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// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "node.h"
#include "node_internals.h"
#include "node_watchdog.h"
namespace node {
using v8::AccessType;
using v8::Array;
using v8::Boolean;
using v8::Context;
using v8::External;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::HandleScope;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::None;
using v8::Object;
using v8::ObjectTemplate;
using v8::Persistent;
using v8::PropertyCallbackInfo;
using v8::Script;
using v8::String;
using v8::TryCatch;
using v8::V8;
using v8::Value;
class ContextifyContext {
private:
Persistent<Object> sandbox_;
Persistent<Object> proxy_global_;
Persistent<Context> context_;
static Persistent<Function> data_wrapper_ctor;
public:
explicit ContextifyContext(Local<Object> sandbox) :
sandbox_(node_isolate, sandbox) {
HandleScope scope(node_isolate);
Local<Context> v8_context = CreateV8Context();
context_.Reset(node_isolate, v8_context);
proxy_global_.Reset(node_isolate, v8_context->Global());
sandbox_.MakeWeak(this, SandboxFreeCallback);
sandbox_.MarkIndependent();
}
~ContextifyContext() {
context_.Dispose();
proxy_global_.Dispose();
sandbox_.Dispose();
}
// This is an object that just keeps an internal pointer to this
// ContextifyContext. It's passed to the NamedPropertyHandler. If we
// pass the main JavaScript context object we're embedded in, then the
// NamedPropertyHandler will store a reference to it forever and keep it
// from getting gc'd.
Local<Value> CreateDataWrapper() {
HandleScope scope(node_isolate);
Local<Function> ctor = PersistentToLocal(node_isolate, data_wrapper_ctor);
Local<Object> wrapper = ctor->NewInstance();
NODE_WRAP(wrapper, this);
return scope.Close(wrapper);
}
Local<Context> CreateV8Context() {
HandleScope scope(node_isolate);
Local<FunctionTemplate> function_template = FunctionTemplate::New();
function_template->SetHiddenPrototype(true);
Local<Object> sandbox = PersistentToLocal(node_isolate, sandbox_);
function_template->SetClassName(sandbox->GetConstructorName());
Local<ObjectTemplate> object_template =
function_template->InstanceTemplate();
object_template->SetNamedPropertyHandler(GlobalPropertyGetterCallback,
GlobalPropertySetterCallback,
GlobalPropertyQueryCallback,
GlobalPropertyDeleterCallback,
GlobalPropertyEnumeratorCallback,
CreateDataWrapper());
object_template->SetAccessCheckCallbacks(GlobalPropertyNamedAccessCheck,
GlobalPropertyIndexedAccessCheck);
return scope.Close(Context::New(node_isolate, NULL, object_template));
}
static void Init(Local<Object> target) {
HandleScope scope(node_isolate);
Local<FunctionTemplate> function_template = FunctionTemplate::New();
function_template->InstanceTemplate()->SetInternalFieldCount(1);
data_wrapper_ctor.Reset(node_isolate, function_template->GetFunction());
NODE_SET_METHOD(target, "makeContext", MakeContext);
}
static void MakeContext(const FunctionCallbackInfo<Value>& args) {
HandleScope scope(node_isolate);
if (!args[0]->IsObject()) {
return ThrowTypeError("sandbox argument must be an object.");
}
Local<Object> sandbox = args[0].As<Object>();
ContextifyContext* context = new ContextifyContext(sandbox);
Local<External> hidden_context = External::New(context);
Local<String> hidden_name =
FIXED_ONE_BYTE_STRING(node_isolate, "_contextifyHidden");
sandbox->SetHiddenValue(hidden_name, hidden_context);
}
static void SandboxFreeCallback(Isolate* isolate,
Persistent<Object>* target,
ContextifyContext* context) {
delete context;
}
static ContextifyContext* ContextFromContextifiedSandbox(
const Local<Object>& sandbox) {
Local<String> hidden_name =
FIXED_ONE_BYTE_STRING(node_isolate, "_contextifyHidden");
Local<Value> context_external_v = sandbox->GetHiddenValue(hidden_name);
if (context_external_v.IsEmpty() || !context_external_v->IsExternal()) {
return NULL;
}
Local<External> context_external = context_external_v.As<External>();
return static_cast<ContextifyContext*>(context_external->Value());
}
static Local<Context> V8ContextFromContextifiedSandbox(
