mirror of https://github.com/lukechilds/node.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
246 lines
8.9 KiB
246 lines
8.9 KiB
// Copyright 2012 the V8 project authors. All rights reserved.
|
|
// Redistribution and use in source and binary forms, with or without
|
|
// modification, are permitted provided that the following conditions are
|
|
// met:
|
|
//
|
|
// * Redistributions of source code must retain the above copyright
|
|
// notice, this list of conditions and the following disclaimer.
|
|
// * Redistributions in binary form must reproduce the above
|
|
// copyright notice, this list of conditions and the following
|
|
// disclaimer in the documentation and/or other materials provided
|
|
// with the distribution.
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
// contributors may be used to endorse or promote products derived
|
|
// from this software without specific prior written permission.
|
|
//
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
#include "src/v8.h"
|
|
#include "test/cctest/cctest.h"
|
|
|
|
#include "src/accessors.h"
|
|
#include "src/api.h"
|
|
|
|
|
|
using namespace v8::internal;
|
|
|
|
|
|
static AllocationResult AllocateAfterFailures() {
|
|
static int attempts = 0;
|
|
|
|
// The first 4 times we simulate a full heap, by returning retry.
|
|
if (++attempts < 4) return AllocationResult::Retry();
|
|
|
|
// Expose some private stuff on Heap.
|
|
TestHeap* heap = CcTest::test_heap();
|
|
|
|
// Now that we have returned 'retry' 4 times, we are in a last-chance
|
|
// scenario, with always_allocate. See CALL_AND_RETRY. Test that all
|
|
// allocations succeed.
|
|
|
|
// New space.
|
|
SimulateFullSpace(heap->new_space());
|
|
heap->AllocateByteArray(100).ToObjectChecked();
|
|
heap->AllocateFixedArray(100, NOT_TENURED).ToObjectChecked();
|
|
|
|
// Make sure we can allocate through optimized allocation functions
|
|
// for specific kinds.
|
|
heap->AllocateFixedArray(100).ToObjectChecked();
|
|
heap->AllocateHeapNumber(0.42).ToObjectChecked();
|
|
Object* object = heap->AllocateJSObject(
|
|
*CcTest::i_isolate()->object_function()).ToObjectChecked();
|
|
heap->CopyJSObject(JSObject::cast(object)).ToObjectChecked();
|
|
|
|
// Old data space.
|
|
SimulateFullSpace(heap->old_space());
|
|
heap->AllocateByteArray(100, TENURED).ToObjectChecked();
|
|
|
|
// Old pointer space.
|
|
SimulateFullSpace(heap->old_space());
|
|
heap->AllocateFixedArray(10000, TENURED).ToObjectChecked();
|
|
|
|
// Large object space.
|
|
static const int kLargeObjectSpaceFillerLength = 3 * (Page::kPageSize / 10);
|
|
static const int kLargeObjectSpaceFillerSize = FixedArray::SizeFor(
|
|
kLargeObjectSpaceFillerLength);
|
|
DCHECK(kLargeObjectSpaceFillerSize > heap->old_space()->AreaSize());
|
|
while (heap->OldGenerationSpaceAvailable() > kLargeObjectSpaceFillerSize) {
|
|
heap->AllocateFixedArray(
|
|
kLargeObjectSpaceFillerLength, TENURED).ToObjectChecked();
|
|
}
|
|
heap->AllocateFixedArray(
|
|
kLargeObjectSpaceFillerLength, TENURED).ToObjectChecked();
|
|
|
|
// Map space.
|
|
SimulateFullSpace(heap->map_space());
|
|
int instance_size = JSObject::kHeaderSize;
|
|
heap->AllocateMap(JS_OBJECT_TYPE, instance_size).ToObjectChecked();
|
|
|
|
// Test that we can allocate in old pointer space and code space.
|
|
SimulateFullSpace(heap->code_space());
|
|
heap->AllocateFixedArray(100, TENURED).ToObjectChecked();
|
|
heap->CopyCode(CcTest::i_isolate()->builtins()->builtin(
|
|
Builtins::kIllegal)).ToObjectChecked();
|
|
|
|
// Return success.
|
|
return heap->true_value();
|
|
}
|
|
|
|
|
|
static Handle<Object> Test() {
|
|
CALL_HEAP_FUNCTION(CcTest::i_isolate(), AllocateAfterFailures(), Object);
|
|
}
|
|
|
|
|
|
TEST(StressHandles) {
|
|
v8::HandleScope scope(CcTest::isolate());
|
|
v8::Handle<v8::Context> env = v8::Context::New(CcTest::isolate());
|
|
env->Enter();
|
|
Handle<Object> o = Test();
|
|
CHECK(o->IsTrue());
|
|
env->Exit();
|
|
}
|
|
|
|
|
|
void TestGetter(
|
|
v8::Local<v8::Name> name,
|
|
const v8::PropertyCallbackInfo<v8::Value>& info) {
|
|
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
|
|
HandleScope scope(isolate);
|
|
info.GetReturnValue().Set(v8::Utils::ToLocal(Test()));
|
|
}
|
|
|
|
|
|
void TestSetter(
|
|
v8::Local<v8::Name> name,
|
|
v8::Local<v8::Value> value,
|
|
const v8::PropertyCallbackInfo<void>& info) {
|
|
UNREACHABLE();
|
|
}
|
|
|
|
|
|
Handle<AccessorInfo> TestAccessorInfo(
|
|
Isolate* isolate, PropertyAttributes attributes) {
|
|
Handle<String> name = isolate->factory()->NewStringFromStaticChars("get");
|
|
return Accessors::MakeAccessor(isolate, name, &TestGetter, &TestSetter,
|
|
attributes);
|
|
}
|
|
|
|
|
|
TEST(StressJS) {
|
|
Isolate* isolate = CcTest::i_isolate();
|
|
Factory* factory = isolate->factory();
|
|
v8::HandleScope scope(CcTest::isolate());
|
|
v8::Handle<v8::Context> env = v8::Context::New(CcTest::isolate());
|
|
env->Enter();
|
|
Handle<JSFunction> function = factory->NewFunction(
|
|
factory->function_string());
|
|
// Force the creation of an initial map and set the code to
|
|
// something empty.
