function() {
socketCloses++;
console.log('CLIENT closed ' + socketCloses);
if (socketCloses == N) {
n.kill();
server.close();
}
});
}
}
n.on('message', function(m) {
console.log('PARENT got message:', m);
if (m.gotHandle) {
makeConnections();
}
messageCount++;
});
process.on('exit', function() {
assert.equal(10, socketCloses);
assert.ok(messageCount > 1);
});