const Local<Object>& sandbox) {
ContextifyContext* contextify_context =
ContextFromContextifiedSandbox(sandbox);
if (contextify_context == NULL) {
ThrowTypeError("sandbox argument must have been converted to a context.");
return Local<Context>();
}
return PersistentToLocal(node_isolate, contextify_context->context_);
}
static bool GlobalPropertyNamedAccessCheck(Local<Object> host,
Local<Value> key,
AccessType type,
Local<Value> data) {
return true;
}
static bool GlobalPropertyIndexedAccessCheck(Local<Object> host,
uint32_t key,
AccessType type,
Local<Value> data) {
return true;
}
static void GlobalPropertyGetterCallback(
Local<String> property,
const PropertyCallbackInfo<Value>& args) {
HandleScope scope(node_isolate);
Local<Object> data = args.Data()->ToObject();
ContextifyContext* ctx = ObjectWrap::Unwrap<ContextifyContext>(data);
Local<Object> sandbox = PersistentToLocal(node_isolate, ctx->sandbox_);
Local<Value> rv = sandbox->GetRealNamedProperty(property);
if (rv.IsEmpty()) {
Local<Object> proxy_global = PersistentToLocal(node_isolate,
ctx->proxy_global_);
rv = proxy_global->GetRealNamedProperty(property);
}
if (!rv.IsEmpty() && rv == ctx->sandbox_) {
rv = PersistentToLocal(node_isolate, ctx->proxy_global_);
}
args.GetReturnValue().Set(rv);
}
static void GlobalPropertySetterCallback(
Local<String> property,
Local<Value> value,
const PropertyCallbackInfo<Value>& args) {
HandleScope scope(node_isolate);
Local<Object> data = args.Data()->ToObject();
ContextifyContext* ctx = ObjectWrap::Unwrap<ContextifyContext>(data);
PersistentToLocal(node_isolate, ctx->sandbox_)->Set(property, value);
}
static void GlobalPropertyQueryCallback(
Local<String> property,
const PropertyCallbackInfo<Integer>& args) {
HandleScope scope(node_isolate);
Local<Object> data = args.Data()->ToObject();
ContextifyContext* ctx = ObjectWrap::Unwrap<ContextifyContext>(data);
Local<Object> sandbox = PersistentToLocal(node_isolate, ctx->sandbox_);
Local<Object> proxy_global = PersistentToLocal(node_isolate,
ctx->proxy_global_);
bool in_sandbox = sandbox->GetRealNamedProperty(property).IsEmpty();
bool in_proxy_global =
proxy_global->GetRealNamedProperty(property).IsEmpty();
if (!in_sandbox || !in_proxy_global) {
args.GetReturnValue().Set(None);
}
}
static void GlobalPropertyDeleterCallback(
Local<String> property,
const PropertyCallbackInfo<Boolean>& args) {
HandleScope scope(node_isolate);
Local<Object> data = args.Data()->ToObject();
ContextifyContext* ctx = ObjectWrap::Unwrap<ContextifyContext>(data);
bool success = PersistentToLocal(node_isolate,
ctx->sandbox_)->Delete(property);
if (!success) {
success = PersistentToLocal(node_isolate,
ctx->proxy_global_)->Delete(property);
}
args.GetReturnValue().Set(success);
}
static void GlobalPropertyEnumeratorCallback(
const PropertyCallbackInfo<Array>& args) {
HandleScope scope(node_isolate);
Local<Object> data = args.Data()->ToObject();
ContextifyContext* ctx = ObjectWrap::Unwrap<ContextifyContext>(data);
Local<Object> sandbox = PersistentToLocal(node_isolate, ctx->sandbox_);
args.GetReturnValue().Set(sandbox->GetPropertyNames());
}
};
class ContextifyScript : ObjectWrap {
private:
Persistent<Script> script_;
public:
static Persistent<FunctionTemplate> script_tmpl;
static void Init(Local<Object> target) {
HandleScope scope(node_isolate);
Local<String> class_name =
FIXED_ONE_BYTE_STRING(node_isolate, "ContextifyScript");
script_tmpl.Reset(node_isolate, FunctionTemplate::New(New));
Local<FunctionTemplate> lscript_tmpl =
PersistentToLocal(node_isolate, script_tmpl);
lscript_tmpl->InstanceTemplate()->SetInternalFieldCount(1);
lscript_tmpl->SetClassName(class_name);
NODE_SET_PROTOTYPE_METHOD(lscript_tmpl, "runInContext", RunInContext);
NODE_SET_PROTOTYPE_METHOD(lscript_tmpl,
"runInThisContext",
RunInThisContext);
target->Set(class_name, lscript_tmpl->GetFunction());
}
// args: code, [filename]
static void New(const FunctionCallbackInfo<Value>& args) {
HandleScope scope(node_isolate);
if (!args.IsConstructCall()) {
return ThrowError("Must call vm.Script as a constructor.");
