mirror of https://github.com/lukechilds/node.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
601 lines
18 KiB
601 lines
18 KiB
#include "inspector_agent.h"
|
|
|
|
#include "inspector_socket.h"
|
|
#include "env.h"
|
|
#include "env-inl.h"
|
|
#include "node.h"
|
|
#include "node_mutex.h"
|
|
#include "node_version.h"
|
|
#include "v8-platform.h"
|
|
#include "util.h"
|
|
|
|
#include "platform/v8_inspector/public/V8Inspector.h"
|
|
#include "platform/inspector_protocol/FrontendChannel.h"
|
|
#include "platform/inspector_protocol/String16.h"
|
|
#include "platform/inspector_protocol/Values.h"
|
|
|
|
#include "libplatform/libplatform.h"
|
|
|
|
#include <string.h>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
// We need pid to use as ID with Chrome
|
|
#if defined(_MSC_VER)
|
|
#include <direct.h>
|
|
#include <io.h>
|
|
#define getpid GetCurrentProcessId
|
|
#else
|
|
#include <unistd.h> // setuid, getuid
|
|
#endif
|
|
|
|
namespace node {
|
|
namespace {
|
|
|
|
const char TAG_CONNECT[] = "#connect";
|
|
const char TAG_DISCONNECT[] = "#disconnect";
|
|
|
|
const char DEVTOOLS_PATH[] = "/node";
|
|
const char DEVTOOLS_HASH[] = "521e5b7e2b7cc66b4006a8a54cb9c4e57494a5ef";
|
|
|
|
void PrintDebuggerReadyMessage(int port) {
|
|
fprintf(stderr, "Debugger listening on port %d.\n"
|
|
"Warning: This is an experimental feature and could change at any time.\n"
|
|
"To start debugging, open the following URL in Chrome:\n"
|
|
" chrome-devtools://devtools/remote/serve_file/"
|
|
"@%s/inspector.html?"
|
|
"experiments=true&v8only=true&ws=localhost:%d/node\n",
|
|
port, DEVTOOLS_HASH, port);
|
|
}
|
|
|
|
bool AcceptsConnection(inspector_socket_t* socket, const char* path) {
|
|
return strncmp(DEVTOOLS_PATH, path, sizeof(DEVTOOLS_PATH)) == 0;
|
|
}
|
|
|
|
void DisposeInspector(inspector_socket_t* socket, int status) {
|
|
delete socket;
|
|
}
|
|
|
|
void DisconnectAndDisposeIO(inspector_socket_t* socket) {
|
|
if (socket) {
|
|
inspector_close(socket, DisposeInspector);
|
|
}
|
|
}
|
|
|
|
void OnBufferAlloc(uv_handle_t* handle, size_t len, uv_buf_t* buf) {
|
|
if (len > 0) {
|
|
buf->base = static_cast<char*>(malloc(len));
|
|
CHECK_NE(buf->base, nullptr);
|
|
}
|
|
buf->len = len;
|
|
}
|
|
|
|
void SendHttpResponse(inspector_socket_t* socket, const char* response,
|
|
size_t len) {
|
|
const char HEADERS[] = "HTTP/1.0 200 OK\r\n"
|
|
"Content-Type: application/json; charset=UTF-8\r\n"
|
|
"Cache-Control: no-cache\r\n"
|
|
"Content-Length: %ld\r\n"
|
|
"\r\n";
|
|
char header[sizeof(HEADERS) + 20];
|
|
int header_len = snprintf(header, sizeof(header), HEADERS, len);
|
|
inspector_write(socket, header, header_len);
|
|
inspector_write(socket, response, len);
|
|
}
|
|
|
|
void SendVersionResponse(inspector_socket_t* socket) {
|
|
const char VERSION_RESPONSE_TEMPLATE[] =
|
|
"[ {"
|
|
" \"Browser\": \"node.js/%s\","
|
|
" \"Protocol-Version\": \"1.1\","
|
|
" \"User-Agent\": \"Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36"
|
|
"(KHTML, like Gecko) Chrome/45.0.2446.0 Safari/537.36\","
|
|
" \"WebKit-Version\": \"537.36 (@198122)\""
|
