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5243 lines
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5243 lines
200 KiB
=head1 NAME
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libev - a high performance full-featured event loop written in C
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=head1 SYNOPSIS
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#include <ev.h>
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=head2 EXAMPLE PROGRAM
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// a single header file is required
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#include <ev.h>
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#include <stdio.h> // for puts
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// every watcher type has its own typedef'd struct
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// with the name ev_TYPE
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ev_io stdin_watcher;
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ev_timer timeout_watcher;
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// all watcher callbacks have a similar signature
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// this callback is called when data is readable on stdin
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static void
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stdin_cb (EV_P_ ev_io *w, int revents)
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{
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puts ("stdin ready");
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// for one-shot events, one must manually stop the watcher
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// with its corresponding stop function.
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ev_io_stop (EV_A_ w);
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// this causes all nested ev_run's to stop iterating
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ev_break (EV_A_ EVBREAK_ALL);
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}
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// another callback, this time for a time-out
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static void
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timeout_cb (EV_P_ ev_timer *w, int revents)
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{
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puts ("timeout");
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// this causes the innermost ev_run to stop iterating
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ev_break (EV_A_ EVBREAK_ONE);
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}
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int
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main (void)
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{
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// use the default event loop unless you have special needs
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struct ev_loop *loop = EV_DEFAULT;
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// initialise an io watcher, then start it
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// this one will watch for stdin to become readable
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ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
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ev_io_start (loop, &stdin_watcher);
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// initialise a timer watcher, then start it
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// simple non-repeating 5.5 second timeout
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ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
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ev_timer_start (loop, &timeout_watcher);
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// now wait for events to arrive
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ev_run (loop, 0);
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// break was called, so exit
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return 0;
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}
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=head1 ABOUT THIS DOCUMENT
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This document documents the libev software package.
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The newest version of this document is also available as an html-formatted
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web page you might find easier to navigate when reading it for the first
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time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
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While this document tries to be as complete as possible in documenting
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libev, its usage and the rationale behind its design, it is not a tutorial
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on event-based programming, nor will it introduce event-based programming
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with libev.
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Familiarity with event based programming techniques in general is assumed
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throughout this document.
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=head1 WHAT TO READ WHEN IN A HURRY
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This manual tries to be very detailed, but unfortunately, this also makes
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it very long. If you just want to know the basics of libev, I suggest
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reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and
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look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and
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C<ev_timer> sections in L<WATCHER TYPES>.
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=head1 ABOUT LIBEV
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Libev is an event loop: you register interest in certain events (such as a
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file descriptor being readable or a timeout occurring), and it will manage
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these event sources and provide your program with events.
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To do this, it must take more or less complete control over your process
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(or thread) by executing the I<event loop> handler, and will then
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communicate events via a callback mechanism.
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You register interest in certain events by registering so-called I<event
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watchers>, which are relatively small C structures you initialise with the
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details of the event, and then hand it over to libev by I<starting> the
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watcher.
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=head2 FEATURES
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Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the
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BSD-specific C<kqueue> and the Solaris-specific event port mechanisms
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for file descriptor events (C<ev_io>), the Linux C<inotify> interface
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(for C<ev_stat>), Linux eventfd/signalfd (for faster and cleaner
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inter-thread wakeup (C<ev_async>)/signal handling (C<ev_signal>)) relative
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timers (C<ev_timer>), absolute timers with customised rescheduling
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(C<ev_periodic>), synchronous signals (C<ev_signal>), process status
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change events (C<ev_child>), and event watchers dealing with the event
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loop mechanism itself (C<ev_idle>, C<ev_embed>, C<ev_prepare> and
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C<ev_check> watchers) as well as file watchers (C<ev_stat>) and even
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limited support for fork events (C<ev_fork>).
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It also is quite fast (see this
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L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent
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for example).
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=head2 CONVENTIONS
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Libev is very configurable. In this manual the default (and most common)
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configuration will be described, which supports multiple event loops. For
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more info about various configuration options please have a look at
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B<EMBED> section in this manual. If libev was configured without support
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for multiple event loops, then all functions taking an initial argument of
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name C<loop> (which is always of type C<struct ev_loop *>) will not have
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this argument.
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=head2 TIME REPRESENTATION
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Libev represents time as a single floating point number, representing
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the (fractional) number of seconds since the (POSIX) epoch (in practice
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somewhere near the beginning of 1970, details are complicated, don't
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ask). This type is called C<ev_tstamp>, which is what you should use
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too. It usually aliases to the C<double> type in C. When you need to do
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any calculations on it, you should treat it as some floating point value.
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Unlike the name component C<stamp> might indicate, it is also used for
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time differences (e.g. delays) throughout libev.
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=head1 ERROR HANDLING
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Libev knows three classes of errors: operating system errors, usage errors
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and internal errors (bugs).
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When libev catches an operating system error it cannot handle (for example
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a system call indicating a condition libev cannot fix), it calls the callback
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set via C<ev_set_syserr_cb>, which is supposed to fix the problem or
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abort. The default is to print a diagnostic message and to call C<abort
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()>.
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When libev detects a usage error such as a negative timer interval, then
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it will print a diagnostic message and abort (via the C<assert> mechanism,
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so C<NDEBUG> will disable this checking): these are programming errors in
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the libev caller and need to be fixed there.
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Libev also has a few internal error-checking C<assert>ions, and also has
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extensive consistency checking code. These do not trigger under normal
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circumstances, as they indicate either a bug in libev or worse.
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=head1 GLOBAL FUNCTIONS
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These functions can be called anytime, even before initialising the
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library in any way.
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=over 4
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=item ev_tstamp ev_time ()
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Returns the current time as libev would use it. Please note that the
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C<ev_now> function is usually faster and also often returns the timestamp
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you actually want to know. Also interesting is the combination of
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C<ev_update_now> and C<ev_now>.
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=item ev_sleep (ev_tstamp interval)
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Sleep for the given interval: The current thread will be blocked until
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either it is interrupted or the given time interval has passed. Basically
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this is a sub-second-resolution C<sleep ()>.
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=item int ev_version_major ()
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=item int ev_version_minor ()
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You can find out the major and minor ABI version numbers of the library
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you linked against by calling the functions C<ev_version_major> and
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C<ev_version_minor>. If you want, you can compare against the global
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symbols C<EV_VERSION_MAJOR> and C<EV_VERSION_MINOR>, which specify the
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version of the library your program was compiled against.
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These version numbers refer to the ABI version of the library, not the
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release version.
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Usually, it's a good idea to terminate if the major versions mismatch,
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as this indicates an incompatible change. Minor versions are usually
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compatible to older versions, so a larger minor version alone is usually
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not a problem.
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Example: Make sure we haven't accidentally been linked against the wrong
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version (note, however, that this will not detect other ABI mismatches,
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such as LFS or reentrancy).
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assert (("libev version mismatch",
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ev_version_major () == EV_VERSION_MAJOR
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&& ev_version_minor () >= EV_VERSION_MINOR));
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=item unsigned int ev_supported_backends ()
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Return the set of all backends (i.e. their corresponding C<EV_BACKEND_*>
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value) compiled into this binary of libev (independent of their
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availability on the system you are running on). See C<ev_default_loop> for
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a description of the set values.
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Example: make sure we have the epoll method, because yeah this is cool and
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a must have and can we have a torrent of it please!!!11
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assert (("sorry, no epoll, no sex",
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ev_supported_backends () & EVBACKEND_EPOLL));
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=item unsigned int ev_recommended_backends ()
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Return the set of all backends compiled into this binary of libev and
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also recommended for this platform, meaning it will work for most file
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descriptor types. This set is often smaller than the one returned by
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C<ev_supported_backends>, as for example kqueue is broken on most BSDs
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and will not be auto-detected unless you explicitly request it (assuming
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you know what you are doing). This is the set of backends that libev will
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probe for if you specify no backends explicitly.
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=item unsigned int ev_embeddable_backends ()
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Returns the set of backends that are embeddable in other event loops. This
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value is platform-specific but can include backends not available on the
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current system. To find which embeddable backends might be supported on
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the current system, you would need to look at C<ev_embeddable_backends ()
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& ev_supported_backends ()>, likewise for recommended ones.
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See the description of C<ev_embed> watchers for more info.
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=item ev_set_allocator (void *(*cb)(void *ptr, long size))
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Sets the allocation function to use (the prototype is similar - the
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semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
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used to allocate and free memory (no surprises here). If it returns zero
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when memory needs to be allocated (C<size != 0>), the library might abort
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or take some potentially destructive action.
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Since some systems (at least OpenBSD and Darwin) fail to implement
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correct C<realloc> semantics, libev will use a wrapper around the system
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C<realloc> and C<free> functions by default.
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You could override this function in high-availability programs to, say,
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free some memory if it cannot allocate memory, to use a special allocator,
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or even to sleep a while and retry until some memory is available.
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Example: Replace the libev allocator with one that waits a bit and then
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retries (example requires a standards-compliant C<realloc>).
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static void *
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persistent_realloc (void *ptr, size_t size)
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{
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for (;;)
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{
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void *newptr = realloc (ptr, size);
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if (newptr)
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return newptr;
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sleep (60);
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}
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}
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...
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ev_set_allocator (persistent_realloc);
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=item ev_set_syserr_cb (void (*cb)(const char *msg))
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Set the callback function to call on a retryable system call error (such
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as failed select, poll, epoll_wait). The message is a printable string
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indicating the system call or subsystem causing the problem. If this
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callback is set, then libev will expect it to remedy the situation, no
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matter what, when it returns. That is, libev will generally retry the
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requested operation, or, if the condition doesn't go away, do bad stuff
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(such as abort).
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Example: This is basically the same thing that libev does internally, too.
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static void
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fatal_error (const char *msg)
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{
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perror (msg);
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abort ();
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}
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...
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ev_set_syserr_cb (fatal_error);
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=item ev_feed_signal (int signum)
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This function can be used to "simulate" a signal receive. It is completely
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safe to call this function at any time, from any context, including signal
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handlers or random threads.
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Its main use is to customise signal handling in your process, especially
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in the presence of threads. For example, you could block signals
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by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
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creating any loops), and in one thread, use C<sigwait> or any other
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mechanism to wait for signals, then "deliver" them to libev by calling
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C<ev_feed_signal>.
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=back
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=head1 FUNCTIONS CONTROLLING EVENT LOOPS
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An event loop is described by a C<struct ev_loop *> (the C<struct> is
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I<not> optional in this case unless libev 3 compatibility is disabled, as
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libev 3 had an C<ev_loop> function colliding with the struct name).
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The library knows two types of such loops, the I<default> loop, which
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supports child process events, and dynamically created event loops which
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do not.
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=over 4
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=item struct ev_loop *ev_default_loop (unsigned int flags)
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This returns the "default" event loop object, which is what you should
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normally use when you just need "the event loop". Event loop objects and
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the C<flags> parameter are described in more detail in the entry for
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C<ev_loop_new>.
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If the default loop is already initialised then this function simply
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returns it (and ignores the flags. If that is troubling you, check
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C<ev_backend ()> afterwards). Otherwise it will create it with the given
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flags, which should almost always be C<0>, unless the caller is also the
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one calling C<ev_run> or otherwise qualifies as "the main program".
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If you don't know what event loop to use, use the one returned from this
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function (or via the C<EV_DEFAULT> macro).
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Note that this function is I<not> thread-safe, so if you want to use it
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from multiple threads, you have to employ some kind of mutex (note also
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that this case is unlikely, as loops cannot be shared easily between
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threads anyway).
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The default loop is the only loop that can handle C<ev_child> watchers,
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and to do this, it always registers a handler for C<SIGCHLD>. If this is
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a problem for your application you can either create a dynamic loop with
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C<ev_loop_new> which doesn't do that, or you can simply overwrite the
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C<SIGCHLD> signal handler I<after> calling C<ev_default_init>.
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Example: This is the most typical usage.
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if (!ev_default_loop (0))
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fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
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Example: Restrict libev to the select and poll backends, and do not allow
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environment settings to be taken into account:
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ev_default_loop (EVBACKEND_POLL | EVBACKEND_SELECT | EVFLAG_NOENV);
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=item struct ev_loop *ev_loop_new (unsigned int flags)
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This will create and initialise a new event loop object. If the loop
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could not be initialised, returns false.
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This function is thread-safe, and one common way to use libev with
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threads is indeed to create one loop per thread, and using the default
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loop in the "main" or "initial" thread.
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The flags argument can be used to specify special behaviour or specific
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backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>).
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The following flags are supported:
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=over 4
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=item C<EVFLAG_AUTO>
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The default flags value. Use this if you have no clue (it's the right
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thing, believe me).
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=item C<EVFLAG_NOENV>
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If this flag bit is or'ed into the flag value (or the program runs setuid
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or setgid) then libev will I<not> look at the environment variable
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C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
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override the flags completely if it is found in the environment. This is
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useful to try out specific backends to test their performance, or to work
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around bugs.
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=item C<EVFLAG_FORKCHECK>
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Instead of calling C<ev_loop_fork> manually after a fork, you can also
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make libev check for a fork in each iteration by enabling this flag.
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This works by calling C<getpid ()> on every iteration of the loop,
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and thus this might slow down your event loop if you do a lot of loop
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iterations and little real work, but is usually not noticeable (on my
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GNU/Linux system for example, C<getpid> is actually a simple 5-insn sequence
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without a system call and thus I<very> fast, but my GNU/Linux system also has
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C<pthread_atfork> which is even faster).
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The big advantage of this flag is that you can forget about fork (and
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forget about forgetting to tell libev about forking) when you use this
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flag.
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This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
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environment variable.
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=item C<EVFLAG_NOINOTIFY>
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When this flag is specified, then libev will not attempt to use the
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I<inotify> API for its C<ev_stat> watchers. Apart from debugging and
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testing, this flag can be useful to conserve inotify file descriptors, as
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otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
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=item C<EVFLAG_SIGNALFD>
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When this flag is specified, then libev will attempt to use the
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I<signalfd> API for its C<ev_signal> (and C<ev_child>) watchers. This API
|
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delivers signals synchronously, which makes it both faster and might make
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it possible to get the queued signal data. It can also simplify signal
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handling with threads, as long as you properly block signals in your
|
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threads that are not interested in handling them.
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Signalfd will not be used by default as this changes your signal mask, and
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there are a lot of shoddy libraries and programs (glib's threadpool for
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example) that can't properly initialise their signal masks.
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=item C<EVFLAG_NOSIGMASK>
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When this flag is specified, then libev will avoid to modify the signal
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mask. Specifically, this means you ahve to make sure signals are unblocked
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when you want to receive them.
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This behaviour is useful when you want to do your own signal handling, or
|
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want to handle signals only in specific threads and want to avoid libev
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unblocking the signals.
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It's also required by POSIX in a threaded program, as libev calls
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C<sigprocmask>, whose behaviour is officially unspecified.
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This flag's behaviour will become the default in future versions of libev.
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=item C<EVBACKEND_SELECT> (value 1, portable select backend)
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This is your standard select(2) backend. Not I<completely> standard, as
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libev tries to roll its own fd_set with no limits on the number of fds,
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but if that fails, expect a fairly low limit on the number of fds when
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using this backend. It doesn't scale too well (O(highest_fd)), but its
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usually the fastest backend for a low number of (low-numbered :) fds.
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To get good performance out of this backend you need a high amount of
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parallelism (most of the file descriptors should be busy). If you are
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writing a server, you should C<accept ()> in a loop to accept as many
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connections as possible during one iteration. You might also want to have
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a look at C<ev_set_io_collect_interval ()> to increase the amount of
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readiness notifications you get per iteration.
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This backend maps C<EV_READ> to the C<readfds> set and C<EV_WRITE> to the
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C<writefds> set (and to work around Microsoft Windows bugs, also onto the
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C<exceptfds> set on that platform).
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=item C<EVBACKEND_POLL> (value 2, poll backend, available everywhere except on windows)
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And this is your standard poll(2) backend. It's more complicated
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than select, but handles sparse fds better and has no artificial
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limit on the number of fds you can use (except it will slow down
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|
considerably with a lot of inactive fds). It scales similarly to select,
|
|
i.e. O(total_fds). See the entry for C<EVBACKEND_SELECT>, above, for
|
|
performance tips.
|
|
|
|
This backend maps C<EV_READ> to C<POLLIN | POLLERR | POLLHUP>, and
|
|
C<EV_WRITE> to C<POLLOUT | POLLERR | POLLHUP>.
|
|
|
|
=item C<EVBACKEND_EPOLL> (value 4, Linux)
|
|
|
|
Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
|
|
kernels).
|
|
|
|
For few fds, this backend is a bit little slower than poll and select,
|
|
but it scales phenomenally better. While poll and select usually scale
|
|
like O(total_fds) where n is the total number of fds (or the highest fd),
|
|
epoll scales either O(1) or O(active_fds).
|
|
|
|
The epoll mechanism deserves honorable mention as the most misdesigned
|
|
of the more advanced event mechanisms: mere annoyances include silently
|
|
dropping file descriptors, requiring a system call per change per file
|
|
descriptor (and unnecessary guessing of parameters), problems with dup,
|
|
returning before the timeout value, resulting in additional iterations
|
|
(and only giving 5ms accuracy while select on the same platform gives
|
|
0.1ms) and so on. The biggest issue is fork races, however - if a program
|
|
forks then I<both> parent and child process have to recreate the epoll
|
|
set, which can take considerable time (one syscall per file descriptor)
|
|
and is of course hard to detect.
|
|
|
|
Epoll is also notoriously buggy - embedding epoll fds I<should> work, but
|
|
of course I<doesn't>, and epoll just loves to report events for totally
|
|
I<different> file descriptors (even already closed ones, so one cannot
|
|
even remove them from the set) than registered in the set (especially
|
|
on SMP systems). Libev tries to counter these spurious notifications by
|
|
employing an additional generation counter and comparing that against the
|
|
events to filter out spurious ones, recreating the set when required. Last
|
|
not least, it also refuses to work with some file descriptors which work
|
|
perfectly fine with C<select> (files, many character devices...).
|
|
|
|
Epoll is truly the train wreck analog among event poll mechanisms,
|
|
a frankenpoll, cobbled together in a hurry, no thought to design or
|
|
interaction with others.
|
|
|
|
While stopping, setting and starting an I/O watcher in the same iteration
|
|
will result in some caching, there is still a system call per such
|
|
incident (because the same I<file descriptor> could point to a different
|
|
I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
|
|
file descriptors might not work very well if you register events for both
|
|
file descriptors.
|
|
|
|
Best performance from this backend is achieved by not unregistering all
|
|
watchers for a file descriptor until it has been closed, if possible,
|
|
i.e. keep at least one watcher active per fd at all times. Stopping and
|
|
starting a watcher (without re-setting it) also usually doesn't cause
|
|
extra overhead. A fork can both result in spurious notifications as well
|
|
as in libev having to destroy and recreate the epoll object, which can
|
|
take considerable time and thus should be avoided.
|
|
|
|
All this means that, in practice, C<EVBACKEND_SELECT> can be as fast or
|
|
faster than epoll for maybe up to a hundred file descriptors, depending on
|
|
the usage. So sad.
|
|
|
|
While nominally embeddable in other event loops, this feature is broken in
|
|
all kernel versions tested so far.
|
|
|
|
This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
|
|
C<EVBACKEND_POLL>.
|
|
|
|
=item C<EVBACKEND_KQUEUE> (value 8, most BSD clones)
|
|
|
|
Kqueue deserves special mention, as at the time of this writing, it
|
|
was broken on all BSDs except NetBSD (usually it doesn't work reliably
|
|
with anything but sockets and pipes, except on Darwin, where of course
|
|
it's completely useless). Unlike epoll, however, whose brokenness
|
|
is by design, these kqueue bugs can (and eventually will) be fixed
|
|
without API changes to existing programs. For this reason it's not being
|
|
"auto-detected" unless you explicitly specify it in the flags (i.e. using
|
|
C<EVBACKEND_KQUEUE>) or libev was compiled on a known-to-be-good (-enough)
|
|
system like NetBSD.
|
|
|
|
You still can embed kqueue into a normal poll or select backend and use it
|
|
only for sockets (after having made sure that sockets work with kqueue on
|
|
the target platform). See C<ev_embed> watchers for more info.
|
|
|
|
It scales in the same way as the epoll backend, but the interface to the
|
|
kernel is more efficient (which says nothing about its actual speed, of
|
|
course). While stopping, setting and starting an I/O watcher does never
|
|
cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
|
|
two event changes per incident. Support for C<fork ()> is very bad (but
|
|
sane, unlike epoll) and it drops fds silently in similarly hard-to-detect
|
|
cases
|
|
|
|
This backend usually performs well under most conditions.
|
|
|
|
While nominally embeddable in other event loops, this doesn't work
|
|
everywhere, so you might need to test for this. And since it is broken
|
|
almost everywhere, you should only use it when you have a lot of sockets
|
|
(for which it usually works), by embedding it into another event loop
|
|
(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> (but C<poll> is of course
|
|
also broken on OS X)) and, did I mention it, using it only for sockets.
|
|
|
|
This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with
|
|
C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with
|
|
C<NOTE_EOF>.
|
|
|
|
=item C<EVBACKEND_DEVPOLL> (value 16, Solaris 8)
|
|
|
|
This is not implemented yet (and might never be, unless you send me an
|
|
implementation). According to reports, C</dev/poll> only supports sockets
|
|
and is not embeddable, which would limit the usefulness of this backend
|
|
immensely.
|
|
|
|
=item C<EVBACKEND_PORT> (value 32, Solaris 10)
|
|
|
|
This uses the Solaris 10 event port mechanism. As with everything on Solaris,
|
|
it's really slow, but it still scales very well (O(active_fds)).
|
|
|
|
While this backend scales well, it requires one system call per active
|
|
file descriptor per loop iteration. For small and medium numbers of file
|
|
descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
|
|
might perform better.
|
|
|
|
On the positive side, this backend actually performed fully to
|
|
specification in all tests and is fully embeddable, which is a rare feat
|
|
among the OS-specific backends (I vastly prefer correctness over speed
|
|
hacks).
|
|
|
|
On the negative side, the interface is I<bizarre> - so bizarre that
|
|
even sun itself gets it wrong in their code examples: The event polling
|
|
function sometimes returning events to the caller even though an error
|
|
occurred, but with no indication whether it has done so or not (yes, it's
|
|
even documented that way) - deadly for edge-triggered interfaces where
|
|
you absolutely have to know whether an event occurred or not because you
|
|
have to re-arm the watcher.
|
|
|
|
Fortunately libev seems to be able to work around these idiocies.
|
|
|
|
This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
|
|
C<EVBACKEND_POLL>.
|
|
|
|
=item C<EVBACKEND_ALL>
|
|
|
|
Try all backends (even potentially broken ones that wouldn't be tried
|
|
with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
|
|
C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
|
|
|
|
It is definitely not recommended to use this flag, use whatever
|
|
C<ev_recommended_backends ()> returns, or simply do not specify a backend
|
|
at all.
|
|
|
|
=item C<EVBACKEND_MASK>
|
|
|
|
Not a backend at all, but a mask to select all backend bits from a
|
|
C<flags> value, in case you want to mask out any backends from a flags
|
|
value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
|
|
|
|
=back
|
|
|
|
If one or more of the backend flags are or'ed into the flags value,
|
|
then only these backends will be tried (in the reverse order as listed
|
|
here). If none are specified, all backends in C<ev_recommended_backends
|
|
()> will be tried.
|
|
|
|
Example: Try to create a event loop that uses epoll and nothing else.
|
|
|
|
struct ev_loop *epoller = ev_loop_new (EVBACKEND_EPOLL | EVFLAG_NOENV);
|
|
if (!epoller)
|
|
fatal ("no epoll found here, maybe it hides under your chair");
|
|
|
|
Example: Use whatever libev has to offer, but make sure that kqueue is
|
|
used if available.
|
|
|
|
struct ev_loop *loop = ev_loop_new (ev_recommended_backends () | EVBACKEND_KQUEUE);
|
|
|
|
=item ev_loop_destroy (loop)
|
|
|
|
Destroys an event loop object (frees all memory and kernel state
|
|
etc.). None of the active event watchers will be stopped in the normal
|
|
sense, so e.g. C<ev_is_active> might still return true. It is your
|
|
responsibility to either stop all watchers cleanly yourself I<before>
|
|
calling this function, or cope with the fact afterwards (which is usually
|
|
the easiest thing, you can just ignore the watchers and/or C<free ()> them
|
|
for example).
|
|
|
|
Note that certain global state, such as signal state (and installed signal
|
|
handlers), will not be freed by this function, and related watchers (such
|
|
as signal and child watchers) would need to be stopped manually.
|
|
|
|
This function is normally used on loop objects allocated by
|
|
C<ev_loop_new>, but it can also be used on the default loop returned by
|
|
C<ev_default_loop>, in which case it is not thread-safe.
|
|
|
|
Note that it is not advisable to call this function on the default loop
|
|
except in the rare occasion where you really need to free its resources.
|
|
If you need dynamically allocated loops it is better to use C<ev_loop_new>
|
|
and C<ev_loop_destroy>.
|
|
|
|
=item ev_loop_fork (loop)
|
|
|
|
This function sets a flag that causes subsequent C<ev_run> iterations to
|
|
reinitialise the kernel state for backends that have one. Despite the
|
|
name, you can call it anytime, but it makes most sense after forking, in
|
|
the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the
|
|
child before resuming or calling C<ev_run>.
|
|
|
|
Again, you I<have> to call it on I<any> loop that you want to re-use after
|
|
a fork, I<even if you do not plan to use the loop in the parent>. This is
|
|
because some kernel interfaces *cough* I<kqueue> *cough* do funny things
|
|
during fork.
|
|
|
|
On the other hand, you only need to call this function in the child
|
|
process if and only if you want to use the event loop in the child. If
|
|
you just fork+exec or create a new loop in the child, you don't have to
|
|
call it at all (in fact, C<epoll> is so badly broken that it makes a
|
|
difference, but libev will usually detect this case on its own and do a
|
|
costly reset of the backend).
|
|
|
|
The function itself is quite fast and it's usually not a problem to call
|
|
it just in case after a fork.
|
|
|
|
Example: Automate calling C<ev_loop_fork> on the default loop when
|
|
using pthreads.
|
|
|
|
static void
|
|
post_fork_child (void)
|
|
{
|
|
ev_loop_fork (EV_DEFAULT);
|
|
}
|
|
|
|
...
|
|
pthread_atfork (0, 0, post_fork_child);
|
|
|
|
=item int ev_is_default_loop (loop)
|
|
|
|
Returns true when the given loop is, in fact, the default loop, and false
|
|
otherwise.
