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478 lines
18 KiB
478 lines
18 KiB
#ifndef SRC_NODE_H_
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#define SRC_NODE_H_
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#ifdef _WIN32
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# ifndef BUILDING_NODE_EXTENSION
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# define NODE_EXTERN __declspec(dllexport)
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# else
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# define NODE_EXTERN __declspec(dllimport)
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# endif
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#else
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# define NODE_EXTERN /* nothing */
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#endif
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#ifdef BUILDING_NODE_EXTENSION
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# undef BUILDING_V8_SHARED
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# undef BUILDING_UV_SHARED
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# define USING_V8_SHARED 1
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# define USING_UV_SHARED 1
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#endif
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// This should be defined in make system.
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// See issue https://github.com/joyent/node/issues/1236
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#if defined(__MINGW32__) || defined(_MSC_VER)
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0501
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#endif
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#ifndef NOMINMAX
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# define NOMINMAX
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#endif
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#endif
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#if defined(_MSC_VER)
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#define PATH_MAX MAX_PATH
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#endif
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#ifdef _WIN32
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# define SIGKILL 9
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#endif
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#include "v8.h" // NOLINT(build/include_order)
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#include "node_version.h" // NODE_MODULE_VERSION
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#define NODE_MAKE_VERSION(major, minor, patch) \
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((major) * 0x1000 + (minor) * 0x100 + (patch))
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#ifdef __clang__
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# define NODE_CLANG_AT_LEAST(major, minor, patch) \
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(NODE_MAKE_VERSION(major, minor, patch) <= \
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NODE_MAKE_VERSION(__clang_major__, __clang_minor__, __clang_patchlevel__))
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#else
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# define NODE_CLANG_AT_LEAST(major, minor, patch) (0)
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#endif
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#ifdef __GNUC__
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# define NODE_GNUC_AT_LEAST(major, minor, patch) \
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(NODE_MAKE_VERSION(major, minor, patch) <= \
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NODE_MAKE_VERSION(__GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__))
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#else
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# define NODE_GNUC_AT_LEAST(major, minor, patch) (0)
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#endif
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#if NODE_CLANG_AT_LEAST(2, 9, 0) || NODE_GNUC_AT_LEAST(4, 5, 0)
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# define NODE_DEPRECATED(message, declarator) \
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__attribute__((deprecated(message))) declarator
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#elif defined(_MSC_VER)
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# define NODE_DEPRECATED(message, declarator) \
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__declspec(deprecated) declarator
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#else
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# define NODE_DEPRECATED(message, declarator) \
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declarator
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#endif
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// Forward-declare libuv loop
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struct uv_loop_s;
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// Forward-declare these functions now to stop MSVS from becoming
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// terminally confused when it's done in node_internals.h
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namespace node {
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NODE_EXTERN v8::Local<v8::Value> ErrnoException(v8::Isolate* isolate,
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int errorno,
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const char* syscall = NULL,
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const char* message = NULL,
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const char* path = NULL);
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NODE_EXTERN v8::Local<v8::Value> UVException(v8::Isolate* isolate,
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int errorno,
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const char* syscall = NULL,
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const char* message = NULL,
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const char* path = NULL);
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NODE_EXTERN v8::Local<v8::Value> UVException(v8::Isolate* isolate,
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int errorno,
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const char* syscall,
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const char* message,
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const char* path,
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const char* dest);
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NODE_DEPRECATED("Use ErrnoException(isolate, ...)",
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inline v8::Local<v8::Value> ErrnoException(
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int errorno,
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const char* syscall = NULL,
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const char* message = NULL,
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const char* path = NULL) {
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return ErrnoException(v8::Isolate::GetCurrent(),
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errorno,
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syscall,
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message,
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path);
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})
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inline v8::Local<v8::Value> UVException(int errorno,
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const char* syscall = NULL,
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const char* message = NULL,
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const char* path = NULL) {
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return UVException(v8::Isolate::GetCurrent(),
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errorno,
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syscall,
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message,
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path);
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}
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/*
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* MakeCallback doesn't have a HandleScope. That means the callers scope
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* will retain ownership of created handles from MakeCallback and related.