}
ContextifyScript *contextify_script = new ContextifyScript();
contextify_script->Wrap(args.Holder());
Local<String> code = args[0]->ToString();
Local<String> filename = GetFilenameArg(args, 1);
bool display_exception = GetDisplayArg(args, 2);
Local<Context> context = Context::GetCurrent();
Context::Scope context_scope(context);
TryCatch try_catch;
Local<Script> v8_script = Script::New(code, filename);
if (v8_script.IsEmpty()) {
if (display_exception)
DisplayExceptionLine(try_catch.Message());
try_catch.ReThrow();
return;
}
contextify_script->script_.Reset(node_isolate, v8_script);
}
static bool InstanceOf(const Local<Value>& value) {
return !value.IsEmpty() &&
PersistentToLocal(node_isolate, script_tmpl)->HasInstance(value);
}
// args: [timeout]
static void RunInThisContext(const FunctionCallbackInfo<Value>& args) {
HandleScope scope(node_isolate);
// Assemble arguments
TryCatch try_catch;
uint64_t timeout = GetTimeoutArg(args, 0);
if (try_catch.HasCaught()) {
try_catch.ReThrow();
return;
}
bool display_exception = GetDisplayArg(args, 1);
// Do the eval within this context
EvalMachine(timeout, display_exception, args, try_catch);
}
// args: sandbox, [timeout]
static void RunInContext(const FunctionCallbackInfo<Value>& args) {
HandleScope scope(node_isolate);
// Assemble arguments
TryCatch try_catch;
if (!args[0]->IsObject()) {
return ThrowTypeError("sandbox argument must be an object.");
}
Local<Object> sandbox = args[0].As<Object>();
uint64_t timeout = GetTimeoutArg(args, 1);
if (try_catch.HasCaught()) {
try_catch.ReThrow();
return;
}
bool display_exception = GetDisplayArg(args, 2);
// Get the context from the sandbox
Local<Context> context =
ContextifyContext::V8ContextFromContextifiedSandbox(sandbox);
if (try_catch.HasCaught()) {
try_catch.ReThrow();
return;
}
// Do the eval within the context
Context::Scope context_scope(context);
EvalMachine(timeout, display_exception, args, try_catch);
}
static int64_t GetTimeoutArg(const FunctionCallbackInfo<Value>& args,
const int i) {
if (args[i]->IsUndefined()) {
return 0;
}
int64_t timeout = args[i]->IntegerValue();
if (timeout < 0) {
ThrowRangeError("timeout must be a positive number");
}
return timeout;
}
static bool GetDisplayArg(const FunctionCallbackInfo<Value>& args,
const int i) {
bool display_exception = true;
if (args[i]->IsBoolean())
display_exception = args[i]->BooleanValue();
return display_exception;
}
static Local<String> GetFilenameArg(const FunctionCallbackInfo<Value>& args,
const int i) {
return !args[i]->IsUndefined()
? args[i]->ToString()
: FIXED_ONE_BYTE_STRING(node_isolate, "evalmachine.<anonymous>");
}
static void EvalMachine(const int64_t timeout,
const bool display_exception,
const FunctionCallbackInfo<Value>& args,
TryCatch& try_catch) {
if (!ContextifyScript::InstanceOf(args.This())) {
return ThrowTypeError(
"Script methods can only be called on script instances.");
}
ContextifyScript* wrapped_script =
ObjectWrap::Unwrap<ContextifyScript>(args.This());
Local<Script> script = PersistentToLocal(node_isolate,
wrapped_script->script_);
if (script.IsEmpty()) {
if (display_exception)
DisplayExceptionLine(try_catch.Message());
try_catch.ReThrow();
return;
}
Local<Value> result;
if (timeout) {
Watchdog wd(timeout);
result = script->Run();
} else {
result = script->Run();
}
if (try_catch.HasCaught() && try_catch.HasTerminated()) {
V8::CancelTerminateExecution(args.GetIsolate());
return ThrowError("Script execution timed out.");
}
if (result.IsEmpty()) {
// Error occurred during execution of the script.
if (display_exception)
DisplayExceptionLine(try_catch.Message());
try_catch.ReThrow();
return;
}
args.GetReturnValue().Set(result);
}
~ContextifyScript() {
script_.Dispose();
}
};
Persistent<Function> ContextifyContext::data_wrapper_ctor;
Persistent<FunctionTemplate> ContextifyScript::script_tmpl;
void InitContextify(Local<Object> target) {
HandleScope scope(node_isolate);
ContextifyContext::Init(target);
ContextifyScript::Init(target);
}
} // namespace node
NODE_MODULE(node_contextify, node::InitContextify);