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547 lines
18 KiB
547 lines
18 KiB
#ifndef SRC_ENV_INL_H_
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#define SRC_ENV_INL_H_
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#include "env.h"
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#include "node.h"
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#include "util.h"
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#include "util-inl.h"
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#include "uv.h"
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#include "v8.h"
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#include <stddef.h>
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#include <stdint.h>
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namespace node {
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inline Environment::IsolateData* Environment::IsolateData::Get(
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v8::Isolate* isolate) {
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return static_cast<IsolateData*>(isolate->GetData(kIsolateSlot));
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}
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inline Environment::IsolateData* Environment::IsolateData::GetOrCreate(
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v8::Isolate* isolate, uv_loop_t* loop) {
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IsolateData* isolate_data = Get(isolate);
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if (isolate_data == nullptr) {
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isolate_data = new IsolateData(isolate, loop);
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isolate->SetData(kIsolateSlot, isolate_data);
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}
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isolate_data->ref_count_ += 1;
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return isolate_data;
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}
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inline void Environment::IsolateData::Put() {
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if (--ref_count_ == 0) {
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isolate()->SetData(kIsolateSlot, nullptr);
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delete this;
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}
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}
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// Create string properties as internalized one byte strings.
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//
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// Internalized because it makes property lookups a little faster and because
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// the string is created in the old space straight away. It's going to end up
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// in the old space sooner or later anyway but now it doesn't go through
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// v8::Eternal's new space handling first.
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//
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// One byte because our strings are ASCII and we can safely skip V8's UTF-8
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// decoding step. It's a one-time cost, but why pay it when you don't have to?
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inline Environment::IsolateData::IsolateData(v8::Isolate* isolate,
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uv_loop_t* loop)
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: event_loop_(loop),
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isolate_(isolate),
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#define V(PropertyName, StringValue) \
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PropertyName ## _(isolate, \
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v8::String::NewFromOneByte( \
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isolate, \
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reinterpret_cast<const uint8_t*>(StringValue), \
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v8::NewStringType::kInternalized, \
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sizeof(StringValue) - 1).ToLocalChecked()),
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PER_ISOLATE_STRING_PROPERTIES(V)
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#undef V
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ref_count_(0) {}
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inline uv_loop_t* Environment::IsolateData::event_loop() const {
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return event_loop_;
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}
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inline v8::Isolate* Environment::IsolateData::isolate() const {
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return isolate_;
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}
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inline Environment::AsyncHooks::AsyncHooks() {
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for (int i = 0; i < kFieldsCount; i++) fields_[i] = 0;
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}
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inline uint32_t* Environment::AsyncHooks::fields() {
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return fields_;
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}
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inline int Environment::AsyncHooks::fields_count() const {
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return kFieldsCount;
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}
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inline bool Environment::AsyncHooks::callbacks_enabled() {
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return fields_[kEnableCallbacks] != 0;
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}
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inline void Environment::AsyncHooks::set_enable_callbacks(uint32_t flag) {
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fields_[kEnableCallbacks] = flag;
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}
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inline Environment::DomainFlag::DomainFlag() {
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for (int i = 0; i < kFieldsCount; ++i) fields_[i] = 0;
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}
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inline uint32_t* Environment::DomainFlag::fields() {
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return fields_;
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}
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inline int Environment::DomainFlag::fields_count() const {
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return kFieldsCount;
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}
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inline uint32_t Environment::DomainFlag::count() const {
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return fields_[kCount];
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}
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inline Environment::TickInfo::TickInfo() : in_tick_(false), last_threw_(false) {
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for (int i = 0; i < kFieldsCount; ++i)
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fields_[i] = 0;
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}
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inline uint32_t* Environment::TickInfo::fields() {
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return fields_;
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}
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inline int Environment::TickInfo::fields_count() const {
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return kFieldsCount;
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}
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inline bool Environment::TickInfo::in_tick() const {
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return in_tick_;
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}
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inline uint32_t Environment::TickInfo::index() const {
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return fields_[kIndex];
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}
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inline bool Environment::TickInfo::last_threw() const {
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return last_threw_;
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}
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inline uint32_t Environment::TickInfo::length() const {
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return fields_[kLength];
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}
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inline void Environment::TickInfo::set_in_tick(bool value) {
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in_tick_ = value;
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}
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inline void Environment::TickInfo::set_index(uint32_t value) {
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fields_[kIndex] = value;
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}
