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229 lines
6.8 KiB
229 lines
6.8 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var common = require('../common.js');
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var assert = require('assert');
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var zlib = require('zlib');
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var path = require('path');
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var zlibPairs =
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[[zlib.Deflate, zlib.Inflate],
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[zlib.Gzip, zlib.Gunzip],
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[zlib.Deflate, zlib.Unzip],
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[zlib.Gzip, zlib.Unzip],
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[zlib.DeflateRaw, zlib.InflateRaw]];
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// how fast to trickle through the slowstream
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var trickle = [128, 1024, 1024 * 1024];
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// tunable options for zlib classes.
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// several different chunk sizes
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var chunkSize = [128, 1024, 1024 * 16, 1024 * 1024];
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// this is every possible value.
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var level = [-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
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var windowBits = [8, 9, 10, 11, 12, 13, 14, 15];
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var memLevel = [1, 2, 3, 4, 5, 6, 7, 8, 9];
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var strategy = [0, 1, 2, 3, 4];
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// it's nice in theory to test every combination, but it
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// takes WAY too long. Maybe a pummel test could do this?
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if (!process.env.PUMMEL) {
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trickle = [1024];
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chunkSize = [1024 * 16];
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level = [6];
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memLevel = [8];
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windowBits = [15];
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strategy = [0];
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}
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var fs = require('fs');
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var testFiles = ['person.jpg', 'elipses.txt', 'empty.txt'];
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if (process.env.FAST) {
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zlibPairs = [[zlib.Gzip, zlib.Unzip]];
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var testFiles = ['person.jpg'];
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}
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var tests = {};
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testFiles.forEach(function(file) {
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tests[file] = fs.readFileSync(path.resolve(common.fixturesDir, file));
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});
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var util = require('util');
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var stream = require('stream');
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// stream that saves everything
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function BufferStream() {
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this.chunks = [];
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this.length = 0;
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this.writable = true;
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this.readable = true;
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}
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util.inherits(BufferStream, stream.Stream);
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BufferStream.prototype.write = function(c) {
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this.chunks.push(c);
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this.length += c.length;
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return true;
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};
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BufferStream.prototype.end = function(c) {
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if (c) this.write(c);
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// flatten
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var buf = new Buffer(this.length);
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var i = 0;
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this.chunks.forEach(function(c) {
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c.copy(buf, i);
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i += c.length;
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});
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this.emit('data', buf);
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this.emit('end');
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return true;
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};
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function SlowStream(trickle) {
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this.trickle = trickle;
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this.offset = 0;
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this.readable = this.writable = true;
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}
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util.inherits(SlowStream, stream.Stream);
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SlowStream.prototype.write = function() {
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throw new Error('not implemented, just call ss.end(chunk)');
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};
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SlowStream.prototype.pause = function() {
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this.paused = true;
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this.emit('pause');
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};
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SlowStream.prototype.resume = function() {
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var self = this;
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if (self.ended) return;
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self.emit('resume');
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if (!self.chunk) return;
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self.paused = false;
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emit();
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function emit() {
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if (self.paused) return;
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if (self.offset >= self.length) {
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self.ended = true;
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return self.emit('end');
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}
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var end = Math.min(self.offset + self.trickle, self.length);
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var c = self.chunk.slice(self.offset, end);
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self.offset += c.length;
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self.emit('data', c);
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process.nextTick(emit);
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}
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};
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SlowStream.prototype.end = function(chunk) {
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// walk over the chunk in blocks.
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var self = this;
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self.chunk = chunk;
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self.length = chunk.length;
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self.resume();
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return self.ended;
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};
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// for each of the files, make sure that compressing and
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// decompressing results in the same data, for every combination
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// of the options set above.
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var failures = 0;
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var total = 0;
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var done = 0;
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Object.keys(tests).forEach(function(file) {
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var test = tests[file];
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chunkSize.forEach(function(chunkSize) {
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trickle.forEach(function(trickle) {
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windowBits.forEach(function(windowBits) {
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level.forEach(function(level) {
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memLevel.forEach(function(memLevel) {
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strategy.forEach(function(strategy) {
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zlibPairs.forEach(function(pair) {
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var Def = pair[0];
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var Inf = pair[1];
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var opts = { level: level,
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windowBits: windowBits,
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memLevel: memLevel,
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strategy: strategy };
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total++;
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var def = new Def(opts);
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var inf = new Inf(opts);
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var ss = new SlowStream(trickle);
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var buf = new BufferStream();
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// verify that the same exact buffer comes out the other end.
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buf.on('data', function(c) {
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var msg = file + ' ' +
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chunkSize + ' ' +
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JSON.stringify(opts) + ' ' +
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Def.name + ' -> ' + Inf.name;
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var ok = true;
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var testNum = ++done;
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for (var i = 0; i < Math.max(c.length, test.length); i++) {
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if (c[i] !== test[i]) {
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ok = false;
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failures++;
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break;
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}
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}
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if (ok) {
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console.log('ok ' + (testNum) + ' ' + msg);
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} else {
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console.log('not ok ' + (testNum) + ' ' + msg);
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console.log(' ...');
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console.log(' testfile: ' + file);
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console.log(' type: ' + Def.name + ' -> ' + Inf.name);
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console.log(' position: ' + i);
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console.log(' options: ' + JSON.stringify(opts));
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console.log(' expect: ' + test[i]);
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console.log(' actual: ' + c[i]);
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console.log(' chunkSize: ' + chunkSize);
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console.log(' ---');
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}
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});
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// the magic happens here.
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ss.pipe(def).pipe(inf).pipe(buf);
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ss.end(test);
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});
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}); }); }); }); }); }); // sad stallman is sad.
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});
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process.on('exit', function(code) {
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console.log('1..' + done);
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assert.equal(done, total, (total - done) + ' tests left unfinished');
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assert.ok(!failures, 'some test failures');
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});
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