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215 lines
6.4 KiB
215 lines
6.4 KiB
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var isArray = Array.isArray;
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function EventEmitter() { }
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exports.EventEmitter = EventEmitter;
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// By default EventEmitters will print a warning if more than
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// 10 listeners are added to it. This is a useful default which
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// helps finding memory leaks.
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//
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// Obviously not all Emitters should be limited to 10. This function allows
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// that to be increased. Set to zero for unlimited.
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var defaultMaxListeners = 10;
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EventEmitter.prototype.setMaxListeners = function(n) {
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if (!this._events) this._events = {};
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this._maxListeners = n;
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};
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EventEmitter.prototype.emit = function() {
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var type = arguments[0];
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// If there is no 'error' event listener then throw.
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if (type === 'error') {
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if (!this._events || !this._events.error ||
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(isArray(this._events.error) && !this._events.error.length))
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{
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if (arguments[1] instanceof Error) {
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throw arguments[1]; // Unhandled 'error' event
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} else {
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throw new Error("Uncaught, unspecified 'error' event.");
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}
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return false;
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}
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}
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if (!this._events) return false;
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var handler = this._events[type];
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if (!handler) return false;
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if (typeof handler == 'function') {
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switch (arguments.length) {
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// fast cases
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case 1:
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handler.call(this);
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break;
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case 2:
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handler.call(this, arguments[1]);
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break;
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case 3:
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handler.call(this, arguments[1], arguments[2]);
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break;
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// slower
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default:
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var l = arguments.length;
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var args = new Array(l - 1);
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for (var i = 1; i < l; i++) args[i - 1] = arguments[i];
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handler.apply(this, args);
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}
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return true;
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} else if (isArray(handler)) {
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var l = arguments.length;
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var args = new Array(l - 1);
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for (var i = 1; i < l; i++) args[i - 1] = arguments[i];
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var listeners = handler.slice();
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for (var i = 0, l = listeners.length; i < l; i++) {
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listeners[i].apply(this, args);
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}
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return true;
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} else {
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return false;
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}
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};
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// EventEmitter is defined in src/node_events.cc
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// EventEmitter.prototype.emit() is also defined there.
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EventEmitter.prototype.addListener = function(type, listener) {
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if ('function' !== typeof listener) {
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throw new Error('addListener only takes instances of Function');
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}
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if (!this._events) this._events = {};
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// To avoid recursion in the case that type == "newListeners"! Before
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// adding it to the listeners, first emit "newListeners".
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this.emit('newListener', type, listener);
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if (!this._events[type]) {
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// Optimize the case of one listener. Don't need the extra array object.
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this._events[type] = listener;
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} else if (isArray(this._events[type])) {
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// If we've already got an array, just append.
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this._events[type].push(listener);
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// Check for listener leak
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if (!this._events[type].warned) {
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var m;
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if (this._maxListeners !== undefined) {
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m = this._maxListeners;
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} else {
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m = defaultMaxListeners;
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}
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if (m && m > 0 && this._events[type].length > m) {
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this._events[type].warned = true;
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console.error('(node) warning: possible EventEmitter memory ' +
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'leak detected. %d listeners added. ' +
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'Use emitter.setMaxListeners() to increase limit.',
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this._events[type].length);
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console.trace();
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}
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}
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} else {
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// Adding the second element, need to change to array.
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this._events[type] = [this._events[type], listener];
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}
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return this;
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};
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EventEmitter.prototype.on = EventEmitter.prototype.addListener;
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EventEmitter.prototype.once = function(type, listener) {
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if ('function' !== typeof listener) {
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throw new Error('.once only takes instances of Function');
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}
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var self = this;
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function g() {
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self.removeListener(type, g);
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listener.apply(this, arguments);
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};
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g.listener = listener;
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self.on(type, g);
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return this;
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};
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EventEmitter.prototype.removeListener = function(type, listener) {
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if ('function' !== typeof listener) {
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throw new Error('removeListener only takes instances of Function');
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}
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// does not use listeners(), so no side effect of creating _events[type]
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if (!this._events || !this._events[type]) return this;
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var list = this._events[type];
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if (isArray(list)) {
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var position = -1;
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for (var i = 0, length = list.length; i < length; i++) {
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if (list[i] === listener ||
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(list[i].listener && list[i].listener === listener))
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{
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position = i;
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break;
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}
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}
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if (position < 0) return this;
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list.splice(position, 1);
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if (list.length == 0)
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delete this._events[type];
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} else if (list === listener ||
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(list.listener && list.listener === listener))
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{
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delete this._events[type];
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}
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return this;
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};
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EventEmitter.prototype.removeAllListeners = function(type) {
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if (arguments.length === 0) {
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this._events = {};
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return this;
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}
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// does not use listeners(), so no side effect of creating _events[type]
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if (type && this._events && this._events[type]) this._events[type] = null;
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return this;
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};
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EventEmitter.prototype.listeners = function(type) {
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if (!this._events) this._events = {};
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if (!this._events[type]) this._events[type] = [];
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if (!isArray(this._events[type])) {
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this._events[type] = [this._events[type]];
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}
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return this._events[type];
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};
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