|
"} ]";
|
|
char buffer[sizeof(VERSION_RESPONSE_TEMPLATE) + 128];
|
|
size_t len = snprintf(buffer, sizeof(buffer), VERSION_RESPONSE_TEMPLATE,
|
|
NODE_VERSION);
|
|
ASSERT_LT(len, sizeof(buffer));
|
|
SendHttpResponse(socket, buffer, len);
|
|
}
|
|
|
|
void SendTargentsListResponse(inspector_socket_t* socket, int port) {
|
|
const char LIST_RESPONSE_TEMPLATE[] =
|
|
"[ {"
|
|
" \"description\": \"node.js instance\","
|
|
" \"devtoolsFrontendUrl\": "
|
|
"\"https://chrome-devtools-frontend.appspot.com/serve_file/"
|
|
"@%s/inspector.html?experiments=true&v8only=true"
|
|
"&ws=localhost:%d%s\","
|
|
" \"faviconUrl\": \"https://nodejs.org/static/favicon.ico\","
|
|
" \"id\": \"%d\","
|
|
" \"title\": \"%s\","
|
|
" \"type\": \"node\","
|
|
" \"webSocketDebuggerUrl\": \"ws://localhost:%d%s\""
|
|
"} ]";
|
|
char buffer[sizeof(LIST_RESPONSE_TEMPLATE) + 4096];
|
|
char title[2048]; // uv_get_process_title trims the title if too long
|
|
int err = uv_get_process_title(title, sizeof(title));
|
|
if (err != 0) {
|
|
snprintf(title, sizeof(title), "Node.js");
|
|
}
|
|
char* c = title;
|
|
while (*c != '\0') {
|
|
if (*c < ' ' || *c == '\"') {
|
|
*c = '_';
|
|
}
|
|
c++;
|
|
}
|
|
size_t len = snprintf(buffer, sizeof(buffer), LIST_RESPONSE_TEMPLATE,
|
|
DEVTOOLS_HASH, port, DEVTOOLS_PATH, getpid(),
|
|
title, port, DEVTOOLS_PATH);
|
|
ASSERT_LT(len, sizeof(buffer));
|
|
SendHttpResponse(socket, buffer, len);
|
|
}
|
|
|
|
bool RespondToGet(inspector_socket_t* socket, const char* path, int port) {
|
|
const char PATH[] = "/json";
|
|
const char PATH_LIST[] = "/json/list";
|
|
const char PATH_VERSION[] = "/json/version";
|
|
const char PATH_ACTIVATE[] = "/json/activate/";
|
|
if (!strncmp(PATH_VERSION, path, sizeof(PATH_VERSION))) {
|
|
SendVersionResponse(socket);
|
|
} else if (!strncmp(PATH_LIST, path, sizeof(PATH_LIST)) ||
|
|
!strncmp(PATH, path, sizeof(PATH))) {
|
|
SendTargentsListResponse(socket, port);
|
|
} else if (!strncmp(path, PATH_ACTIVATE, sizeof(PATH_ACTIVATE) - 1) &&
|
|
atoi(path + (sizeof(PATH_ACTIVATE) - 1)) == getpid()) {
|
|
const char TARGET_ACTIVATED[] = "Target activated";
|
|
SendHttpResponse(socket, TARGET_ACTIVATED, sizeof(TARGET_ACTIVATED) - 1);
|
|
} else {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
namespace inspector {
|
|
|
|
using blink::protocol::DictionaryValue;
|
|
|
|
class AgentImpl {
|
|
public:
|
|
explicit AgentImpl(node::Environment* env);
|
|
~AgentImpl();
|
|
|
|
// Start the inspector agent thread
|
|
void Start(v8::Platform* platform, int port, bool wait);
|
|
// Stop the inspector agent
|
|
void Stop();
|
|
|
|
bool IsStarted();
|
|
bool IsConnected() { return connected_; }
|
|
void WaitForDisconnect();
|
|
|
|
private:
|
|
using MessageQueue = std::vector<std::pair<int, String16>>;
|
|
|
|
static void ThreadCbIO(void* agent);
|
|
static void OnSocketConnectionIO(uv_stream_t* server, int status);
|
|
static bool OnInspectorHandshakeIO(inspector_socket_t* socket,
|
|
enum inspector_handshake_event state,
|
|
const char* path);
|
|
static void WriteCbIO(uv_async_t* async);
|
|
|
|
void WorkerRunIO();
