mirror of https://github.com/lukechilds/node.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
235 lines
6.2 KiB
235 lines
6.2 KiB
'use strict';
|
|
|
|
const Buffer = require('buffer').Buffer;
|
|
|
|
// Do not cache `Buffer.isEncoding` when checking encoding names as some
|
|
// modules monkey-patch it to support additional encodings
|
|
function normalizeEncoding(enc) {
|
|
if (!enc) return 'utf8';
|
|
var low;
|
|
for (;;) {
|
|
switch (enc) {
|
|
case 'utf8':
|
|
case 'utf-8':
|
|
return 'utf8';
|
|
case 'ucs2':
|
|
case 'utf16le':
|
|
case 'ucs-2':
|
|
case 'utf-16le':
|
|
return 'utf16le';
|
|
case 'base64':
|
|
case 'ascii':
|
|
case 'binary':
|
|
case 'hex':
|
|
return enc;
|
|
default:
|
|
if (low) {
|
|
if (!Buffer.isEncoding(enc))
|
|
throw new Error('Unknown encoding: ' + enc);
|
|
return enc;
|
|
}
|
|
low = true;
|
|
enc = ('' + enc).toLowerCase();
|
|
}
|
|
}
|
|
}
|
|
|
|
// StringDecoder provides an interface for efficiently splitting a series of
|
|
// buffers into a series of JS strings without breaking apart multi-byte
|
|
// characters.
|
|
exports.StringDecoder = StringDecoder;
|
|
function StringDecoder(encoding) {
|
|
this.encoding = normalizeEncoding(encoding);
|
|
var nb;
|
|
switch (this.encoding) {
|
|
case 'utf16le':
|
|
this.text = utf16Text;
|
|
this.end = utf16End;
|
|
// fall through
|
|
case 'utf8':
|
|
nb = 4;
|
|
break;
|
|
case 'base64':
|
|
this.text = base64Text;
|
|
this.end = base64End;
|
|
nb = 3;
|
|
break;
|
|
default:
|
|
this.write = simpleWrite;
|
|
this.end = simpleEnd;
|
|
return;
|
|
}
|
|
this.lastNeed = 0;
|
|
this.lastTotal = 0;
|
|
this.lastChar = Buffer.allocUnsafe(nb);
|
|
}
|
|
|
|
StringDecoder.prototype.write = function(buf) {
|
|
if (buf.length === 0)
|
|
return '';
|
|
var r;
|
|
var i;
|
|
if (this.lastNeed) {
|
|
r = this.fillLast(buf);
|
|
if (r === undefined)
|
|
return '';
|
|
i = this.lastNeed;
|
|
this.lastNeed = 0;
|
|
} else {
|
|
i = 0;
|
|
}
|
|
if (i < buf.length)
|
|
return (r ? r + this.text(buf, i) : this.text(buf, i));
|
|
return r || '';
|
|
};
|
|
|
|
StringDecoder.prototype.end = utf8End;
|
|
|
|
// Returns only complete characters in a Buffer
|
|
StringDecoder.prototype.text = utf8Text;
|
|
|
|
// Attempts to complete a partial character using bytes from a Buffer
|
|
StringDecoder.prototype.fillLast = function(buf) {
|
|
if (this.lastNeed <= buf.length) {
|
|
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
|
|
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
|
|
}
|
|
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
|
|
this.lastNeed -= buf.length;
|
|
};
|
|
|
|
// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
|
|
// continuation byte.
|
|
function utf8CheckByte(byte) {
|
|
if (byte <= 0x7F)
|
|
return 0;
|
|
else if (byte >> 5 === 0x06)
|
|
return 2;
|
|
else if (byte >> 4 === 0x0E)
|
|
return 3;
|
|
else if (byte >> 3 === 0x1E)
|
|
return 4;
|
|
return -1;
|
|
}
|
|
|
|
// Checks at most the last 3 bytes of a Buffer for an incomplete UTF-8
|
|
// character, returning the total number of bytes needed to complete the partial
|
|
// character (if applicable).
