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782 lines
22 KiB
782 lines
22 KiB
#include "node.h"
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#include "node_buffer.h"
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#include "env.h"
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#include "env-inl.h"
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#include "smalloc.h"
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#include "string_bytes.h"
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#include "v8-profiler.h"
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#include "v8.h"
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#include <string.h>
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#include <limits.h>
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#define CHECK_NOT_OOB(r) \
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do { \
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if (!(r)) return env->ThrowRangeError("out of range index"); \
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} while (0)
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#define ARGS_THIS(argT) \
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Local<Object> obj = argT; \
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size_t obj_length = obj->GetIndexedPropertiesExternalArrayDataLength(); \
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char* obj_data = static_cast<char*>( \
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obj->GetIndexedPropertiesExternalArrayData()); \
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if (obj_length > 0) \
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CHECK_NE(obj_data, nullptr);
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#define SLICE_START_END(start_arg, end_arg, end_max) \
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size_t start; \
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size_t end; \
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CHECK_NOT_OOB(ParseArrayIndex(start_arg, 0, &start)); \
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CHECK_NOT_OOB(ParseArrayIndex(end_arg, end_max, &end)); \
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if (end < start) end = start; \
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CHECK_NOT_OOB(end <= end_max); \
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size_t length = end - start;
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namespace node {
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namespace Buffer {
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using v8::Context;
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using v8::EscapableHandleScope;
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using v8::Function;
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using v8::FunctionCallbackInfo;
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using v8::FunctionTemplate;
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using v8::Handle;
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using v8::HandleScope;
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using v8::Isolate;
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using v8::Local;
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using v8::Number;
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using v8::Object;
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using v8::String;
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using v8::Uint32;
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using v8::Value;
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bool HasInstance(Handle<Value> val) {
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return val->IsObject() && HasInstance(val.As<Object>());
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}
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bool HasInstance(Handle<Object> obj) {
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if (!obj->HasIndexedPropertiesInExternalArrayData())
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return false;
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v8::ExternalArrayType type = obj->GetIndexedPropertiesExternalArrayDataType();
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return type == v8::kExternalUint8Array;
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}
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char* Data(Handle<Value> val) {
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CHECK(val->IsObject());
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// Use a fully qualified name here to work around a bug in gcc 4.2.
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// It mistakes an unadorned call to Data() for the v8::String::Data type.
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return node::Buffer::Data(val.As<Object>());
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}
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char* Data(Handle<Object> obj) {
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CHECK(obj->HasIndexedPropertiesInExternalArrayData());
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return static_cast<char*>(obj->GetIndexedPropertiesExternalArrayData());
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}
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size_t Length(Handle<Value> val) {
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CHECK(val->IsObject());
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return Length(val.As<Object>());
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}
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size_t Length(Handle<Object> obj) {
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CHECK(obj->HasIndexedPropertiesInExternalArrayData());
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return obj->GetIndexedPropertiesExternalArrayDataLength();
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}
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Local<Object> New(Isolate* isolate, Handle<String> string, enum encoding enc) {
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EscapableHandleScope scope(isolate);
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size_t length = StringBytes::Size(isolate, string, enc);
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Local<Object> buf = New(length);
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char* data = Buffer::Data(buf);
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StringBytes::Write(isolate, data, length, string, enc);
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return scope.Escape(buf);
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}
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Local<Object> New(Isolate* isolate, size_t length) {
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EscapableHandleScope handle_scope(isolate);
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Local<Object> obj = Buffer::New(Environment::GetCurrent(isolate), length);
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return handle_scope.Escape(obj);
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}
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// TODO(trevnorris): these have a flaw by needing to call the Buffer inst then
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// Alloc. continue to look for a better architecture.