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inline void Environment::TickInfo::set_last_threw(bool value) {
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last_threw_ = value;
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}
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inline Environment::ArrayBufferAllocatorInfo::ArrayBufferAllocatorInfo() {
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for (int i = 0; i < kFieldsCount; ++i)
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fields_[i] = 0;
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}
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inline uint32_t* Environment::ArrayBufferAllocatorInfo::fields() {
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return fields_;
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}
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inline int Environment::ArrayBufferAllocatorInfo::fields_count() const {
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return kFieldsCount;
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}
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inline bool Environment::ArrayBufferAllocatorInfo::no_zero_fill() const {
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return fields_[kNoZeroFill] != 0;
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}
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inline void Environment::ArrayBufferAllocatorInfo::reset_fill_flag() {
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fields_[kNoZeroFill] = 0;
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}
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inline Environment* Environment::New(v8::Local<v8::Context> context,
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uv_loop_t* loop) {
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Environment* env = new Environment(context, loop);
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env->AssignToContext(context);
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return env;
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}
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inline void Environment::AssignToContext(v8::Local<v8::Context> context) {
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context->SetAlignedPointerInEmbedderData(kContextEmbedderDataIndex, this);
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}
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inline Environment* Environment::GetCurrent(v8::Isolate* isolate) {
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return GetCurrent(isolate->GetCurrentContext());
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}
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inline Environment* Environment::GetCurrent(v8::Local<v8::Context> context) {
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return static_cast<Environment*>(
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context->GetAlignedPointerFromEmbedderData(kContextEmbedderDataIndex));
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}
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inline Environment* Environment::GetCurrent(
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const v8::FunctionCallbackInfo<v8::Value>& info) {
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ASSERT(info.Data()->IsExternal());
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return static_cast<Environment*>(info.Data().As<v8::External>()->Value());
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}
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template <typename T>
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inline Environment* Environment::GetCurrent(
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const v8::PropertyCallbackInfo<T>& info) {
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ASSERT(info.Data()->IsExternal());
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// XXX(bnoordhuis) Work around a g++ 4.9.2 template type inferrer bug
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// when the expression is written as info.Data().As<v8::External>().
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v8::Local<v8::Value> data = info.Data();
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return static_cast<Environment*>(data.As<v8::External>()->Value());
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}
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inline Environment::Environment(v8::Local<v8::Context> context,
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uv_loop_t* loop)
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: isolate_(context->GetIsolate()),
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isolate_data_(IsolateData::GetOrCreate(context->GetIsolate(), loop)),
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timer_base_(uv_now(loop)),
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using_domains_(false),
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printed_error_(false),
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trace_sync_io_(false),
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async_wrap_uid_(0),
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debugger_agent_(this),
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http_parser_buffer_(nullptr),
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context_(context->GetIsolate(), context) {
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// We'll be creating new objects so make sure we've entered the context.
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v8::HandleScope handle_scope(isolate());
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v8::Context::Scope context_scope(context);
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set_as_external(v8::External::New(isolate(), this));
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set_binding_cache_object(v8::Object::New(isolate()));
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set_module_load_list_array(v8::Array::New(isolate()));
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v8::Local<v8::FunctionTemplate> fn = v8::FunctionTemplate::New(isolate());
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fn->SetClassName(FIXED_ONE_BYTE_STRING(isolate(), "InternalFieldObject"));
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v8::Local<v8::ObjectTemplate> obj = fn->InstanceTemplate();
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obj->SetInternalFieldCount(1);
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set_generic_internal_field_template(obj);
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RB_INIT(&cares_task_list_);
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handle_cleanup_waiting_ = 0;
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}
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inline Environment::~Environment() {
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v8::HandleScope handle_scope(isolate());
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context()->SetAlignedPointerInEmbedderData(kContextEmbedderDataIndex,
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nullptr);
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#define V(PropertyName, TypeName) PropertyName ## _.Reset();
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ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES(V)
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#undef V
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isolate_data()->Put();
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delete[] heap_statistics_buffer_;
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delete[] http_parser_buffer_;
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}
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inline void Environment::CleanupHandles() {
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while (HandleCleanup* hc = handle_cleanup_queue_.PopFront()) {
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handle_cleanup_waiting_++;
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hc->cb_(this, hc->handle_, hc->arg_);
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delete hc;
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}
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while (handle_cleanup_waiting_ != 0)
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uv_run(event_loop(), UV_RUN_ONCE);
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}
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inline void Environment::Dispose() {
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delete this;
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}
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inline v8::Isolate* Environment::isolate() const {
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return isolate_;
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}
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inline bool Environment::async_wrap_callbacks_enabled() const {
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// The const_cast is okay, it doesn't violate conceptual const-ness.
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return const_cast<Environment*>(this)->async_hooks()->callbacks_enabled();
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}
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inline bool Environment::in_domain() const {
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// The const_cast is okay, it doesn't violate conceptual const-ness.
