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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node.h"
#include "node_script.h"
#include "node_watchdog.h"
#include <assert.h>
namespace node {
using v8::Array;
using v8::Context;
using v8::Exception;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::Handle;
using v8::HandleScope;
using v8::Local;
using v8::Object;
using v8::Persistent;
using v8::Script;
using v8::String;
using v8::TryCatch;
using v8::V8;
using v8::Value;
class WrappedContext : ObjectWrap {
public:
static void Initialize(Handle<Object> target);
static void New(const FunctionCallbackInfo<Value>& args);
Local<Context> GetV8Context();
static Local<Object> NewInstance();
static bool InstanceOf(Handle<Value> value);
protected:
static Persistent<FunctionTemplate> constructor_template;
WrappedContext();
~WrappedContext();
Persistent<Context> context_;
};
Persistent<FunctionTemplate> WrappedContext::constructor_template;
class WrappedScript : ObjectWrap {
public:
static void Initialize(Handle<Object> target);
enum EvalInputFlags { compileCode, unwrapExternal };
enum EvalContextFlags { thisContext, newContext, userContext };
enum EvalOutputFlags { returnResult, wrapExternal };
enum EvalTimeoutFlags { noTimeout, useTimeout };
template <EvalInputFlags input_flag,
EvalContextFlags context_flag,
EvalOutputFlags output_flag,
EvalTimeoutFlags timeout_flag>
static void EvalMachine(const FunctionCallbackInfo<Value>& args);
protected:
WrappedScript() : ObjectWrap() {}
~WrappedScript();
static void New(const FunctionCallbackInfo<Value>& args);
static void CreateContext(const FunctionCallbackInfo<Value>& args);
static void RunInContext(const FunctionCallbackInfo<Value>& args);
static void RunInThisContext(const FunctionCallbackInfo<Value>& args);
static void RunInNewContext(const FunctionCallbackInfo<Value>& args);
static void CompileRunInContext(const FunctionCallbackInfo<Value>& args);
static void CompileRunInThisContext(const FunctionCallbackInfo<Value>& args);
static void CompileRunInNewContext(const FunctionCallbackInfo<Value>& args);
Persistent<Script> script_;
};
void CloneObject(Handle<Object> recv,
Handle<Value> source,
Handle<Value> target) {
HandleScope scope(node_isolate);
const char raw_script_source[] =
"(function(source, target) { \n"
" Object.getOwnPropertyNames(source).forEach(function(key) { \n"
" try { \n"
" var desc = Object.getOwnPropertyDescriptor(source, key); \n"
" if (desc.value === source) desc.value = target; \n"
" Object.defineProperty(target, key, desc); \n"
" } catch (e) { \n"
" // Catch sealed properties errors \n"
" } \n"
" }); \n"
"}); \n";
Local<String> script_source =
String::New(raw_script_source, sizeof(raw_script_source) - 1);
Local<Script> script =
Script::Compile(script_source, String::New("binding:script"));
Local<Function> fun = script->Run().As<Function>();
assert(fun.IsEmpty() == false);
assert(fun->IsFunction() == true);
Handle<Value> argv[] = { source, target };
Handle<Value> rc = fun->Call(recv, ARRAY_SIZE(argv), argv);
assert(rc.IsEmpty() == false);
}
void WrappedContext::Initialize(Handle<Object> target) {
HandleScope scope(node_isolate);
Local<FunctionTemplate> t = FunctionTemplate::New(WrappedContext::New);
t->InstanceTemplate()->SetInternalFieldCount(1);
t->SetClassName(String::NewSymbol("Context"));
target->Set(String::NewSymbol("Context"), t->GetFunction());
constructor_template.Reset(node_isolate, t);
}
bool WrappedContext::InstanceOf(Handle<Value> value) {
return !value.IsEmpty() && HasInstance(constructor_template, value);
}
void WrappedContext::New(const FunctionCallbackInfo<Value>& args) {
HandleScope scope(node_isolate);
WrappedContext *t = new WrappedContext();
t->Wrap(args.This());
}
WrappedContext::WrappedContext() : ObjectWrap() {
context_.Reset(node_isolate, Context::New(node_isolate));
}
WrappedContext::~WrappedContext() {
context_.Dispose();
}