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Local<Object> New(Environment* env, size_t length) {
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EscapableHandleScope scope(env->isolate());
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CHECK_LE(length, kMaxLength);
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Local<Value> arg = Uint32::NewFromUnsigned(env->isolate(), length);
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Local<Object> obj = env->buffer_constructor_function()->NewInstance(1, &arg);
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// TODO(trevnorris): done like this to handle HasInstance since only checks
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// if external array data has been set, but would like to use a better
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// approach if v8 provided one.
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char* data;
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if (length > 0) {
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data = static_cast<char*>(malloc(length));
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if (data == nullptr)
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FatalError("node::Buffer::New(size_t)", "Out Of Memory");
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} else {
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data = nullptr;
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}
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smalloc::Alloc(env, obj, data, length);
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return scope.Escape(obj);
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}
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Local<Object> New(Isolate* isolate, const char* data, size_t length) {
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Environment* env = Environment::GetCurrent(isolate);
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EscapableHandleScope handle_scope(env->isolate());
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Local<Object> obj = Buffer::New(env, data, length);
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return handle_scope.Escape(obj);
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}
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// TODO(trevnorris): for backwards compatibility this is left to copy the data,
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// but for consistency w/ the other should use data. And a copy version renamed
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// to something else.
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Local<Object> New(Environment* env, const char* data, size_t length) {
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EscapableHandleScope scope(env->isolate());
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CHECK_LE(length, kMaxLength);
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Local<Value> arg = Uint32::NewFromUnsigned(env->isolate(), length);
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Local<Object> obj = env->buffer_constructor_function()->NewInstance(1, &arg);
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// TODO(trevnorris): done like this to handle HasInstance since only checks
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// if external array data has been set, but would like to use a better
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// approach if v8 provided one.
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char* new_data;
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if (length > 0) {
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new_data = static_cast<char*>(malloc(length));
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if (new_data == nullptr)
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FatalError("node::Buffer::New(const char*, size_t)", "Out Of Memory");
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memcpy(new_data, data, length);
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} else {
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new_data = nullptr;
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}
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smalloc::Alloc(env, obj, new_data, length);
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return scope.Escape(obj);
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}
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Local<Object> New(Isolate* isolate,
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char* data,
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size_t length,
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smalloc::FreeCallback callback,
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void* hint) {
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Environment* env = Environment::GetCurrent(isolate);
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EscapableHandleScope handle_scope(env->isolate());
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Local<Object> obj = Buffer::New(env, data, length, callback, hint);
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return handle_scope.Escape(obj);
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}
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Local<Object> New(Environment* env,
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char* data,
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size_t length,
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smalloc::FreeCallback callback,
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void* hint) {
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EscapableHandleScope scope(env->isolate());
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CHECK_LE(length, kMaxLength);
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Local<Value> arg = Uint32::NewFromUnsigned(env->isolate(), length);
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Local<Object> obj = env->buffer_constructor_function()->NewInstance(1, &arg);
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smalloc::Alloc(env, obj, data, length, callback, hint);
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return scope.Escape(obj);
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}
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Local<Object> Use(Isolate* isolate, char* data, uint32_t length) {
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Environment* env = Environment::GetCurrent(isolate);
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EscapableHandleScope handle_scope(env->isolate());
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Local<Object> obj = Buffer::Use(env, data, length);
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return handle_scope.Escape(obj);
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}
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Local<Object> Use(Environment* env, char* data, uint32_t length) {
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EscapableHandleScope scope(env->isolate());
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CHECK_LE(length, kMaxLength);
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Local<Value> arg = Uint32::NewFromUnsigned(env->isolate(), length);
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Local<Object> obj = env->buffer_constructor_function()->NewInstance(1, &arg);
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smalloc::Alloc(env, obj, data, length);
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return scope.Escape(obj);
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}
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template <encoding encoding>
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void StringSlice(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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ARGS_THIS(args.This())
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SLICE_START_END(args[0], args[1], obj_length)
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args.GetReturnValue().Set(
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StringBytes::Encode(env->isolate(), obj_data + start, length, encoding));
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}
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template <>
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void StringSlice<UCS2>(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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ARGS_THIS(args.This())
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SLICE_START_END(args[0], args[1], obj_length)
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length /= 2;
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const char* data = obj_data + start;
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const uint16_t* buf;
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bool release = false;
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// Node's "ucs2" encoding expects LE character data inside a Buffer, so we
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// need to reorder on BE platforms. See http://nodejs.org/api/buffer.html
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// regarding Node's "ucs2" encoding specification.