|
|
void OnInspectorConnectionIO(inspector_socket_t* socket);
|
|
void OnRemoteDataIO(inspector_socket_t* stream, ssize_t read,
|
|
const uv_buf_t* b);
|
|
void PostMessages();
|
|
void SetConnected(bool connected);
|
|
void DispatchMessages();
|
|
void Write(int session_id, const String16& message);
|
|
void AppendMessage(MessageQueue* vector, int session_id,
|
|
const String16& message);
|
|
void SwapBehindLock(MessageQueue* vector1, MessageQueue* vector2);
|
|
void PostIncomingMessage(const String16& message);
|
|
|
|
uv_sem_t start_sem_;
|
|
ConditionVariable pause_cond_;
|
|
Mutex pause_lock_;
|
|
Mutex queue_lock_;
|
|
uv_thread_t thread_;
|
|
uv_loop_t child_loop_;
|
|
|
|
int port_;
|
|
bool wait_;
|
|
bool connected_;
|
|
bool shutting_down_;
|
|
node::Environment* parent_env_;
|
|
|
|
uv_async_t data_written_;
|
|
uv_async_t io_thread_req_;
|
|
inspector_socket_t* client_socket_;
|
|
blink::V8Inspector* inspector_;
|
|
v8::Platform* platform_;
|
|
MessageQueue incoming_message_queue_;
|
|
MessageQueue outgoing_message_queue_;
|
|
bool dispatching_messages_;
|
|
int frontend_session_id_;
|
|
int backend_session_id_;
|
|
|
|
friend class ChannelImpl;
|
|
friend class DispatchOnInspectorBackendTask;
|
|
friend class SetConnectedTask;
|
|
friend class V8NodeInspector;
|
|
friend void InterruptCallback(v8::Isolate*, void* agent);
|
|
friend void DataCallback(uv_stream_t* stream, ssize_t read,
|
|
const uv_buf_t* buf);
|
|
};
|
|
|
|
void InterruptCallback(v8::Isolate*, void* agent) {
|
|
static_cast<AgentImpl*>(agent)->DispatchMessages();
|
|
}
|
|
|
|
void DataCallback(uv_stream_t* stream, ssize_t read, const uv_buf_t* buf) {
|
|
inspector_socket_t* socket = static_cast<inspector_socket_t*>(stream->data);
|
|
static_cast<AgentImpl*>(socket->data)->OnRemoteDataIO(socket, read, buf);
|
|
}
|
|
|
|
class DispatchOnInspectorBackendTask : public v8::Task {
|
|
public:
|
|
explicit DispatchOnInspectorBackendTask(AgentImpl* agent) : agent_(agent) {}
|
|
|
|
void Run() override {
|
|
agent_->DispatchMessages();
|
|
}
|
|
|
|
private:
|
|
AgentImpl* agent_;
|
|
};
|
|
|
|
class ChannelImpl final : public blink::protocol::FrontendChannel {
|
|
public:
|
|
explicit ChannelImpl(AgentImpl* agent): agent_(agent) {}
|
|
virtual ~ChannelImpl() {}
|
|
private:
|
|
void sendProtocolResponse(int callId, const String16& message) override {
|
|
sendMessageToFrontend(message);
|
|
}
|
|
|
|
void sendProtocolNotification(const String16& message) override {
|
|
sendMessageToFrontend(message);
|
|
}
|
|
|
|
void flushProtocolNotifications() override { }
|
|
|
|
void sendMessageToFrontend(const String16& message) {
|
|
agent_->Write(agent_->frontend_session_id_, message);
|
|
}
|
|
|
|
AgentImpl* const agent_;
|
|
};
|
|
|
|
class V8NodeInspector : public blink::V8Inspector {
|
|
public:
|
|
V8NodeInspector(AgentImpl* agent, node::Environment* env,
|
|
v8::Platform* platform)
|
|
: blink::V8Inspector(env->isolate(), env->context()),
|
|
agent_(agent),
|
|
isolate_(env->isolate()),
|
|
platform_(platform),
|
|
terminated_(false),
|
|
running_nested_loop_(false) {}
|