Local<Object> WrappedContext::NewInstance() {
Local<FunctionTemplate> constructor_template_handle =
PersistentToLocal(constructor_template);
return constructor_template_handle->GetFunction()->NewInstance();
}
Local<Context> WrappedContext::GetV8Context() {
return PersistentToLocal(context_);
}
void WrappedScript::Initialize(Handle<Object> target) {
HandleScope scope(node_isolate);
Local<FunctionTemplate> t = FunctionTemplate::New(WrappedScript::New);
t->InstanceTemplate()->SetInternalFieldCount(1);
// Note: We use 'NodeScript' instead of 'Script' so that we do not
// conflict with V8's Script class defined in v8/src/messages.js
// See GH-203 https://github.com/joyent/node/issues/203
t->SetClassName(String::NewSymbol("NodeScript"));
NODE_SET_PROTOTYPE_METHOD(t,
"createContext",
WrappedScript::CreateContext);
NODE_SET_PROTOTYPE_METHOD(t,
"runInContext",
WrappedScript::RunInContext);
NODE_SET_PROTOTYPE_METHOD(t,
"runInThisContext",
WrappedScript::RunInThisContext);
NODE_SET_PROTOTYPE_METHOD(t,
"runInNewContext",
WrappedScript::RunInNewContext);
NODE_SET_METHOD(t,
"createContext",
WrappedScript::CreateContext);
NODE_SET_METHOD(t,
"runInContext",
WrappedScript::CompileRunInContext);
NODE_SET_METHOD(t,
"runInThisContext",
WrappedScript::CompileRunInThisContext);
NODE_SET_METHOD(t,
"runInNewContext",
WrappedScript::CompileRunInNewContext);
target->Set(String::NewSymbol("NodeScript"), t->GetFunction());
}
void WrappedScript::New(const FunctionCallbackInfo<Value>& args) {
assert(args.IsConstructCall() == true);
HandleScope scope(node_isolate);
WrappedScript *t = new WrappedScript();
t->Wrap(args.This());
WrappedScript::EvalMachine<
compileCode, thisContext, wrapExternal, noTimeout>(args);
}
WrappedScript::~WrappedScript() {
script_.Dispose();
}
void WrappedScript::CreateContext(const FunctionCallbackInfo<Value>& args) {
HandleScope scope(node_isolate);
Local<Object> context = WrappedContext::NewInstance();
if (args.Length() > 0) {
if (args[0]->IsObject()) {
Local<Object> sandbox = args[0].As<Object>();
CloneObject(args.This(), sandbox, context);
} else {
return ThrowTypeError(
"createContext() accept only object as first argument.");
}
}
args.GetReturnValue().Set(context);
}
void WrappedScript::RunInContext(const FunctionCallbackInfo<Value>& args) {
WrappedScript::EvalMachine<
unwrapExternal, userContext, returnResult, useTimeout>(args);
}
void WrappedScript::RunInThisContext(const FunctionCallbackInfo<Value>& args) {
WrappedScript::EvalMachine<
unwrapExternal, thisContext, returnResult, useTimeout>(args);
}
void WrappedScript::RunInNewContext(const FunctionCallbackInfo<Value>& args) {
WrappedScript::EvalMachine<
unwrapExternal, newContext, returnResult, useTimeout>(args);
}
void WrappedScript::CompileRunInContext(
const FunctionCallbackInfo<Value>& args) {
WrappedScript::EvalMachine<
compileCode, userContext, returnResult, useTimeout>(args);
}
void WrappedScript::CompileRunInThisContext(
const FunctionCallbackInfo<Value>& args) {
WrappedScript::EvalMachine<
compileCode, thisContext, returnResult, useTimeout>(args);
}
void WrappedScript::CompileRunInNewContext(
const FunctionCallbackInfo<Value>& args) {
WrappedScript::EvalMachine<
compileCode, newContext, returnResult, useTimeout>(args);
}
template <WrappedScript::EvalInputFlags input_flag,
WrappedScript::EvalContextFlags context_flag,
WrappedScript::EvalOutputFlags output_flag,
WrappedScript::EvalTimeoutFlags timeout_flag>
void WrappedScript::EvalMachine(const FunctionCallbackInfo<Value>& args) {
HandleScope scope(node_isolate);
if (input_flag == compileCode && args.Length() < 1) {
return ThrowTypeError("needs at least 'code' argument.");
}
const int sandbox_index = input_flag == compileCode ? 1 : 0;
if (context_flag == userContext
&& !WrappedContext::InstanceOf(args[sandbox_index]))
{
return ThrowTypeError("needs a 'context' argument.");
}
Local<String> code;