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const bool aligned = (reinterpret_cast<uintptr_t>(data) % sizeof(*buf) == 0);
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if (IsLittleEndian() && aligned) {
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buf = reinterpret_cast<const uint16_t*>(data);
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} else {
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// Make a copy to avoid unaligned accesses in v8::String::NewFromTwoByte().
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uint16_t* copy = new uint16_t[length];
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for (size_t i = 0, k = 0; i < length; i += 1, k += 2) {
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// Assumes that the input is little endian.
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const uint8_t lo = static_cast<uint8_t>(data[k + 0]);
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const uint8_t hi = static_cast<uint8_t>(data[k + 1]);
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copy[i] = lo | hi << 8;
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}
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buf = copy;
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release = true;
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}
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args.GetReturnValue().Set(StringBytes::Encode(env->isolate(), buf, length));
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if (release)
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delete[] buf;
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}
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void BinarySlice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<BINARY>(args);
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}
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void AsciiSlice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<ASCII>(args);
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}
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void Utf8Slice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<UTF8>(args);
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}
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void Ucs2Slice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<UCS2>(args);
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}
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void HexSlice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<HEX>(args);
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}
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void Base64Slice(const FunctionCallbackInfo<Value>& args) {
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StringSlice<BASE64>(args);
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}
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// bytesCopied = buffer.copy(target[, targetStart][, sourceStart][, sourceEnd]);
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void Copy(const FunctionCallbackInfo<Value> &args) {
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Environment* env = Environment::GetCurrent(args);
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Local<Object> target = args[0]->ToObject(env->isolate());
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if (!HasInstance(target))
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return env->ThrowTypeError("first arg should be a Buffer");
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ARGS_THIS(args.This())
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size_t target_length = target->GetIndexedPropertiesExternalArrayDataLength();
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char* target_data = static_cast<char*>(
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target->GetIndexedPropertiesExternalArrayData());
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size_t target_start;
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size_t source_start;
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size_t source_end;
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CHECK_NOT_OOB(ParseArrayIndex(args[1], 0, &target_start));
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CHECK_NOT_OOB(ParseArrayIndex(args[2], 0, &source_start));
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CHECK_NOT_OOB(ParseArrayIndex(args[3], obj_length, &source_end));
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// Copy 0 bytes; we're done
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if (target_start >= target_length || source_start >= source_end)
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return args.GetReturnValue().Set(0);
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if (source_start > obj_length)
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return env->ThrowRangeError("out of range index");
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if (source_end - source_start > target_length - target_start)
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source_end = source_start + target_length - target_start;
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uint32_t to_copy = MIN(MIN(source_end - source_start,
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target_length - target_start),
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obj_length - source_start);
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memmove(target_data + target_start, obj_data + source_start, to_copy);
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args.GetReturnValue().Set(to_copy);
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}
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void Fill(const FunctionCallbackInfo<Value>& args) {
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ARGS_THIS(args[0].As<Object>())
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size_t start = args[2]->Uint32Value();
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size_t end = args[3]->Uint32Value();
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size_t length = end - start;
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CHECK(length + start <= obj_length);
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if (args[1]->IsNumber()) {