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* There is by default a wrapping HandleScope before uv_run, if the caller
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* doesn't have a HandleScope on the stack the global will take ownership
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* which won't be reaped until the uv loop exits.
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*
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* If a uv callback is fired, and there is no enclosing HandleScope in the
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* cb, you will appear to leak 4-bytes for every invocation. Take heed.
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*/
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NODE_EXTERN v8::Local<v8::Value> MakeCallback(
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v8::Isolate* isolate,
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v8::Local<v8::Object> recv,
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const char* method,
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int argc,
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v8::Local<v8::Value>* argv);
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NODE_EXTERN v8::Local<v8::Value> MakeCallback(
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v8::Isolate* isolate,
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v8::Local<v8::Object> recv,
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v8::Local<v8::String> symbol,
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int argc,
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v8::Local<v8::Value>* argv);
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NODE_EXTERN v8::Local<v8::Value> MakeCallback(
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v8::Isolate* isolate,
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v8::Local<v8::Object> recv,
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v8::Local<v8::Function> callback,
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int argc,
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v8::Local<v8::Value>* argv);
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} // namespace node
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "node_internals.h"
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#endif
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#include <assert.h>
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#include <stdint.h>
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#ifndef NODE_STRINGIFY
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#define NODE_STRINGIFY(n) NODE_STRINGIFY_HELPER(n)
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#define NODE_STRINGIFY_HELPER(n) #n
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#endif
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#ifdef _WIN32
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// TODO(tjfontaine) consider changing the usage of ssize_t to ptrdiff_t
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#if !defined(_SSIZE_T_) && !defined(_SSIZE_T_DEFINED)
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typedef intptr_t ssize_t;
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# define _SSIZE_T_
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# define _SSIZE_T_DEFINED
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#endif
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#else // !_WIN32
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# include <sys/types.h> // size_t, ssize_t
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#endif // _WIN32
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namespace node {
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NODE_EXTERN extern bool no_deprecation;
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#if HAVE_OPENSSL && NODE_FIPS_MODE
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NODE_EXTERN extern bool enable_fips_crypto;
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NODE_EXTERN extern bool force_fips_crypto;
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#endif
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NODE_EXTERN int Start(int argc, char *argv[]);
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NODE_EXTERN void Init(int* argc,
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const char** argv,
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int* exec_argc,
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const char*** exec_argv);
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class Environment;
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NODE_EXTERN Environment* CreateEnvironment(v8::Isolate* isolate,
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struct uv_loop_s* loop,
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v8::Local<v8::Context> context,
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int argc,
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const char* const* argv,
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int exec_argc,
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const char* const* exec_argv);
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NODE_EXTERN void LoadEnvironment(Environment* env);
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// NOTE: Calling this is the same as calling
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// CreateEnvironment() + LoadEnvironment() from above.
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// `uv_default_loop()` will be passed as `loop`.
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NODE_EXTERN Environment* CreateEnvironment(v8::Isolate* isolate,
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v8::Local<v8::Context> context,
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int argc,
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const char* const* argv,
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int exec_argc,
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const char* const* exec_argv);
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NODE_EXTERN void EmitBeforeExit(Environment* env);
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NODE_EXTERN int EmitExit(Environment* env);
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NODE_EXTERN void RunAtExit(Environment* env);
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/* Converts a unixtime to V8 Date */
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#define NODE_UNIXTIME_V8(t) v8::Date::New(v8::Isolate::GetCurrent(), \
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1000 * static_cast<double>(t))
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#define NODE_V8_UNIXTIME(v) (static_cast<double>((v)->NumberValue())/1000.0);
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// Used to be a macro, hence the uppercase name.
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#define NODE_DEFINE_CONSTANT(target, constant) \
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do { \
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v8::Isolate* isolate = target->GetIsolate(); \
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v8::Local<v8::Context> context = isolate->GetCurrentContext(); \
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v8::Local<v8::String> constant_name = \
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v8::String::NewFromUtf8(isolate, #constant); \
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v8::Local<v8::Number> constant_value = \
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v8::Number::New(isolate, static_cast<double>(constant)); \
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v8::PropertyAttribute constant_attributes = \
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static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete); \
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(target)->DefineOwnProperty(context, \
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constant_name, \
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constant_value, \
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constant_attributes).FromJust(); \
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} \
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while (0)
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// Used to be a macro, hence the uppercase name.