|
|
|
void runMessageLoopOnPause(int context_group_id) override {
|
|
if (running_nested_loop_)
|
|
return;
|
|
terminated_ = false;
|
|
running_nested_loop_ = true;
|
|
do {
|
|
{
|
|
Mutex::ScopedLock scoped_lock(agent_->pause_lock_);
|
|
agent_->pause_cond_.Wait(scoped_lock);
|
|
}
|
|
while (v8::platform::PumpMessageLoop(platform_, isolate_))
|
|
{}
|
|
} while (!terminated_);
|
|
terminated_ = false;
|
|
running_nested_loop_ = false;
|
|
}
|
|
|
|
void quitMessageLoopOnPause() override {
|
|
terminated_ = true;
|
|
}
|
|
|
|
private:
|
|
AgentImpl* agent_;
|
|
v8::Isolate* isolate_;
|
|
v8::Platform* platform_;
|
|
bool terminated_;
|
|
bool running_nested_loop_;
|
|
};
|
|
|
|
AgentImpl::AgentImpl(Environment* env) : port_(0),
|
|
wait_(false),
|
|
connected_(false),
|
|
shutting_down_(false),
|
|
parent_env_(env),
|
|
client_socket_(nullptr),
|
|
inspector_(nullptr),
|
|
platform_(nullptr),
|
|
dispatching_messages_(false),
|
|
frontend_session_id_(0),
|
|
backend_session_id_(0) {
|
|
CHECK_EQ(0, uv_sem_init(&start_sem_, 0));
|
|
memset(&data_written_, 0, sizeof(data_written_));
|
|
memset(&io_thread_req_, 0, sizeof(io_thread_req_));
|
|
}
|
|
|
|
AgentImpl::~AgentImpl() {
|
|
if (!inspector_)
|
|
return;
|
|
uv_close(reinterpret_cast<uv_handle_t*>(&data_written_), nullptr);
|
|
}
|
|
|
|
void AgentImpl::Start(v8::Platform* platform, int port, bool wait) {
|
|
auto env = parent_env_;
|
|
inspector_ = new V8NodeInspector(this, env, platform);
|
|
|
|
int err;
|
|
|
|
platform_ = platform;
|
|
|
|
err = uv_loop_init(&child_loop_);
|
|
CHECK_EQ(err, 0);
|
|
err = uv_async_init(env->event_loop(), &data_written_, nullptr);
|
|
CHECK_EQ(err, 0);
|
|
|
|
uv_unref(reinterpret_cast<uv_handle_t*>(&data_written_));
|
|
|
|
port_ = port;
|
|
wait_ = wait;
|
|
|
|
err = uv_thread_create(&thread_, AgentImpl::ThreadCbIO, this);
|
|
CHECK_EQ(err, 0);
|
|
uv_sem_wait(&start_sem_);
|
|
|
|
if (wait) {
|
|
DispatchMessages();
|
|
}
|
|
}
|
|
|
|
void AgentImpl::Stop() {
|
|
// TODO(repenaxa): hop on the right thread.
|
|
DisconnectAndDisposeIO(client_socket_);
|
|
int err = uv_thread_join(&thread_);
|
|
CHECK_EQ(err, 0);
|
|
|
|
uv_run(&child_loop_, UV_RUN_NOWAIT);
|
|
|
|
err = uv_loop_close(&child_loop_);
|
|
CHECK_EQ(err, 0);
|
|
delete inspector_;
|
|
}
|
|
|
|
bool AgentImpl::IsStarted() {
|
|
return !!platform_;
|
|
}
|
|
|
|
void AgentImpl::WaitForDisconnect() {
|
|
shutting_down_ = true;
|
|
fprintf(stderr, "Waiting for the debugger to disconnect...\n");
|
|
inspector_->runMessageLoopOnPause(0);
|
|
}
|
|
|
|
// static
|
|
void AgentImpl::ThreadCbIO(void* agent) {
|
|
static_cast<AgentImpl*>(agent)->WorkerRunIO();
|
|
}
|
|
|
|
// static
|
|
void AgentImpl::OnSocketConnectionIO(uv_stream_t* server, int status) {
|
|
if (status == 0) {
|
|
inspector_socket_t* socket = new inspector_socket_t();
|
|
memset(socket, 0, sizeof(*socket));
|
|
socket->data = server->data;
|
|
if (inspector_accept(server, socket,
|
|
AgentImpl::OnInspectorHandshakeIO) != 0) {
|
|
delete socket;
|
|
}
|
|
}
|
|
}
|
|
|
|
// static
|
|
bool AgentImpl::OnInspectorHandshakeIO(inspector_socket_t* socket,