|
|
factory->NewJSObject(function);
|
|
function->ReplaceCode(CcTest::i_isolate()->builtins()->builtin(
|
|
Builtins::kEmptyFunction));
|
|
// Patch the map to have an accessor for "get".
|
|
Handle<Map> map(function->initial_map());
|
|
Handle<DescriptorArray> instance_descriptors(map->instance_descriptors());
|
|
DCHECK(instance_descriptors->IsEmpty());
|
|
|
|
PropertyAttributes attrs = static_cast<PropertyAttributes>(0);
|
|
Handle<AccessorInfo> foreign = TestAccessorInfo(isolate, attrs);
|
|
Map::EnsureDescriptorSlack(map, 1);
|
|
|
|
AccessorConstantDescriptor d(Handle<Name>(Name::cast(foreign->name())),
|
|
foreign, attrs);
|
|
map->AppendDescriptor(&d);
|
|
|
|
// Add the Foo constructor the global object.
|
|
env->Global()->Set(v8::String::NewFromUtf8(CcTest::isolate(), "Foo"),
|
|
v8::Utils::ToLocal(function));
|
|
// Call the accessor through JavaScript.
|
|
v8::Handle<v8::Value> result = v8::Script::Compile(
|
|
v8::String::NewFromUtf8(CcTest::isolate(), "(new Foo).get"))->Run();
|
|
CHECK_EQ(true, result->BooleanValue());
|
|
env->Exit();
|
|
}
|
|
|
|
|
|
// CodeRange test.
|
|
// Tests memory management in a CodeRange by allocating and freeing blocks,
|
|
// using a pseudorandom generator to choose block sizes geometrically
|
|
// distributed between 2 * Page::kPageSize and 2^5 + 1 * Page::kPageSize.
|
|
// Ensure that the freed chunks are collected and reused by allocating (in
|
|
// total) more than the size of the CodeRange.
|
|
|
|
// This pseudorandom generator does not need to be particularly good.
|
|
// Use the lower half of the V8::Random() generator.
|
|
unsigned int Pseudorandom() {
|
|
static uint32_t lo = 2345;
|
|
lo = 18273 * (lo & 0xFFFF) + (lo >> 16); // Provably not 0.
|
|
return lo & 0xFFFF;
|
|
}
|
|
|
|
|
|
// Plain old data class. Represents a block of allocated memory.
|
|
class Block {
|
|
public:
|
|
Block(Address base_arg, int size_arg)
|
|
: base(base_arg), size(size_arg) {}
|
|
|
|
Address base;
|
|
int size;
|
|
};
|
|
|
|
|
|
TEST(CodeRange) {
|
|
const size_t code_range_size = 32*MB;
|
|
CcTest::InitializeVM();
|
|
CodeRange code_range(reinterpret_cast<Isolate*>(CcTest::isolate()));
|
|
code_range.SetUp(code_range_size +
|
|
kReservedCodeRangePages * v8::base::OS::CommitPageSize());
|
|
size_t current_allocated = 0;
|
|
size_t total_allocated = 0;
|
|
List< ::Block> blocks(1000);
|
|
|
|
while (total_allocated < 5 * code_range_size) {
|
|
if (current_allocated < code_range_size / 10) {
|
|
// Allocate a block.
|
|
// Geometrically distributed sizes, greater than
|
|
// Page::kMaxRegularHeapObjectSize (which is greater than code page area).
|
|
// TODO(gc): instead of using 3 use some contant based on code_range_size
|
|
// kMaxRegularHeapObjectSize.
|
|
size_t requested =
|
|
(Page::kMaxRegularHeapObjectSize << (Pseudorandom() % 3)) +
|
|
Pseudorandom() % 5000 + 1;
|
|
size_t allocated = 0;
|
|
Address base = code_range.AllocateRawMemory(requested,
|
|
requested,
|
|
&allocated);
|
|
CHECK(base != NULL);
|
|
blocks.Add(::Block(base, static_cast<int>(allocated)));
|
|
current_allocated += static_cast<int>(allocated);
|
|
total_allocated += static_cast<int>(allocated);
|
|
} else {
|
|
// Free a block.
|
|
int index = Pseudorandom() % blocks.length();
|
|
code_range.FreeRawMemory(blocks[index].base, blocks[index].size);
|
|
current_allocated -= blocks[index].size;
|
|
if (index < blocks.length() - 1) {
|
|
blocks[index] = blocks.RemoveLast();
|
|
} else {
|
|
blocks.RemoveLast();
|
|
}
|
|
}
|
|
}
|
|
|
|
code_range.TearDown();
|
|
}
|
|
|