|
|
|
|
=item unsigned int ev_iteration (loop)
|
|
|
|
Returns the current iteration count for the event loop, which is identical
|
|
to the number of times libev did poll for new events. It starts at C<0>
|
|
and happily wraps around with enough iterations.
|
|
|
|
This value can sometimes be useful as a generation counter of sorts (it
|
|
"ticks" the number of loop iterations), as it roughly corresponds with
|
|
C<ev_prepare> and C<ev_check> calls - and is incremented between the
|
|
prepare and check phases.
|
|
|
|
=item unsigned int ev_depth (loop)
|
|
|
|
Returns the number of times C<ev_run> was entered minus the number of
|
|
times C<ev_run> was exited normally, in other words, the recursion depth.
|
|
|
|
Outside C<ev_run>, this number is zero. In a callback, this number is
|
|
C<1>, unless C<ev_run> was invoked recursively (or from another thread),
|
|
in which case it is higher.
|
|
|
|
Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread,
|
|
throwing an exception etc.), doesn't count as "exit" - consider this
|
|
as a hint to avoid such ungentleman-like behaviour unless it's really
|
|
convenient, in which case it is fully supported.
|
|
|
|
=item unsigned int ev_backend (loop)
|
|
|
|
Returns one of the C<EVBACKEND_*> flags indicating the event backend in
|
|
use.
|
|
|
|
=item ev_tstamp ev_now (loop)
|
|
|
|
Returns the current "event loop time", which is the time the event loop
|
|
received events and started processing them. This timestamp does not
|
|
change as long as callbacks are being processed, and this is also the base
|
|
time used for relative timers. You can treat it as the timestamp of the
|
|
event occurring (or more correctly, libev finding out about it).
|
|
|
|
=item ev_now_update (loop)
|
|
|
|
Establishes the current time by querying the kernel, updating the time
|
|
returned by C<ev_now ()> in the progress. This is a costly operation and
|
|
is usually done automatically within C<ev_run ()>.
|
|
|
|
This function is rarely useful, but when some event callback runs for a
|
|
very long time without entering the event loop, updating libev's idea of
|
|
the current time is a good idea.
|
|
|
|
See also L<The special problem of time updates> in the C<ev_timer> section.
|
|
|
|
=item ev_suspend (loop)
|
|
|
|
=item ev_resume (loop)
|
|
|
|
These two functions suspend and resume an event loop, for use when the
|
|
loop is not used for a while and timeouts should not be processed.
|
|
|
|
A typical use case would be an interactive program such as a game: When
|
|
the user presses C<^Z> to suspend the game and resumes it an hour later it
|
|
would be best to handle timeouts as if no time had actually passed while
|
|
the program was suspended. This can be achieved by calling C<ev_suspend>
|
|
in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
|
|
C<ev_resume> directly afterwards to resume timer processing.
|
|
|
|
Effectively, all C<ev_timer> watchers will be delayed by the time spend
|
|
between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
|
|
will be rescheduled (that is, they will lose any events that would have
|
|
occurred while suspended).
|
|
|
|
After calling C<ev_suspend> you B<must not> call I<any> function on the
|
|
given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
|
|
without a previous call to C<ev_suspend>.
|
|
|
|
Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
|
|
event loop time (see C<ev_now_update>).
|
|
|
|
=item ev_run (loop, int flags)
|
|
|
|
Finally, this is it, the event handler. This function usually is called
|
|
after you have initialised all your watchers and you want to start
|
|
handling events. It will ask the operating system for any new events, call
|
|
the watcher callbacks, an then repeat the whole process indefinitely: This
|
|
is why event loops are called I<loops>.
|
|
|
|
If the flags argument is specified as C<0>, it will keep handling events
|
|
until either no event watchers are active anymore or C<ev_break> was
|
|
called.
|
|
|
|
Please note that an explicit C<ev_break> is usually better than
|
|
relying on all watchers to be stopped when deciding when a program has
|
|
finished (especially in interactive programs), but having a program
|
|
that automatically loops as long as it has to and no longer by virtue
|
|
of relying on its watchers stopping correctly, that is truly a thing of
|
|
beauty.
|
|
|
|
This function is also I<mostly> exception-safe - you can break out of
|
|
a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
|
|
exception and so on. This does not decrement the C<ev_depth> value, nor
|
|
will it clear any outstanding C<EVBREAK_ONE> breaks.
|
|
|
|
A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
|
|
those events and any already outstanding ones, but will not wait and
|
|
block your process in case there are no events and will return after one
|
|
iteration of the loop. This is sometimes useful to poll and handle new
|
|
events while doing lengthy calculations, to keep the program responsive.
|
|
|
|
A flags value of C<EVRUN_ONCE> will look for new events (waiting if
|
|
necessary) and will handle those and any already outstanding ones. It
|
|
will block your process until at least one new event arrives (which could
|
|
be an event internal to libev itself, so there is no guarantee that a
|
|
user-registered callback will be called), and will return after one
|
|
iteration of the loop.
|
|
|
|
This is useful if you are waiting for some external event in conjunction
|
|
with something not expressible using other libev watchers (i.e. "roll your
|
|
own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
|
|
usually a better approach for this kind of thing.
|
|
|
|
Here are the gory details of what C<ev_run> does:
|
|
|
|
- Increment loop depth.
|
|
- Reset the ev_break status.
|
|
- Before the first iteration, call any pending watchers.
|
|
LOOP:
|
|
- If EVFLAG_FORKCHECK was used, check for a fork.
|
|
- If a fork was detected (by any means), queue and call all fork watchers.
|
|
- Queue and call all prepare watchers.
|
|
- If ev_break was called, goto FINISH.
|
|
- If we have been forked, detach and recreate the kernel state
|
|
as to not disturb the other process.
|
|
- Update the kernel state with all outstanding changes.
|
|
- Update the "event loop time" (ev_now ()).
|
|
- Calculate for how long to sleep or block, if at all
|
|
(active idle watchers, EVRUN_NOWAIT or not having
|
|
any active watchers at all will result in not sleeping).
|
|
- Sleep if the I/O and timer collect interval say so.
|
|
- Increment loop iteration counter.
|
|
- Block the process, waiting for any events.
|
|
- Queue all outstanding I/O (fd) events.
|
|
- Update the "event loop time" (ev_now ()), and do time jump adjustments.
|
|
- Queue all expired timers.
|
|
- Queue all expired periodics.
|
|
- Queue all idle watchers with priority higher than that of pending events.
|
|
- Queue all check watchers.
|
|
- Call all queued watchers in reverse order (i.e. check watchers first).
|
|
Signals and child watchers are implemented as I/O watchers, and will
|
|
be handled here by queueing them when their watcher gets executed.
|
|
- If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT
|
|
were used, or there are no active watchers, goto FINISH, otherwise
|
|
continue with step LOOP.
|
|
FINISH:
|
|
- Reset the ev_break status iff it was EVBREAK_ONE.
|
|
- Decrement the loop depth.
|
|
- Return.
|
|
|
|
Example: Queue some jobs and then loop until no events are outstanding
|
|
anymore.
|
|
|
|
... queue jobs here, make sure they register event watchers as long
|
|
... as they still have work to do (even an idle watcher will do..)
|
|
ev_run (my_loop, 0);
|
|
... jobs done or somebody called break. yeah!
|
|
|
|
=item ev_break (loop, how)
|
|
|
|
Can be used to make a call to C<ev_run> return early (but only after it
|
|
has processed all outstanding events). The C<how> argument must be either
|
|
C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
|
|
C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
|
|
|
|
This "break state" will be cleared on the next call to C<ev_run>.
|
|
|
|
It is safe to call C<ev_break> from outside any C<ev_run> calls, too, in
|
|
which case it will have no effect.
|
|
|
|
=item ev_ref (loop)
|
|
|
|
=item ev_unref (loop)
|
|
|
|
Ref/unref can be used to add or remove a reference count on the event
|
|
loop: Every watcher keeps one reference, and as long as the reference
|
|
count is nonzero, C<ev_run> will not return on its own.
|
|
|
|
This is useful when you have a watcher that you never intend to
|
|
unregister, but that nevertheless should not keep C<ev_run> from
|
|
returning. In such a case, call C<ev_unref> after starting, and C<ev_ref>
|
|
before stopping it.
|
|
|
|
As an example, libev itself uses this for its internal signal pipe: It
|
|
is not visible to the libev user and should not keep C<ev_run> from
|
|
exiting if no event watchers registered by it are active. It is also an
|
|
excellent way to do this for generic recurring timers or from within
|
|
third-party libraries. Just remember to I<unref after start> and I<ref
|
|
before stop> (but only if the watcher wasn't active before, or was active
|
|
before, respectively. Note also that libev might stop watchers itself
|
|
(e.g. non-repeating timers) in which case you have to C<ev_ref>
|
|
in the callback).
|
|
|
|
Example: Create a signal watcher, but keep it from keeping C<ev_run>
|
|
running when nothing else is active.
|
|
|
|
ev_signal exitsig;
|
|
ev_signal_init (&exitsig, sig_cb, SIGINT);
|
|
ev_signal_start (loop, &exitsig);
|
|
ev_unref (loop);
|
|
|
|
Example: For some weird reason, unregister the above signal handler again.
|
|
|
|
ev_ref (loop);
|
|
ev_signal_stop (loop, &exitsig);
|
|
|
|
=item ev_set_io_collect_interval (loop, ev_tstamp interval)
|
|
|
|
=item ev_set_timeout_collect_interval (loop, ev_tstamp interval)
|
|
|
|
These advanced functions influence the time that libev will spend waiting
|
|
for events. Both time intervals are by default C<0>, meaning that libev
|
|
will try to invoke timer/periodic callbacks and I/O callbacks with minimum
|
|
latency.
|
|
|
|
Setting these to a higher value (the C<interval> I<must> be >= C<0>)
|
|
allows libev to delay invocation of I/O and timer/periodic callbacks
|
|
to increase efficiency of loop iterations (or to increase power-saving
|
|
opportunities).
|
|
|
|
The idea is that sometimes your program runs just fast enough to handle
|
|
one (or very few) event(s) per loop iteration. While this makes the
|
|
program responsive, it also wastes a lot of CPU time to poll for new
|
|
events, especially with backends like C<select ()> which have a high
|
|
overhead for the actual polling but can deliver many events at once.
|
|
|
|
By setting a higher I<io collect interval> you allow libev to spend more
|
|
time collecting I/O events, so you can handle more events per iteration,
|
|
at the cost of increasing latency. Timeouts (both C<ev_periodic> and
|
|
C<ev_timer>) will be not affected. Setting this to a non-null value will
|
|
introduce an additional C<ev_sleep ()> call into most loop iterations. The
|
|
sleep time ensures that libev will not poll for I/O events more often then
|
|
once per this interval, on average.
|
|
|
|
Likewise, by setting a higher I<timeout collect interval> you allow libev
|
|
to spend more time collecting timeouts, at the expense of increased
|
|
latency/jitter/inexactness (the watcher callback will be called
|
|
later). C<ev_io> watchers will not be affected. Setting this to a non-null
|
|
value will not introduce any overhead in libev.
|
|
|
|
Many (busy) programs can usually benefit by setting the I/O collect
|
|
interval to a value near C<0.1> or so, which is often enough for
|
|
interactive servers (of course not for games), likewise for timeouts. It
|
|
usually doesn't make much sense to set it to a lower value than C<0.01>,
|
|
as this approaches the timing granularity of most systems. Note that if
|
|
you do transactions with the outside world and you can't increase the
|
|
parallelity, then this setting will limit your transaction rate (if you
|
|
need to poll once per transaction and the I/O collect interval is 0.01,
|
|
then you can't do more than 100 transactions per second).
|
|
|
|
Setting the I<timeout collect interval> can improve the opportunity for
|
|
saving power, as the program will "bundle" timer callback invocations that
|
|
are "near" in time together, by delaying some, thus reducing the number of
|
|
times the process sleeps and wakes up again. Another useful technique to
|
|
reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
|
|
they fire on, say, one-second boundaries only.
|
|
|
|
Example: we only need 0.1s timeout granularity, and we wish not to poll
|
|
more often than 100 times per second:
|
|
|
|
ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
|
|
ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
|
|
|
|
=item ev_invoke_pending (loop)
|
|
|
|
This call will simply invoke all pending watchers while resetting their
|
|
pending state. Normally, C<ev_run> does this automatically when required,
|
|
but when overriding the invoke callback this call comes handy. This
|
|
function can be invoked from a watcher - this can be useful for example
|
|
when you want to do some lengthy calculation and want to pass further
|
|
event handling to another thread (you still have to make sure only one
|
|
thread executes within C<ev_invoke_pending> or C<ev_run> of course).
|
|
|
|
=item int ev_pending_count (loop)
|
|
|
|
Returns the number of pending watchers - zero indicates that no watchers
|
|
are pending.
|
|
|
|
=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
|
|
|
|
This overrides the invoke pending functionality of the loop: Instead of
|
|
invoking all pending watchers when there are any, C<ev_run> will call
|
|
this callback instead. This is useful, for example, when you want to
|
|
invoke the actual watchers inside another context (another thread etc.).
|
|
|
|
If you want to reset the callback, use C<ev_invoke_pending> as new
|
|
callback.
|
|
|
|
=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
|
|
|
|
Sometimes you want to share the same loop between multiple threads. This
|
|
can be done relatively simply by putting mutex_lock/unlock calls around
|
|
each call to a libev function.
|
|
|
|
However, C<ev_run> can run an indefinite time, so it is not feasible
|
|
to wait for it to return. One way around this is to wake up the event
|
|
loop via C<ev_break> and C<av_async_send>, another way is to set these
|
|
I<release> and I<acquire> callbacks on the loop.
|
|
|
|
When set, then C<release> will be called just before the thread is
|
|
suspended waiting for new events, and C<acquire> is called just
|
|
afterwards.
|
|
|
|
Ideally, C<release> will just call your mutex_unlock function, and
|
|
C<acquire> will just call the mutex_lock function again.
|
|
|
|
While event loop modifications are allowed between invocations of
|
|
C<release> and C<acquire> (that's their only purpose after all), no
|
|
modifications done will affect the event loop, i.e. adding watchers will
|
|
have no effect on the set of file descriptors being watched, or the time
|
|
waited. Use an C<ev_async> watcher to wake up C<ev_run> when you want it
|
|
to take note of any changes you made.
|
|
|
|
In theory, threads executing C<ev_run> will be async-cancel safe between
|
|
invocations of C<release> and C<acquire>.
|
|
|
|
See also the locking example in the C<THREADS> section later in this
|
|
document.
|
|
|
|
=item ev_set_userdata (loop, void *data)
|
|
|
|
=item void *ev_userdata (loop)
|
|
|
|
Set and retrieve a single C<void *> associated with a loop. When
|
|
C<ev_set_userdata> has never been called, then C<ev_userdata> returns
|
|
C<0>.
|
|
|
|
These two functions can be used to associate arbitrary data with a loop,
|
|
and are intended solely for the C<invoke_pending_cb>, C<release> and
|
|
C<acquire> callbacks described above, but of course can be (ab-)used for
|
|
any other purpose as well.
|
|
|
|
=item ev_verify (loop)
|
|
|
|
This function only does something when C<EV_VERIFY> support has been
|
|
compiled in, which is the default for non-minimal builds. It tries to go
|
|
through all internal structures and checks them for validity. If anything
|
|
is found to be inconsistent, it will print an error message to standard
|
|
error and call C<abort ()>.
|
|
|
|
This can be used to catch bugs inside libev itself: under normal
|
|
circumstances, this function will never abort as of course libev keeps its
|
|
data structures consistent.
|
|
|
|
=back
|
|
|
|
|
|
=head1 ANATOMY OF A WATCHER
|
|
|
|
In the following description, uppercase C<TYPE> in names stands for the
|
|
watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer
|
|
watchers and C<ev_io_start> for I/O watchers.
|
|
|
|
A watcher is an opaque structure that you allocate and register to record
|
|
your interest in some event. To make a concrete example, imagine you want
|
|
to wait for STDIN to become readable, you would create an C<ev_io> watcher
|
|
for that:
|
|
|
|
static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
|
|
{
|
|
ev_io_stop (w);
|
|
ev_break (loop, EVBREAK_ALL);
|
|
}
|
|
|
|
struct ev_loop *loop = ev_default_loop (0);
|
|
|
|
ev_io stdin_watcher;
|
|
|
|
ev_init (&stdin_watcher, my_cb);
|
|
ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
|
|
ev_io_start (loop, &stdin_watcher);
|
|
|
|
ev_run (loop, 0);
|
|
|
|
As you can see, you are responsible for allocating the memory for your
|
|
watcher structures (and it is I<usually> a bad idea to do this on the
|
|
stack).
|
|
|
|
Each watcher has an associated watcher structure (called C<struct ev_TYPE>
|
|
or simply C<ev_TYPE>, as typedefs are provided for all watcher structs).
|
|
|
|
Each watcher structure must be initialised by a call to C<ev_init (watcher
|
|
*, callback)>, which expects a callback to be provided. This callback is
|
|
invoked each time the event occurs (or, in the case of I/O watchers, each
|
|
time the event loop detects that the file descriptor given is readable
|
|
and/or writable).
|
|
|
|
Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >>
|
|
macro to configure it, with arguments specific to the watcher type. There
|
|
is also a macro to combine initialisation and setting in one call: C<<
|
|
ev_TYPE_init (watcher *, callback, ...) >>.
|
|
|
|
To make the watcher actually watch out for events, you have to start it
|
|
with a watcher-specific start function (C<< ev_TYPE_start (loop, watcher
|
|
*) >>), and you can stop watching for events at any time by calling the
|
|
corresponding stop function (C<< ev_TYPE_stop (loop, watcher *) >>.
|
|
|
|
As long as your watcher is active (has been started but not stopped) you
|
|
must not touch the values stored in it. Most specifically you must never
|
|
reinitialise it or call its C<ev_TYPE_set> macro.
|
|
|
|
Each and every callback receives the event loop pointer as first, the
|
|
registered watcher structure as second, and a bitset of received events as
|
|
third argument.
|
|
|
|
The received events usually include a single bit per event type received
|
|
(you can receive multiple events at the same time). The possible bit masks
|
|
are:
|
|
|
|
=over 4
|
|
|
|
=item C<EV_READ>
|
|
|
|
=item C<EV_WRITE>
|
|
|
|
The file descriptor in the C<ev_io> watcher has become readable and/or
|
|
writable.
|
|
|
|
=item C<EV_TIMER>
|
|
|
|
The C<ev_timer> watcher has timed out.
|
|
|
|
=item C<EV_PERIODIC>
|
|
|
|
The C<ev_periodic> watcher has timed out.
|
|
|
|
=item C<EV_SIGNAL>
|
|
|
|
The signal specified in the C<ev_signal> watcher has been received by a thread.
|
|
|
|
=item C<EV_CHILD>
|
|
|
|
The pid specified in the C<ev_child> watcher has received a status change.
|
|
|
|
=item C<EV_STAT>
|
|
|
|
The path specified in the C<ev_stat> watcher changed its attributes somehow.
|
|
|
|
=item C<EV_IDLE>
|
|
|
|
The C<ev_idle> watcher has determined that you have nothing better to do.
|
|
|
|
=item C<EV_PREPARE>
|
|
|
|
=item C<EV_CHECK>
|
|
|
|
All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts
|
|
to gather new events, and all C<ev_check> watchers are invoked just after
|
|
C<ev_run> has gathered them, but before it invokes any callbacks for any
|
|
received events. Callbacks of both watcher types can start and stop as
|
|
many watchers as they want, and all of them will be taken into account
|
|
(for example, a C<ev_prepare> watcher might start an idle watcher to keep
|
|
C<ev_run> from blocking).
|
|
|
|
=item C<EV_EMBED>
|
|
|
|
The embedded event loop specified in the C<ev_embed> watcher needs attention.
|
|
|
|
=item C<EV_FORK>
|
|
|
|
The event loop has been resumed in the child process after fork (see
|
|
C<ev_fork>).
|
|
|
|
=item C<EV_CLEANUP>
|
|
|
|
The event loop is about to be destroyed (see C<ev_cleanup>).
|
|
|
|
=item C<EV_ASYNC>
|
|
|
|
The given async watcher has been asynchronously notified (see C<ev_async>).
|
|
|
|
=item C<EV_CUSTOM>
|
|
|
|
Not ever sent (or otherwise used) by libev itself, but can be freely used
|
|
by libev users to signal watchers (e.g. via C<ev_feed_event>).
|
|
|
|
=item C<EV_ERROR>
|
|
|
|
An unspecified error has occurred, the watcher has been stopped. This might
|
|
happen because the watcher could not be properly started because libev
|
|
ran out of memory, a file descriptor was found to be closed or any other
|
|
problem. Libev considers these application bugs.
|
|
|
|
You best act on it by reporting the problem and somehow coping with the
|
|
watcher being stopped. Note that well-written programs should not receive
|
|
an error ever, so when your watcher receives it, this usually indicates a
|
|
bug in your program.
|
|
|
|
Libev will usually signal a few "dummy" events together with an error, for
|
|
example it might indicate that a fd is readable or writable, and if your
|
|
callbacks is well-written it can just attempt the operation and cope with
|
|
the error from read() or write(). This will not work in multi-threaded
|
|
programs, though, as the fd could already be closed and reused for another
|
|
thing, so beware.
|
|
|
|
=back
|
|
|
|
=head2 GENERIC WATCHER FUNCTIONS
|
|
|
|
=over 4
|
|
|
|
=item C<ev_init> (ev_TYPE *watcher, callback)
|
|
|
|
This macro initialises the generic portion of a watcher. The contents
|
|
of the watcher object can be arbitrary (so C<malloc> will do). Only
|
|
the generic parts of the watcher are initialised, you I<need> to call
|
|
the type-specific C<ev_TYPE_set> macro afterwards to initialise the
|
|
type-specific parts. For each type there is also a C<ev_TYPE_init> macro
|
|
which rolls both calls into one.
|
|
|
|
You can reinitialise a watcher at any time as long as it has been stopped
|
|
(or never started) and there are no pending events outstanding.
|
|
|
|
The callback is always of type C<void (*)(struct ev_loop *loop, ev_TYPE *watcher,
|
|
int revents)>.
|
|
|
|
Example: Initialise an C<ev_io> watcher in two steps.
|
|
|
|
ev_io w;
|
|
ev_init (&w, my_cb);
|
|
ev_io_set (&w, STDIN_FILENO, EV_READ);
|
|
|
|
=item C<ev_TYPE_set> (ev_TYPE *watcher, [args])
|
|
|
|
This macro initialises the type-specific parts of a watcher. You need to
|
|
call C<ev_init> at least once before you call this macro, but you can
|
|
call C<ev_TYPE_set> any number of times. You must not, however, call this
|
|
macro on a watcher that is active (it can be pending, however, which is a
|
|
difference to the C<ev_init> macro).
|
|
|
|
Although some watcher types do not have type-specific arguments
|
|
(e.g. C<ev_prepare>) you still need to call its C<set> macro.
|
|
|
|
See C<ev_init>, above, for an example.
|
|
|
|
=item C<ev_TYPE_init> (ev_TYPE *watcher, callback, [args])
|
|
|
|
This convenience macro rolls both C<ev_init> and C<ev_TYPE_set> macro
|
|
calls into a single call. This is the most convenient method to initialise
|
|
a watcher. The same limitations apply, of course.
|
|
|
|
Example: Initialise and set an C<ev_io> watcher in one step.
|
|
|
|
ev_io_init (&w, my_cb, STDIN_FILENO, EV_READ);
|
|
|
|
=item C<ev_TYPE_start> (loop, ev_TYPE *watcher)
|
|
|
|
Starts (activates) the given watcher. Only active watchers will receive
|
|
events. If the watcher is already active nothing will happen.
|
|
|
|
Example: Start the C<ev_io> watcher that is being abused as example in this
|
|
whole section.
|
|
|
|
ev_io_start (EV_DEFAULT_UC, &w);
|
|
|
|
=item C<ev_TYPE_stop> (loop, ev_TYPE *watcher)
|
|
|
|
Stops the given watcher if active, and clears the pending status (whether
|
|
the watcher was active or not).
|
|
|
|
It is possible that stopped watchers are pending - for example,
|
|
non-repeating timers are being stopped when they become pending - but
|
|
calling C<ev_TYPE_stop> ensures that the watcher is neither active nor
|
|
pending. If you want to free or reuse the memory used by the watcher it is
|
|
therefore a good idea to always call its C<ev_TYPE_stop> function.
|
|
|
|
=item bool ev_is_active (ev_TYPE *watcher)
|
|
|
|
Returns a true value iff the watcher is active (i.e. it has been started
|
|
and not yet been stopped). As long as a watcher is active you must not modify
|
|
it.
|
|
|
|
=item bool ev_is_pending (ev_TYPE *watcher)
|
|
|
|
Returns a true value iff the watcher is pending, (i.e. it has outstanding
|
|
events but its callback has not yet been invoked). As long as a watcher
|
|
is pending (but not active) you must not call an init function on it (but
|
|
C<ev_TYPE_set> is safe), you must not change its priority, and you must
|
|
make sure the watcher is available to libev (e.g. you cannot C<free ()>
|
|
it).
|
|
|
|
=item callback ev_cb (ev_TYPE *watcher)
|
|
|
|
Returns the callback currently set on the watcher.
|
|
|
|
=item ev_cb_set (ev_TYPE *watcher, callback)
|
|
|
|
Change the callback. You can change the callback at virtually any time
|
|
(modulo threads).
|
|
|
|
=item ev_set_priority (ev_TYPE *watcher, int priority)
|
|
|
|
=item int ev_priority (ev_TYPE *watcher)
|
|
|
|
Set and query the priority of the watcher. The priority is a small
|
|
integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
|
|
(default: C<-2>). Pending watchers with higher priority will be invoked
|
|
before watchers with lower priority, but priority will not keep watchers
|
|
from being executed (except for C<ev_idle> watchers).
|
|
|
|
If you need to suppress invocation when higher priority events are pending
|
|
you need to look at C<ev_idle> watchers, which provide this functionality.
|
|
|
|
You I<must not> change the priority of a watcher as long as it is active or
|
|
pending.
|
|
|
|
Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
|
|
fine, as long as you do not mind that the priority value you query might
|
|
or might not have been clamped to the valid range.
|
|
|
|
The default priority used by watchers when no priority has been set is
|
|
always C<0>, which is supposed to not be too high and not be too low :).
|
|
|
|
See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
|
|
priorities.