if (input_flag == compileCode) code = args[0]->ToString();
Local<Object> sandbox;
if (context_flag == newContext) {
sandbox = args[sandbox_index]->IsObject() ? args[sandbox_index]->ToObject()
: Object::New();
} else if (context_flag == userContext) {
sandbox = args[sandbox_index]->ToObject();
}
const int filename_index = sandbox_index +
(context_flag == thisContext? 0 : 1);
Local<String> filename = args.Length() > filename_index
? args[filename_index]->ToString()
: String::New("evalmachine.<anonymous>");
uint64_t timeout = 0;
const int timeout_index = filename_index + 1;
if (timeout_flag == useTimeout && args.Length() > timeout_index) {
if (!args[timeout_index]->IsUint32()) {
return ThrowTypeError("needs an unsigned integer 'ms' argument.");
}
timeout = args[timeout_index]->Uint32Value();
}
const int display_error_index = timeout_index +
(timeout_flag == noTimeout ? 0 : 1);
bool display_error = false;
if (args.Length() > display_error_index &&
args[display_error_index]->IsBoolean() &&
args[display_error_index]->BooleanValue() == true) {
display_error = true;
}
Local<Context> context = Context::GetCurrent();
Local<Array> keys;
if (context_flag == newContext) {
// Create the new context
context = Context::New(node_isolate);
} else if (context_flag == userContext) {
// Use the passed in context
WrappedContext *nContext = ObjectWrap::Unwrap<WrappedContext>(sandbox);
context = nContext->GetV8Context();
}
Context::Scope context_scope(context);
// New and user context share code. DRY it up.
if (context_flag == userContext || context_flag == newContext) {
// Copy everything from the passed in sandbox (either the persistent
// context for runInContext(), or the sandbox arg to runInNewContext()).
CloneObject(args.This(), sandbox, context->Global()->GetPrototype());
}
// Catch errors
TryCatch try_catch;
// TryCatch must not be verbose to prevent duplicate logging
// of uncaught exceptions (we are rethrowing them)
try_catch.SetVerbose(false);
Handle<Value> result;
Local<Script> script;
if (input_flag == compileCode) {
// well, here WrappedScript::New would suffice in all cases, but maybe
// Compile has a little better performance where possible
script = output_flag == returnResult ? Script::Compile(code, filename)
: Script::New(code, filename);
if (script.IsEmpty()) {
// FIXME UGLY HACK TO DISPLAY SYNTAX ERRORS.
if (display_error) DisplayExceptionLine(try_catch.Message());
// Hack because I can't get a proper stacktrace on SyntaxError
try_catch.ReThrow();
return;
}
} else {
WrappedScript *n_script = ObjectWrap::Unwrap<WrappedScript>(args.This());
if (!n_script) {
return ThrowError("Must be called as a method of Script.");
} else if (n_script->script_.IsEmpty()) {
return ThrowError(
"'this' must be a result of previous new Script(code) call.");
}
script = PersistentToLocal(n_script->script_);
}
if (output_flag == returnResult) {
if (timeout) {
Watchdog wd(timeout);
result = script->Run();
} else {
result = script->Run();
}
if (try_catch.HasCaught() && try_catch.HasTerminated()) {
V8::CancelTerminateExecution(args.GetIsolate());
return ThrowError("Script execution timed out.");
}
if (result.IsEmpty()) {
if (display_error) DisplayExceptionLine(try_catch.Message());
try_catch.ReThrow();
return;
}
} else {
WrappedScript *n_script = ObjectWrap::Unwrap<WrappedScript>(args.This());
if (!n_script) {
return ThrowError("Must be called as a method of Script.");
}
n_script->script_.Reset(node_isolate, script);
result = args.This();
}
if (context_flag == userContext || context_flag == newContext) {
// success! copy changes back onto the sandbox object.
CloneObject(args.This(), context->Global()->GetPrototype(), sandbox);
}
args.GetReturnValue().Set(result);
}
void InitEvals(Handle<Object> target) {
HandleScope scope(node_isolate);
WrappedContext::Initialize(target);
WrappedScript::Initialize(target);
}
} // namespace node
NODE_MODULE(node_evals, node::InitEvals)