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return using_domains() &&
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const_cast<Environment*>(this)->domain_flag()->count() > 0;
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}
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inline Environment* Environment::from_immediate_check_handle(
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uv_check_t* handle) {
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return ContainerOf(&Environment::immediate_check_handle_, handle);
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}
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inline uv_check_t* Environment::immediate_check_handle() {
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return &immediate_check_handle_;
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}
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inline uv_idle_t* Environment::immediate_idle_handle() {
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return &immediate_idle_handle_;
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}
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inline Environment* Environment::from_idle_prepare_handle(
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uv_prepare_t* handle) {
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return ContainerOf(&Environment::idle_prepare_handle_, handle);
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}
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inline uv_prepare_t* Environment::idle_prepare_handle() {
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return &idle_prepare_handle_;
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}
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inline Environment* Environment::from_idle_check_handle(uv_check_t* handle) {
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return ContainerOf(&Environment::idle_check_handle_, handle);
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}
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inline uv_check_t* Environment::idle_check_handle() {
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return &idle_check_handle_;
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}
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inline void Environment::RegisterHandleCleanup(uv_handle_t* handle,
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HandleCleanupCb cb,
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void *arg) {
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handle_cleanup_queue_.PushBack(new HandleCleanup(handle, cb, arg));
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}
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inline void Environment::FinishHandleCleanup(uv_handle_t* handle) {
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handle_cleanup_waiting_--;
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}
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inline uv_loop_t* Environment::event_loop() const {
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return isolate_data()->event_loop();
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}
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inline Environment::AsyncHooks* Environment::async_hooks() {
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return &async_hooks_;
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}
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inline Environment::DomainFlag* Environment::domain_flag() {
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return &domain_flag_;
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}
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inline Environment::TickInfo* Environment::tick_info() {
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return &tick_info_;
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}
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inline Environment::ArrayBufferAllocatorInfo*
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Environment::array_buffer_allocator_info() {
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return &array_buffer_allocator_info_;
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}
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inline uint64_t Environment::timer_base() const {
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return timer_base_;
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}
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inline bool Environment::using_domains() const {
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return using_domains_;
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}
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inline void Environment::set_using_domains(bool value) {
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using_domains_ = value;
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}
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inline bool Environment::printed_error() const {
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return printed_error_;
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}
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inline void Environment::set_printed_error(bool value) {
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printed_error_ = value;
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}
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inline void Environment::set_trace_sync_io(bool value) {
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trace_sync_io_ = value;
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}
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inline int64_t Environment::get_async_wrap_uid() {
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return ++async_wrap_uid_;
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}
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inline uint32_t* Environment::heap_statistics_buffer() const {
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CHECK_NE(heap_statistics_buffer_, nullptr);
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return heap_statistics_buffer_;
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}
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inline void Environment::set_heap_statistics_buffer(uint32_t* pointer) {
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CHECK_EQ(heap_statistics_buffer_, nullptr); // Should be set only once.
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heap_statistics_buffer_ = pointer;
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}
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inline char* Environment::http_parser_buffer() const {
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return http_parser_buffer_;
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}
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inline void Environment::set_http_parser_buffer(char* buffer) {
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CHECK_EQ(http_parser_buffer_, nullptr); // Should be set only once.
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http_parser_buffer_ = buffer;
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}
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inline Environment* Environment::from_cares_timer_handle(uv_timer_t* handle) {
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return ContainerOf(&Environment::cares_timer_handle_, handle);
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}
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inline uv_timer_t* Environment::cares_timer_handle() {
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return &cares_timer_handle_;
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}
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inline ares_channel Environment::cares_channel() {
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return cares_channel_;
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}
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// Only used in the call to ares_init_options().
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inline ares_channel* Environment::cares_channel_ptr() {
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return &cares_channel_;
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}
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inline ares_task_list* Environment::cares_task_list() {
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return &cares_task_list_;
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}
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inline Environment::IsolateData* Environment::isolate_data() const {
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return isolate_data_;
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}
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// this would have been a template function were it not for the fact that g++
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// sometimes fails to resolve it...
