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316 lines
8.9 KiB
316 lines
8.9 KiB
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module.exports = Writer
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var fs = require("graceful-fs")
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, inherits = require("inherits")
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, rimraf = require("rimraf")
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, mkdir = require("mkdirp")
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, path = require("path")
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, umask = process.platform === "win32" ? 0 : process.umask()
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, getType = require("./get-type.js")
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, Abstract = require("./abstract.js")
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// Must do this *before* loading the child classes
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inherits(Writer, Abstract)
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Writer.dirmode = 0777 & (~umask)
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Writer.filemode = 0666 & (~umask)
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var DirWriter = require("./dir-writer.js")
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, LinkWriter = require("./link-writer.js")
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, FileWriter = require("./file-writer.js")
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, ProxyWriter = require("./proxy-writer.js")
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// props is the desired state. current is optionally the current stat,
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// provided here so that subclasses can avoid statting the target
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// more than necessary.
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function Writer (props, current) {
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var me = this
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if (typeof props === "string") {
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props = { path: props }
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}
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if (!props.path) me.error("Must provide a path", null, true)
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// polymorphism.
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// call fstream.Writer(dir) to get a DirWriter object, etc.
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var type = getType(props)
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, ClassType = Writer
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switch (type) {
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case "Directory":
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ClassType = DirWriter
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break
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case "File":
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ClassType = FileWriter
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break
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case "Link":
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case "SymbolicLink":
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ClassType = LinkWriter
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break
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case null:
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// Don't know yet what type to create, so we wrap in a proxy.
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ClassType = ProxyWriter
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break
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}
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if (!(me instanceof ClassType)) return new ClassType(props)
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// now get down to business.
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Abstract.call(me)
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// props is what we want to set.
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// set some convenience properties as well.
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me.type = props.type
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me.props = props
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me.depth = props.depth || 0
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me.clobber = false === props.clobber ? props.clobber : true
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me.parent = props.parent || null
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me.root = props.root || (props.parent && props.parent.root) || me
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me._path = me.path = path.resolve(props.path)
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if (process.platform === "win32") {
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me.path = me._path = me.path.replace(/\?/g, "_")
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if (me._path.length >= 260) {
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me._swallowErrors = true
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me._path = "\\\\?\\" + me.path.replace(/\//g, "\\")
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}
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}
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me.basename = path.basename(props.path)
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me.dirname = path.dirname(props.path)
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me.linkpath = props.linkpath || null
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props.parent = props.root = null
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// console.error("\n\n\n%s setting size to", props.path, props.size)
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me.size = props.size
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if (typeof props.mode === "string") {
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props.mode = parseInt(props.mode, 8)
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}
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me.readable = false
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me.writable = true
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// buffer until ready, or while handling another entry
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me._buffer = []
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me.ready = false
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// start the ball rolling.
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// this checks what's there already, and then calls
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// me._create() to call the impl-specific creation stuff.
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me._stat(current)
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}
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// Calling this means that it's something we can't create.
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// Just assert that it's already there, otherwise raise a warning.
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Writer.prototype._create = function () {
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var me = this
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fs[me.props.follow ? "stat" : "lstat"](me._path, function (er, current) {
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if (er) {
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return me.warn("Cannot create " + me._path + "\n" +
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"Unsupported type: "+me.type, "ENOTSUP")
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}
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me._finish()
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})
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}
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Writer.prototype._stat = function (current) {
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var me = this
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, props = me.props
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, stat = props.follow ? "stat" : "lstat"
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if (current) statCb(null, current)
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else fs[stat](me._path, statCb)
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function statCb (er, current) {
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// if it's not there, great. We'll just create it.
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// if it is there, then we'll need to change whatever differs
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if (er || !current) {
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return create(me)
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}
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me._old = current
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var currentType = getType(current)
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// if it's a type change, then we need to clobber or error.
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// if it's not a type change, then let the impl take care of it.
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if (currentType !== me.type) {
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return rimraf(me._path, function (er) {
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if (er) return me.error(er)
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me._old = null
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create(me)
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})
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}
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// otherwise, just handle in the app-specific way
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// this creates a fs.WriteStream, or mkdir's, or whatever
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create(me)
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}
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}
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function create (me) {
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// console.error("W create", me._path, Writer.dirmode)
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// XXX Need to clobber non-dirs that are in the way,
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// unless { clobber: false } in the props.
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mkdir(path.dirname(me._path), Writer.dirmode, function (er) {
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// console.error("W created", path.dirname(me._path), er)
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if (er) return me.error(er)
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me._create()
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})
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}
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Writer.prototype._finish = function () {
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var me = this
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// console.error(" W Finish", me._path, me.size)
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// set up all the things.