|
|
|
|
=item ev_invoke (loop, ev_TYPE *watcher, int revents)
|
|
|
|
Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
|
|
C<loop> nor C<revents> need to be valid as long as the watcher callback
|
|
can deal with that fact, as both are simply passed through to the
|
|
callback.
|
|
|
|
=item int ev_clear_pending (loop, ev_TYPE *watcher)
|
|
|
|
If the watcher is pending, this function clears its pending status and
|
|
returns its C<revents> bitset (as if its callback was invoked). If the
|
|
watcher isn't pending it does nothing and returns C<0>.
|
|
|
|
Sometimes it can be useful to "poll" a watcher instead of waiting for its
|
|
callback to be invoked, which can be accomplished with this function.
|
|
|
|
=item ev_feed_event (loop, ev_TYPE *watcher, int revents)
|
|
|
|
Feeds the given event set into the event loop, as if the specified event
|
|
had happened for the specified watcher (which must be a pointer to an
|
|
initialised but not necessarily started event watcher). Obviously you must
|
|
not free the watcher as long as it has pending events.
|
|
|
|
Stopping the watcher, letting libev invoke it, or calling
|
|
C<ev_clear_pending> will clear the pending event, even if the watcher was
|
|
not started in the first place.
|
|
|
|
See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
|
|
functions that do not need a watcher.
|
|
|
|
=back
|
|
|
|
See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
|
|
OWN COMPOSITE WATCHERS> idioms.
|
|
|
|
=head2 WATCHER STATES
|
|
|
|
There are various watcher states mentioned throughout this manual -
|
|
active, pending and so on. In this section these states and the rules to
|
|
transition between them will be described in more detail - and while these
|
|
rules might look complicated, they usually do "the right thing".
|
|
|
|
=over 4
|
|
|
|
=item initialiased
|
|
|
|
Before a watcher can be registered with the event looop it has to be
|
|
initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
|
|
C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
|
|
|
|
In this state it is simply some block of memory that is suitable for
|
|
use in an event loop. It can be moved around, freed, reused etc. at
|
|
will - as long as you either keep the memory contents intact, or call
|
|
C<ev_TYPE_init> again.
|
|
|
|
=item started/running/active
|
|
|
|
Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
|
|
property of the event loop, and is actively waiting for events. While in
|
|
this state it cannot be accessed (except in a few documented ways), moved,
|
|
freed or anything else - the only legal thing is to keep a pointer to it,
|
|
and call libev functions on it that are documented to work on active watchers.
|
|
|
|
=item pending
|
|
|
|
If a watcher is active and libev determines that an event it is interested
|
|
in has occurred (such as a timer expiring), it will become pending. It will
|
|
stay in this pending state until either it is stopped or its callback is
|
|
about to be invoked, so it is not normally pending inside the watcher
|
|
callback.
|
|
|
|
The watcher might or might not be active while it is pending (for example,
|
|
an expired non-repeating timer can be pending but no longer active). If it
|
|
is stopped, it can be freely accessed (e.g. by calling C<ev_TYPE_set>),
|
|
but it is still property of the event loop at this time, so cannot be
|
|
moved, freed or reused. And if it is active the rules described in the
|
|
previous item still apply.
|
|
|
|
It is also possible to feed an event on a watcher that is not active (e.g.
|
|
via C<ev_feed_event>), in which case it becomes pending without being
|
|
active.
|
|
|
|
=item stopped
|
|
|
|
A watcher can be stopped implicitly by libev (in which case it might still
|
|
be pending), or explicitly by calling its C<ev_TYPE_stop> function. The
|
|
latter will clear any pending state the watcher might be in, regardless
|
|
of whether it was active or not, so stopping a watcher explicitly before
|
|
freeing it is often a good idea.
|
|
|
|
While stopped (and not pending) the watcher is essentially in the
|
|
initialised state, that is, it can be reused, moved, modified in any way
|
|
you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
|
|
it again).
|
|
|
|
=back
|
|
|
|
=head2 WATCHER PRIORITY MODELS
|
|
|
|
Many event loops support I<watcher priorities>, which are usually small
|
|
integers that influence the ordering of event callback invocation
|
|
between watchers in some way, all else being equal.
|
|
|
|
In libev, Watcher priorities can be set using C<ev_set_priority>. See its
|
|
description for the more technical details such as the actual priority
|
|
range.
|
|
|
|
There are two common ways how these these priorities are being interpreted
|
|
by event loops:
|
|
|
|
In the more common lock-out model, higher priorities "lock out" invocation
|
|
of lower priority watchers, which means as long as higher priority
|
|
watchers receive events, lower priority watchers are not being invoked.
|
|
|
|
The less common only-for-ordering model uses priorities solely to order
|
|
callback invocation within a single event loop iteration: Higher priority
|
|
watchers are invoked before lower priority ones, but they all get invoked
|
|
before polling for new events.
|
|
|
|
Libev uses the second (only-for-ordering) model for all its watchers
|
|
except for idle watchers (which use the lock-out model).
|
|
|
|
The rationale behind this is that implementing the lock-out model for
|
|
watchers is not well supported by most kernel interfaces, and most event
|
|
libraries will just poll for the same events again and again as long as
|
|
their callbacks have not been executed, which is very inefficient in the
|
|
common case of one high-priority watcher locking out a mass of lower
|
|
priority ones.
|
|
|
|
Static (ordering) priorities are most useful when you have two or more
|
|
watchers handling the same resource: a typical usage example is having an
|
|
C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
|
|
timeouts. Under load, data might be received while the program handles
|
|
other jobs, but since timers normally get invoked first, the timeout
|
|
handler will be executed before checking for data. In that case, giving
|
|
the timer a lower priority than the I/O watcher ensures that I/O will be
|
|
handled first even under adverse conditions (which is usually, but not
|
|
always, what you want).
|
|
|
|
Since idle watchers use the "lock-out" model, meaning that idle watchers
|
|
will only be executed when no same or higher priority watchers have
|
|
received events, they can be used to implement the "lock-out" model when
|
|
required.
|
|
|
|
For example, to emulate how many other event libraries handle priorities,
|
|
you can associate an C<ev_idle> watcher to each such watcher, and in
|
|
the normal watcher callback, you just start the idle watcher. The real
|
|
processing is done in the idle watcher callback. This causes libev to
|
|
continuously poll and process kernel event data for the watcher, but when
|
|
the lock-out case is known to be rare (which in turn is rare :), this is
|
|
workable.
|
|
|
|
Usually, however, the lock-out model implemented that way will perform
|
|
miserably under the type of load it was designed to handle. In that case,
|
|
it might be preferable to stop the real watcher before starting the
|
|
idle watcher, so the kernel will not have to process the event in case
|
|
the actual processing will be delayed for considerable time.
|
|
|
|
Here is an example of an I/O watcher that should run at a strictly lower
|
|
priority than the default, and which should only process data when no
|
|
other events are pending:
|
|
|
|
ev_idle idle; // actual processing watcher
|
|
ev_io io; // actual event watcher
|
|
|
|
static void
|
|
io_cb (EV_P_ ev_io *w, int revents)
|
|
{
|
|
// stop the I/O watcher, we received the event, but
|
|
// are not yet ready to handle it.
|
|
ev_io_stop (EV_A_ w);
|
|
|
|
// start the idle watcher to handle the actual event.
|
|
// it will not be executed as long as other watchers
|
|
// with the default priority are receiving events.
|
|
ev_idle_start (EV_A_ &idle);
|
|
}
|
|
|
|
static void
|
|
idle_cb (EV_P_ ev_idle *w, int revents)
|
|
{
|
|
// actual processing
|
|
read (STDIN_FILENO, ...);
|
|
|
|
// have to start the I/O watcher again, as
|
|
// we have handled the event
|
|
ev_io_start (EV_P_ &io);
|
|
}
|
|
|
|
// initialisation
|
|
ev_idle_init (&idle, idle_cb);
|
|
ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
|
|
ev_io_start (EV_DEFAULT_ &io);
|
|
|
|
In the "real" world, it might also be beneficial to start a timer, so that
|
|
low-priority connections can not be locked out forever under load. This
|
|
enables your program to keep a lower latency for important connections
|
|
during short periods of high load, while not completely locking out less
|
|
important ones.
|
|
|
|
|
|
=head1 WATCHER TYPES
|
|
|
|
This section describes each watcher in detail, but will not repeat
|
|
information given in the last section. Any initialisation/set macros,
|
|
functions and members specific to the watcher type are explained.
|
|
|
|
Members are additionally marked with either I<[read-only]>, meaning that,
|
|
while the watcher is active, you can look at the member and expect some
|
|
sensible content, but you must not modify it (you can modify it while the
|
|
watcher is stopped to your hearts content), or I<[read-write]>, which
|
|
means you can expect it to have some sensible content while the watcher
|
|
is active, but you can also modify it. Modifying it may not do something
|
|
sensible or take immediate effect (or do anything at all), but libev will
|
|
not crash or malfunction in any way.
|
|
|
|
|
|
=head2 C<ev_io> - is this file descriptor readable or writable?
|
|
|
|
I/O watchers check whether a file descriptor is readable or writable
|
|
in each iteration of the event loop, or, more precisely, when reading
|
|
would not block the process and writing would at least be able to write
|
|
some data. This behaviour is called level-triggering because you keep
|
|
receiving events as long as the condition persists. Remember you can stop
|
|
the watcher if you don't want to act on the event and neither want to
|
|
receive future events.
|
|
|
|
In general you can register as many read and/or write event watchers per
|
|
fd as you want (as long as you don't confuse yourself). Setting all file
|
|
descriptors to non-blocking mode is also usually a good idea (but not
|
|
required if you know what you are doing).
|
|
|
|
Another thing you have to watch out for is that it is quite easy to
|
|
receive "spurious" readiness notifications, that is, your callback might
|
|
be called with C<EV_READ> but a subsequent C<read>(2) will actually block
|
|
because there is no data. It is very easy to get into this situation even
|
|
with a relatively standard program structure. Thus it is best to always
|
|
use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
|
|
preferable to a program hanging until some data arrives.
|
|
|
|
If you cannot run the fd in non-blocking mode (for example you should
|
|
not play around with an Xlib connection), then you have to separately
|
|
re-test whether a file descriptor is really ready with a known-to-be good
|
|
interface such as poll (fortunately in the case of Xlib, it already does
|
|
this on its own, so its quite safe to use). Some people additionally
|
|
use C<SIGALRM> and an interval timer, just to be sure you won't block
|
|
indefinitely.
|
|
|
|
But really, best use non-blocking mode.
|
|
|
|
=head3 The special problem of disappearing file descriptors
|
|
|
|
Some backends (e.g. kqueue, epoll) need to be told about closing a file
|
|
descriptor (either due to calling C<close> explicitly or any other means,
|
|
such as C<dup2>). The reason is that you register interest in some file
|
|
descriptor, but when it goes away, the operating system will silently drop
|
|
this interest. If another file descriptor with the same number then is
|
|
registered with libev, there is no efficient way to see that this is, in
|
|
fact, a different file descriptor.
|
|
|
|
To avoid having to explicitly tell libev about such cases, libev follows
|
|
the following policy: Each time C<ev_io_set> is being called, libev
|
|
will assume that this is potentially a new file descriptor, otherwise
|
|
it is assumed that the file descriptor stays the same. That means that
|
|
you I<have> to call C<ev_io_set> (or C<ev_io_init>) when you change the
|
|
descriptor even if the file descriptor number itself did not change.
|
|
|
|
This is how one would do it normally anyway, the important point is that
|
|
the libev application should not optimise around libev but should leave
|
|
optimisations to libev.
|
|
|
|
=head3 The special problem of dup'ed file descriptors
|
|
|
|
Some backends (e.g. epoll), cannot register events for file descriptors,
|
|
but only events for the underlying file descriptions. That means when you
|
|
have C<dup ()>'ed file descriptors or weirder constellations, and register
|
|
events for them, only one file descriptor might actually receive events.
|
|
|
|
There is no workaround possible except not registering events
|
|
for potentially C<dup ()>'ed file descriptors, or to resort to
|
|
C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
|
|
|
|
=head3 The special problem of files
|
|
|
|
Many people try to use C<select> (or libev) on file descriptors
|
|
representing files, and expect it to become ready when their program
|
|
doesn't block on disk accesses (which can take a long time on their own).
|
|
|
|
However, this cannot ever work in the "expected" way - you get a readiness
|
|
notification as soon as the kernel knows whether and how much data is
|
|
there, and in the case of open files, that's always the case, so you
|
|
always get a readiness notification instantly, and your read (or possibly
|
|
write) will still block on the disk I/O.
|
|
|
|
Another way to view it is that in the case of sockets, pipes, character
|
|
devices and so on, there is another party (the sender) that delivers data
|
|
on its own, but in the case of files, there is no such thing: the disk
|
|
will not send data on its own, simply because it doesn't know what you
|
|
wish to read - you would first have to request some data.
|
|
|
|
Since files are typically not-so-well supported by advanced notification
|
|
mechanism, libev tries hard to emulate POSIX behaviour with respect
|
|
to files, even though you should not use it. The reason for this is
|
|
convenience: sometimes you want to watch STDIN or STDOUT, which is
|
|
usually a tty, often a pipe, but also sometimes files or special devices
|
|
(for example, C<epoll> on Linux works with F</dev/random> but not with
|
|
F</dev/urandom>), and even though the file might better be served with
|
|
asynchronous I/O instead of with non-blocking I/O, it is still useful when
|
|
it "just works" instead of freezing.
|
|
|
|
So avoid file descriptors pointing to files when you know it (e.g. use
|
|
libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
|
|
when you rarely read from a file instead of from a socket, and want to
|
|
reuse the same code path.
|
|
|
|
=head3 The special problem of fork
|
|
|
|
Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
|
|
useless behaviour. Libev fully supports fork, but needs to be told about
|
|
it in the child if you want to continue to use it in the child.
|
|
|
|
To support fork in your child processes, you have to call C<ev_loop_fork
|
|
()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
|
|
C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
|
|
|
|
=head3 The special problem of SIGPIPE
|
|
|
|
While not really specific to libev, it is easy to forget about C<SIGPIPE>:
|
|
when writing to a pipe whose other end has been closed, your program gets
|
|
sent a SIGPIPE, which, by default, aborts your program. For most programs
|
|
this is sensible behaviour, for daemons, this is usually undesirable.
|
|
|
|
So when you encounter spurious, unexplained daemon exits, make sure you
|
|
ignore SIGPIPE (and maybe make sure you log the exit status of your daemon
|
|
somewhere, as that would have given you a big clue).
|
|
|
|
=head3 The special problem of accept()ing when you can't
|
|
|
|
Many implementations of the POSIX C<accept> function (for example,
|
|
found in post-2004 Linux) have the peculiar behaviour of not removing a
|
|
connection from the pending queue in all error cases.
|
|
|
|
For example, larger servers often run out of file descriptors (because
|
|
of resource limits), causing C<accept> to fail with C<ENFILE> but not
|
|
rejecting the connection, leading to libev signalling readiness on
|
|
the next iteration again (the connection still exists after all), and
|
|
typically causing the program to loop at 100% CPU usage.
|
|
|
|
Unfortunately, the set of errors that cause this issue differs between
|
|
operating systems, there is usually little the app can do to remedy the
|
|
situation, and no known thread-safe method of removing the connection to
|
|
cope with overload is known (to me).
|
|
|
|
One of the easiest ways to handle this situation is to just ignore it
|
|
- when the program encounters an overload, it will just loop until the
|
|
situation is over. While this is a form of busy waiting, no OS offers an
|
|
event-based way to handle this situation, so it's the best one can do.
|
|
|
|
A better way to handle the situation is to log any errors other than
|
|
C<EAGAIN> and C<EWOULDBLOCK>, making sure not to flood the log with such
|
|
messages, and continue as usual, which at least gives the user an idea of
|
|
what could be wrong ("raise the ulimit!"). For extra points one could stop
|
|
the C<ev_io> watcher on the listening fd "for a while", which reduces CPU
|
|
usage.
|
|
|
|
If your program is single-threaded, then you could also keep a dummy file
|
|
descriptor for overload situations (e.g. by opening F</dev/null>), and
|
|
when you run into C<ENFILE> or C<EMFILE>, close it, run C<accept>,
|
|
close that fd, and create a new dummy fd. This will gracefully refuse
|
|
clients under typical overload conditions.
|
|
|
|
The last way to handle it is to simply log the error and C<exit>, as
|
|
is often done with C<malloc> failures, but this results in an easy
|
|
opportunity for a DoS attack.
|
|
|
|
=head3 Watcher-Specific Functions
|
|
|
|
=over 4
|
|
|
|
=item ev_io_init (ev_io *, callback, int fd, int events)
|
|
|
|
=item ev_io_set (ev_io *, int fd, int events)
|
|
|
|
Configures an C<ev_io> watcher. The C<fd> is the file descriptor to
|
|
receive events for and C<events> is either C<EV_READ>, C<EV_WRITE> or
|
|
C<EV_READ | EV_WRITE>, to express the desire to receive the given events.
|
|
|
|
=item int fd [read-only]
|
|
|
|
The file descriptor being watched.
|
|
|
|
=item int events [read-only]
|
|
|
|
The events being watched.
|
|
|
|
=back
|
|
|
|
=head3 Examples
|
|
|
|
Example: Call C<stdin_readable_cb> when STDIN_FILENO has become, well
|
|
readable, but only once. Since it is likely line-buffered, you could
|
|
attempt to read a whole line in the callback.
|
|
|
|
static void
|
|
stdin_readable_cb (struct ev_loop *loop, ev_io *w, int revents)
|
|
{
|
|
ev_io_stop (loop, w);
|
|
.. read from stdin here (or from w->fd) and handle any I/O errors
|
|
}
|
|
|
|
...
|
|
struct ev_loop *loop = ev_default_init (0);
|
|
ev_io stdin_readable;
|
|
ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
|
|
ev_io_start (loop, &stdin_readable);
|
|
ev_run (loop, 0);
|
|
|
|
|
|
=head2 C<ev_timer> - relative and optionally repeating timeouts
|
|
|
|
Timer watchers are simple relative timers that generate an event after a
|
|
given time, and optionally repeating in regular intervals after that.
|
|
|
|
The timers are based on real time, that is, if you register an event that
|
|
times out after an hour and you reset your system clock to January last
|
|
year, it will still time out after (roughly) one hour. "Roughly" because
|
|
detecting time jumps is hard, and some inaccuracies are unavoidable (the
|
|
monotonic clock option helps a lot here).
|
|
|
|
The callback is guaranteed to be invoked only I<after> its timeout has
|
|
passed (not I<at>, so on systems with very low-resolution clocks this
|
|
might introduce a small delay). If multiple timers become ready during the
|
|
same loop iteration then the ones with earlier time-out values are invoked
|
|
before ones of the same priority with later time-out values (but this is
|
|
no longer true when a callback calls C<ev_run> recursively).
|
|
|
|
=head3 Be smart about timeouts
|
|
|
|
Many real-world problems involve some kind of timeout, usually for error
|
|
recovery. A typical example is an HTTP request - if the other side hangs,
|
|
you want to raise some error after a while.
|
|
|
|
What follows are some ways to handle this problem, from obvious and
|
|
inefficient to smart and efficient.
|
|
|
|
In the following, a 60 second activity timeout is assumed - a timeout that
|
|
gets reset to 60 seconds each time there is activity (e.g. each time some
|
|
data or other life sign was received).
|
|
|
|
=over 4
|
|
|
|
=item 1. Use a timer and stop, reinitialise and start it on activity.
|
|
|
|
This is the most obvious, but not the most simple way: In the beginning,
|
|
start the watcher:
|
|
|
|
ev_timer_init (timer, callback, 60., 0.);
|
|
ev_timer_start (loop, timer);
|
|
|
|
Then, each time there is some activity, C<ev_timer_stop> it, initialise it
|
|
and start it again:
|
|
|
|
ev_timer_stop (loop, timer);
|
|
ev_timer_set (timer, 60., 0.);
|
|
ev_timer_start (loop, timer);
|
|
|
|
This is relatively simple to implement, but means that each time there is
|
|
some activity, libev will first have to remove the timer from its internal
|
|
data structure and then add it again. Libev tries to be fast, but it's
|
|
still not a constant-time operation.
|
|
|
|
=item 2. Use a timer and re-start it with C<ev_timer_again> inactivity.
|
|
|
|
This is the easiest way, and involves using C<ev_timer_again> instead of
|
|
C<ev_timer_start>.
|
|
|
|
To implement this, configure an C<ev_timer> with a C<repeat> value
|
|
of C<60> and then call C<ev_timer_again> at start and each time you
|
|
successfully read or write some data. If you go into an idle state where
|
|
you do not expect data to travel on the socket, you can C<ev_timer_stop>
|
|
the timer, and C<ev_timer_again> will automatically restart it if need be.
|
|
|
|
That means you can ignore both the C<ev_timer_start> function and the
|
|
C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
|
|
member and C<ev_timer_again>.
|
|
|
|
At start:
|
|
|
|
ev_init (timer, callback);
|
|
timer->repeat = 60.;
|
|
ev_timer_again (loop, timer);
|
|
|
|
Each time there is some activity:
|
|
|
|
ev_timer_again (loop, timer);
|
|
|
|
It is even possible to change the time-out on the fly, regardless of
|
|
whether the watcher is active or not:
|
|
|
|
timer->repeat = 30.;
|
|
ev_timer_again (loop, timer);
|
|
|
|
This is slightly more efficient then stopping/starting the timer each time
|
|
you want to modify its timeout value, as libev does not have to completely
|
|
remove and re-insert the timer from/into its internal data structure.
|
|
|
|
It is, however, even simpler than the "obvious" way to do it.
|
|
|
|
=item 3. Let the timer time out, but then re-arm it as required.
|
|
|
|
This method is more tricky, but usually most efficient: Most timeouts are
|
|
relatively long compared to the intervals between other activity - in
|
|
our example, within 60 seconds, there are usually many I/O events with
|
|
associated activity resets.
|
|
|
|
In this case, it would be more efficient to leave the C<ev_timer> alone,
|
|
but remember the time of last activity, and check for a real timeout only
|
|
within the callback:
|
|
|
|
ev_tstamp last_activity; // time of last activity
|
|
|
|
static void
|
|
callback (EV_P_ ev_timer *w, int revents)
|
|
{
|
|
ev_tstamp now = ev_now (EV_A);
|
|
ev_tstamp timeout = last_activity + 60.;
|
|
|
|
// if last_activity + 60. is older than now, we did time out
|
|
if (timeout < now)
|
|
{
|
|
// timeout occurred, take action
|
|
}
|
|
else
|
|
{
|
|
// callback was invoked, but there was some activity, re-arm
|
|
// the watcher to fire in last_activity + 60, which is
|
|
// guaranteed to be in the future, so "again" is positive:
|
|
w->repeat = timeout - now;
|
|
ev_timer_again (EV_A_ w);
|
|
}
|
|
}
|
|
|
|
To summarise the callback: first calculate the real timeout (defined
|
|
as "60 seconds after the last activity"), then check if that time has
|
|
been reached, which means something I<did>, in fact, time out. Otherwise
|
|
the callback was invoked too early (C<timeout> is in the future), so
|
|
re-schedule the timer to fire at that future time, to see if maybe we have
|
|
a timeout then.
|
|
|
|
Note how C<ev_timer_again> is used, taking advantage of the
|
|
C<ev_timer_again> optimisation when the timer is already running.
|
|
|
|
This scheme causes more callback invocations (about one every 60 seconds
|
|
minus half the average time between activity), but virtually no calls to
|
|
libev to change the timeout.
|
|
|
|
To start the timer, simply initialise the watcher and set C<last_activity>
|
|
to the current time (meaning we just have some activity :), then call the
|
|
callback, which will "do the right thing" and start the timer:
|
|
|
|
ev_init (timer, callback);
|
|
last_activity = ev_now (loop);
|
|
callback (loop, timer, EV_TIMER);
|
|
|
|
And when there is some activity, simply store the current time in
|
|
C<last_activity>, no libev calls at all:
|
|
|
|
last_activity = ev_now (loop);
|
|
|
|
This technique is slightly more complex, but in most cases where the
|
|
time-out is unlikely to be triggered, much more efficient.
|
|
|
|
Changing the timeout is trivial as well (if it isn't hard-coded in the
|
|
callback :) - just change the timeout and invoke the callback, which will
|
|
fix things for you.
|
|
|
|
=item 4. Wee, just use a double-linked list for your timeouts.
|
|
|
|
If there is not one request, but many thousands (millions...), all
|
|
employing some kind of timeout with the same timeout value, then one can
|
|
do even better:
|
|
|
|
When starting the timeout, calculate the timeout value and put the timeout
|
|
at the I<end> of the list.
|
|
|
|
Then use an C<ev_timer> to fire when the timeout at the I<beginning> of
|
|
the list is expected to fire (for example, using the technique #3).
|
|
|
|
When there is some activity, remove the timer from the list, recalculate
|
|
the timeout, append it to the end of the list again, and make sure to
|
|
update the C<ev_timer> if it was taken from the beginning of the list.
|
|
|
|
This way, one can manage an unlimited number of timeouts in O(1) time for
|
|
starting, stopping and updating the timers, at the expense of a major
|
|
complication, and having to use a constant timeout. The constant timeout
|
|
ensures that the list stays sorted.
|
|
|
|
=back
|
|
|
|
So which method the best?
|
|
|
|
Method #2 is a simple no-brain-required solution that is adequate in most
|
|
situations. Method #3 requires a bit more thinking, but handles many cases
|
|
better, and isn't very complicated either. In most case, choosing either
|
|
one is fine, with #3 being better in typical situations.
|
|
|
|
Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
|
|
rather complicated, but extremely efficient, something that really pays
|
|
off after the first million or so of active timers, i.e. it's usually
|
|
overkill :)
|
|
|
|
=head3 The special problem of time updates
|
|
|
|
Establishing the current time is a costly operation (it usually takes at
|
|
least two system calls): EV therefore updates its idea of the current
|
|
time only before and after C<ev_run> collects new events, which causes a
|
|
growing difference between C<ev_now ()> and C<ev_time ()> when handling
|
|
lots of events in one iteration.
|
|
|
|
The relative timeouts are calculated relative to the C<ev_now ()>
|
|
time. This is usually the right thing as this timestamp refers to the time
|
|
of the event triggering whatever timeout you are modifying/starting. If
|
|
you suspect event processing to be delayed and you I<need> to base the
|
|
timeout on the current time, use something like this to adjust for this:
|
|
|
|
ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
|
|
|
|
If the event loop is suspended for a long time, you can also force an
|
|
update of the time returned by C<ev_now ()> by calling C<ev_now_update
|
|
()>.
|
|
|
|
=head3 The special problems of suspended animation
|
|
|
|
When you leave the server world it is quite customary to hit machines that
|
|
can suspend/hibernate - what happens to the clocks during such a suspend?
|
|
|
|
Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
|
|
all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
|
|
to run until the system is suspended, but they will not advance while the
|
|
system is suspended. That means, on resume, it will be as if the program
|
|
was frozen for a few seconds, but the suspend time will not be counted
|
|
towards C<ev_timer> when a monotonic clock source is used. The real time
|
|
clock advanced as expected, but if it is used as sole clocksource, then a
|
|
long suspend would be detected as a time jump by libev, and timers would
|
|
be adjusted accordingly.
|
|
|
|
I would not be surprised to see different behaviour in different between
|
|
operating systems, OS versions or even different hardware.
|
|
|
|
The other form of suspend (job control, or sending a SIGSTOP) will see a
|
|
time jump in the monotonic clocks and the realtime clock. If the program
|
|
is suspended for a very long time, and monotonic clock sources are in use,
|
|
then you can expect C<ev_timer>s to expire as the full suspension time
|
|
will be counted towards the timers. When no monotonic clock source is in
|
|
use, then libev will again assume a timejump and adjust accordingly.
|
|
|
|
It might be beneficial for this latter case to call C<ev_suspend>
|
|
and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
|
|
deterministic behaviour in this case (you can do nothing against
|
|
C<SIGSTOP>).