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#define THROW_ERROR(fun) \
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do { \
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v8::HandleScope scope(isolate); \
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isolate->ThrowException(fun(OneByteString(isolate, errmsg))); \
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} \
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while (0)
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inline void Environment::ThrowError(v8::Isolate* isolate, const char* errmsg) {
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THROW_ERROR(v8::Exception::Error);
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}
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inline void Environment::ThrowTypeError(v8::Isolate* isolate,
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const char* errmsg) {
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THROW_ERROR(v8::Exception::TypeError);
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}
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inline void Environment::ThrowRangeError(v8::Isolate* isolate,
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const char* errmsg) {
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THROW_ERROR(v8::Exception::RangeError);
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}
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inline void Environment::ThrowError(const char* errmsg) {
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ThrowError(isolate(), errmsg);
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}
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inline void Environment::ThrowTypeError(const char* errmsg) {
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ThrowTypeError(isolate(), errmsg);
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}
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inline void Environment::ThrowRangeError(const char* errmsg) {
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ThrowRangeError(isolate(), errmsg);
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}
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inline void Environment::ThrowErrnoException(int errorno,
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const char* syscall,
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const char* message,
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const char* path) {
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isolate()->ThrowException(
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ErrnoException(isolate(), errorno, syscall, message, path));
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}
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inline void Environment::ThrowUVException(int errorno,
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const char* syscall,
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const char* message,
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const char* path,
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const char* dest) {
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isolate()->ThrowException(
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UVException(isolate(), errorno, syscall, message, path, dest));
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}
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inline v8::Local<v8::FunctionTemplate>
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Environment::NewFunctionTemplate(v8::FunctionCallback callback,
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v8::Local<v8::Signature> signature) {
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v8::Local<v8::External> external = as_external();
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return v8::FunctionTemplate::New(isolate(), callback, external, signature);
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}
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inline void Environment::SetMethod(v8::Local<v8::Object> that,
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const char* name,
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v8::FunctionCallback callback) {
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v8::Local<v8::Function> function =
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NewFunctionTemplate(callback)->GetFunction();
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// kInternalized strings are created in the old space.
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const v8::NewStringType type = v8::NewStringType::kInternalized;
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v8::Local<v8::String> name_string =
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v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked();
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that->Set(name_string, function);
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function->SetName(name_string); // NODE_SET_METHOD() compatibility.
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}
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inline void Environment::SetProtoMethod(v8::Local<v8::FunctionTemplate> that,
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const char* name,
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v8::FunctionCallback callback) {
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v8::Local<v8::Signature> signature = v8::Signature::New(isolate(), that);
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v8::Local<v8::Function> function =
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NewFunctionTemplate(callback, signature)->GetFunction();
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// kInternalized strings are created in the old space.
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const v8::NewStringType type = v8::NewStringType::kInternalized;
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v8::Local<v8::String> name_string =
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v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked();
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that->PrototypeTemplate()->Set(name_string, function);
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function->SetName(name_string); // NODE_SET_PROTOTYPE_METHOD() compatibility.
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}
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inline void Environment::SetTemplateMethod(v8::Local<v8::FunctionTemplate> that,
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const char* name,
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v8::FunctionCallback callback) {
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v8::Local<v8::Function> function =
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NewFunctionTemplate(callback)->GetFunction();
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// kInternalized strings are created in the old space.
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const v8::NewStringType type = v8::NewStringType::kInternalized;
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v8::Local<v8::String> name_string =
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v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked();
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that->Set(name_string, function);
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function->SetName(name_string); // NODE_SET_METHOD() compatibility.
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}
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inline v8::Local<v8::Object> Environment::NewInternalFieldObject() {
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v8::MaybeLocal<v8::Object> m_obj =
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generic_internal_field_template()->NewInstance(context());
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return m_obj.ToLocalChecked();
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}
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#define V(PropertyName, StringValue) \
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inline \
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v8::Local<v8::String> Environment::IsolateData::PropertyName() const { \
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/* Strings are immutable so casting away const-ness here is okay. */ \
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return const_cast<IsolateData*>(this)->PropertyName ## _.Get(isolate()); \
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}
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PER_ISOLATE_STRING_PROPERTIES(V)
|
|
#undef V
|
|
|
|
#define V(PropertyName, StringValue) \
|
|
inline v8::Local<v8::String> Environment::PropertyName() const { \
|
|
return isolate_data()->PropertyName(); \
|
|
}
|
|
PER_ISOLATE_STRING_PROPERTIES(V)
|
|
#undef V
|
|
|
|
#define V(PropertyName, TypeName) \
|
|
inline v8::Local<TypeName> Environment::PropertyName() const { \
|
|
return StrongPersistentToLocal(PropertyName ## _); \
|
|
} \
|
|
inline void Environment::set_ ## PropertyName(v8::Local<TypeName> value) { \
|
|
PropertyName ## _.Reset(isolate(), value); \
|
|
}
|
|
ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES(V)
|
|
#undef V
|
|
|
|
#undef ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES
|
|
#undef PER_ISOLATE_STRING_PROPERTIES
|
|
|
|
} // namespace node
|
|
|
|
#endif // SRC_ENV_INL_H_
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|
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