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// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Flags: --expose-debug-as debug
// Check that the ScopeIterator can properly recreate the scope at
// every point when stepping through functions.
var Debug = debug.Debug;
function listener(event, exec_state, event_data, data) {
if (event == Debug.DebugEvent.Break) {
// Access scope details.
var scope_count = exec_state.frame().scopeCount();
for (var i = 0; i < scope_count; i++) {
var scope = exec_state.frame().scope(i);
// assertTrue(scope.isScope());
scope.scopeType();
scope.scopeObject();
}
// Do steps until we reach the global scope again.
if (true) {
exec_state.prepareStep(Debug.StepAction.StepInMin, 1);
}
}
}
Debug.setListener(listener);
function test1() {
debugger;
with ({x:1}) {
x = 2;
}
}
test1();
function test2() {
if (true) {
with ({}) {
debugger;
}
} else {
with ({}) {
return 10;
}
}
}
test2();
function test3() {
if (true) {
debugger;
} else {
with ({}) {
return 10;
}
}
}
test3();
function test4() {
debugger;
with ({x:1}) x = 1
}
test4();
function test5() {
debugger;
var dummy = 1;
with ({}) {
with ({}) {
dummy = 2;
}
}
dummy = 3;
}
test5();
function test6() {
debugger;
try {
throw 'stuff';
} catch (e) {
e = 1;
}
}
test6();
function test7() {
debugger;
function foo() {}
}
test7();
function test8() {
debugger;
(function foo() {})();
}
test8();
function test10() {
debugger;
with ({}) {
return 10;
}
}
test10();
function test11() {
debugger;
try {
throw 'stuff';
} catch (e) {
return 10;
}
}
test11();
var prefixes = [
"debugger; ",
"if (false) { try { throw 0; } catch(x) { return x; } }; debugger; " ];
// Return from function constructed with Function constructor.
var anon = 12;
for (var i = 0; i < prefixes.length; ++i) {
var pre = prefixes[i];
Function(pre + "return 42")();
Function(pre + "return 42 ")();
Function(pre + "return 42;")();
Function(pre + "return 42; ")();
Function(pre + "return anon")();
Function(pre + "return anon ")();
Function(pre + "return anon;")();
Function(pre + "return anon; ")();
}
try {
with({}) {
debugger;
eval("{}$%:^");
}
} catch(e) {
nop();
}
function nop() {}
// With block as the last(!) statement in global code.
with ({}) { debugger; }