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
|
|
|
|
=item ev_timer_set (ev_timer *, ev_tstamp after, ev_tstamp repeat)
|
|
|
|
Configure the timer to trigger after C<after> seconds. If C<repeat>
|
|
is C<0.>, then it will automatically be stopped once the timeout is
|
|
reached. If it is positive, then the timer will automatically be
|
|
configured to trigger again C<repeat> seconds later, again, and again,
|
|
until stopped manually.
|
|
|
|
The timer itself will do a best-effort at avoiding drift, that is, if
|
|
you configure a timer to trigger every 10 seconds, then it will normally
|
|
trigger at exactly 10 second intervals. If, however, your program cannot
|
|
keep up with the timer (because it takes longer than those 10 seconds to
|
|
do stuff) the timer will not fire more than once per event loop iteration.
|
|
|
|
=item ev_timer_again (loop, ev_timer *)
|
|
|
|
This will act as if the timer timed out and restart it again if it is
|
|
repeating. The exact semantics are:
|
|
|
|
If the timer is pending, its pending status is cleared.
|
|
|
|
If the timer is started but non-repeating, stop it (as if it timed out).
|
|
|
|
If the timer is repeating, either start it if necessary (with the
|
|
C<repeat> value), or reset the running timer to the C<repeat> value.
|
|
|
|
This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
|
|
usage example.
|
|
|
|
=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
|
|
|
|
Returns the remaining time until a timer fires. If the timer is active,
|
|
then this time is relative to the current event loop time, otherwise it's
|
|
the timeout value currently configured.
|
|
|
|
That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
|
|
C<5>. When the timer is started and one second passes, C<ev_timer_remaining>
|
|
will return C<4>. When the timer expires and is restarted, it will return
|
|
roughly C<7> (likely slightly less as callback invocation takes some time,
|
|
too), and so on.
|
|
|
|
=item ev_tstamp repeat [read-write]
|
|
|
|
The current C<repeat> value. Will be used each time the watcher times out
|
|
or C<ev_timer_again> is called, and determines the next timeout (if any),
|
|
which is also when any modifications are taken into account.
|
|
|
|
=back
|
|
|
|
=head3 Examples
|
|
|
|
Example: Create a timer that fires after 60 seconds.
|
|
|
|
static void
|
|
one_minute_cb (struct ev_loop *loop, ev_timer *w, int revents)
|
|
{
|
|
.. one minute over, w is actually stopped right here
|
|
}
|
|
|
|
ev_timer mytimer;
|
|
ev_timer_init (&mytimer, one_minute_cb, 60., 0.);
|
|
ev_timer_start (loop, &mytimer);
|
|
|
|
Example: Create a timeout timer that times out after 10 seconds of
|
|
inactivity.
|
|
|
|
static void
|
|
timeout_cb (struct ev_loop *loop, ev_timer *w, int revents)
|
|
{
|
|
.. ten seconds without any activity
|
|
}
|
|
|
|
ev_timer mytimer;
|
|
ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
|
|
ev_timer_again (&mytimer); /* start timer */
|
|
ev_run (loop, 0);
|
|
|
|
// and in some piece of code that gets executed on any "activity":
|
|
// reset the timeout to start ticking again at 10 seconds
|
|
ev_timer_again (&mytimer);
|
|
|
|
|
|
=head2 C<ev_periodic> - to cron or not to cron?
|
|
|
|
Periodic watchers are also timers of a kind, but they are very versatile
|
|
(and unfortunately a bit complex).
|
|
|
|
Unlike C<ev_timer>, periodic watchers are not based on real time (or
|
|
relative time, the physical time that passes) but on wall clock time
|
|
(absolute time, the thing you can read on your calender or clock). The
|
|
difference is that wall clock time can run faster or slower than real
|
|
time, and time jumps are not uncommon (e.g. when you adjust your
|
|
wrist-watch).
|
|
|
|
You can tell a periodic watcher to trigger after some specific point
|
|
in time: for example, if you tell a periodic watcher to trigger "in 10
|
|
seconds" (by specifying e.g. C<ev_now () + 10.>, that is, an absolute time
|
|
not a delay) and then reset your system clock to January of the previous
|
|
year, then it will take a year or more to trigger the event (unlike an
|
|
C<ev_timer>, which would still trigger roughly 10 seconds after starting
|
|
it, as it uses a relative timeout).
|
|
|
|
C<ev_periodic> watchers can also be used to implement vastly more complex
|
|
timers, such as triggering an event on each "midnight, local time", or
|
|
other complicated rules. This cannot be done with C<ev_timer> watchers, as
|
|
those cannot react to time jumps.
|
|
|
|
As with timers, the callback is guaranteed to be invoked only when the
|
|
point in time where it is supposed to trigger has passed. If multiple
|
|
timers become ready during the same loop iteration then the ones with
|
|
earlier time-out values are invoked before ones with later time-out values
|
|
(but this is no longer true when a callback calls C<ev_run> recursively).
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
|
|
|
|
=item ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
|
|
|
|
Lots of arguments, let's sort it out... There are basically three modes of
|
|
operation, and we will explain them from simplest to most complex:
|
|
|
|
=over 4
|
|
|
|
=item * absolute timer (offset = absolute time, interval = 0, reschedule_cb = 0)
|
|
|
|
In this configuration the watcher triggers an event after the wall clock
|
|
time C<offset> has passed. It will not repeat and will not adjust when a
|
|
time jump occurs, that is, if it is to be run at January 1st 2011 then it
|
|
will be stopped and invoked when the system clock reaches or surpasses
|
|
this point in time.
|
|
|
|
=item * repeating interval timer (offset = offset within interval, interval > 0, reschedule_cb = 0)
|
|
|
|
In this mode the watcher will always be scheduled to time out at the next
|
|
C<offset + N * interval> time (for some integer N, which can also be
|
|
negative) and then repeat, regardless of any time jumps. The C<offset>
|
|
argument is merely an offset into the C<interval> periods.
|
|
|
|
This can be used to create timers that do not drift with respect to the
|
|
system clock, for example, here is an C<ev_periodic> that triggers each
|
|
hour, on the hour (with respect to UTC):
|
|
|
|
ev_periodic_set (&periodic, 0., 3600., 0);
|
|
|
|
This doesn't mean there will always be 3600 seconds in between triggers,
|
|
but only that the callback will be called when the system time shows a
|
|
full hour (UTC), or more correctly, when the system time is evenly divisible
|
|
by 3600.
|
|
|
|
Another way to think about it (for the mathematically inclined) is that
|
|
C<ev_periodic> will try to run the callback in this mode at the next possible
|
|
time where C<time = offset (mod interval)>, regardless of any time jumps.
|
|
|
|
For numerical stability it is preferable that the C<offset> value is near
|
|
C<ev_now ()> (the current time), but there is no range requirement for
|
|
this value, and in fact is often specified as zero.
|
|
|
|
Note also that there is an upper limit to how often a timer can fire (CPU
|
|
speed for example), so if C<interval> is very small then timing stability
|
|
will of course deteriorate. Libev itself tries to be exact to be about one
|
|
millisecond (if the OS supports it and the machine is fast enough).
|
|
|
|
=item * manual reschedule mode (offset ignored, interval ignored, reschedule_cb = callback)
|
|
|
|
In this mode the values for C<interval> and C<offset> are both being
|
|
ignored. Instead, each time the periodic watcher gets scheduled, the
|
|
reschedule callback will be called with the watcher as first, and the
|
|
current time as second argument.
|
|
|
|
NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, ever,
|
|
or make ANY other event loop modifications whatsoever, unless explicitly
|
|
allowed by documentation here>.
|
|
|
|
If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop
|
|
it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the
|
|
only event loop modification you are allowed to do).
|
|
|
|
The callback prototype is C<ev_tstamp (*reschedule_cb)(ev_periodic
|
|
*w, ev_tstamp now)>, e.g.:
|
|
|
|
static ev_tstamp
|
|
my_rescheduler (ev_periodic *w, ev_tstamp now)
|
|
{
|
|
return now + 60.;
|
|
}
|
|
|
|
It must return the next time to trigger, based on the passed time value
|
|
(that is, the lowest time value larger than to the second argument). It
|
|
will usually be called just before the callback will be triggered, but
|
|
might be called at other times, too.
|
|
|
|
NOTE: I<< This callback must always return a time that is higher than or
|
|
equal to the passed C<now> value >>.
|
|
|
|
This can be used to create very complex timers, such as a timer that
|
|
triggers on "next midnight, local time". To do this, you would calculate the
|
|
next midnight after C<now> and return the timestamp value for this. How
|
|
you do this is, again, up to you (but it is not trivial, which is the main
|
|
reason I omitted it as an example).
|
|
|
|
=back
|
|
|
|
=item ev_periodic_again (loop, ev_periodic *)
|
|
|
|
Simply stops and restarts the periodic watcher again. This is only useful
|
|
when you changed some parameters or the reschedule callback would return
|
|
a different time than the last time it was called (e.g. in a crond like
|
|
program when the crontabs have changed).
|
|
|
|
=item ev_tstamp ev_periodic_at (ev_periodic *)
|
|
|
|
When active, returns the absolute time that the watcher is supposed
|
|
to trigger next. This is not the same as the C<offset> argument to
|
|
C<ev_periodic_set>, but indeed works even in interval and manual
|
|
rescheduling modes.
|
|
|
|
=item ev_tstamp offset [read-write]
|
|
|
|
When repeating, this contains the offset value, otherwise this is the
|
|
absolute point in time (the C<offset> value passed to C<ev_periodic_set>,
|
|
although libev might modify this value for better numerical stability).
|
|
|
|
Can be modified any time, but changes only take effect when the periodic
|
|
timer fires or C<ev_periodic_again> is being called.
|
|
|
|
=item ev_tstamp interval [read-write]
|
|
|
|
The current interval value. Can be modified any time, but changes only
|
|
take effect when the periodic timer fires or C<ev_periodic_again> is being
|
|
called.
|
|
|
|
=item ev_tstamp (*reschedule_cb)(ev_periodic *w, ev_tstamp now) [read-write]
|
|
|
|
The current reschedule callback, or C<0>, if this functionality is
|
|
switched off. Can be changed any time, but changes only take effect when
|
|
the periodic timer fires or C<ev_periodic_again> is being called.
|
|
|
|
=back
|
|
|
|
=head3 Examples
|
|
|
|
Example: Call a callback every hour, or, more precisely, whenever the
|
|
system time is divisible by 3600. The callback invocation times have
|
|
potentially a lot of jitter, but good long-term stability.
|
|
|
|
static void
|
|
clock_cb (struct ev_loop *loop, ev_periodic *w, int revents)
|
|
{
|
|
... its now a full hour (UTC, or TAI or whatever your clock follows)
|
|
}
|
|
|
|
ev_periodic hourly_tick;
|
|
ev_periodic_init (&hourly_tick, clock_cb, 0., 3600., 0);
|
|
ev_periodic_start (loop, &hourly_tick);
|
|
|
|
Example: The same as above, but use a reschedule callback to do it:
|
|
|
|
#include <math.h>
|
|
|
|
static ev_tstamp
|
|
my_scheduler_cb (ev_periodic *w, ev_tstamp now)
|
|
{
|
|
return now + (3600. - fmod (now, 3600.));
|
|
}
|
|
|
|
ev_periodic_init (&hourly_tick, clock_cb, 0., 0., my_scheduler_cb);
|
|
|
|
Example: Call a callback every hour, starting now:
|
|
|
|
ev_periodic hourly_tick;
|
|
ev_periodic_init (&hourly_tick, clock_cb,
|
|
fmod (ev_now (loop), 3600.), 3600., 0);
|
|
ev_periodic_start (loop, &hourly_tick);
|
|
|
|
|
|
=head2 C<ev_signal> - signal me when a signal gets signalled!
|
|
|
|
Signal watchers will trigger an event when the process receives a specific
|
|
signal one or more times. Even though signals are very asynchronous, libev
|
|
will try its best to deliver signals synchronously, i.e. as part of the
|
|
normal event processing, like any other event.
|
|
|
|
If you want signals to be delivered truly asynchronously, just use
|
|
C<sigaction> as you would do without libev and forget about sharing
|
|
the signal. You can even use C<ev_async> from a signal handler to
|
|
synchronously wake up an event loop.
|
|
|
|
You can configure as many watchers as you like for the same signal, but
|
|
only within the same loop, i.e. you can watch for C<SIGINT> in your
|
|
default loop and for C<SIGIO> in another loop, but you cannot watch for
|
|
C<SIGINT> in both the default loop and another loop at the same time. At
|
|
the moment, C<SIGCHLD> is permanently tied to the default loop.
|
|
|
|
When the first watcher gets started will libev actually register something
|
|
with the kernel (thus it coexists with your own signal handlers as long as
|
|
you don't register any with libev for the same signal).
|
|
|
|
If possible and supported, libev will install its handlers with
|
|
C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
|
|
not be unduly interrupted. If you have a problem with system calls getting
|
|
interrupted by signals you can block all signals in an C<ev_check> watcher
|
|
and unblock them in an C<ev_prepare> watcher.
|
|
|
|
=head3 The special problem of inheritance over fork/execve/pthread_create
|
|
|
|
Both the signal mask (C<sigprocmask>) and the signal disposition
|
|
(C<sigaction>) are unspecified after starting a signal watcher (and after
|
|
stopping it again), that is, libev might or might not block the signal,
|
|
and might or might not set or restore the installed signal handler (but
|
|
see C<EVFLAG_NOSIGMASK>).
|
|
|
|
While this does not matter for the signal disposition (libev never
|
|
sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
|
|
C<execve>), this matters for the signal mask: many programs do not expect
|
|
certain signals to be blocked.
|
|
|
|
This means that before calling C<exec> (from the child) you should reset
|
|
the signal mask to whatever "default" you expect (all clear is a good
|
|
choice usually).
|
|
|
|
The simplest way to ensure that the signal mask is reset in the child is
|
|
to install a fork handler with C<pthread_atfork> that resets it. That will
|
|
catch fork calls done by libraries (such as the libc) as well.
|
|
|
|
In current versions of libev, the signal will not be blocked indefinitely
|
|
unless you use the C<signalfd> API (C<EV_SIGNALFD>). While this reduces
|
|
the window of opportunity for problems, it will not go away, as libev
|
|
I<has> to modify the signal mask, at least temporarily.
|
|
|
|
So I can't stress this enough: I<If you do not reset your signal mask when
|
|
you expect it to be empty, you have a race condition in your code>. This
|
|
is not a libev-specific thing, this is true for most event libraries.
|
|
|
|
=head3 The special problem of threads signal handling
|
|
|
|
POSIX threads has problematic signal handling semantics, specifically,
|
|
a lot of functionality (sigfd, sigwait etc.) only really works if all
|
|
threads in a process block signals, which is hard to achieve.
|
|
|
|
When you want to use sigwait (or mix libev signal handling with your own
|
|
for the same signals), you can tackle this problem by globally blocking
|
|
all signals before creating any threads (or creating them with a fully set
|
|
sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
|
|
loops. Then designate one thread as "signal receiver thread" which handles
|
|
these signals. You can pass on any signals that libev might be interested
|
|
in by calling C<ev_feed_signal>.
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_signal_init (ev_signal *, callback, int signum)
|
|
|
|
=item ev_signal_set (ev_signal *, int signum)
|
|
|
|
Configures the watcher to trigger on the given signal number (usually one
|
|
of the C<SIGxxx> constants).
|
|
|
|
=item int signum [read-only]
|
|
|
|
The signal the watcher watches out for.
|
|
|
|
=back
|
|
|
|
=head3 Examples
|
|
|
|
Example: Try to exit cleanly on SIGINT.
|
|
|
|
static void
|
|
sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
|
|
{
|
|
ev_break (loop, EVBREAK_ALL);
|
|
}
|
|
|
|
ev_signal signal_watcher;
|
|
ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
|
|
ev_signal_start (loop, &signal_watcher);
|
|
|
|
|
|
=head2 C<ev_child> - watch out for process status changes
|
|
|
|
Child watchers trigger when your process receives a SIGCHLD in response to
|
|
some child status changes (most typically when a child of yours dies or
|
|
exits). It is permissible to install a child watcher I<after> the child
|
|
has been forked (which implies it might have already exited), as long
|
|
as the event loop isn't entered (or is continued from a watcher), i.e.,
|
|
forking and then immediately registering a watcher for the child is fine,
|
|
but forking and registering a watcher a few event loop iterations later or
|
|
in the next callback invocation is not.
|
|
|
|
Only the default event loop is capable of handling signals, and therefore
|
|
you can only register child watchers in the default event loop.
|
|
|
|
Due to some design glitches inside libev, child watchers will always be
|
|
handled at maximum priority (their priority is set to C<EV_MAXPRI> by
|
|
libev)
|
|
|
|
=head3 Process Interaction
|
|
|
|
Libev grabs C<SIGCHLD> as soon as the default event loop is
|
|
initialised. This is necessary to guarantee proper behaviour even if the
|
|
first child watcher is started after the child exits. The occurrence
|
|
of C<SIGCHLD> is recorded asynchronously, but child reaping is done
|
|
synchronously as part of the event loop processing. Libev always reaps all
|
|
children, even ones not watched.
|
|
|
|
=head3 Overriding the Built-In Processing
|
|
|
|
Libev offers no special support for overriding the built-in child
|
|
processing, but if your application collides with libev's default child
|
|
handler, you can override it easily by installing your own handler for
|
|
C<SIGCHLD> after initialising the default loop, and making sure the
|
|
default loop never gets destroyed. You are encouraged, however, to use an
|
|
event-based approach to child reaping and thus use libev's support for
|
|
that, so other libev users can use C<ev_child> watchers freely.
|
|
|
|
=head3 Stopping the Child Watcher
|
|
|
|
Currently, the child watcher never gets stopped, even when the
|
|
child terminates, so normally one needs to stop the watcher in the
|
|
callback. Future versions of libev might stop the watcher automatically
|
|
when a child exit is detected (calling C<ev_child_stop> twice is not a
|
|
problem).
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_child_init (ev_child *, callback, int pid, int trace)
|
|
|
|
=item ev_child_set (ev_child *, int pid, int trace)
|
|
|
|
Configures the watcher to wait for status changes of process C<pid> (or
|
|
I<any> process if C<pid> is specified as C<0>). The callback can look
|
|
at the C<rstatus> member of the C<ev_child> watcher structure to see
|
|
the status word (use the macros from C<sys/wait.h> and see your systems
|
|
C<waitpid> documentation). The C<rpid> member contains the pid of the
|
|
process causing the status change. C<trace> must be either C<0> (only
|
|
activate the watcher when the process terminates) or C<1> (additionally
|
|
activate the watcher when the process is stopped or continued).
|
|
|
|
=item int pid [read-only]
|
|
|
|
The process id this watcher watches out for, or C<0>, meaning any process id.
|
|
|
|
=item int rpid [read-write]
|
|
|
|
The process id that detected a status change.
|
|
|
|
=item int rstatus [read-write]
|
|
|
|
The process exit/trace status caused by C<rpid> (see your systems
|
|
C<waitpid> and C<sys/wait.h> documentation for details).
|
|
|
|
=back
|
|
|
|
=head3 Examples
|
|
|
|
Example: C<fork()> a new process and install a child handler to wait for
|
|
its completion.
|
|
|
|
ev_child cw;
|
|
|
|
static void
|
|
child_cb (EV_P_ ev_child *w, int revents)
|
|
{
|
|
ev_child_stop (EV_A_ w);
|
|
printf ("process %d exited with status %x\n", w->rpid, w->rstatus);
|
|
}
|
|
|
|
pid_t pid = fork ();
|
|
|
|
if (pid < 0)
|
|
// error
|
|
else if (pid == 0)
|
|
{
|
|
// the forked child executes here
|
|
exit (1);
|
|
}
|
|
else
|
|
{
|
|
ev_child_init (&cw, child_cb, pid, 0);
|
|
ev_child_start (EV_DEFAULT_ &cw);
|
|
}
|
|
|
|
|
|
=head2 C<ev_stat> - did the file attributes just change?
|
|
|
|
This watches a file system path for attribute changes. That is, it calls
|
|
C<stat> on that path in regular intervals (or when the OS says it changed)
|
|
and sees if it changed compared to the last time, invoking the callback if
|
|
it did.
|
|
|
|
The path does not need to exist: changing from "path exists" to "path does
|
|
not exist" is a status change like any other. The condition "path does not
|
|
exist" (or more correctly "path cannot be stat'ed") is signified by the
|
|
C<st_nlink> field being zero (which is otherwise always forced to be at
|
|
least one) and all the other fields of the stat buffer having unspecified
|
|
contents.
|
|
|
|
The path I<must not> end in a slash or contain special components such as
|
|
C<.> or C<..>. The path I<should> be absolute: If it is relative and
|
|
your working directory changes, then the behaviour is undefined.
|
|
|
|
Since there is no portable change notification interface available, the
|
|
portable implementation simply calls C<stat(2)> regularly on the path
|
|
to see if it changed somehow. You can specify a recommended polling
|
|
interval for this case. If you specify a polling interval of C<0> (highly
|
|
recommended!) then a I<suitable, unspecified default> value will be used
|
|
(which you can expect to be around five seconds, although this might
|
|
change dynamically). Libev will also impose a minimum interval which is
|
|
currently around C<0.1>, but that's usually overkill.
|
|
|
|
This watcher type is not meant for massive numbers of stat watchers,
|
|
as even with OS-supported change notifications, this can be
|
|
resource-intensive.
|
|
|
|
At the time of this writing, the only OS-specific interface implemented
|
|
is the Linux inotify interface (implementing kqueue support is left as an
|
|
exercise for the reader. Note, however, that the author sees no way of
|
|
implementing C<ev_stat> semantics with kqueue, except as a hint).
|
|
|
|
=head3 ABI Issues (Largefile Support)
|
|
|
|
Libev by default (unless the user overrides this) uses the default
|
|
compilation environment, which means that on systems with large file
|
|
support disabled by default, you get the 32 bit version of the stat
|
|
structure. When using the library from programs that change the ABI to
|
|
use 64 bit file offsets the programs will fail. In that case you have to
|
|
compile libev with the same flags to get binary compatibility. This is
|
|
obviously the case with any flags that change the ABI, but the problem is
|
|
most noticeably displayed with ev_stat and large file support.
|
|
|
|
The solution for this is to lobby your distribution maker to make large
|
|
file interfaces available by default (as e.g. FreeBSD does) and not
|
|
optional. Libev cannot simply switch on large file support because it has
|
|
to exchange stat structures with application programs compiled using the
|
|
default compilation environment.
|
|
|
|
=head3 Inotify and Kqueue
|
|
|
|
When C<inotify (7)> support has been compiled into libev and present at
|
|
runtime, it will be used to speed up change detection where possible. The
|
|
inotify descriptor will be created lazily when the first C<ev_stat>
|
|
watcher is being started.
|
|
|
|
Inotify presence does not change the semantics of C<ev_stat> watchers
|
|
except that changes might be detected earlier, and in some cases, to avoid
|
|
making regular C<stat> calls. Even in the presence of inotify support
|
|
there are many cases where libev has to resort to regular C<stat> polling,
|
|
but as long as kernel 2.6.25 or newer is used (2.6.24 and older have too
|
|
many bugs), the path exists (i.e. stat succeeds), and the path resides on
|
|
a local filesystem (libev currently assumes only ext2/3, jfs, reiserfs and
|
|
xfs are fully working) libev usually gets away without polling.
|
|
|
|
There is no support for kqueue, as apparently it cannot be used to
|
|
implement this functionality, due to the requirement of having a file
|
|
descriptor open on the object at all times, and detecting renames, unlinks
|
|
etc. is difficult.
|
|
|
|
=head3 C<stat ()> is a synchronous operation
|
|
|
|
Libev doesn't normally do any kind of I/O itself, and so is not blocking
|
|
the process. The exception are C<ev_stat> watchers - those call C<stat
|
|
()>, which is a synchronous operation.
|
|
|
|
For local paths, this usually doesn't matter: unless the system is very
|
|
busy or the intervals between stat's are large, a stat call will be fast,
|
|
as the path data is usually in memory already (except when starting the
|
|
watcher).
|
|
|
|
For networked file systems, calling C<stat ()> can block an indefinite
|
|
time due to network issues, and even under good conditions, a stat call
|
|
often takes multiple milliseconds.
|
|
|
|
Therefore, it is best to avoid using C<ev_stat> watchers on networked
|
|
paths, although this is fully supported by libev.
|
|
|
|
=head3 The special problem of stat time resolution
|
|
|
|
The C<stat ()> system call only supports full-second resolution portably,
|
|
and even on systems where the resolution is higher, most file systems
|
|
still only support whole seconds.
|
|
|
|
That means that, if the time is the only thing that changes, you can
|
|
easily miss updates: on the first update, C<ev_stat> detects a change and
|
|
calls your callback, which does something. When there is another update
|
|
within the same second, C<ev_stat> will be unable to detect unless the
|
|
stat data does change in other ways (e.g. file size).
|
|
|
|
The solution to this is to delay acting on a change for slightly more
|
|
than a second (or till slightly after the next full second boundary), using
|
|
a roughly one-second-delay C<ev_timer> (e.g. C<ev_timer_set (w, 0., 1.02);
|
|
ev_timer_again (loop, w)>).
|
|
|
|
The C<.02> offset is added to work around small timing inconsistencies
|
|
of some operating systems (where the second counter of the current time
|
|
might be be delayed. One such system is the Linux kernel, where a call to
|
|
C<gettimeofday> might return a timestamp with a full second later than
|
|
a subsequent C<time> call - if the equivalent of C<time ()> is used to
|
|
update file times then there will be a small window where the kernel uses
|
|
the previous second to update file times but libev might already execute
|
|
the timer callback).