|
|
enum inspector_handshake_event state,
|
|
const char* path) {
|
|
AgentImpl* agent = static_cast<AgentImpl*>(socket->data);
|
|
switch (state) {
|
|
case kInspectorHandshakeHttpGet:
|
|
return RespondToGet(socket, path, agent->port_);
|
|
case kInspectorHandshakeUpgrading:
|
|
return AcceptsConnection(socket, path);
|
|
case kInspectorHandshakeUpgraded:
|
|
agent->OnInspectorConnectionIO(socket);
|
|
return true;
|
|
case kInspectorHandshakeFailed:
|
|
delete socket;
|
|
return false;
|
|
default:
|
|
UNREACHABLE();
|
|
}
|
|
}
|
|
|
|
void AgentImpl::OnRemoteDataIO(inspector_socket_t* socket,
|
|
ssize_t read,
|
|
const uv_buf_t* buf) {
|
|
Mutex::ScopedLock scoped_lock(pause_lock_);
|
|
if (read > 0) {
|
|
String16 str = String16::fromUTF8(buf->base, read);
|
|
PostIncomingMessage(str);
|
|
// TODO(pfeldman): Instead of blocking execution while debugger
|
|
// engages, node should wait for the run callback from the remote client
|
|
// and initiate its startup. This is a change to node.cc that should be
|
|
// upstreamed separately.
|
|
if (wait_ && str.find("\"Runtime.run\"") != std::string::npos) {
|
|
wait_ = false;
|
|
uv_sem_post(&start_sem_);
|
|
}
|
|
|
|
platform_->CallOnForegroundThread(parent_env_->isolate(),
|
|
new DispatchOnInspectorBackendTask(this));
|
|
parent_env_->isolate()->RequestInterrupt(InterruptCallback, this);
|
|
uv_async_send(&data_written_);
|
|
} else if (read <= 0) {
|
|
// EOF
|
|
if (client_socket_ == socket) {
|
|
String16 message(TAG_DISCONNECT, sizeof(TAG_DISCONNECT) - 1);
|
|
client_socket_ = nullptr;
|
|
PostIncomingMessage(message);
|
|
}
|
|
DisconnectAndDisposeIO(socket);
|
|
}
|
|
if (buf) {
|
|
free(buf->base);
|
|
}
|
|
pause_cond_.Broadcast(scoped_lock);
|
|
}
|
|
|
|
// static
|
|
void AgentImpl::WriteCbIO(uv_async_t* async) {
|
|
AgentImpl* agent = static_cast<AgentImpl*>(async->data);
|
|
inspector_socket_t* socket = agent->client_socket_;
|
|
if (socket) {
|
|
MessageQueue outgoing_messages;
|
|
agent->SwapBehindLock(&agent->outgoing_message_queue_, &outgoing_messages);
|
|
for (const MessageQueue::value_type& outgoing : outgoing_messages) {
|
|
if (outgoing.first == agent->frontend_session_id_) {
|
|
std::string message = outgoing.second.utf8();
|
|
inspector_write(socket, message.c_str(), message.length());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AgentImpl::WorkerRunIO() {
|
|
sockaddr_in addr;
|
|
uv_tcp_t server;
|
|
int err = uv_async_init(&child_loop_, &io_thread_req_, AgentImpl::WriteCbIO);
|
|
CHECK_EQ(0, err);
|
|
io_thread_req_.data = this;
|
|
uv_tcp_init(&child_loop_, &server);
|
|
uv_ip4_addr("0.0.0.0", port_, &addr);
|
|
server.data = this;
|
|
err = uv_tcp_bind(&server,
|
|
reinterpret_cast<const struct sockaddr*>(&addr), 0);
|
|
if (err == 0) {
|
|
err = uv_listen(reinterpret_cast<uv_stream_t*>(&server), 1,
|
|
OnSocketConnectionIO);
|
|
}
|
|
if (err == 0) {
|
|
PrintDebuggerReadyMessage(port_);
|
|
} else {
|
|
fprintf(stderr, "Unable to open devtools socket: %s\n", uv_strerror(err));
|
|
ABORT();
|
|
}
|
|
if (!wait_) {
|
|
uv_sem_post(&start_sem_);
