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221 lines
6.7 KiB
221 lines
6.7 KiB
// Copyright 2010 the V8 project authors. All rights reserved.
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//
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// Tests of circular queues.
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#include "v8.h"
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#include "circular-queue-inl.h"
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#include "cctest.h"
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namespace i = v8::internal;
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using i::CircularQueue;
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using i::SamplingCircularQueue;
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TEST(SingleRecordCircularQueue) {
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typedef int Record;
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CircularQueue<Record> cq(sizeof(Record) * 2);
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CHECK(cq.IsEmpty());
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cq.Enqueue(1);
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CHECK(!cq.IsEmpty());
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Record rec = 0;
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cq.Dequeue(&rec);
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CHECK_EQ(1, rec);
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CHECK(cq.IsEmpty());
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}
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TEST(MultipleRecordsCircularQueue) {
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typedef int Record;
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const int kQueueSize = 10;
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CircularQueue<Record> cq(sizeof(Record) * (kQueueSize + 1));
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CHECK(cq.IsEmpty());
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cq.Enqueue(1);
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CHECK(!cq.IsEmpty());
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for (int i = 2; i <= 5; ++i) {
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cq.Enqueue(i);
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CHECK(!cq.IsEmpty());
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}
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Record rec = 0;
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for (int i = 1; i <= 4; ++i) {
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CHECK(!cq.IsEmpty());
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cq.Dequeue(&rec);
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CHECK_EQ(i, rec);
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}
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for (int i = 6; i <= 12; ++i) {
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cq.Enqueue(i);
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CHECK(!cq.IsEmpty());
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}
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for (int i = 5; i <= 12; ++i) {
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CHECK(!cq.IsEmpty());
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cq.Dequeue(&rec);
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CHECK_EQ(i, rec);
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}
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CHECK(cq.IsEmpty());
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}
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TEST(SamplingCircularQueue) {
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typedef SamplingCircularQueue::Cell Record;
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const int kRecordsPerChunk = 4;
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SamplingCircularQueue scq(sizeof(Record),
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kRecordsPerChunk * sizeof(Record),
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3);
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// Check that we are using non-reserved values.
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CHECK_NE(SamplingCircularQueue::kClear, 1);
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CHECK_NE(SamplingCircularQueue::kEnd, 1);
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// Fill up the first chunk.
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CHECK_EQ(NULL, scq.StartDequeue());
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for (Record i = 1; i < 1 + kRecordsPerChunk; ++i) {
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Record* rec = reinterpret_cast<Record*>(scq.Enqueue());
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CHECK_NE(NULL, rec);
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*rec = i;
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CHECK_EQ(NULL, scq.StartDequeue());
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}
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// Fill up the second chunk. Consumption must still be unavailable.
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CHECK_EQ(NULL, scq.StartDequeue());
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for (Record i = 10; i < 10 + kRecordsPerChunk; ++i) {
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Record* rec = reinterpret_cast<Record*>(scq.Enqueue());
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CHECK_NE(NULL, rec);
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*rec = i;
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CHECK_EQ(NULL, scq.StartDequeue());
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}
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Record* rec = reinterpret_cast<Record*>(scq.Enqueue());
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CHECK_NE(NULL, rec);
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*rec = 20;
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// Now as we started filling up the third chunk, consumption
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// must become possible.
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CHECK_NE(NULL, scq.StartDequeue());
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// Consume the first chunk.
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for (Record i = 1; i < 1 + kRecordsPerChunk; ++i) {
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Record* rec = reinterpret_cast<Record*>(scq.StartDequeue());
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CHECK_NE(NULL, rec);
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CHECK_EQ(static_cast<int64_t>(i), static_cast<int64_t>(*rec));
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CHECK_EQ(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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scq.FinishDequeue();
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CHECK_NE(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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}
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// Now consumption must not be possible, as consumer now polls
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// the first chunk for emptinness.
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CHECK_EQ(NULL, scq.StartDequeue());
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scq.FlushResidualRecords();
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// From now, consumer no more polls ahead of the current chunk,
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// so it's possible to consume the second chunk.