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_stat_init (ev_stat *, callback, const char *path, ev_tstamp interval)
|
|
|
|
=item ev_stat_set (ev_stat *, const char *path, ev_tstamp interval)
|
|
|
|
Configures the watcher to wait for status changes of the given
|
|
C<path>. The C<interval> is a hint on how quickly a change is expected to
|
|
be detected and should normally be specified as C<0> to let libev choose
|
|
a suitable value. The memory pointed to by C<path> must point to the same
|
|
path for as long as the watcher is active.
|
|
|
|
The callback will receive an C<EV_STAT> event when a change was detected,
|
|
relative to the attributes at the time the watcher was started (or the
|
|
last change was detected).
|
|
|
|
=item ev_stat_stat (loop, ev_stat *)
|
|
|
|
Updates the stat buffer immediately with new values. If you change the
|
|
watched path in your callback, you could call this function to avoid
|
|
detecting this change (while introducing a race condition if you are not
|
|
the only one changing the path). Can also be useful simply to find out the
|
|
new values.
|
|
|
|
=item ev_statdata attr [read-only]
|
|
|
|
The most-recently detected attributes of the file. Although the type is
|
|
C<ev_statdata>, this is usually the (or one of the) C<struct stat> types
|
|
suitable for your system, but you can only rely on the POSIX-standardised
|
|
members to be present. If the C<st_nlink> member is C<0>, then there was
|
|
some error while C<stat>ing the file.
|
|
|
|
=item ev_statdata prev [read-only]
|
|
|
|
The previous attributes of the file. The callback gets invoked whenever
|
|
C<prev> != C<attr>, or, more precisely, one or more of these members
|
|
differ: C<st_dev>, C<st_ino>, C<st_mode>, C<st_nlink>, C<st_uid>,
|
|
C<st_gid>, C<st_rdev>, C<st_size>, C<st_atime>, C<st_mtime>, C<st_ctime>.
|
|
|
|
=item ev_tstamp interval [read-only]
|
|
|
|
The specified interval.
|
|
|
|
=item const char *path [read-only]
|
|
|
|
The file system path that is being watched.
|
|
|
|
=back
|
|
|
|
=head3 Examples
|
|
|
|
Example: Watch C</etc/passwd> for attribute changes.
|
|
|
|
static void
|
|
passwd_cb (struct ev_loop *loop, ev_stat *w, int revents)
|
|
{
|
|
/* /etc/passwd changed in some way */
|
|
if (w->attr.st_nlink)
|
|
{
|
|
printf ("passwd current size %ld\n", (long)w->attr.st_size);
|
|
printf ("passwd current atime %ld\n", (long)w->attr.st_mtime);
|
|
printf ("passwd current mtime %ld\n", (long)w->attr.st_mtime);
|
|
}
|
|
else
|
|
/* you shalt not abuse printf for puts */
|
|
puts ("wow, /etc/passwd is not there, expect problems. "
|
|
"if this is windows, they already arrived\n");
|
|
}
|
|
|
|
...
|
|
ev_stat passwd;
|
|
|
|
ev_stat_init (&passwd, passwd_cb, "/etc/passwd", 0.);
|
|
ev_stat_start (loop, &passwd);
|
|
|
|
Example: Like above, but additionally use a one-second delay so we do not
|
|
miss updates (however, frequent updates will delay processing, too, so
|
|
one might do the work both on C<ev_stat> callback invocation I<and> on
|
|
C<ev_timer> callback invocation).
|
|
|
|
static ev_stat passwd;
|
|
static ev_timer timer;
|
|
|
|
static void
|
|
timer_cb (EV_P_ ev_timer *w, int revents)
|
|
{
|
|
ev_timer_stop (EV_A_ w);
|
|
|
|
/* now it's one second after the most recent passwd change */
|
|
}
|
|
|
|
static void
|
|
stat_cb (EV_P_ ev_stat *w, int revents)
|
|
{
|
|
/* reset the one-second timer */
|
|
ev_timer_again (EV_A_ &timer);
|
|
}
|
|
|
|
...
|
|
ev_stat_init (&passwd, stat_cb, "/etc/passwd", 0.);
|
|
ev_stat_start (loop, &passwd);
|
|
ev_timer_init (&timer, timer_cb, 0., 1.02);
|
|
|
|
|
|
=head2 C<ev_idle> - when you've got nothing better to do...
|
|
|
|
Idle watchers trigger events when no other events of the same or higher
|
|
priority are pending (prepare, check and other idle watchers do not count
|
|
as receiving "events").
|
|
|
|
That is, as long as your process is busy handling sockets or timeouts
|
|
(or even signals, imagine) of the same or higher priority it will not be
|
|
triggered. But when your process is idle (or only lower-priority watchers
|
|
are pending), the idle watchers are being called once per event loop
|
|
iteration - until stopped, that is, or your process receives more events
|
|
and becomes busy again with higher priority stuff.
|
|
|
|
The most noteworthy effect is that as long as any idle watchers are
|
|
active, the process will not block when waiting for new events.
|
|
|
|
Apart from keeping your process non-blocking (which is a useful
|
|
effect on its own sometimes), idle watchers are a good place to do
|
|
"pseudo-background processing", or delay processing stuff to after the
|
|
event loop has handled all outstanding events.
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_idle_init (ev_idle *, callback)
|
|
|
|
Initialises and configures the idle watcher - it has no parameters of any
|
|
kind. There is a C<ev_idle_set> macro, but using it is utterly pointless,
|
|
believe me.
|
|
|
|
=back
|
|
|
|
=head3 Examples
|
|
|
|
Example: Dynamically allocate an C<ev_idle> watcher, start it, and in the
|
|
callback, free it. Also, use no error checking, as usual.
|
|
|
|
static void
|
|
idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
|
|
{
|
|
free (w);
|
|
// now do something you wanted to do when the program has
|
|
// no longer anything immediate to do.
|
|
}
|
|
|
|
ev_idle *idle_watcher = malloc (sizeof (ev_idle));
|
|
ev_idle_init (idle_watcher, idle_cb);
|
|
ev_idle_start (loop, idle_watcher);
|
|
|
|
|
|
=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
|
|
|
|
Prepare and check watchers are usually (but not always) used in pairs:
|
|
prepare watchers get invoked before the process blocks and check watchers
|
|
afterwards.
|
|
|
|
You I<must not> call C<ev_run> or similar functions that enter
|
|
the current event loop from either C<ev_prepare> or C<ev_check>
|
|
watchers. Other loops than the current one are fine, however. The
|
|
rationale behind this is that you do not need to check for recursion in
|
|
those watchers, i.e. the sequence will always be C<ev_prepare>, blocking,
|
|
C<ev_check> so if you have one watcher of each kind they will always be
|
|
called in pairs bracketing the blocking call.
|
|
|
|
Their main purpose is to integrate other event mechanisms into libev and
|
|
their use is somewhat advanced. They could be used, for example, to track
|
|
variable changes, implement your own watchers, integrate net-snmp or a
|
|
coroutine library and lots more. They are also occasionally useful if
|
|
you cache some data and want to flush it before blocking (for example,
|
|
in X programs you might want to do an C<XFlush ()> in an C<ev_prepare>
|
|
watcher).
|
|
|
|
This is done by examining in each prepare call which file descriptors
|
|
need to be watched by the other library, registering C<ev_io> watchers
|
|
for them and starting an C<ev_timer> watcher for any timeouts (many
|
|
libraries provide exactly this functionality). Then, in the check watcher,
|
|
you check for any events that occurred (by checking the pending status
|
|
of all watchers and stopping them) and call back into the library. The
|
|
I/O and timer callbacks will never actually be called (but must be valid
|
|
nevertheless, because you never know, you know?).
|
|
|
|
As another example, the Perl Coro module uses these hooks to integrate
|
|
coroutines into libev programs, by yielding to other active coroutines
|
|
during each prepare and only letting the process block if no coroutines
|
|
are ready to run (it's actually more complicated: it only runs coroutines
|
|
with priority higher than or equal to the event loop and one coroutine
|
|
of lower priority, but only once, using idle watchers to keep the event
|
|
loop from blocking if lower-priority coroutines are active, thus mapping
|
|
low-priority coroutines to idle/background tasks).
|
|
|
|
It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>)
|
|
priority, to ensure that they are being run before any other watchers
|
|
after the poll (this doesn't matter for C<ev_prepare> watchers).
|
|
|
|
Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
|
|
activate ("feed") events into libev. While libev fully supports this, they
|
|
might get executed before other C<ev_check> watchers did their job. As
|
|
C<ev_check> watchers are often used to embed other (non-libev) event
|
|
loops those other event loops might be in an unusable state until their
|
|
C<ev_check> watcher ran (always remind yourself to coexist peacefully with
|
|
others).
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_prepare_init (ev_prepare *, callback)
|
|
|
|
=item ev_check_init (ev_check *, callback)
|
|
|
|
Initialises and configures the prepare or check watcher - they have no
|
|
parameters of any kind. There are C<ev_prepare_set> and C<ev_check_set>
|
|
macros, but using them is utterly, utterly, utterly and completely
|
|
pointless.
|
|
|
|
=back
|
|
|
|
=head3 Examples
|
|
|
|
There are a number of principal ways to embed other event loops or modules
|
|
into libev. Here are some ideas on how to include libadns into libev
|
|
(there is a Perl module named C<EV::ADNS> that does this, which you could
|
|
use as a working example. Another Perl module named C<EV::Glib> embeds a
|
|
Glib main context into libev, and finally, C<Glib::EV> embeds EV into the
|
|
Glib event loop).
|
|
|
|
Method 1: Add IO watchers and a timeout watcher in a prepare handler,
|
|
and in a check watcher, destroy them and call into libadns. What follows
|
|
is pseudo-code only of course. This requires you to either use a low
|
|
priority for the check watcher or use C<ev_clear_pending> explicitly, as
|
|
the callbacks for the IO/timeout watchers might not have been called yet.
|
|
|
|
static ev_io iow [nfd];
|
|
static ev_timer tw;
|
|
|
|
static void
|
|
io_cb (struct ev_loop *loop, ev_io *w, int revents)
|
|
{
|
|
}
|
|
|
|
// create io watchers for each fd and a timer before blocking
|
|
static void
|
|
adns_prepare_cb (struct ev_loop *loop, ev_prepare *w, int revents)
|
|
{
|
|
int timeout = 3600000;
|
|
struct pollfd fds [nfd];
|
|
// actual code will need to loop here and realloc etc.
|
|
adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
|
|
|
|
/* the callback is illegal, but won't be called as we stop during check */
|
|
ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
|
|
ev_timer_start (loop, &tw);
|
|
|
|
// create one ev_io per pollfd
|
|
for (int i = 0; i < nfd; ++i)
|
|
{
|
|
ev_io_init (iow + i, io_cb, fds [i].fd,
|
|
((fds [i].events & POLLIN ? EV_READ : 0)
|
|
| (fds [i].events & POLLOUT ? EV_WRITE : 0)));
|
|
|
|
fds [i].revents = 0;
|
|
ev_io_start (loop, iow + i);
|
|
}
|
|
}
|
|
|
|
// stop all watchers after blocking
|
|
static void
|
|
adns_check_cb (struct ev_loop *loop, ev_check *w, int revents)
|
|
{
|
|
ev_timer_stop (loop, &tw);
|
|
|
|
for (int i = 0; i < nfd; ++i)
|
|
{
|
|
// set the relevant poll flags
|
|
// could also call adns_processreadable etc. here
|
|
struct pollfd *fd = fds + i;
|
|
int revents = ev_clear_pending (iow + i);
|
|
if (revents & EV_READ ) fd->revents |= fd->events & POLLIN;
|
|
if (revents & EV_WRITE) fd->revents |= fd->events & POLLOUT;
|
|
|
|
// now stop the watcher
|
|
ev_io_stop (loop, iow + i);
|
|
}
|
|
|
|
adns_afterpoll (adns, fds, nfd, timeval_from (ev_now (loop));
|
|
}
|
|
|
|
Method 2: This would be just like method 1, but you run C<adns_afterpoll>
|
|
in the prepare watcher and would dispose of the check watcher.
|
|
|
|
Method 3: If the module to be embedded supports explicit event
|
|
notification (libadns does), you can also make use of the actual watcher
|
|
callbacks, and only destroy/create the watchers in the prepare watcher.
|
|
|
|
static void
|
|
timer_cb (EV_P_ ev_timer *w, int revents)
|
|
{
|
|
adns_state ads = (adns_state)w->data;
|
|
update_now (EV_A);
|
|
|
|
adns_processtimeouts (ads, &tv_now);
|
|
}
|
|
|
|
static void
|
|
io_cb (EV_P_ ev_io *w, int revents)
|
|
{
|
|
adns_state ads = (adns_state)w->data;
|
|
update_now (EV_A);
|
|
|
|
if (revents & EV_READ ) adns_processreadable (ads, w->fd, &tv_now);
|
|
if (revents & EV_WRITE) adns_processwriteable (ads, w->fd, &tv_now);
|
|
}
|
|
|
|
// do not ever call adns_afterpoll
|
|
|
|
Method 4: Do not use a prepare or check watcher because the module you
|
|
want to embed is not flexible enough to support it. Instead, you can
|
|
override their poll function. The drawback with this solution is that the
|
|
main loop is now no longer controllable by EV. The C<Glib::EV> module uses
|
|
this approach, effectively embedding EV as a client into the horrible
|
|
libglib event loop.
|
|
|
|
static gint
|
|
event_poll_func (GPollFD *fds, guint nfds, gint timeout)
|
|
{
|
|
int got_events = 0;
|
|
|
|
for (n = 0; n < nfds; ++n)
|
|
// create/start io watcher that sets the relevant bits in fds[n] and increment got_events
|
|
|
|
if (timeout >= 0)
|
|
// create/start timer
|
|
|
|
// poll
|
|
ev_run (EV_A_ 0);
|
|
|
|
// stop timer again
|
|
if (timeout >= 0)
|
|
ev_timer_stop (EV_A_ &to);
|
|
|
|
// stop io watchers again - their callbacks should have set
|
|
for (n = 0; n < nfds; ++n)
|
|
ev_io_stop (EV_A_ iow [n]);
|
|
|
|
return got_events;
|
|
}
|
|
|
|
|
|
=head2 C<ev_embed> - when one backend isn't enough...
|
|
|
|
This is a rather advanced watcher type that lets you embed one event loop
|
|
into another (currently only C<ev_io> events are supported in the embedded
|
|
loop, other types of watchers might be handled in a delayed or incorrect
|
|
fashion and must not be used).
|
|
|
|
There are primarily two reasons you would want that: work around bugs and
|
|
prioritise I/O.
|
|
|
|
As an example for a bug workaround, the kqueue backend might only support
|
|
sockets on some platform, so it is unusable as generic backend, but you
|
|
still want to make use of it because you have many sockets and it scales
|
|
so nicely. In this case, you would create a kqueue-based loop and embed
|
|
it into your default loop (which might use e.g. poll). Overall operation
|
|
will be a bit slower because first libev has to call C<poll> and then
|
|
C<kevent>, but at least you can use both mechanisms for what they are
|
|
best: C<kqueue> for scalable sockets and C<poll> if you want it to work :)
|
|
|
|
As for prioritising I/O: under rare circumstances you have the case where
|
|
some fds have to be watched and handled very quickly (with low latency),
|
|
and even priorities and idle watchers might have too much overhead. In
|
|
this case you would put all the high priority stuff in one loop and all
|
|
the rest in a second one, and embed the second one in the first.
|
|
|
|
As long as the watcher is active, the callback will be invoked every
|
|
time there might be events pending in the embedded loop. The callback
|
|
must then call C<ev_embed_sweep (mainloop, watcher)> to make a single
|
|
sweep and invoke their callbacks (the callback doesn't need to invoke the
|
|
C<ev_embed_sweep> function directly, it could also start an idle watcher
|
|
to give the embedded loop strictly lower priority for example).
|
|
|
|
You can also set the callback to C<0>, in which case the embed watcher
|
|
will automatically execute the embedded loop sweep whenever necessary.
|
|
|
|
Fork detection will be handled transparently while the C<ev_embed> watcher
|
|
is active, i.e., the embedded loop will automatically be forked when the
|
|
embedding loop forks. In other cases, the user is responsible for calling
|
|
C<ev_loop_fork> on the embedded loop.
|
|
|
|
Unfortunately, not all backends are embeddable: only the ones returned by
|
|
C<ev_embeddable_backends> are, which, unfortunately, does not include any
|
|
portable one.
|
|
|
|
So when you want to use this feature you will always have to be prepared
|
|
that you cannot get an embeddable loop. The recommended way to get around
|
|
this is to have a separate variables for your embeddable loop, try to
|
|
create it, and if that fails, use the normal loop for everything.
|
|
|
|
=head3 C<ev_embed> and fork
|
|
|
|
While the C<ev_embed> watcher is running, forks in the embedding loop will
|
|
automatically be applied to the embedded loop as well, so no special
|
|
fork handling is required in that case. When the watcher is not running,
|
|
however, it is still the task of the libev user to call C<ev_loop_fork ()>
|
|
as applicable.
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
|
|
|
|
=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop)
|
|
|
|
Configures the watcher to embed the given loop, which must be
|
|
embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
|
|
invoked automatically, otherwise it is the responsibility of the callback
|
|
to invoke it (it will continue to be called until the sweep has been done,
|
|
if you do not want that, you need to temporarily stop the embed watcher).
|
|
|
|
=item ev_embed_sweep (loop, ev_embed *)
|
|
|
|
Make a single, non-blocking sweep over the embedded loop. This works
|
|
similarly to C<ev_run (embedded_loop, EVRUN_NOWAIT)>, but in the most
|
|
appropriate way for embedded loops.
|
|
|
|
=item struct ev_loop *other [read-only]
|
|
|
|
The embedded event loop.
|
|
|
|
=back
|
|
|
|
=head3 Examples
|
|
|
|
Example: Try to get an embeddable event loop and embed it into the default
|
|
event loop. If that is not possible, use the default loop. The default
|
|
loop is stored in C<loop_hi>, while the embeddable loop is stored in
|
|
C<loop_lo> (which is C<loop_hi> in the case no embeddable loop can be
|
|
used).
|
|
|
|
struct ev_loop *loop_hi = ev_default_init (0);
|
|
struct ev_loop *loop_lo = 0;
|
|
ev_embed embed;
|
|
|
|
// see if there is a chance of getting one that works
|
|
// (remember that a flags value of 0 means autodetection)
|
|
loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
|
|
? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
|
|
: 0;
|
|
|
|
// if we got one, then embed it, otherwise default to loop_hi
|
|
if (loop_lo)
|
|
{
|
|
ev_embed_init (&embed, 0, loop_lo);
|
|
ev_embed_start (loop_hi, &embed);
|
|
}
|
|
else
|
|
loop_lo = loop_hi;
|
|
|
|
Example: Check if kqueue is available but not recommended and create
|
|
a kqueue backend for use with sockets (which usually work with any
|
|
kqueue implementation). Store the kqueue/socket-only event loop in
|
|
C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
|
|
|
|
struct ev_loop *loop = ev_default_init (0);
|
|
struct ev_loop *loop_socket = 0;
|
|
ev_embed embed;
|
|
|
|
if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
|
|
if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
|
|
{
|
|
ev_embed_init (&embed, 0, loop_socket);
|
|
ev_embed_start (loop, &embed);
|
|
}
|
|
|
|
if (!loop_socket)
|
|
loop_socket = loop;
|
|
|
|
// now use loop_socket for all sockets, and loop for everything else
|
|
|
|
|
|
=head2 C<ev_fork> - the audacity to resume the event loop after a fork
|
|
|
|
Fork watchers are called when a C<fork ()> was detected (usually because
|
|
whoever is a good citizen cared to tell libev about it by calling
|
|
C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the
|
|
event loop blocks next and before C<ev_check> watchers are being called,
|
|
and only in the child after the fork. If whoever good citizen calling
|
|
C<ev_default_fork> cheats and calls it in the wrong process, the fork
|
|
handlers will be invoked, too, of course.
|
|
|
|
=head3 The special problem of life after fork - how is it possible?
|
|
|
|
Most uses of C<fork()> consist of forking, then some simple calls to set
|
|
up/change the process environment, followed by a call to C<exec()>. This
|
|
sequence should be handled by libev without any problems.
|
|
|
|
This changes when the application actually wants to do event handling
|
|
in the child, or both parent in child, in effect "continuing" after the
|
|
fork.
|
|
|
|
The default mode of operation (for libev, with application help to detect
|
|
forks) is to duplicate all the state in the child, as would be expected
|
|
when I<either> the parent I<or> the child process continues.
|
|
|
|
When both processes want to continue using libev, then this is usually the
|
|
wrong result. In that case, usually one process (typically the parent) is
|
|
supposed to continue with all watchers in place as before, while the other
|
|
process typically wants to start fresh, i.e. without any active watchers.
|
|
|
|
The cleanest and most efficient way to achieve that with libev is to
|
|
simply create a new event loop, which of course will be "empty", and
|
|
use that for new watchers. This has the advantage of not touching more
|
|
memory than necessary, and thus avoiding the copy-on-write, and the
|
|
disadvantage of having to use multiple event loops (which do not support
|
|
signal watchers).
|
|
|
|
When this is not possible, or you want to use the default loop for
|
|
other reasons, then in the process that wants to start "fresh", call
|
|
C<ev_loop_destroy (EV_DEFAULT)> followed by C<ev_default_loop (...)>.
|
|
Destroying the default loop will "orphan" (not stop) all registered
|
|
watchers, so you have to be careful not to execute code that modifies
|
|
those watchers. Note also that in that case, you have to re-register any
|
|
signal watchers.
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_fork_init (ev_fork *, callback)
|
|
|
|
Initialises and configures the fork watcher - it has no parameters of any
|
|
kind. There is a C<ev_fork_set> macro, but using it is utterly pointless,
|
|
really.
|
|
|
|
=back
|
|
|
|
|
|
=head2 C<ev_cleanup> - even the best things end
|
|
|
|
Cleanup watchers are called just before the event loop is being destroyed
|
|
by a call to C<ev_loop_destroy>.
|
|
|
|
While there is no guarantee that the event loop gets destroyed, cleanup
|
|
watchers provide a convenient method to install cleanup hooks for your
|
|
program, worker threads and so on - you just to make sure to destroy the
|
|
loop when you want them to be invoked.
|
|
|
|
Cleanup watchers are invoked in the same way as any other watcher. Unlike
|
|
all other watchers, they do not keep a reference to the event loop (which
|
|
makes a lot of sense if you think about it). Like all other watchers, you
|
|
can call libev functions in the callback, except C<ev_cleanup_start>.