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int value = args[1]->Uint32Value() & 255;
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memset(obj_data + start, value, length);
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return;
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}
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node::Utf8Value str(args.GetIsolate(), args[1]);
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size_t str_length = str.length();
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size_t in_there = str_length;
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char* ptr = obj_data + start + str_length;
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if (str_length == 0)
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return;
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memcpy(obj_data + start, *str, MIN(str_length, length));
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if (str_length >= length)
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return;
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while (in_there < length - in_there) {
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memcpy(ptr, obj_data + start, in_there);
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ptr += in_there;
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in_there *= 2;
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}
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if (in_there < length) {
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memcpy(ptr, obj_data + start, length - in_there);
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in_there = length;
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}
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}
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template <encoding encoding>
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void StringWrite(const FunctionCallbackInfo<Value>& args) {
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Environment* env = Environment::GetCurrent(args);
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ARGS_THIS(args.This())
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if (!args[0]->IsString())
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return env->ThrowTypeError("Argument must be a string");
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Local<String> str = args[0]->ToString(env->isolate());
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if (encoding == HEX && str->Length() % 2 != 0)
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return env->ThrowTypeError("Invalid hex string");
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size_t offset;
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size_t max_length;
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CHECK_NOT_OOB(ParseArrayIndex(args[1], 0, &offset));
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CHECK_NOT_OOB(ParseArrayIndex(args[2], obj_length - offset, &max_length));
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max_length = MIN(obj_length - offset, max_length);
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if (max_length == 0)
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return args.GetReturnValue().Set(0);
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if (offset >= obj_length)
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return env->ThrowRangeError("Offset is out of bounds");
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uint32_t written = StringBytes::Write(env->isolate(),
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obj_data + offset,
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max_length,
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str,
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encoding,
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nullptr);
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args.GetReturnValue().Set(written);
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}
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void Base64Write(const FunctionCallbackInfo<Value>& args) {
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StringWrite<BASE64>(args);
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}
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void BinaryWrite(const FunctionCallbackInfo<Value>& args) {
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StringWrite<BINARY>(args);
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}
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void Utf8Write(const FunctionCallbackInfo<Value>& args) {
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StringWrite<UTF8>(args);
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}
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void Ucs2Write(const FunctionCallbackInfo<Value>& args) {
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StringWrite<UCS2>(args);
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}
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void HexWrite(const FunctionCallbackInfo<Value>& args) {
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StringWrite<HEX>(args);
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}
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void AsciiWrite(const FunctionCallbackInfo<Value>& args) {
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StringWrite<ASCII>(args);
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}
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static inline void Swizzle(char* start, unsigned int len) {
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char* end = start + len - 1;
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while (start < end) {
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char tmp = *start;
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*start++ = *end;
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*end-- = tmp;
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}
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}
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template <typename T, enum Endianness endianness>
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void ReadFloatGeneric(const FunctionCallbackInfo<Value>& args) {