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// At this point, we're already done writing whatever we've gotta write,
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// adding files to the dir, etc.
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var todo = 0
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var errState = null
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var done = false
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if (me._old) {
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// the times will almost *certainly* have changed.
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// adds the utimes syscall, but remove another stat.
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me._old.atime = new Date(0)
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me._old.mtime = new Date(0)
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// console.error(" W Finish Stale Stat", me._path, me.size)
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setProps(me._old)
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} else {
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var stat = me.props.follow ? "stat" : "lstat"
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// console.error(" W Finish Stating", me._path, me.size)
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fs[stat](me._path, function (er, current) {
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// console.error(" W Finish Stated", me._path, me.size, current)
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if (er) {
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// if we're in the process of writing out a
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// directory, it's very possible that the thing we're linking to
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// doesn't exist yet (especially if it was intended as a symlink),
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// so swallow ENOENT errors here and just soldier on.
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if (er.code === "ENOENT" &&
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(me.type === "Link" || me.type === "SymbolicLink") &&
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process.platform === "win32") {
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me.ready = true
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me.emit("ready")
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me.emit("end")
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me.emit("close")
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me.end = me._finish = function () {}
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return
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} else return me.error(er)
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}
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setProps(me._old = current)
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})
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}
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return
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function setProps (current) {
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// console.error(" W setprops", me._path)
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// mode
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var wantMode = me.props.mode
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, chmod = me.props.follow || me.type !== "SymbolicLink"
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? "chmod" : "lchmod"
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if (fs[chmod] && typeof wantMode === "number") {
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wantMode = wantMode & 0777
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todo ++
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// console.error(" W chmod", wantMode.toString(8), me.basename, "\r")
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fs[chmod](me._path, wantMode, next(chmod))
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}
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// uid, gid
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// Don't even try it unless root. Too easy to EPERM.
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if (process.platform !== "win32" &&
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process.getuid && process.getuid() === 0 &&
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( typeof me.props.uid === "number" ||
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typeof me.props.gid === "number" )) {
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var chown = (me.props.follow || me.type !== "SymbolicLink")
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? "chown" : "lchown"
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if (fs[chown]) {
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if (typeof me.props.uid !== "number") me.props.uid = current.uid
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if (typeof me.props.gid !== "number") me.props.gid = current.gid
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if (me.props.uid !== current.uid || me.props.gid !== current.gid) {
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todo ++
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// console.error(" W chown", me.props.uid, me.props.gid, me.basename)
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fs[chown](me._path, me.props.uid, me.props.gid, next("chown"))
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}
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}
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}
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// atime, mtime.
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if (fs.utimes && process.platform !== "win32") {
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var utimes = (me.props.follow || me.type !== "SymbolicLink")
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? "utimes" : "lutimes"
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if (utimes === "lutimes" && !fs[utimes]) {
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utimes = "utimes"
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}
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var curA = current.atime
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, curM = current.mtime
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, meA = me.props.atime
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, meM = me.props.mtime
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if (meA === undefined) meA = curA
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if (meM === undefined) meM = curM
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if (!isDate(meA)) meA = new Date(meA)
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if (!isDate(meM)) meA = new Date(meM)
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if (meA.getTime() !== curA.getTime() ||
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meM.getTime() !== curM.getTime()) {
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todo ++
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// console.error(" W utimes", meA, meM, me.basename)
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fs[utimes](me._path, meA, meM, next("utimes"))
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}
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}
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// finally, handle the case if there was nothing to do.
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if (todo === 0) {
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// console.error(" W nothing to do", me.basename)
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next("nothing to do")()
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}
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}
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function next (what) { return function (er) {
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// console.error(" W Finish", what, todo)
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if (errState) return
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if (er) {
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er.fstream_finish_call = what
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return me.error(errState = er)
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}
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if (--todo > 0) return
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if (done) return
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done = true
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// all the props have been set, so we're completely done.
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me.emit("end")
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me.emit("close")
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}}
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}
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Writer.prototype.pipe = function () {
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this.error("Can't pipe from writable stream")
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}
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Writer.prototype.add = function () {
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this.error("Cannot add to non-Directory type")
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}
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Writer.prototype.write = function () {
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return true
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}
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function objectToString (d) {
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return Object.prototype.toString.call(d)
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}
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function isDate(d) {
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return typeof d === 'object' && objectToString(d) === '[object Date]';
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}
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