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_cleanup_init (ev_cleanup *, callback)
|
|
|
|
Initialises and configures the cleanup watcher - it has no parameters of
|
|
any kind. There is a C<ev_cleanup_set> macro, but using it is utterly
|
|
pointless, I assure you.
|
|
|
|
=back
|
|
|
|
Example: Register an atexit handler to destroy the default loop, so any
|
|
cleanup functions are called.
|
|
|
|
static void
|
|
program_exits (void)
|
|
{
|
|
ev_loop_destroy (EV_DEFAULT_UC);
|
|
}
|
|
|
|
...
|
|
atexit (program_exits);
|
|
|
|
|
|
=head2 C<ev_async> - how to wake up an event loop
|
|
|
|
In general, you cannot use an C<ev_loop> from multiple threads or other
|
|
asynchronous sources such as signal handlers (as opposed to multiple event
|
|
loops - those are of course safe to use in different threads).
|
|
|
|
Sometimes, however, you need to wake up an event loop you do not control,
|
|
for example because it belongs to another thread. This is what C<ev_async>
|
|
watchers do: as long as the C<ev_async> watcher is active, you can signal
|
|
it by calling C<ev_async_send>, which is thread- and signal safe.
|
|
|
|
This functionality is very similar to C<ev_signal> watchers, as signals,
|
|
too, are asynchronous in nature, and signals, too, will be compressed
|
|
(i.e. the number of callback invocations may be less than the number of
|
|
C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
|
|
of "global async watchers" by using a watcher on an otherwise unused
|
|
signal, and C<ev_feed_signal> to signal this watcher from another thread,
|
|
even without knowing which loop owns the signal.
|
|
|
|
Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
|
|
just the default loop.
|
|
|
|
=head3 Queueing
|
|
|
|
C<ev_async> does not support queueing of data in any way. The reason
|
|
is that the author does not know of a simple (or any) algorithm for a
|
|
multiple-writer-single-reader queue that works in all cases and doesn't
|
|
need elaborate support such as pthreads or unportable memory access
|
|
semantics.
|
|
|
|
That means that if you want to queue data, you have to provide your own
|
|
queue. But at least I can tell you how to implement locking around your
|
|
queue:
|
|
|
|
=over 4
|
|
|
|
=item queueing from a signal handler context
|
|
|
|
To implement race-free queueing, you simply add to the queue in the signal
|
|
handler but you block the signal handler in the watcher callback. Here is
|
|
an example that does that for some fictitious SIGUSR1 handler:
|
|
|
|
static ev_async mysig;
|
|
|
|
static void
|
|
sigusr1_handler (void)
|
|
{
|
|
sometype data;
|
|
|
|
// no locking etc.
|
|
queue_put (data);
|
|
ev_async_send (EV_DEFAULT_ &mysig);
|
|
}
|
|
|
|
static void
|
|
mysig_cb (EV_P_ ev_async *w, int revents)
|
|
{
|
|
sometype data;
|
|
sigset_t block, prev;
|
|
|
|
sigemptyset (&block);
|
|
sigaddset (&block, SIGUSR1);
|
|
sigprocmask (SIG_BLOCK, &block, &prev);
|
|
|
|
while (queue_get (&data))
|
|
process (data);
|
|
|
|
if (sigismember (&prev, SIGUSR1)
|
|
sigprocmask (SIG_UNBLOCK, &block, 0);
|
|
}
|
|
|
|
(Note: pthreads in theory requires you to use C<pthread_setmask>
|
|
instead of C<sigprocmask> when you use threads, but libev doesn't do it
|
|
either...).
|
|
|
|
=item queueing from a thread context
|
|
|
|
The strategy for threads is different, as you cannot (easily) block
|
|
threads but you can easily preempt them, so to queue safely you need to
|
|
employ a traditional mutex lock, such as in this pthread example:
|
|
|
|
static ev_async mysig;
|
|
static pthread_mutex_t mymutex = PTHREAD_MUTEX_INITIALIZER;
|
|
|
|
static void
|
|
otherthread (void)
|
|
{
|
|
// only need to lock the actual queueing operation
|
|
pthread_mutex_lock (&mymutex);
|
|
queue_put (data);
|
|
pthread_mutex_unlock (&mymutex);
|
|
|
|
ev_async_send (EV_DEFAULT_ &mysig);
|
|
}
|
|
|
|
static void
|
|
mysig_cb (EV_P_ ev_async *w, int revents)
|
|
{
|
|
pthread_mutex_lock (&mymutex);
|
|
|
|
while (queue_get (&data))
|
|
process (data);
|
|
|
|
pthread_mutex_unlock (&mymutex);
|
|
}
|
|
|
|
=back
|
|
|
|
|
|
=head3 Watcher-Specific Functions and Data Members
|
|
|
|
=over 4
|
|
|
|
=item ev_async_init (ev_async *, callback)
|
|
|
|
Initialises and configures the async watcher - it has no parameters of any
|
|
kind. There is a C<ev_async_set> macro, but using it is utterly pointless,
|
|
trust me.
|
|
|
|
=item ev_async_send (loop, ev_async *)
|
|
|
|
Sends/signals/activates the given C<ev_async> watcher, that is, feeds
|
|
an C<EV_ASYNC> event on the watcher into the event loop, and instantly
|
|
returns.
|
|
|
|
Unlike C<ev_feed_event>, this call is safe to do from other threads,
|
|
signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
|
|
embedding section below on what exactly this means).
|
|
|
|
Note that, as with other watchers in libev, multiple events might get
|
|
compressed into a single callback invocation (another way to look at this
|
|
is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>,
|
|
reset when the event loop detects that).
|
|
|
|
This call incurs the overhead of a system call only once per event loop
|
|
iteration, so while the overhead might be noticeable, it doesn't apply to
|
|
repeated calls to C<ev_async_send> for the same event loop.
|
|
|
|
=item bool = ev_async_pending (ev_async *)
|
|
|
|
Returns a non-zero value when C<ev_async_send> has been called on the
|
|
watcher but the event has not yet been processed (or even noted) by the
|
|
event loop.
|
|
|
|
C<ev_async_send> sets a flag in the watcher and wakes up the loop. When
|
|
the loop iterates next and checks for the watcher to have become active,
|
|
it will reset the flag again. C<ev_async_pending> can be used to very
|
|
quickly check whether invoking the loop might be a good idea.
|
|
|
|
Not that this does I<not> check whether the watcher itself is pending,
|
|
only whether it has been requested to make this watcher pending: there
|
|
is a time window between the event loop checking and resetting the async
|
|
notification, and the callback being invoked.
|
|
|
|
=back
|
|
|
|
|
|
=head1 OTHER FUNCTIONS
|
|
|
|
There are some other functions of possible interest. Described. Here. Now.
|
|
|
|
=over 4
|
|
|
|
=item ev_once (loop, int fd, int events, ev_tstamp timeout, callback)
|
|
|
|
This function combines a simple timer and an I/O watcher, calls your
|
|
callback on whichever event happens first and automatically stops both
|
|
watchers. This is useful if you want to wait for a single event on an fd
|
|
or timeout without having to allocate/configure/start/stop/free one or
|
|
more watchers yourself.
|
|
|
|
If C<fd> is less than 0, then no I/O watcher will be started and the
|
|
C<events> argument is being ignored. Otherwise, an C<ev_io> watcher for
|
|
the given C<fd> and C<events> set will be created and started.
|
|
|
|
If C<timeout> is less than 0, then no timeout watcher will be
|
|
started. Otherwise an C<ev_timer> watcher with after = C<timeout> (and
|
|
repeat = 0) will be started. C<0> is a valid timeout.
|
|
|
|
The callback has the type C<void (*cb)(int revents, void *arg)> and is
|
|
passed an C<revents> set like normal event callbacks (a combination of
|
|
C<EV_ERROR>, C<EV_READ>, C<EV_WRITE> or C<EV_TIMER>) and the C<arg>
|
|
value passed to C<ev_once>. Note that it is possible to receive I<both>
|
|
a timeout and an io event at the same time - you probably should give io
|
|
events precedence.
|
|
|
|
Example: wait up to ten seconds for data to appear on STDIN_FILENO.
|
|
|
|
static void stdin_ready (int revents, void *arg)
|
|
{
|
|
if (revents & EV_READ)
|
|
/* stdin might have data for us, joy! */;
|
|
else if (revents & EV_TIMER)
|
|
/* doh, nothing entered */;
|
|
}
|
|
|
|
ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
|
|
|
|
=item ev_feed_fd_event (loop, int fd, int revents)
|
|
|
|
Feed an event on the given fd, as if a file descriptor backend detected
|
|
the given events it.
|
|
|
|
=item ev_feed_signal_event (loop, int signum)
|
|
|
|
Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
|
|
which is async-safe.
|
|
|
|
=back
|
|
|
|
|
|
=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
|
|
|
|
This section explains some common idioms that are not immediately
|
|
obvious. Note that examples are sprinkled over the whole manual, and this
|
|
section only contains stuff that wouldn't fit anywhere else.
|
|
|
|
=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
|
|
|
|
Each watcher has, by default, a C<void *data> member that you can read
|
|
or modify at any time: libev will completely ignore it. This can be used
|
|
to associate arbitrary data with your watcher. If you need more data and
|
|
don't want to allocate memory separately and store a pointer to it in that
|
|
data member, you can also "subclass" the watcher type and provide your own
|
|
data:
|
|
|
|
struct my_io
|
|
{
|
|
ev_io io;
|
|
int otherfd;
|
|
void *somedata;
|
|
struct whatever *mostinteresting;
|
|
};
|
|
|
|
...
|
|
struct my_io w;
|
|
ev_io_init (&w.io, my_cb, fd, EV_READ);
|
|
|
|
And since your callback will be called with a pointer to the watcher, you
|
|
can cast it back to your own type:
|
|
|
|
static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
|
|
{
|
|
struct my_io *w = (struct my_io *)w_;
|
|
...
|
|
}
|
|
|
|
More interesting and less C-conformant ways of casting your callback
|
|
function type instead have been omitted.
|
|
|
|
=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
|
|
|
|
Another common scenario is to use some data structure with multiple
|
|
embedded watchers, in effect creating your own watcher that combines
|
|
multiple libev event sources into one "super-watcher":
|
|
|
|
struct my_biggy
|
|
{
|
|
int some_data;
|
|
ev_timer t1;
|
|
ev_timer t2;
|
|
}
|
|
|
|
In this case getting the pointer to C<my_biggy> is a bit more
|
|
complicated: Either you store the address of your C<my_biggy> struct in
|
|
the C<data> member of the watcher (for woozies or C++ coders), or you need
|
|
to use some pointer arithmetic using C<offsetof> inside your watchers (for
|
|
real programmers):
|
|
|
|
#include <stddef.h>
|
|
|
|
static void
|
|
t1_cb (EV_P_ ev_timer *w, int revents)
|
|
{
|
|
struct my_biggy big = (struct my_biggy *)
|
|
(((char *)w) - offsetof (struct my_biggy, t1));
|
|
}
|
|
|
|
static void
|
|
t2_cb (EV_P_ ev_timer *w, int revents)
|
|
{
|
|
struct my_biggy big = (struct my_biggy *)
|
|
(((char *)w) - offsetof (struct my_biggy, t2));
|
|
}
|
|
|
|
=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
|
|
|
|
Often (especially in GUI toolkits) there are places where you have
|
|
I<modal> interaction, which is most easily implemented by recursively
|
|
invoking C<ev_run>.
|
|
|
|
This brings the problem of exiting - a callback might want to finish the
|
|
main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
|
|
a modal "Are you sure?" dialog is still waiting), or just the nested one
|
|
and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
|
|
other combination: In these cases, C<ev_break> will not work alone.
|
|
|
|
The solution is to maintain "break this loop" variable for each C<ev_run>
|
|
invocation, and use a loop around C<ev_run> until the condition is
|
|
triggered, using C<EVRUN_ONCE>:
|
|
|
|
// main loop
|
|
int exit_main_loop = 0;
|
|
|
|
while (!exit_main_loop)
|
|
ev_run (EV_DEFAULT_ EVRUN_ONCE);
|
|
|
|
// in a model watcher
|
|
int exit_nested_loop = 0;
|
|
|
|
while (!exit_nested_loop)
|
|
ev_run (EV_A_ EVRUN_ONCE);
|
|
|
|
To exit from any of these loops, just set the corresponding exit variable:
|
|
|
|
// exit modal loop
|
|
exit_nested_loop = 1;
|
|
|
|
// exit main program, after modal loop is finished
|
|
exit_main_loop = 1;
|
|
|
|
// exit both
|
|
exit_main_loop = exit_nested_loop = 1;
|
|
|
|
=head2 THREAD LOCKING EXAMPLE
|
|
|
|
Here is a fictitious example of how to run an event loop in a different
|
|
thread from where callbacks are being invoked and watchers are
|
|
created/added/removed.
|
|
|
|
For a real-world example, see the C<EV::Loop::Async> perl module,
|
|
which uses exactly this technique (which is suited for many high-level
|
|
languages).
|
|
|
|
The example uses a pthread mutex to protect the loop data, a condition
|
|
variable to wait for callback invocations, an async watcher to notify the
|
|
event loop thread and an unspecified mechanism to wake up the main thread.
|
|
|
|
First, you need to associate some data with the event loop:
|
|
|
|
typedef struct {
|
|
mutex_t lock; /* global loop lock */
|
|
ev_async async_w;
|
|
thread_t tid;
|
|
cond_t invoke_cv;
|
|
} userdata;
|
|
|
|
void prepare_loop (EV_P)
|
|
{
|
|
// for simplicity, we use a static userdata struct.
|
|
static userdata u;
|
|
|
|
ev_async_init (&u->async_w, async_cb);
|
|
ev_async_start (EV_A_ &u->async_w);
|
|
|
|
pthread_mutex_init (&u->lock, 0);
|
|
pthread_cond_init (&u->invoke_cv, 0);
|
|
|
|
// now associate this with the loop
|
|
ev_set_userdata (EV_A_ u);
|
|
ev_set_invoke_pending_cb (EV_A_ l_invoke);
|
|
ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
|
|
|
|
// then create the thread running ev_run
|
|
pthread_create (&u->tid, 0, l_run, EV_A);
|
|
}
|
|
|
|
The callback for the C<ev_async> watcher does nothing: the watcher is used
|
|
solely to wake up the event loop so it takes notice of any new watchers
|
|
that might have been added:
|
|
|
|
static void
|
|
async_cb (EV_P_ ev_async *w, int revents)
|
|
{
|
|
// just used for the side effects
|
|
}
|
|
|
|
The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
|
|
protecting the loop data, respectively.
|
|
|
|
static void
|
|
l_release (EV_P)
|
|
{
|
|
userdata *u = ev_userdata (EV_A);
|
|
pthread_mutex_unlock (&u->lock);
|
|
}
|
|
|
|
static void
|
|
l_acquire (EV_P)
|
|
{
|
|
userdata *u = ev_userdata (EV_A);
|
|
pthread_mutex_lock (&u->lock);
|
|
}
|
|
|
|
The event loop thread first acquires the mutex, and then jumps straight
|
|
into C<ev_run>:
|
|
|
|
void *
|
|
l_run (void *thr_arg)
|
|
{
|
|
struct ev_loop *loop = (struct ev_loop *)thr_arg;
|
|
|
|
l_acquire (EV_A);
|
|
pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
|
|
ev_run (EV_A_ 0);
|
|
l_release (EV_A);
|
|
|
|
return 0;
|
|
}
|
|
|
|
Instead of invoking all pending watchers, the C<l_invoke> callback will
|
|
signal the main thread via some unspecified mechanism (signals? pipe
|
|
writes? C<Async::Interrupt>?) and then waits until all pending watchers
|
|
have been called (in a while loop because a) spurious wakeups are possible
|
|
and b) skipping inter-thread-communication when there are no pending
|
|
watchers is very beneficial):
|
|
|
|
static void
|
|
l_invoke (EV_P)
|
|
{
|
|
userdata *u = ev_userdata (EV_A);
|
|
|
|
while (ev_pending_count (EV_A))
|
|
{
|
|
wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
|
|
pthread_cond_wait (&u->invoke_cv, &u->lock);
|
|
}
|
|
}
|
|
|
|
Now, whenever the main thread gets told to invoke pending watchers, it
|
|
will grab the lock, call C<ev_invoke_pending> and then signal the loop
|
|
thread to continue:
|
|
|
|
static void
|
|
real_invoke_pending (EV_P)
|
|
{
|
|
userdata *u = ev_userdata (EV_A);
|
|
|
|
pthread_mutex_lock (&u->lock);
|
|
ev_invoke_pending (EV_A);
|
|
pthread_cond_signal (&u->invoke_cv);
|
|
pthread_mutex_unlock (&u->lock);
|
|
}
|
|
|
|
Whenever you want to start/stop a watcher or do other modifications to an
|
|
event loop, you will now have to lock:
|
|
|
|
ev_timer timeout_watcher;
|
|
userdata *u = ev_userdata (EV_A);
|
|
|
|
ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
|
|
|
|
pthread_mutex_lock (&u->lock);
|
|
ev_timer_start (EV_A_ &timeout_watcher);
|
|
ev_async_send (EV_A_ &u->async_w);
|
|
pthread_mutex_unlock (&u->lock);
|
|
|
|
Note that sending the C<ev_async> watcher is required because otherwise
|
|
an event loop currently blocking in the kernel will have no knowledge
|
|
about the newly added timer. By waking up the loop it will pick up any new
|
|
watchers in the next event loop iteration.
|
|
|
|
=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
|
|
|
|
While the overhead of a callback that e.g. schedules a thread is small, it
|
|
is still an overhead. If you embed libev, and your main usage is with some
|
|
kind of threads or coroutines, you might want to customise libev so that
|
|
doesn't need callbacks anymore.
|
|
|
|
Imagine you have coroutines that you can switch to using a function
|
|
C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
|
|
and that due to some magic, the currently active coroutine is stored in a
|
|
global called C<current_coro>. Then you can build your own "wait for libev
|
|
event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
|
|
the differing C<;> conventions):
|
|
|
|
#define EV_CB_DECLARE(type) struct my_coro *cb;
|
|
#define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
|
|
|
|
That means instead of having a C callback function, you store the
|
|
coroutine to switch to in each watcher, and instead of having libev call
|
|
your callback, you instead have it switch to that coroutine.
|
|
|
|
A coroutine might now wait for an event with a function called
|
|
C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
|
|
matter when, or whether the watcher is active or not when this function is
|
|
called):
|
|
|
|
void
|
|
wait_for_event (ev_watcher *w)
|
|
{
|
|
ev_cb_set (w) = current_coro;
|
|
switch_to (libev_coro);
|
|
}
|
|
|
|
That basically suspends the coroutine inside C<wait_for_event> and
|
|
continues the libev coroutine, which, when appropriate, switches back to
|
|
this or any other coroutine. I am sure if you sue this your own :)
|
|
|
|
You can do similar tricks if you have, say, threads with an event queue -
|
|
instead of storing a coroutine, you store the queue object and instead of
|
|
switching to a coroutine, you push the watcher onto the queue and notify
|
|
any waiters.
|
|
|
|
To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
|
|
files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
|
|
|
|
// my_ev.h
|
|
#define EV_CB_DECLARE(type) struct my_coro *cb;
|
|
#define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
|
|
#include "../libev/ev.h"
|
|
|
|
// my_ev.c
|
|
#define EV_H "my_ev.h"
|
|
#include "../libev/ev.c"
|
|
|
|
And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
|
|
F<my_ev.c> into your project. When properly specifying include paths, you
|
|
can even use F<ev.h> as header file name directly.
|
|
|
|
|
|
=head1 LIBEVENT EMULATION
|
|
|
|
Libev offers a compatibility emulation layer for libevent. It cannot
|
|
emulate the internals of libevent, so here are some usage hints:
|
|
|
|
=over 4
|
|
|
|
=item * Only the libevent-1.4.1-beta API is being emulated.
|
|
|
|
This was the newest libevent version available when libev was implemented,
|
|
and is still mostly unchanged in 2010.
|
|
|
|
=item * Use it by including <event.h>, as usual.
|
|
|
|
=item * The following members are fully supported: ev_base, ev_callback,
|
|
ev_arg, ev_fd, ev_res, ev_events.
|
|
|
|
=item * Avoid using ev_flags and the EVLIST_*-macros, while it is
|
|
maintained by libev, it does not work exactly the same way as in libevent (consider
|
|
it a private API).
|
|
|
|
=item * Priorities are not currently supported. Initialising priorities
|
|
will fail and all watchers will have the same priority, even though there
|
|
is an ev_pri field.
|
|
|
|
=item * In libevent, the last base created gets the signals, in libev, the
|
|
base that registered the signal gets the signals.
|
|
|
|
=item * Other members are not supported.
|
|
|
|
=item * The libev emulation is I<not> ABI compatible to libevent, you need
|
|
to use the libev header file and library.
|
|
|
|
=back
|
|
|
|
=head1 C++ SUPPORT
|
|
|
|
Libev comes with some simplistic wrapper classes for C++ that mainly allow
|
|
you to use some convenience methods to start/stop watchers and also change
|
|
the callback model to a model using method callbacks on objects.
|
|
|
|
To use it,
|
|
|
|
#include <ev++.h>
|
|
|
|
This automatically includes F<ev.h> and puts all of its definitions (many
|
|
of them macros) into the global namespace. All C++ specific things are
|
|
put into the C<ev> namespace. It should support all the same embedding
|
|
options as F<ev.h>, most notably C<EV_MULTIPLICITY>.
|
|
|
|
Care has been taken to keep the overhead low. The only data member the C++
|
|
classes add (compared to plain C-style watchers) is the event loop pointer
|
|
that the watcher is associated with (or no additional members at all if
|
|
you disable C<EV_MULTIPLICITY> when embedding libev).
|
|
|
|
Currently, functions, static and non-static member functions and classes
|
|
with C<operator ()> can be used as callbacks. Other types should be easy
|
|
to add as long as they only need one additional pointer for context. If
|
|
you need support for other types of functors please contact the author
|
|
(preferably after implementing it).
|
|
|
|
Here is a list of things available in the C<ev> namespace:
|
|
|
|
=over 4
|
|
|
|
=item C<ev::READ>, C<ev::WRITE> etc.
|
|
|
|
These are just enum values with the same values as the C<EV_READ> etc.
|
|
macros from F<ev.h>.
|
|
|
|
=item C<ev::tstamp>, C<ev::now>
|
|
|
|
Aliases to the same types/functions as with the C<ev_> prefix.
|
|
|
|
=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
|
|
|
|
For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
|
|
the same name in the C<ev> namespace, with the exception of C<ev_signal>
|
|
which is called C<ev::sig> to avoid clashes with the C<signal> macro
|
|
defines by many implementations.
|
|
|
|
All of those classes have these methods:
|
|
|
|
=over 4
|
|
|
|
=item ev::TYPE::TYPE ()
|
|
|
|
=item ev::TYPE::TYPE (loop)
|
|
|
|
=item ev::TYPE::~TYPE
|
|
|
|
The constructor (optionally) takes an event loop to associate the watcher
|
|
with. If it is omitted, it will use C<EV_DEFAULT>.
|
|
|
|
The constructor calls C<ev_init> for you, which means you have to call the
|
|
C<set> method before starting it.
|
|
|
|
It will not set a callback, however: You have to call the templated C<set>
|
|
method to set a callback before you can start the watcher.
|
|
|
|
(The reason why you have to use a method is a limitation in C++ which does
|
|
not allow explicit template arguments for constructors).
|
|
|
|
The destructor automatically stops the watcher if it is active.
|
|
|
|
=item w->set<class, &class::method> (object *)
|
|
|
|
This method sets the callback method to call. The method has to have a
|
|
signature of C<void (*)(ev_TYPE &, int)>, it receives the watcher as
|
|
first argument and the C<revents> as second. The object must be given as
|
|
parameter and is stored in the C<data> member of the watcher.
|
|
|
|
This method synthesizes efficient thunking code to call your method from
|
|
the C callback that libev requires. If your compiler can inline your
|
|
callback (i.e. it is visible to it at the place of the C<set> call and
|
|
your compiler is good :), then the method will be fully inlined into the
|
|
thunking function, making it as fast as a direct C callback.
|
|
|
|
Example: simple class declaration and watcher initialisation
|
|
|
|
struct myclass
|
|
{
|
|
void io_cb (ev::io &w, int revents) { }
|
|
}
|
|
|
|
myclass obj;
|
|
ev::io iow;
|
|
iow.set <myclass, &myclass::io_cb> (&obj);
|
|
|
|
=item w->set (object *)
|
|
|
|
This is a variation of a method callback - leaving out the method to call
|
|
will default the method to C<operator ()>, which makes it possible to use
|
|
functor objects without having to manually specify the C<operator ()> all
|
|
the time. Incidentally, you can then also leave out the template argument
|
|
list.
|
|
|
|
The C<operator ()> method prototype must be C<void operator ()(watcher &w,
|
|
int revents)>.
|
|
|
|
See the method-C<set> above for more details.
|
|
|
|
Example: use a functor object as callback.
|
|
|
|
struct myfunctor
|
|
{
|
|
void operator() (ev::io &w, int revents)
|
|
{
|
|
...
|
|
}
|
|
}
|
|
|
|
myfunctor f;
|
|
|
|
ev::io w;
|
|
w.set (&f);
|
|
|
|
=item w->set<function> (void *data = 0)
|
|
|
|
Also sets a callback, but uses a static method or plain function as
|
|
callback. The optional C<data> argument will be stored in the watcher's
|
|
C<data> member and is free for you to use.
|
|
|
|
The prototype of the C<function> must be C<void (*)(ev::TYPE &w, int)>.
|
|
|
|
See the method-C<set> above for more details.
|
|
|
|
Example: Use a plain function as callback.
|
|
|
|
static void io_cb (ev::io &w, int revents) { }
|
|
iow.set <io_cb> ();
|
|
|
|
=item w->set (loop)
|
|
|
|
Associates a different C<struct ev_loop> with this watcher. You can only
|
|
do this when the watcher is inactive (and not pending either).
|
|
|
|
=item w->set ([arguments])
|
|
|
|
Basically the same as C<ev_TYPE_set>, with the same arguments. Either this
|
|
method or a suitable start method must be called at least once. Unlike the
|
|
C counterpart, an active watcher gets automatically stopped and restarted
|
|
when reconfiguring it with this method.
|
|
|
|
=item w->start ()
|
|
|
|
Starts the watcher. Note that there is no C<loop> argument, as the
|
|
constructor already stores the event loop.
|
|
|
|
=item w->start ([arguments])
|
|
|
|
Instead of calling C<set> and C<start> methods separately, it is often
|
|
convenient to wrap them in one call. Uses the same type of arguments as
|
|
the configure C<set> method of the watcher.
|
|
|
|
=item w->stop ()
|
|
|
|
Stops the watcher if it is active. Again, no C<loop> argument.
|
|
|
|
=item w->again () (C<ev::timer>, C<ev::periodic> only)
|
|
|
|
For C<ev::timer> and C<ev::periodic>, this invokes the corresponding
|
|
C<ev_TYPE_again> function.
|
|
|
|
=item w->sweep () (C<ev::embed> only)
|
|
|
|
Invokes C<ev_embed_sweep>.
|
|
|
|
=item w->update () (C<ev::stat> only)
|
|
|
|
Invokes C<ev_stat_stat>.
|
|
|
|
=back
|
|
|
|
=back
|
|
|
|
Example: Define a class with two I/O and idle watchers, start the I/O
|
|
watchers in the constructor.
|
|
|
|
class myclass
|
|
{
|
|
ev::io io ; void io_cb (ev::io &w, int revents);
|
|
ev::io2 io2 ; void io2_cb (ev::io &w, int revents);
|
|
ev::idle idle; void idle_cb (ev::idle &w, int revents);
|
|
|
|
myclass (int fd)
|
|
{
|
|
io .set <myclass, &myclass::io_cb > (this);
|
|
io2 .set <myclass, &myclass::io2_cb > (this);
|
|
idle.set <myclass, &myclass::idle_cb> (this);
|
|
|
|
io.set (fd, ev::WRITE); // configure the watcher
|
|
io.start (); // start it whenever convenient
|
|
|
|
io2.start (fd, ev::READ); // set + start in one call
|
|
}
|
|
};
|
|
|
|
|
|
=head1 OTHER LANGUAGE BINDINGS
|
|
|
|
Libev does not offer other language bindings itself, but bindings for a
|
|
number of languages exist in the form of third-party packages. If you know
|
|
any interesting language binding in addition to the ones listed here, drop
|
|
me a note.
|
|
|
|
=over 4
|
|
|
|
=item Perl
|
|
|
|
The EV module implements the full libev API and is actually used to test
|
|
libev. EV is developed together with libev. Apart from the EV core module,
|
|
there are additional modules that implement libev-compatible interfaces
|
|
to C<libadns> (C<EV::ADNS>, but C<AnyEvent::DNS> is preferred nowadays),
|
|
C<Net::SNMP> (C<Net::SNMP::EV>) and the C<libglib> event core (C<Glib::EV>
|
|
and C<EV::Glib>).
|
|
|
|
It can be found and installed via CPAN, its homepage is at
|
|
L<http://software.schmorp.de/pkg/EV>.
|
|
|
|
=item Python
|
|
|
|
Python bindings can be found at L<http://code.google.com/p/pyev/>. It
|
|
seems to be quite complete and well-documented.
|
|
|
|
=item Ruby
|
|
|
|
Tony Arcieri has written a ruby extension that offers access to a subset
|
|
of the libev API and adds file handle abstractions, asynchronous DNS and
|
|
more on top of it. It can be found via gem servers. Its homepage is at
|
|
L<http://rev.rubyforge.org/>.
|
|
|
|
Roger Pack reports that using the link order C<-lws2_32 -lmsvcrt-ruby-190>
|
|
makes rev work even on mingw.
|
|
|
|
=item Haskell
|
|
|
|
A haskell binding to libev is available at
|
|
L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
|
|
|
|
=item D
|
|
|
|
Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
|
|
be found at L<http://proj.llucax.com.ar/wiki/evd>.