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ARGS_THIS(args[0].As<Object>());
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uint32_t offset = args[1]->Uint32Value();
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CHECK_LE(offset + sizeof(T), obj_length);
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union NoAlias {
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T val;
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char bytes[sizeof(T)];
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};
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union NoAlias na;
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const char* ptr = static_cast<const char*>(obj_data) + offset;
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memcpy(na.bytes, ptr, sizeof(na.bytes));
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if (endianness != GetEndianness())
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Swizzle(na.bytes, sizeof(na.bytes));
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args.GetReturnValue().Set(na.val);
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}
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void ReadFloatLE(const FunctionCallbackInfo<Value>& args) {
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ReadFloatGeneric<float, kLittleEndian>(args);
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}
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void ReadFloatBE(const FunctionCallbackInfo<Value>& args) {
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ReadFloatGeneric<float, kBigEndian>(args);
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}
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void ReadDoubleLE(const FunctionCallbackInfo<Value>& args) {
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ReadFloatGeneric<double, kLittleEndian>(args);
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}
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void ReadDoubleBE(const FunctionCallbackInfo<Value>& args) {
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ReadFloatGeneric<double, kBigEndian>(args);
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}
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template <typename T, enum Endianness endianness>
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uint32_t WriteFloatGeneric(const FunctionCallbackInfo<Value>& args) {
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ARGS_THIS(args[0].As<Object>())
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T val = args[1]->NumberValue();
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uint32_t offset = args[2]->Uint32Value();
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CHECK_LE(offset + sizeof(T), obj_length);
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union NoAlias {
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T val;
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char bytes[sizeof(T)];
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};
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union NoAlias na = { val };
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char* ptr = static_cast<char*>(obj_data) + offset;
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if (endianness != GetEndianness())
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Swizzle(na.bytes, sizeof(na.bytes));
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memcpy(ptr, na.bytes, sizeof(na.bytes));
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return offset + sizeof(na.bytes);
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}
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void WriteFloatLE(const FunctionCallbackInfo<Value>& args) {
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args.GetReturnValue().Set(WriteFloatGeneric<float, kLittleEndian>(args));
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}
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void WriteFloatBE(const FunctionCallbackInfo<Value>& args) {
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args.GetReturnValue().Set(WriteFloatGeneric<float, kBigEndian>(args));
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}
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|
|
|
void WriteDoubleLE(const FunctionCallbackInfo<Value>& args) {
|
|
args.GetReturnValue().Set(WriteFloatGeneric<double, kLittleEndian>(args));
|
|
}
|
|
|
|
|
|
void WriteDoubleBE(const FunctionCallbackInfo<Value>& args) {
|
|
args.GetReturnValue().Set(WriteFloatGeneric<double, kBigEndian>(args));
|
|
}
|
|
|
|
|
|
void ByteLength(const FunctionCallbackInfo<Value> &args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
|
|
if (!args[0]->IsString())
|
|
return env->ThrowTypeError("Argument must be a string");
|
|
|
|
Local<String> s = args[0]->ToString(env->isolate());
|
|
enum encoding e = ParseEncoding(env->isolate(), args[1], UTF8);
|
|
|
|
uint32_t size = StringBytes::Size(env->isolate(), s, e);
|
|
args.GetReturnValue().Set(size);
|
|
}
|
|
|
|
|
|
void Compare(const FunctionCallbackInfo<Value> &args) {
|
|
Local<Object> obj_a = args[0].As<Object>();
|
|
char* obj_a_data =
|
|
static_cast<char*>(obj_a->GetIndexedPropertiesExternalArrayData());
|
|
size_t obj_a_len = obj_a->GetIndexedPropertiesExternalArrayDataLength();
|
|
|
|
Local<Object> obj_b = args[1].As<Object>();
|
|
char* obj_b_data =
|
|
static_cast<char*>(obj_b->GetIndexedPropertiesExternalArrayData());
|
|
size_t obj_b_len = obj_b->GetIndexedPropertiesExternalArrayDataLength();
|
|
|
|
size_t cmp_length = MIN(obj_a_len, obj_b_len);
|
|
|
|
int32_t val = memcmp(obj_a_data, obj_b_data, cmp_length);
|
|
|
|
// Normalize val to be an integer in the range of [1, -1] since
|
|
// implementations of memcmp() can vary by platform.
|
|
if (val == 0) {
|
|
if (obj_a_len > obj_b_len)
|
|
val = 1;
|
|
else if (obj_a_len < obj_b_len)
|
|
val = -1;
|
|
} else {
|
|
if (val > 0)
|
|
val = 1;
|
|
else
|
|
val = -1;
|
|
}
|
|
|
|
args.GetReturnValue().Set(val);
|
|
}
|
|
|
|
|
|
int32_t IndexOf(const char* haystack,
|
|
size_t h_length,
|
|
const char* needle,
|
|
size_t n_length) {
|
|
CHECK_GE(h_length, n_length);
|
|
// TODO(trevnorris): Implement Boyer-Moore string search algorithm.