|
|
}
|
|
uv_run(&child_loop_, UV_RUN_DEFAULT);
|
|
uv_close(reinterpret_cast<uv_handle_t*>(&io_thread_req_), nullptr);
|
|
uv_close(reinterpret_cast<uv_handle_t*>(&server), nullptr);
|
|
uv_run(&child_loop_, UV_RUN_DEFAULT);
|
|
}
|
|
|
|
void AgentImpl::AppendMessage(MessageQueue* queue, int session_id,
|
|
const String16& message) {
|
|
Mutex::ScopedLock scoped_lock(queue_lock_);
|
|
queue->push_back(std::make_pair(session_id, message));
|
|
}
|
|
|
|
void AgentImpl::SwapBehindLock(MessageQueue* vector1, MessageQueue* vector2) {
|
|
Mutex::ScopedLock scoped_lock(queue_lock_);
|
|
vector1->swap(*vector2);
|
|
}
|
|
|
|
void AgentImpl::PostIncomingMessage(const String16& message) {
|
|
AppendMessage(&incoming_message_queue_, frontend_session_id_, message);
|
|
v8::Isolate* isolate = parent_env_->isolate();
|
|
platform_->CallOnForegroundThread(isolate,
|
|
new DispatchOnInspectorBackendTask(this));
|
|
isolate->RequestInterrupt(InterruptCallback, this);
|
|
uv_async_send(&data_written_);
|
|
}
|
|
|
|
void AgentImpl::OnInspectorConnectionIO(inspector_socket_t* socket) {
|
|
if (client_socket_) {
|
|
DisconnectAndDisposeIO(socket);
|
|
return;
|
|
}
|
|
client_socket_ = socket;
|
|
inspector_read_start(socket, OnBufferAlloc, DataCallback);
|
|
frontend_session_id_++;
|
|
PostIncomingMessage(String16(TAG_CONNECT, sizeof(TAG_CONNECT) - 1));
|
|
}
|
|
|
|
void AgentImpl::DispatchMessages() {
|
|
if (dispatching_messages_)
|
|
return;
|
|
dispatching_messages_ = true;
|
|
MessageQueue tasks;
|
|
SwapBehindLock(&incoming_message_queue_, &tasks);
|
|
for (const MessageQueue::value_type& pair : tasks) {
|
|
const String16& message = pair.second;
|
|
if (message == TAG_CONNECT) {
|
|
CHECK_EQ(false, connected_);
|
|
backend_session_id_++;
|
|
connected_ = true;
|
|
fprintf(stderr, "Debugger attached.\n");
|
|
inspector_->connectFrontend(new ChannelImpl(this));
|
|
} else if (message == TAG_DISCONNECT) {
|
|
CHECK(connected_);
|
|
connected_ = false;
|
|
if (!shutting_down_)
|
|
PrintDebuggerReadyMessage(port_);
|
|
inspector_->quitMessageLoopOnPause();
|
|
inspector_->disconnectFrontend();
|
|
} else {
|
|
inspector_->dispatchMessageFromFrontend(message);
|
|
}
|
|
}
|
|
uv_async_send(&data_written_);
|
|
dispatching_messages_ = false;
|
|
}
|
|
|
|
void AgentImpl::Write(int session_id, const String16& message) {
|
|
AppendMessage(&outgoing_message_queue_, session_id, message);
|
|
int err = uv_async_send(&io_thread_req_);
|
|
CHECK_EQ(0, err);
|
|
}
|
|
|
|
// Exported class Agent
|
|
Agent::Agent(node::Environment* env) : impl(new AgentImpl(env)) {}
|
|
|
|
Agent::~Agent() {
|
|
delete impl;
|
|
}
|
|
|
|
void Agent::Start(v8::Platform* platform, int port, bool wait) {
|
|
impl->Start(platform, port, wait);
|
|
}
|
|
|
|
void Agent::Stop() {
|
|
impl->Stop();
|
|
}
|
|
|
|
bool Agent::IsStarted() {
|
|
return impl->IsStarted();
|
|
}
|
|
|
|
bool Agent::IsConnected() {
|
|
return impl->IsConnected();
|
|
}
|
|
|
|
void Agent::WaitForDisconnect() {
|
|
impl->WaitForDisconnect();
|
|
}
|
|
|
|
} // namespace inspector
|
|
} // namespace node
|
|
|