|
|
|
|
=item Ocaml
|
|
|
|
Erkki Seppala has written Ocaml bindings for libev, to be found at
|
|
L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
|
|
|
|
=item Lua
|
|
|
|
Brian Maher has written a partial interface to libev for lua (at the
|
|
time of this writing, only C<ev_io> and C<ev_timer>), to be found at
|
|
L<http://github.com/brimworks/lua-ev>.
|
|
|
|
=back
|
|
|
|
|
|
=head1 MACRO MAGIC
|
|
|
|
Libev can be compiled with a variety of options, the most fundamental
|
|
of which is C<EV_MULTIPLICITY>. This option determines whether (most)
|
|
functions and callbacks have an initial C<struct ev_loop *> argument.
|
|
|
|
To make it easier to write programs that cope with either variant, the
|
|
following macros are defined:
|
|
|
|
=over 4
|
|
|
|
=item C<EV_A>, C<EV_A_>
|
|
|
|
This provides the loop I<argument> for functions, if one is required ("ev
|
|
loop argument"). The C<EV_A> form is used when this is the sole argument,
|
|
C<EV_A_> is used when other arguments are following. Example:
|
|
|
|
ev_unref (EV_A);
|
|
ev_timer_add (EV_A_ watcher);
|
|
ev_run (EV_A_ 0);
|
|
|
|
It assumes the variable C<loop> of type C<struct ev_loop *> is in scope,
|
|
which is often provided by the following macro.
|
|
|
|
=item C<EV_P>, C<EV_P_>
|
|
|
|
This provides the loop I<parameter> for functions, if one is required ("ev
|
|
loop parameter"). The C<EV_P> form is used when this is the sole parameter,
|
|
C<EV_P_> is used when other parameters are following. Example:
|
|
|
|
// this is how ev_unref is being declared
|
|
static void ev_unref (EV_P);
|
|
|
|
// this is how you can declare your typical callback
|
|
static void cb (EV_P_ ev_timer *w, int revents)
|
|
|
|
It declares a parameter C<loop> of type C<struct ev_loop *>, quite
|
|
suitable for use with C<EV_A>.
|
|
|
|
=item C<EV_DEFAULT>, C<EV_DEFAULT_>
|
|
|
|
Similar to the other two macros, this gives you the value of the default
|
|
loop, if multiple loops are supported ("ev loop default").
|
|
|
|
=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
|
|
|
|
Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
|
|
default loop has been initialised (C<UC> == unchecked). Their behaviour
|
|
is undefined when the default loop has not been initialised by a previous
|
|
execution of C<EV_DEFAULT>, C<EV_DEFAULT_> or C<ev_default_init (...)>.
|
|
|
|
It is often prudent to use C<EV_DEFAULT> when initialising the first
|
|
watcher in a function but use C<EV_DEFAULT_UC> afterwards.
|
|
|
|
=back
|
|
|
|
Example: Declare and initialise a check watcher, utilising the above
|
|
macros so it will work regardless of whether multiple loops are supported
|
|
or not.
|
|
|
|
static void
|
|
check_cb (EV_P_ ev_timer *w, int revents)
|
|
{
|
|
ev_check_stop (EV_A_ w);
|
|
}
|
|
|
|
ev_check check;
|
|
ev_check_init (&check, check_cb);
|
|
ev_check_start (EV_DEFAULT_ &check);
|
|
ev_run (EV_DEFAULT_ 0);
|
|
|
|
=head1 EMBEDDING
|
|
|
|
Libev can (and often is) directly embedded into host
|
|
applications. Examples of applications that embed it include the Deliantra
|
|
Game Server, the EV perl module, the GNU Virtual Private Ethernet (gvpe)
|
|
and rxvt-unicode.
|
|
|
|
The goal is to enable you to just copy the necessary files into your
|
|
source directory without having to change even a single line in them, so
|
|
you can easily upgrade by simply copying (or having a checked-out copy of
|
|
libev somewhere in your source tree).
|
|
|
|
=head2 FILESETS
|
|
|
|
Depending on what features you need you need to include one or more sets of files
|
|
in your application.
|
|
|
|
=head3 CORE EVENT LOOP
|
|
|
|
To include only the libev core (all the C<ev_*> functions), with manual
|
|
configuration (no autoconf):
|
|
|
|
#define EV_STANDALONE 1
|
|
#include "ev.c"
|
|
|
|
This will automatically include F<ev.h>, too, and should be done in a
|
|
single C source file only to provide the function implementations. To use
|
|
it, do the same for F<ev.h> in all files wishing to use this API (best
|
|
done by writing a wrapper around F<ev.h> that you can include instead and
|
|
where you can put other configuration options):
|
|
|
|
#define EV_STANDALONE 1
|
|
#include "ev.h"
|
|
|
|
Both header files and implementation files can be compiled with a C++
|
|
compiler (at least, that's a stated goal, and breakage will be treated
|
|
as a bug).
|
|
|
|
You need the following files in your source tree, or in a directory
|
|
in your include path (e.g. in libev/ when using -Ilibev):
|
|
|
|
ev.h
|
|
ev.c
|
|
ev_vars.h
|
|
ev_wrap.h
|
|
|
|
ev_win32.c required on win32 platforms only
|
|
|
|
ev_select.c only when select backend is enabled (which is enabled by default)
|
|
ev_poll.c only when poll backend is enabled (disabled by default)
|
|
ev_epoll.c only when the epoll backend is enabled (disabled by default)
|
|
ev_kqueue.c only when the kqueue backend is enabled (disabled by default)
|
|
ev_port.c only when the solaris port backend is enabled (disabled by default)
|
|
|
|
F<ev.c> includes the backend files directly when enabled, so you only need
|
|
to compile this single file.
|
|
|
|
=head3 LIBEVENT COMPATIBILITY API
|
|
|
|
To include the libevent compatibility API, also include:
|
|
|
|
#include "event.c"
|
|
|
|
in the file including F<ev.c>, and:
|
|
|
|
#include "event.h"
|
|
|
|
in the files that want to use the libevent API. This also includes F<ev.h>.
|
|
|
|
You need the following additional files for this:
|
|
|
|
event.h
|
|
event.c
|
|
|
|
=head3 AUTOCONF SUPPORT
|
|
|
|
Instead of using C<EV_STANDALONE=1> and providing your configuration in
|
|
whatever way you want, you can also C<m4_include([libev.m4])> in your
|
|
F<configure.ac> and leave C<EV_STANDALONE> undefined. F<ev.c> will then
|
|
include F<config.h> and configure itself accordingly.
|
|
|
|
For this of course you need the m4 file:
|
|
|
|
libev.m4
|
|
|
|
=head2 PREPROCESSOR SYMBOLS/MACROS
|
|
|
|
Libev can be configured via a variety of preprocessor symbols you have to
|
|
define before including (or compiling) any of its files. The default in
|
|
the absence of autoconf is documented for every option.
|
|
|
|
Symbols marked with "(h)" do not change the ABI, and can have different
|
|
values when compiling libev vs. including F<ev.h>, so it is permissible
|
|
to redefine them before including F<ev.h> without breaking compatibility
|
|
to a compiled library. All other symbols change the ABI, which means all
|
|
users of libev and the libev code itself must be compiled with compatible
|
|
settings.
|
|
|
|
=over 4
|
|
|
|
=item EV_COMPAT3 (h)
|
|
|
|
Backwards compatibility is a major concern for libev. This is why this
|
|
release of libev comes with wrappers for the functions and symbols that
|
|
have been renamed between libev version 3 and 4.
|
|
|
|
You can disable these wrappers (to test compatibility with future
|
|
versions) by defining C<EV_COMPAT3> to C<0> when compiling your
|
|
sources. This has the additional advantage that you can drop the C<struct>
|
|
from C<struct ev_loop> declarations, as libev will provide an C<ev_loop>
|
|
typedef in that case.
|
|
|
|
In some future version, the default for C<EV_COMPAT3> will become C<0>,
|
|
and in some even more future version the compatibility code will be
|
|
removed completely.
|
|
|
|
=item EV_STANDALONE (h)
|
|
|
|
Must always be C<1> if you do not use autoconf configuration, which
|
|
keeps libev from including F<config.h>, and it also defines dummy
|
|
implementations for some libevent functions (such as logging, which is not
|
|
supported). It will also not define any of the structs usually found in
|
|
F<event.h> that are not directly supported by the libev core alone.
|
|
|
|
In standalone mode, libev will still try to automatically deduce the
|
|
configuration, but has to be more conservative.
|
|
|
|
=item EV_USE_MONOTONIC
|
|
|
|
If defined to be C<1>, libev will try to detect the availability of the
|
|
monotonic clock option at both compile time and runtime. Otherwise no
|
|
use of the monotonic clock option will be attempted. If you enable this,
|
|
you usually have to link against librt or something similar. Enabling it
|
|
when the functionality isn't available is safe, though, although you have
|
|
to make sure you link against any libraries where the C<clock_gettime>
|
|
function is hiding in (often F<-lrt>). See also C<EV_USE_CLOCK_SYSCALL>.
|
|
|
|
=item EV_USE_REALTIME
|
|
|
|
If defined to be C<1>, libev will try to detect the availability of the
|
|
real-time clock option at compile time (and assume its availability
|
|
at runtime if successful). Otherwise no use of the real-time clock
|
|
option will be attempted. This effectively replaces C<gettimeofday>
|
|
by C<clock_get (CLOCK_REALTIME, ...)> and will not normally affect
|
|
correctness. See the note about libraries in the description of
|
|
C<EV_USE_MONOTONIC>, though. Defaults to the opposite value of
|
|
C<EV_USE_CLOCK_SYSCALL>.
|
|
|
|
=item EV_USE_CLOCK_SYSCALL
|
|
|
|
If defined to be C<1>, libev will try to use a direct syscall instead
|
|
of calling the system-provided C<clock_gettime> function. This option
|
|
exists because on GNU/Linux, C<clock_gettime> is in C<librt>, but C<librt>
|
|
unconditionally pulls in C<libpthread>, slowing down single-threaded
|
|
programs needlessly. Using a direct syscall is slightly slower (in
|
|
theory), because no optimised vdso implementation can be used, but avoids
|
|
the pthread dependency. Defaults to C<1> on GNU/Linux with glibc 2.x or
|
|
higher, as it simplifies linking (no need for C<-lrt>).
|
|
|
|
=item EV_USE_NANOSLEEP
|
|
|
|
If defined to be C<1>, libev will assume that C<nanosleep ()> is available
|
|
and will use it for delays. Otherwise it will use C<select ()>.
|
|
|
|
=item EV_USE_EVENTFD
|
|
|
|
If defined to be C<1>, then libev will assume that C<eventfd ()> is
|
|
available and will probe for kernel support at runtime. This will improve
|
|
C<ev_signal> and C<ev_async> performance and reduce resource consumption.
|
|
If undefined, it will be enabled if the headers indicate GNU/Linux + Glibc
|
|
2.7 or newer, otherwise disabled.
|
|
|
|
=item EV_USE_SELECT
|
|
|
|
If undefined or defined to be C<1>, libev will compile in support for the
|
|
C<select>(2) backend. No attempt at auto-detection will be done: if no
|
|
other method takes over, select will be it. Otherwise the select backend
|
|
will not be compiled in.
|
|
|
|
=item EV_SELECT_USE_FD_SET
|
|
|
|
If defined to C<1>, then the select backend will use the system C<fd_set>
|
|
structure. This is useful if libev doesn't compile due to a missing
|
|
C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout
|
|
on exotic systems. This usually limits the range of file descriptors to
|
|
some low limit such as 1024 or might have other limitations (winsocket
|
|
only allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation,
|
|
configures the maximum size of the C<fd_set>.
|
|
|
|
=item EV_SELECT_IS_WINSOCKET
|
|
|
|
When defined to C<1>, the select backend will assume that
|
|
select/socket/connect etc. don't understand file descriptors but
|
|
wants osf handles on win32 (this is the case when the select to
|
|
be used is the winsock select). This means that it will call
|
|
C<_get_osfhandle> on the fd to convert it to an OS handle. Otherwise,
|
|
it is assumed that all these functions actually work on fds, even
|
|
on win32. Should not be defined on non-win32 platforms.
|
|
|
|
=item EV_FD_TO_WIN32_HANDLE(fd)
|
|
|
|
If C<EV_SELECT_IS_WINSOCKET> is enabled, then libev needs a way to map
|
|
file descriptors to socket handles. When not defining this symbol (the
|
|
default), then libev will call C<_get_osfhandle>, which is usually
|
|
correct. In some cases, programs use their own file descriptor management,
|
|
in which case they can provide this function to map fds to socket handles.
|
|
|
|
=item EV_WIN32_HANDLE_TO_FD(handle)
|
|
|
|
If C<EV_SELECT_IS_WINSOCKET> then libev maps handles to file descriptors
|
|
using the standard C<_open_osfhandle> function. For programs implementing
|
|
their own fd to handle mapping, overwriting this function makes it easier
|
|
to do so. This can be done by defining this macro to an appropriate value.
|
|
|
|
=item EV_WIN32_CLOSE_FD(fd)
|
|
|
|
If programs implement their own fd to handle mapping on win32, then this
|
|
macro can be used to override the C<close> function, useful to unregister
|
|
file descriptors again. Note that the replacement function has to close
|
|
the underlying OS handle.
|
|
|
|
=item EV_USE_POLL
|
|
|
|
If defined to be C<1>, libev will compile in support for the C<poll>(2)
|
|
backend. Otherwise it will be enabled on non-win32 platforms. It
|
|
takes precedence over select.
|
|
|
|
=item EV_USE_EPOLL
|
|
|
|
If defined to be C<1>, libev will compile in support for the Linux
|
|
C<epoll>(7) backend. Its availability will be detected at runtime,
|
|
otherwise another method will be used as fallback. This is the preferred
|
|
backend for GNU/Linux systems. If undefined, it will be enabled if the
|
|
headers indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
|
|
|
|
=item EV_USE_KQUEUE
|
|
|
|
If defined to be C<1>, libev will compile in support for the BSD style
|
|
C<kqueue>(2) backend. Its actual availability will be detected at runtime,
|
|
otherwise another method will be used as fallback. This is the preferred
|
|
backend for BSD and BSD-like systems, although on most BSDs kqueue only
|
|
supports some types of fds correctly (the only platform we found that
|
|
supports ptys for example was NetBSD), so kqueue might be compiled in, but
|
|
not be used unless explicitly requested. The best way to use it is to find
|
|
out whether kqueue supports your type of fd properly and use an embedded
|
|
kqueue loop.
|
|
|
|
=item EV_USE_PORT
|
|
|
|
If defined to be C<1>, libev will compile in support for the Solaris
|
|
10 port style backend. Its availability will be detected at runtime,
|
|
otherwise another method will be used as fallback. This is the preferred
|
|
backend for Solaris 10 systems.
|
|
|
|
=item EV_USE_DEVPOLL
|
|
|
|
Reserved for future expansion, works like the USE symbols above.
|
|
|
|
=item EV_USE_INOTIFY
|
|
|
|
If defined to be C<1>, libev will compile in support for the Linux inotify
|
|
interface to speed up C<ev_stat> watchers. Its actual availability will
|
|
be detected at runtime. If undefined, it will be enabled if the headers
|
|
indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
|
|
|
|
=item EV_ATOMIC_T
|
|
|
|
Libev requires an integer type (suitable for storing C<0> or C<1>) whose
|
|
access is atomic with respect to other threads or signal contexts. No such
|
|
type is easily found in the C language, so you can provide your own type
|
|
that you know is safe for your purposes. It is used both for signal handler "locking"
|
|
as well as for signal and thread safety in C<ev_async> watchers.
|
|
|
|
In the absence of this define, libev will use C<sig_atomic_t volatile>
|
|
(from F<signal.h>), which is usually good enough on most platforms.
|
|
|
|
=item EV_H (h)
|
|
|
|
The name of the F<ev.h> header file used to include it. The default if
|
|
undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
|
|
used to virtually rename the F<ev.h> header file in case of conflicts.
|
|
|
|
=item EV_CONFIG_H (h)
|
|
|
|
If C<EV_STANDALONE> isn't C<1>, this variable can be used to override
|
|
F<ev.c>'s idea of where to find the F<config.h> file, similarly to
|
|
C<EV_H>, above.
|
|
|
|
=item EV_EVENT_H (h)
|
|
|
|
Similarly to C<EV_H>, this macro can be used to override F<event.c>'s idea
|
|
of how the F<event.h> header can be found, the default is C<"event.h">.
|
|
|
|
=item EV_PROTOTYPES (h)
|
|
|
|
If defined to be C<0>, then F<ev.h> will not define any function
|
|
prototypes, but still define all the structs and other symbols. This is
|
|
occasionally useful if you want to provide your own wrapper functions
|
|
around libev functions.
|
|
|
|
=item EV_MULTIPLICITY
|
|
|
|
If undefined or defined to C<1>, then all event-loop-specific functions
|
|
will have the C<struct ev_loop *> as first argument, and you can create
|
|
additional independent event loops. Otherwise there will be no support
|
|
for multiple event loops and there is no first event loop pointer
|
|
argument. Instead, all functions act on the single default loop.
|
|
|
|
=item EV_MINPRI
|
|
|
|
=item EV_MAXPRI
|
|
|
|
The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
|
|
C<EV_MAXPRI>, but otherwise there are no non-obvious limitations. You can
|
|
provide for more priorities by overriding those symbols (usually defined
|
|
to be C<-2> and C<2>, respectively).
|
|
|
|
When doing priority-based operations, libev usually has to linearly search
|
|
all the priorities, so having many of them (hundreds) uses a lot of space
|
|
and time, so using the defaults of five priorities (-2 .. +2) is usually
|
|
fine.
|
|
|
|
If your embedding application does not need any priorities, defining these
|
|
both to C<0> will save some memory and CPU.
|
|
|
|
=item EV_PERIODIC_ENABLE, EV_IDLE_ENABLE, EV_EMBED_ENABLE, EV_STAT_ENABLE,
|
|
EV_PREPARE_ENABLE, EV_CHECK_ENABLE, EV_FORK_ENABLE, EV_SIGNAL_ENABLE,
|
|
EV_ASYNC_ENABLE, EV_CHILD_ENABLE.
|
|
|
|
If undefined or defined to be C<1> (and the platform supports it), then
|
|
the respective watcher type is supported. If defined to be C<0>, then it
|
|
is not. Disabling watcher types mainly saves code size.
|
|
|
|
=item EV_FEATURES
|
|
|
|
If you need to shave off some kilobytes of code at the expense of some
|
|
speed (but with the full API), you can define this symbol to request
|
|
certain subsets of functionality. The default is to enable all features
|
|
that can be enabled on the platform.
|
|
|
|
A typical way to use this symbol is to define it to C<0> (or to a bitset
|
|
with some broad features you want) and then selectively re-enable
|
|
additional parts you want, for example if you want everything minimal,
|
|
but multiple event loop support, async and child watchers and the poll
|
|
backend, use this:
|
|
|
|
#define EV_FEATURES 0
|
|
#define EV_MULTIPLICITY 1
|
|
#define EV_USE_POLL 1
|
|
#define EV_CHILD_ENABLE 1
|
|
#define EV_ASYNC_ENABLE 1
|
|
|
|
The actual value is a bitset, it can be a combination of the following
|
|
values:
|
|
|
|
=over 4
|
|
|
|
=item C<1> - faster/larger code
|
|
|
|
Use larger code to speed up some operations.
|
|
|
|
Currently this is used to override some inlining decisions (enlarging the
|
|
code size by roughly 30% on amd64).
|
|
|
|
When optimising for size, use of compiler flags such as C<-Os> with
|
|
gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
|
|
assertions.
|
|
|
|
=item C<2> - faster/larger data structures
|
|
|
|
Replaces the small 2-heap for timer management by a faster 4-heap, larger
|
|
hash table sizes and so on. This will usually further increase code size
|
|
and can additionally have an effect on the size of data structures at
|
|
runtime.
|
|
|
|
=item C<4> - full API configuration
|
|
|
|
This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
|
|
enables multiplicity (C<EV_MULTIPLICITY>=1).
|
|
|
|
=item C<8> - full API
|
|
|
|
This enables a lot of the "lesser used" API functions. See C<ev.h> for
|
|
details on which parts of the API are still available without this
|
|
feature, and do not complain if this subset changes over time.
|
|
|
|
=item C<16> - enable all optional watcher types
|
|
|
|
Enables all optional watcher types. If you want to selectively enable
|
|
only some watcher types other than I/O and timers (e.g. prepare,
|
|
embed, async, child...) you can enable them manually by defining
|
|
C<EV_watchertype_ENABLE> to C<1> instead.
|
|
|
|
=item C<32> - enable all backends
|
|
|
|
This enables all backends - without this feature, you need to enable at
|
|
least one backend manually (C<EV_USE_SELECT> is a good choice).
|
|
|
|
=item C<64> - enable OS-specific "helper" APIs
|
|
|
|
Enable inotify, eventfd, signalfd and similar OS-specific helper APIs by
|
|
default.
|
|
|
|
=back
|
|
|
|
Compiling with C<gcc -Os -DEV_STANDALONE -DEV_USE_EPOLL=1 -DEV_FEATURES=0>
|
|
reduces the compiled size of libev from 24.7Kb code/2.8Kb data to 6.5Kb
|
|
code/0.3Kb data on my GNU/Linux amd64 system, while still giving you I/O
|
|
watchers, timers and monotonic clock support.
|
|
|
|
With an intelligent-enough linker (gcc+binutils are intelligent enough
|
|
when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
|
|
your program might be left out as well - a binary starting a timer and an
|
|
I/O watcher then might come out at only 5Kb.
|
|
|
|
=item EV_AVOID_STDIO
|
|
|
|
If this is set to C<1> at compiletime, then libev will avoid using stdio
|
|
functions (printf, scanf, perror etc.). This will increase the code size
|
|
somewhat, but if your program doesn't otherwise depend on stdio and your
|
|
libc allows it, this avoids linking in the stdio library which is quite
|
|
big.
|
|
|
|
Note that error messages might become less precise when this option is
|
|
enabled.
|
|
|
|
=item EV_NSIG
|
|
|
|
The highest supported signal number, +1 (or, the number of
|
|
signals): Normally, libev tries to deduce the maximum number of signals
|
|
automatically, but sometimes this fails, in which case it can be
|
|
specified. Also, using a lower number than detected (C<32> should be
|
|
good for about any system in existence) can save some memory, as libev
|
|
statically allocates some 12-24 bytes per signal number.
|
|
|
|
=item EV_PID_HASHSIZE
|
|
|
|
C<ev_child> watchers use a small hash table to distribute workload by
|
|
pid. The default size is C<16> (or C<1> with C<EV_FEATURES> disabled),
|
|
usually more than enough. If you need to manage thousands of children you
|
|
might want to increase this value (I<must> be a power of two).
|
|
|
|
=item EV_INOTIFY_HASHSIZE
|
|
|
|
C<ev_stat> watchers use a small hash table to distribute workload by
|
|
inotify watch id. The default size is C<16> (or C<1> with C<EV_FEATURES>
|
|
disabled), usually more than enough. If you need to manage thousands of
|
|
C<ev_stat> watchers you might want to increase this value (I<must> be a
|
|
power of two).
|
|
|
|
=item EV_USE_4HEAP
|
|
|
|
Heaps are not very cache-efficient. To improve the cache-efficiency of the
|
|
timer and periodics heaps, libev uses a 4-heap when this symbol is defined
|
|
to C<1>. The 4-heap uses more complicated (longer) code but has noticeably
|
|
faster performance with many (thousands) of watchers.
|
|
|
|
The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
|
|
will be C<0>.
|
|
|
|
=item EV_HEAP_CACHE_AT
|
|
|
|
Heaps are not very cache-efficient. To improve the cache-efficiency of the
|
|
timer and periodics heaps, libev can cache the timestamp (I<at>) within
|
|
the heap structure (selected by defining C<EV_HEAP_CACHE_AT> to C<1>),
|
|
which uses 8-12 bytes more per watcher and a few hundred bytes more code,
|
|
but avoids random read accesses on heap changes. This improves performance
|
|
noticeably with many (hundreds) of watchers.
|
|
|
|
The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
|
|
will be C<0>.
|
|
|
|
=item EV_VERIFY
|
|
|
|
Controls how much internal verification (see C<ev_verify ()>) will
|
|
be done: If set to C<0>, no internal verification code will be compiled
|
|
in. If set to C<1>, then verification code will be compiled in, but not
|
|
called. If set to C<2>, then the internal verification code will be
|
|
called once per loop, which can slow down libev. If set to C<3>, then the
|
|
verification code will be called very frequently, which will slow down
|
|
libev considerably.
|
|
|
|
The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
|
|
will be C<0>.
|
|
|
|
=item EV_COMMON
|
|
|
|
By default, all watchers have a C<void *data> member. By redefining
|
|
this macro to something else you can include more and other types of
|
|
members. You have to define it each time you include one of the files,
|
|
though, and it must be identical each time.
|
|
|
|
For example, the perl EV module uses something like this:
|
|
|
|
#define EV_COMMON \
|
|
SV *self; /* contains this struct */ \
|
|
SV *cb_sv, *fh /* note no trailing ";" */
|
|
|
|
=item EV_CB_DECLARE (type)
|
|
|
|
=item EV_CB_INVOKE (watcher, revents)
|
|
|
|
=item ev_set_cb (ev, cb)
|
|
|
|
Can be used to change the callback member declaration in each watcher,
|
|
and the way callbacks are invoked and set. Must expand to a struct member
|
|
definition and a statement, respectively. See the F<ev.h> header file for
|
|
their default definitions. One possible use for overriding these is to
|
|
avoid the C<struct ev_loop *> as first argument in all cases, or to use
|
|
method calls instead of plain function calls in C++.
|
|
|
|
=back
|
|
|
|
=head2 EXPORTED API SYMBOLS
|
|
|
|
If you need to re-export the API (e.g. via a DLL) and you need a list of
|
|
exported symbols, you can use the provided F<Symbol.*> files which list
|
|
all public symbols, one per line:
|
|
|
|
Symbols.ev for libev proper
|
|
Symbols.event for the libevent emulation
|
|
|
|
This can also be used to rename all public symbols to avoid clashes with
|
|
multiple versions of libev linked together (which is obviously bad in
|
|
itself, but sometimes it is inconvenient to avoid this).