|
|
for (size_t i = 0; i < h_length - n_length + 1; i++) {
|
|
if (haystack[i] == needle[0]) {
|
|
if (memcmp(haystack + i, needle, n_length) == 0)
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
void IndexOfString(const FunctionCallbackInfo<Value>& args) {
|
|
ASSERT(args[0]->IsObject());
|
|
ASSERT(args[1]->IsString());
|
|
ASSERT(args[2]->IsNumber());
|
|
|
|
ARGS_THIS(args[0].As<Object>());
|
|
node::Utf8Value str(args.GetIsolate(), args[1]);
|
|
int32_t offset_i32 = args[2]->Int32Value();
|
|
uint32_t offset;
|
|
|
|
if (offset_i32 < 0) {
|
|
if (offset_i32 + static_cast<int32_t>(obj_length) < 0)
|
|
offset = 0;
|
|
else
|
|
offset = static_cast<uint32_t>(obj_length + offset_i32);
|
|
} else {
|
|
offset = static_cast<uint32_t>(offset_i32);
|
|
}
|
|
|
|
if (str.length() == 0 ||
|
|
obj_length == 0 ||
|
|
(offset != 0 && str.length() + offset <= str.length()) ||
|
|
str.length() + offset > obj_length)
|
|
return args.GetReturnValue().Set(-1);
|
|
|
|
int32_t r =
|
|
IndexOf(obj_data + offset, obj_length - offset, *str, str.length());
|
|
args.GetReturnValue().Set(r == -1 ? -1 : static_cast<int32_t>(r + offset));
|
|
}
|
|
|
|
|
|
void IndexOfBuffer(const FunctionCallbackInfo<Value>& args) {
|
|
ASSERT(args[0]->IsObject());
|
|
ASSERT(args[1]->IsObject());
|
|
ASSERT(args[2]->IsNumber());
|
|
|
|
ARGS_THIS(args[0].As<Object>());
|
|
Local<Object> buf = args[1].As<Object>();
|
|
int32_t offset_i32 = args[2]->Int32Value();
|
|
size_t buf_length = buf->GetIndexedPropertiesExternalArrayDataLength();
|
|
char* buf_data =
|
|
static_cast<char*>(buf->GetIndexedPropertiesExternalArrayData());
|
|
uint32_t offset;
|
|
|
|
if (buf_length > 0)
|
|
CHECK_NE(buf_data, nullptr);
|
|
|
|
if (offset_i32 < 0) {
|
|
if (offset_i32 + static_cast<int32_t>(obj_length) < 0)
|
|
offset = 0;
|
|
else
|
|
offset = static_cast<uint32_t>(obj_length + offset_i32);
|
|
} else {
|
|
offset = static_cast<uint32_t>(offset_i32);
|
|
}
|
|
|
|
if (buf_length == 0 ||
|
|
obj_length == 0 ||
|
|
(offset != 0 && buf_length + offset <= buf_length) ||
|
|
buf_length + offset > obj_length)
|
|
return args.GetReturnValue().Set(-1);
|
|
|
|
int32_t r =
|
|
IndexOf(obj_data + offset, obj_length - offset, buf_data, buf_length);
|
|
args.GetReturnValue().Set(r == -1 ? -1 : static_cast<int32_t>(r + offset));
|
|
}
|
|
|
|
|
|
void IndexOfNumber(const FunctionCallbackInfo<Value>& args) {
|
|
ASSERT(args[0]->IsObject());
|
|
ASSERT(args[1]->IsNumber());
|
|
ASSERT(args[2]->IsNumber());
|
|
|
|
ARGS_THIS(args[0].As<Object>());
|
|
uint32_t needle = args[1]->Uint32Value();
|
|
int32_t offset_i32 = args[2]->Int32Value();
|
|
uint32_t offset;
|
|
|
|
if (offset_i32 < 0) {
|
|
if (offset_i32 + static_cast<int32_t>(obj_length) < 0)
|
|
offset = 0;
|
|
else
|
|
offset = static_cast<uint32_t>(obj_length + offset_i32);
|
|
} else {
|
|
