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86 lines
1.9 KiB
86 lines
1.9 KiB
'use strict';
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var common = require('../common');
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var assert = require('assert');
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var net = require('net');
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// With only a callback, server should get a port assigned by the OS
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var address0;
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var server0 = net.createServer(function(socket) { });
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server0.listen(function() {
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address0 = server0.address();
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console.log('address0 %j', address0);
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server0.close();
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});
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// No callback to listen(), assume we can bind in 100 ms
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var address1;
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var connectionKey1;
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var server1 = net.createServer(function(socket) { });
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server1.listen(common.PORT);
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setTimeout(function() {
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address1 = server1.address();
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connectionKey1 = server1._connectionKey;
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console.log('address1 %j', address1);
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server1.close();
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}, 100);
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// Callback to listen()
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var address2;
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var server2 = net.createServer(function(socket) { });
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server2.listen(common.PORT + 1, function() {
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address2 = server2.address();
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console.log('address2 %j', address2);
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server2.close();
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});
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// Backlog argument
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var address3;
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var server3 = net.createServer(function(socket) { });
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server3.listen(common.PORT + 2, '0.0.0.0', 127, function() {
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address3 = server3.address();
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console.log('address3 %j', address3);
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server3.close();
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});
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// Backlog argument without host argument
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var address4;
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var server4 = net.createServer(function(socket) { });
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server4.listen(common.PORT + 3, 127, function() {
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address4 = server4.address();
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console.log('address4 %j', address4);
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server4.close();
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});
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process.on('exit', function() {
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assert.ok(address0.port > 100);
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assert.equal(common.PORT, address1.port);
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var expectedConnectionKey1;
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if (address1.family === 'IPv6')
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expectedConnectionKey1 = '6::::' + address1.port;
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else
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expectedConnectionKey1 = '4:0.0.0.0:' + address1.port;
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assert.equal(connectionKey1, expectedConnectionKey1);
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assert.equal(common.PORT + 1, address2.port);
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assert.equal(common.PORT + 2, address3.port);
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assert.equal(common.PORT + 3, address4.port);
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});
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