|
|
|
|
A sed command like this will create wrapper C<#define>'s that you need to
|
|
include before including F<ev.h>:
|
|
|
|
<Symbols.ev sed -e "s/.*/#define & myprefix_&/" >wrap.h
|
|
|
|
This would create a file F<wrap.h> which essentially looks like this:
|
|
|
|
#define ev_backend myprefix_ev_backend
|
|
#define ev_check_start myprefix_ev_check_start
|
|
#define ev_check_stop myprefix_ev_check_stop
|
|
...
|
|
|
|
=head2 EXAMPLES
|
|
|
|
For a real-world example of a program the includes libev
|
|
verbatim, you can have a look at the EV perl module
|
|
(L<http://software.schmorp.de/pkg/EV.html>). It has the libev files in
|
|
the F<libev/> subdirectory and includes them in the F<EV/EVAPI.h> (public
|
|
interface) and F<EV.xs> (implementation) files. Only the F<EV.xs> file
|
|
will be compiled. It is pretty complex because it provides its own header
|
|
file.
|
|
|
|
The usage in rxvt-unicode is simpler. It has a F<ev_cpp.h> header file
|
|
that everybody includes and which overrides some configure choices:
|
|
|
|
#define EV_FEATURES 8
|
|
#define EV_USE_SELECT 1
|
|
#define EV_PREPARE_ENABLE 1
|
|
#define EV_IDLE_ENABLE 1
|
|
#define EV_SIGNAL_ENABLE 1
|
|
#define EV_CHILD_ENABLE 1
|
|
#define EV_USE_STDEXCEPT 0
|
|
#define EV_CONFIG_H <config.h>
|
|
|
|
#include "ev++.h"
|
|
|
|
And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
|
|
|
|
#include "ev_cpp.h"
|
|
#include "ev.c"
|
|
|
|
=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
|
|
|
|
=head2 THREADS AND COROUTINES
|
|
|
|
=head3 THREADS
|
|
|
|
All libev functions are reentrant and thread-safe unless explicitly
|
|
documented otherwise, but libev implements no locking itself. This means
|
|
that you can use as many loops as you want in parallel, as long as there
|
|
are no concurrent calls into any libev function with the same loop
|
|
parameter (C<ev_default_*> calls have an implicit default loop parameter,
|
|
of course): libev guarantees that different event loops share no data
|
|
structures that need any locking.
|
|
|
|
Or to put it differently: calls with different loop parameters can be done
|
|
concurrently from multiple threads, calls with the same loop parameter
|
|
must be done serially (but can be done from different threads, as long as
|
|
only one thread ever is inside a call at any point in time, e.g. by using
|
|
a mutex per loop).
|
|
|
|
Specifically to support threads (and signal handlers), libev implements
|
|
so-called C<ev_async> watchers, which allow some limited form of
|
|
concurrency on the same event loop, namely waking it up "from the
|
|
outside".
|
|
|
|
If you want to know which design (one loop, locking, or multiple loops
|
|
without or something else still) is best for your problem, then I cannot
|
|
help you, but here is some generic advice:
|
|
|
|
=over 4
|
|
|
|
=item * most applications have a main thread: use the default libev loop
|
|
in that thread, or create a separate thread running only the default loop.
|
|
|
|
This helps integrating other libraries or software modules that use libev
|
|
themselves and don't care/know about threading.
|
|
|
|
=item * one loop per thread is usually a good model.
|
|
|
|
Doing this is almost never wrong, sometimes a better-performance model
|
|
exists, but it is always a good start.
|
|
|
|
=item * other models exist, such as the leader/follower pattern, where one
|
|
loop is handed through multiple threads in a kind of round-robin fashion.
|
|
|
|
Choosing a model is hard - look around, learn, know that usually you can do
|
|
better than you currently do :-)
|
|
|
|
=item * often you need to talk to some other thread which blocks in the
|
|
event loop.
|
|
|
|
C<ev_async> watchers can be used to wake them up from other threads safely
|
|
(or from signal contexts...).
|
|
|
|
An example use would be to communicate signals or other events that only
|
|
work in the default loop by registering the signal watcher with the
|
|
default loop and triggering an C<ev_async> watcher from the default loop
|
|
watcher callback into the event loop interested in the signal.
|
|
|
|
=back
|
|
|
|
See also L<THREAD LOCKING EXAMPLE>.
|
|
|
|
=head3 COROUTINES
|
|
|
|
Libev is very accommodating to coroutines ("cooperative threads"):
|
|
libev fully supports nesting calls to its functions from different
|
|
coroutines (e.g. you can call C<ev_run> on the same loop from two
|
|
different coroutines, and switch freely between both coroutines running
|
|
the loop, as long as you don't confuse yourself). The only exception is
|
|
that you must not do this from C<ev_periodic> reschedule callbacks.
|
|
|
|
Care has been taken to ensure that libev does not keep local state inside
|
|
C<ev_run>, and other calls do not usually allow for coroutine switches as
|
|
they do not call any callbacks.
|
|
|
|
=head2 COMPILER WARNINGS
|
|
|
|
Depending on your compiler and compiler settings, you might get no or a
|
|
lot of warnings when compiling libev code. Some people are apparently
|
|
scared by this.
|
|
|
|
However, these are unavoidable for many reasons. For one, each compiler
|
|
has different warnings, and each user has different tastes regarding
|
|
warning options. "Warn-free" code therefore cannot be a goal except when
|
|
targeting a specific compiler and compiler-version.
|
|
|
|
Another reason is that some compiler warnings require elaborate
|
|
workarounds, or other changes to the code that make it less clear and less
|
|
maintainable.
|
|
|
|
And of course, some compiler warnings are just plain stupid, or simply
|
|
wrong (because they don't actually warn about the condition their message
|
|
seems to warn about). For example, certain older gcc versions had some
|
|
warnings that resulted in an extreme number of false positives. These have
|
|
been fixed, but some people still insist on making code warn-free with
|
|
such buggy versions.
|
|
|
|
While libev is written to generate as few warnings as possible,
|
|
"warn-free" code is not a goal, and it is recommended not to build libev
|
|
with any compiler warnings enabled unless you are prepared to cope with
|
|
them (e.g. by ignoring them). Remember that warnings are just that:
|
|
warnings, not errors, or proof of bugs.
|
|
|
|
|
|
=head2 VALGRIND
|
|
|
|
Valgrind has a special section here because it is a popular tool that is
|
|
highly useful. Unfortunately, valgrind reports are very hard to interpret.
|
|
|
|
If you think you found a bug (memory leak, uninitialised data access etc.)
|
|
in libev, then check twice: If valgrind reports something like:
|
|
|
|
==2274== definitely lost: 0 bytes in 0 blocks.
|
|
==2274== possibly lost: 0 bytes in 0 blocks.
|
|
==2274== still reachable: 256 bytes in 1 blocks.
|
|
|
|
Then there is no memory leak, just as memory accounted to global variables
|
|
is not a memleak - the memory is still being referenced, and didn't leak.
|
|
|
|
Similarly, under some circumstances, valgrind might report kernel bugs
|
|
as if it were a bug in libev (e.g. in realloc or in the poll backend,
|
|
although an acceptable workaround has been found here), or it might be
|
|
confused.
|
|
|
|
Keep in mind that valgrind is a very good tool, but only a tool. Don't
|
|
make it into some kind of religion.
|
|
|
|
If you are unsure about something, feel free to contact the mailing list
|
|
with the full valgrind report and an explanation on why you think this
|
|
is a bug in libev (best check the archives, too :). However, don't be
|
|
annoyed when you get a brisk "this is no bug" answer and take the chance
|
|
of learning how to interpret valgrind properly.
|
|
|
|
If you need, for some reason, empty reports from valgrind for your project
|
|
I suggest using suppression lists.
|
|
|
|
|
|
=head1 PORTABILITY NOTES
|
|
|
|
=head2 GNU/LINUX 32 BIT LIMITATIONS
|
|
|
|
GNU/Linux is the only common platform that supports 64 bit file/large file
|
|
interfaces but I<disables> them by default.
|
|
|
|
That means that libev compiled in the default environment doesn't support
|
|
files larger than 2GiB or so, which mainly affects C<ev_stat> watchers.
|
|
|
|
Unfortunately, many programs try to work around this GNU/Linux issue
|
|
by enabling the large file API, which makes them incompatible with the
|
|
standard libev compiled for their system.
|
|
|
|
Likewise, libev cannot enable the large file API itself as this would
|
|
suddenly make it incompatible to the default compile time environment,
|
|
i.e. all programs not using special compile switches.
|
|
|
|
=head2 OS/X AND DARWIN BUGS
|
|
|
|
The whole thing is a bug if you ask me - basically any system interface
|
|
you touch is broken, whether it is locales, poll, kqueue or even the
|
|
OpenGL drivers.
|
|
|
|
=head3 C<kqueue> is buggy
|
|
|
|
The kqueue syscall is broken in all known versions - most versions support
|
|
only sockets, many support pipes.
|
|
|
|
Libev tries to work around this by not using C<kqueue> by default on this
|
|
rotten platform, but of course you can still ask for it when creating a
|
|
loop - embedding a socket-only kqueue loop into a select-based one is
|
|
probably going to work well.
|
|
|
|
=head3 C<poll> is buggy
|
|
|
|
Instead of fixing C<kqueue>, Apple replaced their (working) C<poll>
|
|
implementation by something calling C<kqueue> internally around the 10.5.6
|
|
release, so now C<kqueue> I<and> C<poll> are broken.
|
|
|
|
Libev tries to work around this by not using C<poll> by default on
|
|
this rotten platform, but of course you can still ask for it when creating
|
|
a loop.
|
|
|
|
=head3 C<select> is buggy
|
|
|
|
All that's left is C<select>, and of course Apple found a way to fuck this
|
|
one up as well: On OS/X, C<select> actively limits the number of file
|
|
descriptors you can pass in to 1024 - your program suddenly crashes when
|
|
you use more.
|
|
|
|
There is an undocumented "workaround" for this - defining
|
|
C<_DARWIN_UNLIMITED_SELECT>, which libev tries to use, so select I<should>
|
|
work on OS/X.
|
|
|
|
=head2 SOLARIS PROBLEMS AND WORKAROUNDS
|
|
|
|
=head3 C<errno> reentrancy
|
|
|
|
The default compile environment on Solaris is unfortunately so
|
|
thread-unsafe that you can't even use components/libraries compiled
|
|
without C<-D_REENTRANT> in a threaded program, which, of course, isn't
|
|
defined by default. A valid, if stupid, implementation choice.
|
|
|
|
If you want to use libev in threaded environments you have to make sure
|
|
it's compiled with C<_REENTRANT> defined.
|
|
|
|
=head3 Event port backend
|
|
|
|
The scalable event interface for Solaris is called "event
|
|
ports". Unfortunately, this mechanism is very buggy in all major
|
|
releases. If you run into high CPU usage, your program freezes or you get
|
|
a large number of spurious wakeups, make sure you have all the relevant
|
|
and latest kernel patches applied. No, I don't know which ones, but there
|
|
are multiple ones to apply, and afterwards, event ports actually work
|
|
great.
|
|
|
|
If you can't get it to work, you can try running the program by setting
|
|
the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and
|
|
C<select> backends.
|
|
|
|
=head2 AIX POLL BUG
|
|
|
|
AIX unfortunately has a broken C<poll.h> header. Libev works around
|
|
this by trying to avoid the poll backend altogether (i.e. it's not even
|
|
compiled in), which normally isn't a big problem as C<select> works fine
|
|
with large bitsets on AIX, and AIX is dead anyway.
|
|
|
|
=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS
|
|
|
|
=head3 General issues
|
|
|
|
Win32 doesn't support any of the standards (e.g. POSIX) that libev
|
|
requires, and its I/O model is fundamentally incompatible with the POSIX
|
|
model. Libev still offers limited functionality on this platform in
|
|
the form of the C<EVBACKEND_SELECT> backend, and only supports socket
|
|
descriptors. This only applies when using Win32 natively, not when using
|
|
e.g. cygwin. Actually, it only applies to the microsofts own compilers,
|
|
as every compielr comes with a slightly differently broken/incompatible
|
|
environment.
|
|
|
|
Lifting these limitations would basically require the full
|
|
re-implementation of the I/O system. If you are into this kind of thing,
|
|
then note that glib does exactly that for you in a very portable way (note
|
|
also that glib is the slowest event library known to man).
|
|
|
|
There is no supported compilation method available on windows except
|
|
embedding it into other applications.
|
|
|
|
Sensible signal handling is officially unsupported by Microsoft - libev
|
|
tries its best, but under most conditions, signals will simply not work.
|
|
|
|
Not a libev limitation but worth mentioning: windows apparently doesn't
|
|
accept large writes: instead of resulting in a partial write, windows will
|
|
either accept everything or return C<ENOBUFS> if the buffer is too large,
|
|
so make sure you only write small amounts into your sockets (less than a
|
|
megabyte seems safe, but this apparently depends on the amount of memory
|
|
available).
|
|
|
|
Due to the many, low, and arbitrary limits on the win32 platform and
|
|
the abysmal performance of winsockets, using a large number of sockets
|
|
is not recommended (and not reasonable). If your program needs to use
|
|
more than a hundred or so sockets, then likely it needs to use a totally
|
|
different implementation for windows, as libev offers the POSIX readiness
|
|
notification model, which cannot be implemented efficiently on windows
|
|
(due to Microsoft monopoly games).
|
|
|
|
A typical way to use libev under windows is to embed it (see the embedding
|
|
section for details) and use the following F<evwrap.h> header file instead
|
|
of F<ev.h>:
|
|
|
|
#define EV_STANDALONE /* keeps ev from requiring config.h */
|
|
#define EV_SELECT_IS_WINSOCKET 1 /* configure libev for windows select */
|
|
|
|
#include "ev.h"
|
|
|
|
And compile the following F<evwrap.c> file into your project (make sure
|
|
you do I<not> compile the F<ev.c> or any other embedded source files!):
|
|
|
|
#include "evwrap.h"
|
|
#include "ev.c"
|
|
|
|
=head3 The winsocket C<select> function
|
|
|
|
The winsocket C<select> function doesn't follow POSIX in that it
|
|
requires socket I<handles> and not socket I<file descriptors> (it is
|
|
also extremely buggy). This makes select very inefficient, and also
|
|
requires a mapping from file descriptors to socket handles (the Microsoft
|
|
C runtime provides the function C<_open_osfhandle> for this). See the
|
|
discussion of the C<EV_SELECT_USE_FD_SET>, C<EV_SELECT_IS_WINSOCKET> and
|
|
C<EV_FD_TO_WIN32_HANDLE> preprocessor symbols for more info.
|
|
|
|
The configuration for a "naked" win32 using the Microsoft runtime
|
|
libraries and raw winsocket select is:
|
|
|
|
#define EV_USE_SELECT 1
|
|
#define EV_SELECT_IS_WINSOCKET 1 /* forces EV_SELECT_USE_FD_SET, too */
|
|
|
|
Note that winsockets handling of fd sets is O(n), so you can easily get a
|
|
complexity in the O(n²) range when using win32.
|
|
|
|
=head3 Limited number of file descriptors
|
|
|
|
Windows has numerous arbitrary (and low) limits on things.
|
|
|
|
Early versions of winsocket's select only supported waiting for a maximum
|
|
of C<64> handles (probably owning to the fact that all windows kernels
|
|
can only wait for C<64> things at the same time internally; Microsoft
|
|
recommends spawning a chain of threads and wait for 63 handles and the
|
|
previous thread in each. Sounds great!).
|
|
|
|
Newer versions support more handles, but you need to define C<FD_SETSIZE>
|
|
to some high number (e.g. C<2048>) before compiling the winsocket select
|
|
call (which might be in libev or elsewhere, for example, perl and many
|
|
other interpreters do their own select emulation on windows).
|
|
|
|
Another limit is the number of file descriptors in the Microsoft runtime
|
|
libraries, which by default is C<64> (there must be a hidden I<64>
|
|
fetish or something like this inside Microsoft). You can increase this
|
|
by calling C<_setmaxstdio>, which can increase this limit to C<2048>
|
|
(another arbitrary limit), but is broken in many versions of the Microsoft
|
|
runtime libraries. This might get you to about C<512> or C<2048> sockets
|
|
(depending on windows version and/or the phase of the moon). To get more,
|
|
you need to wrap all I/O functions and provide your own fd management, but
|
|
the cost of calling select (O(n²)) will likely make this unworkable.
|
|
|
|
=head2 PORTABILITY REQUIREMENTS
|
|
|
|
In addition to a working ISO-C implementation and of course the
|
|
backend-specific APIs, libev relies on a few additional extensions:
|
|
|
|
=over 4
|
|
|
|
=item C<void (*)(ev_watcher_type *, int revents)> must have compatible
|
|
calling conventions regardless of C<ev_watcher_type *>.
|
|
|
|
Libev assumes not only that all watcher pointers have the same internal
|
|
structure (guaranteed by POSIX but not by ISO C for example), but it also
|
|
assumes that the same (machine) code can be used to call any watcher
|
|
callback: The watcher callbacks have different type signatures, but libev
|
|
calls them using an C<ev_watcher *> internally.
|
|
|
|
=item pointer accesses must be thread-atomic
|
|
|
|
Accessing a pointer value must be atomic, it must both be readable and
|
|
writable in one piece - this is the case on all current architectures.
|
|
|
|
=item C<sig_atomic_t volatile> must be thread-atomic as well
|
|
|
|
The type C<sig_atomic_t volatile> (or whatever is defined as
|
|
C<EV_ATOMIC_T>) must be atomic with respect to accesses from different
|
|
threads. This is not part of the specification for C<sig_atomic_t>, but is
|
|
believed to be sufficiently portable.
|
|
|
|
=item C<sigprocmask> must work in a threaded environment
|
|
|
|
Libev uses C<sigprocmask> to temporarily block signals. This is not
|
|
allowed in a threaded program (C<pthread_sigmask> has to be used). Typical
|
|
pthread implementations will either allow C<sigprocmask> in the "main
|
|
thread" or will block signals process-wide, both behaviours would
|
|
be compatible with libev. Interaction between C<sigprocmask> and
|
|
C<pthread_sigmask> could complicate things, however.
|
|
|
|
The most portable way to handle signals is to block signals in all threads
|
|
except the initial one, and run the default loop in the initial thread as
|
|
well.
|
|
|
|
=item C<long> must be large enough for common memory allocation sizes
|
|
|
|
To improve portability and simplify its API, libev uses C<long> internally
|
|
instead of C<size_t> when allocating its data structures. On non-POSIX
|
|
systems (Microsoft...) this might be unexpectedly low, but is still at
|
|
least 31 bits everywhere, which is enough for hundreds of millions of
|
|
watchers.
|
|
|
|
=item C<double> must hold a time value in seconds with enough accuracy
|
|
|
|
The type C<double> is used to represent timestamps. It is required to
|
|
have at least 51 bits of mantissa (and 9 bits of exponent), which is
|
|
good enough for at least into the year 4000 with millisecond accuracy
|
|
(the design goal for libev). This requirement is overfulfilled by
|
|
implementations using IEEE 754, which is basically all existing ones. With
|
|
IEEE 754 doubles, you get microsecond accuracy until at least 2200.
|
|
|
|
=back
|
|
|
|
If you know of other additional requirements drop me a note.
|
|
|
|
|
|
=head1 ALGORITHMIC COMPLEXITIES
|
|
|
|
In this section the complexities of (many of) the algorithms used inside
|
|
libev will be documented. For complexity discussions about backends see
|
|
the documentation for C<ev_default_init>.
|
|
|
|
All of the following are about amortised time: If an array needs to be
|
|
extended, libev needs to realloc and move the whole array, but this
|
|
happens asymptotically rarer with higher number of elements, so O(1) might
|
|
mean that libev does a lengthy realloc operation in rare cases, but on
|
|
average it is much faster and asymptotically approaches constant time.
|
|
|
|
=over 4
|
|
|
|
=item Starting and stopping timer/periodic watchers: O(log skipped_other_timers)
|
|
|
|
This means that, when you have a watcher that triggers in one hour and
|
|
there are 100 watchers that would trigger before that, then inserting will
|
|
have to skip roughly seven (C<ld 100>) of these watchers.
|
|
|
|
=item Changing timer/periodic watchers (by autorepeat or calling again): O(log skipped_other_timers)
|
|
|
|
That means that changing a timer costs less than removing/adding them,
|
|
as only the relative motion in the event queue has to be paid for.
|
|
|
|
=item Starting io/check/prepare/idle/signal/child/fork/async watchers: O(1)
|
|
|
|
These just add the watcher into an array or at the head of a list.
|
|
|
|
=item Stopping check/prepare/idle/fork/async watchers: O(1)
|
|
|
|
=item Stopping an io/signal/child watcher: O(number_of_watchers_for_this_(fd/signal/pid % EV_PID_HASHSIZE))
|
|
|
|
These watchers are stored in lists, so they need to be walked to find the
|
|
correct watcher to remove. The lists are usually short (you don't usually
|
|
have many watchers waiting for the same fd or signal: one is typical, two
|
|
is rare).
|
|
|
|
=item Finding the next timer in each loop iteration: O(1)
|
|
|
|
By virtue of using a binary or 4-heap, the next timer is always found at a
|
|
fixed position in the storage array.
|
|
|
|
=item Each change on a file descriptor per loop iteration: O(number_of_watchers_for_this_fd)
|
|
|
|
A change means an I/O watcher gets started or stopped, which requires
|
|
libev to recalculate its status (and possibly tell the kernel, depending
|
|
on backend and whether C<ev_io_set> was used).
|
|
|
|
=item Activating one watcher (putting it into the pending state): O(1)
|
|
|
|
=item Priority handling: O(number_of_priorities)
|
|
|
|
Priorities are implemented by allocating some space for each
|
|
priority. When doing priority-based operations, libev usually has to
|
|
linearly search all the priorities, but starting/stopping and activating
|
|
watchers becomes O(1) with respect to priority handling.
|
|
|
|
=item Sending an ev_async: O(1)
|
|
|
|
=item Processing ev_async_send: O(number_of_async_watchers)
|
|
|
|
=item Processing signals: O(max_signal_number)
|
|
|
|
Sending involves a system call I<iff> there were no other C<ev_async_send>
|
|
calls in the current loop iteration. Checking for async and signal events
|
|
involves iterating over all running async watchers or all signal numbers.
|
|
|
|
=back
|
|
|
|
|
|
=head1 PORTING FROM LIBEV 3.X TO 4.X
|
|
|
|
The major version 4 introduced some incompatible changes to the API.
|
|
|
|
At the moment, the C<ev.h> header file provides compatibility definitions
|
|
for all changes, so most programs should still compile. The compatibility
|
|
layer might be removed in later versions of libev, so better update to the
|
|
new API early than late.
|
|
|
|
=over 4
|
|
|
|
=item C<EV_COMPAT3> backwards compatibility mechanism
|
|
|
|
The backward compatibility mechanism can be controlled by
|
|
C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING>
|
|
section.
|
|
|
|
=item C<ev_default_destroy> and C<ev_default_fork> have been removed
|
|
|
|
These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
|
|
|
|
ev_loop_destroy (EV_DEFAULT_UC);
|
|
ev_loop_fork (EV_DEFAULT);
|
|
|
|
=item function/symbol renames
|
|
|
|
A number of functions and symbols have been renamed:
|
|
|
|
ev_loop => ev_run
|
|
EVLOOP_NONBLOCK => EVRUN_NOWAIT
|
|
EVLOOP_ONESHOT => EVRUN_ONCE
|
|
|
|
ev_unloop => ev_break
|
|
EVUNLOOP_CANCEL => EVBREAK_CANCEL
|
|
EVUNLOOP_ONE => EVBREAK_ONE
|
|
EVUNLOOP_ALL => EVBREAK_ALL
|
|
|
|
EV_TIMEOUT => EV_TIMER
|
|
|
|
ev_loop_count => ev_iteration
|
|
ev_loop_depth => ev_depth
|
|
ev_loop_verify => ev_verify
|
|
|
|
Most functions working on C<struct ev_loop> objects don't have an
|
|
C<ev_loop_> prefix, so it was removed; C<ev_loop>, C<ev_unloop> and
|
|
associated constants have been renamed to not collide with the C<struct
|
|
ev_loop> anymore and C<EV_TIMER> now follows the same naming scheme
|
|
as all other watcher types. Note that C<ev_loop_fork> is still called
|
|
C<ev_loop_fork> because it would otherwise clash with the C<ev_fork>
|
|
typedef.
|
|
|
|
=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES>
|
|
|
|
The preprocessor symbol C<EV_MINIMAL> has been replaced by a different
|
|
mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile
|
|
and work, but the library code will of course be larger.
|
|
|
|
=back
|
|
|
|
|
|
=head1 GLOSSARY
|
|
|
|
=over 4
|
|
|
|
=item active
|
|
|
|
A watcher is active as long as it has been started and not yet stopped.
|
|
See L<WATCHER STATES> for details.
|
|
|
|
=item application
|
|
|
|
In this document, an application is whatever is using libev.
|
|
|
|
=item backend
|
|
|
|
The part of the code dealing with the operating system interfaces.
|
|
|
|
=item callback
|
|
|
|
The address of a function that is called when some event has been
|
|
detected. Callbacks are being passed the event loop, the watcher that
|
|
received the event, and the actual event bitset.
|
|
|
|
=item callback/watcher invocation
|
|
|
|
The act of calling the callback associated with a watcher.
|
|
|
|
=item event
|
|
|
|
A change of state of some external event, such as data now being available
|
|
for reading on a file descriptor, time having passed or simply not having
|
|
any other events happening anymore.
|
|
|
|
In libev, events are represented as single bits (such as C<EV_READ> or
|
|
C<EV_TIMER>).
|
|
|
|
=item event library
|
|
|
|
A software package implementing an event model and loop.
|
|
|
|
=item event loop
|
|
|
|
An entity that handles and processes external events and converts them
|
|
into callback invocations.
|
|
|
|
=item event model
|
|
|
|
The model used to describe how an event loop handles and processes
|
|
watchers and events.
|
|
|
|
=item pending
|
|
|
|
A watcher is pending as soon as the corresponding event has been
|
|
detected. See L<WATCHER STATES> for details.
|
|
|
|
=item real time
|
|
|
|
The physical time that is observed. It is apparently strictly monotonic :)
|
|
|
|
=item wall-clock time
|
|
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The time and date as shown on clocks. Unlike real time, it can actually
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be wrong and jump forwards and backwards, e.g. when you adjust your
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clock.
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=item watcher
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A data structure that describes interest in certain events. Watchers need
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to be started (attached to an event loop) before they can receive events.
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=back
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=head1 AUTHOR
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Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
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Magnusson and Emanuele Giaquinta, and minor corrections by many others.
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