offset = static_cast<uint32_t>(offset_i32);
|
|
}
|
|
|
|
if (obj_length == 0 || offset + 1 > obj_length)
|
|
return args.GetReturnValue().Set(-1);
|
|
|
|
void* ptr = memchr(obj_data + offset, needle, obj_length - offset);
|
|
char* ptr_char = static_cast<char*>(ptr);
|
|
args.GetReturnValue().Set(
|
|
ptr ? static_cast<int32_t>(ptr_char - obj_data) : -1);
|
|
}
|
|
|
|
|
|
// pass Buffer object to load prototype methods
|
|
void SetupBufferJS(const FunctionCallbackInfo<Value>& args) {
|
|
Environment* env = Environment::GetCurrent(args);
|
|
|
|
CHECK(args[0]->IsFunction());
|
|
|
|
Local<Function> bv = args[0].As<Function>();
|
|
env->set_buffer_constructor_function(bv);
|
|
Local<Value> proto_v = bv->Get(env->prototype_string());
|
|
|
|
CHECK(proto_v->IsObject());
|
|
|
|
Local<Object> proto = proto_v.As<Object>();
|
|
|
|
env->SetMethod(proto, "asciiSlice", AsciiSlice);
|
|
env->SetMethod(proto, "base64Slice", Base64Slice);
|
|
env->SetMethod(proto, "binarySlice", BinarySlice);
|
|
env->SetMethod(proto, "hexSlice", HexSlice);
|
|
env->SetMethod(proto, "ucs2Slice", Ucs2Slice);
|
|
env->SetMethod(proto, "utf8Slice", Utf8Slice);
|
|
|
|
env->SetMethod(proto, "asciiWrite", AsciiWrite);
|
|
env->SetMethod(proto, "base64Write", Base64Write);
|
|
env->SetMethod(proto, "binaryWrite", BinaryWrite);
|
|
env->SetMethod(proto, "hexWrite", HexWrite);
|
|
env->SetMethod(proto, "ucs2Write", Ucs2Write);
|
|
env->SetMethod(proto, "utf8Write", Utf8Write);
|
|
|
|
env->SetMethod(proto, "copy", Copy);
|
|
|
|
// for backwards compatibility
|
|
proto->ForceSet(env->offset_string(),
|
|
Uint32::New(env->isolate(), 0),
|
|
v8::ReadOnly);
|
|
}
|
|
|
|
|
|
void Initialize(Handle<Object> target,
|
|
Handle<Value> unused,
|
|
Handle<Context> context) {
|
|
Environment* env = Environment::GetCurrent(context);
|
|
|
|
env->SetMethod(target, "setupBufferJS", SetupBufferJS);
|
|
|
|
env->SetMethod(target, "byteLength", ByteLength);
|
|
env->SetMethod(target, "byteLength", ByteLength);
|
|
env->SetMethod(target, "compare", Compare);
|
|
env->SetMethod(target, "fill", Fill);
|
|
env->SetMethod(target, "indexOfBuffer", IndexOfBuffer);
|
|
env->SetMethod(target, "indexOfNumber", IndexOfNumber);
|
|
env->SetMethod(target, "indexOfString", IndexOfString);
|
|
|
|
env->SetMethod(target, "readDoubleBE", ReadDoubleBE);
|
|
env->SetMethod(target, "readDoubleLE", ReadDoubleLE);
|
|
env->SetMethod(target, "readFloatBE", ReadFloatBE);
|
|
env->SetMethod(target, "readFloatLE", ReadFloatLE);
|
|
|
|
env->SetMethod(target, "writeDoubleBE", WriteDoubleBE);
|
|
env->SetMethod(target, "writeDoubleLE", WriteDoubleLE);
|
|
env->SetMethod(target, "writeFloatBE", WriteFloatBE);
|
|
env->SetMethod(target, "writeFloatLE", WriteFloatLE);
|
|
}
|
|
|
|
|
|
} // namespace Buffer
|
|
} // namespace node
|
|
|
|
NODE_MODULE_CONTEXT_AWARE_BUILTIN(buffer, node::Buffer::Initialize)
|
|
|