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CHECK_NE(NULL, scq.StartDequeue());
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// Consume the second chunk
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for (Record i = 10; i < 10 + kRecordsPerChunk; ++i) {
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Record* rec = reinterpret_cast<Record*>(scq.StartDequeue());
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CHECK_NE(NULL, rec);
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CHECK_EQ(static_cast<int64_t>(i), static_cast<int64_t>(*rec));
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CHECK_EQ(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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scq.FinishDequeue();
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CHECK_NE(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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}
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// Consumption must still be possible as the first cell of the
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// last chunk is not clean.
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CHECK_NE(NULL, scq.StartDequeue());
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}
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namespace {
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class ProducerThread: public i::Thread {
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public:
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typedef SamplingCircularQueue::Cell Record;
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ProducerThread(SamplingCircularQueue* scq,
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int records_per_chunk,
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Record value,
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i::Semaphore* finished)
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: scq_(scq),
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records_per_chunk_(records_per_chunk),
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value_(value),
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finished_(finished) { }
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virtual void Run() {
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for (Record i = value_; i < value_ + records_per_chunk_; ++i) {
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Record* rec = reinterpret_cast<Record*>(scq_->Enqueue());
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CHECK_NE(NULL, rec);
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*rec = i;
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}
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finished_->Signal();
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}
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private:
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SamplingCircularQueue* scq_;
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const int records_per_chunk_;
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Record value_;
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i::Semaphore* finished_;
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};
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} // namespace
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TEST(SamplingCircularQueueMultithreading) {
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// Emulate multiple VM threads working 'one thread at a time.'
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// This test enqueues data from different threads. This corresponds
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// to the case of profiling under Linux, where signal handler that
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// does sampling is called in the context of different VM threads.
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typedef ProducerThread::Record Record;
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const int kRecordsPerChunk = 4;
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SamplingCircularQueue scq(sizeof(Record),
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kRecordsPerChunk * sizeof(Record),
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3);
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i::Semaphore* semaphore = i::OS::CreateSemaphore(0);
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// Don't poll ahead, making possible to check data in the buffer
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// immediately after enqueuing.
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scq.FlushResidualRecords();
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// Check that we are using non-reserved values.
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CHECK_NE(SamplingCircularQueue::kClear, 1);
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CHECK_NE(SamplingCircularQueue::kEnd, 1);
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ProducerThread producer1(&scq, kRecordsPerChunk, 1, semaphore);
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ProducerThread producer2(&scq, kRecordsPerChunk, 10, semaphore);
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ProducerThread producer3(&scq, kRecordsPerChunk, 20, semaphore);
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CHECK_EQ(NULL, scq.StartDequeue());
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producer1.Start();
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semaphore->Wait();
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for (Record i = 1; i < 1 + kRecordsPerChunk; ++i) {
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Record* rec = reinterpret_cast<Record*>(scq.StartDequeue());
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CHECK_NE(NULL, rec);
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CHECK_EQ(static_cast<int64_t>(i), static_cast<int64_t>(*rec));
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CHECK_EQ(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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scq.FinishDequeue();
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CHECK_NE(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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}
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CHECK_EQ(NULL, scq.StartDequeue());
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producer2.Start();
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semaphore->Wait();
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for (Record i = 10; i < 10 + kRecordsPerChunk; ++i) {
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Record* rec = reinterpret_cast<Record*>(scq.StartDequeue());
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CHECK_NE(NULL, rec);
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CHECK_EQ(static_cast<int64_t>(i), static_cast<int64_t>(*rec));
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CHECK_EQ(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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scq.FinishDequeue();
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CHECK_NE(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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}
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CHECK_EQ(NULL, scq.StartDequeue());
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producer3.Start();
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semaphore->Wait();
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for (Record i = 20; i < 20 + kRecordsPerChunk; ++i) {
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Record* rec = reinterpret_cast<Record*>(scq.StartDequeue());
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CHECK_NE(NULL, rec);
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CHECK_EQ(static_cast<int64_t>(i), static_cast<int64_t>(*rec));
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CHECK_EQ(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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scq.FinishDequeue();
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CHECK_NE(rec, reinterpret_cast<Record*>(scq.StartDequeue()));
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}
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CHECK_EQ(NULL, scq.StartDequeue());
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delete semaphore;
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}
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