|
|
function utf8CheckIncomplete(self, buf, i) {
|
|
var j = buf.length - 1;
|
|
if (j < i)
|
|
return 0;
|
|
var nb = utf8CheckByte(buf[j--]);
|
|
if (nb >= 0) {
|
|
if (nb > 0)
|
|
self.lastNeed = nb + 1 - (buf.length - j);
|
|
return nb;
|
|
}
|
|
if (j < i)
|
|
return 0;
|
|
nb = utf8CheckByte(buf[j--]);
|
|
if (nb >= 0) {
|
|
if (nb > 0)
|
|
self.lastNeed = nb + 1 - (buf.length - j);
|
|
return nb;
|
|
}
|
|
if (j < i)
|
|
return 0;
|
|
nb = utf8CheckByte(buf[j--]);
|
|
if (nb >= 0) {
|
|
if (nb > 0)
|
|
self.lastNeed = nb + 1 - (buf.length - j);
|
|
return nb;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
|
|
// partial character, the character's bytes are buffered until the required
|
|
// number of bytes are available.
|
|
function utf8Text(buf, i) {
|
|
const total = utf8CheckIncomplete(this, buf, i);
|
|
if (!this.lastNeed)
|
|
return buf.toString('utf8', i);
|
|
this.lastTotal = total;
|
|
const end = buf.length - (total - this.lastNeed);
|
|
buf.copy(this.lastChar, 0, end);
|
|
return buf.toString('utf8', i, end);
|
|
}
|
|
|
|
// For UTF-8, a replacement character for each buffered byte of a (partial)
|
|
// character needs to be added to the output.
|
|
function utf8End(buf) {
|
|
const r = (buf && buf.length ? this.write(buf) : '');
|
|
if (this.lastNeed)
|
|
return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
|
|
return r;
|
|
}
|
|
|
|
// UTF-16LE typically needs two bytes per character, but even if we have an even
|
|
// number of bytes available, we need to check if we end on a leading/high
|
|
// surrogate. In that case, we need to wait for the next two bytes in order to
|
|
// decode the last character properly.
|
|
function utf16Text(buf, i) {
|
|
if ((buf.length - i) % 2 === 0) {
|
|
const r = buf.toString('utf16le', i);
|
|
if (r) {
|
|
const c = r.charCodeAt(r.length - 1);
|
|
if (c >= 0xD800 && c <= 0xDBFF) {
|
|
this.lastNeed = 2;
|
|
this.lastTotal = 4;
|
|
this.lastChar[0] = buf[buf.length - 2];
|
|
this.lastChar[1] = buf[buf.length - 1];
|
|
return r.slice(0, -1);
|
|
}
|
|
}
|
|
return r;
|
|
}
|
|
this.lastNeed = 1;
|
|
this.lastTotal = 2;
|
|
this.lastChar[0] = buf[buf.length - 1];
|
|
return buf.toString('utf16le', i, buf.length - 1);
|
|
}
|
|
|
|
// For UTF-16LE we do not explicitly append special replacement characters if we
|
|
// end on a partial character, we simply let v8 handle that.
|
|
function utf16End(buf) {
|
|
const r = (buf && buf.length ? this.write(buf) : '');
|
|
if (this.lastNeed) {
|
|
const end = this.lastTotal - this.lastNeed;
|
|
return r + this.lastChar.toString('utf16le', 0, end);
|
|
}
|
|
return r;
|
|
}
|
|
|
|
function base64Text(buf, i) {
|
|
const n = (buf.length - i) % 3;
|
|
if (n === 0)
|
|
return buf.toString('base64', i);
|
|
this.lastNeed = 3 - n;
|
|
this.lastTotal = 3;
|
|
if (n === 1) {
|
|
this.lastChar[0] = buf[buf.length - 1];
|
|
} else {
|
|
this.lastChar[0] = buf[buf.length - 2];
|
|
this.lastChar[1] = buf[buf.length - 1];
|
|
}
|
|
return buf.toString('base64', i, buf.length - n);
|
|
}
|
|
|
|
|
|
function base64End(buf) {
|
|
const r = (buf && buf.length ? this.write(buf) : '');
|
|
if (this.lastNeed)
|
|
return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
|
|
return r;
|
|
}
|
|
|
|
// Pass bytes on through for single-byte encodings (e.g. ascii, binary, hex)
|
|
function simpleWrite(buf) {
|
|
return buf.toString(this.encoding);
|
|
}
|
|
|
|
function simpleEnd(buf) {
|
|
return (buf && buf.length ? this.write(buf) : '');
|
|
}
|
|
|