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template <typename TypeName>
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inline void NODE_SET_METHOD(const TypeName& recv,
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const char* name,
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v8::FunctionCallback callback) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope handle_scope(isolate);
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v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(isolate,
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callback);
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v8::Local<v8::Function> fn = t->GetFunction();
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v8::Local<v8::String> fn_name = v8::String::NewFromUtf8(isolate, name);
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fn->SetName(fn_name);
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recv->Set(fn_name, fn);
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}
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#define NODE_SET_METHOD node::NODE_SET_METHOD
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// Used to be a macro, hence the uppercase name.
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// Not a template because it only makes sense for FunctionTemplates.
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inline void NODE_SET_PROTOTYPE_METHOD(v8::Local<v8::FunctionTemplate> recv,
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const char* name,
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v8::FunctionCallback callback) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope handle_scope(isolate);
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v8::Local<v8::Signature> s = v8::Signature::New(isolate, recv);
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v8::Local<v8::FunctionTemplate> t =
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v8::FunctionTemplate::New(isolate, callback, v8::Local<v8::Value>(), s);
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v8::Local<v8::Function> fn = t->GetFunction();
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recv->PrototypeTemplate()->Set(v8::String::NewFromUtf8(isolate, name), fn);
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v8::Local<v8::String> fn_name = v8::String::NewFromUtf8(isolate, name);
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fn->SetName(fn_name);
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}
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#define NODE_SET_PROTOTYPE_METHOD node::NODE_SET_PROTOTYPE_METHOD
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enum encoding {ASCII, UTF8, BASE64, UCS2, BINARY, HEX, BUFFER};
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NODE_EXTERN enum encoding ParseEncoding(
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v8::Isolate* isolate,
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v8::Local<v8::Value> encoding_v,
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enum encoding default_encoding = BINARY);
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NODE_DEPRECATED("Use ParseEncoding(isolate, ...)",
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inline enum encoding ParseEncoding(
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v8::Local<v8::Value> encoding_v,
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enum encoding default_encoding = BINARY) {
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return ParseEncoding(v8::Isolate::GetCurrent(), encoding_v, default_encoding);
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})
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NODE_EXTERN void FatalException(v8::Isolate* isolate,
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const v8::TryCatch& try_catch);
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NODE_DEPRECATED("Use FatalException(isolate, ...)",
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inline void FatalException(const v8::TryCatch& try_catch) {
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return FatalException(v8::Isolate::GetCurrent(), try_catch);
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})
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// Don't call with encoding=UCS2.
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NODE_EXTERN v8::Local<v8::Value> Encode(v8::Isolate* isolate,
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const char* buf,
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size_t len,
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enum encoding encoding = BINARY);
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// The input buffer should be in host endianness.
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NODE_EXTERN v8::Local<v8::Value> Encode(v8::Isolate* isolate,
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const uint16_t* buf,
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size_t len);
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NODE_DEPRECATED("Use Encode(isolate, ...)",
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inline v8::Local<v8::Value> Encode(
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const void* buf,
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size_t len,
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enum encoding encoding = BINARY) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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if (encoding == UCS2) {
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assert(reinterpret_cast<uintptr_t>(buf) % sizeof(uint16_t) == 0 &&
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"UCS2 buffer must be aligned on two-byte boundary.");
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const uint16_t* that = static_cast<const uint16_t*>(buf);
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return Encode(isolate, that, len / sizeof(*that));
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}
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return Encode(isolate, static_cast<const char*>(buf), len, encoding);
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})
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// Returns -1 if the handle was not valid for decoding
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NODE_EXTERN ssize_t DecodeBytes(v8::Isolate* isolate,
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v8::Local<v8::Value>,
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enum encoding encoding = BINARY);
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NODE_DEPRECATED("Use DecodeBytes(isolate, ...)",
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inline ssize_t DecodeBytes(
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v8::Local<v8::Value> val,
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enum encoding encoding = BINARY) {
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return DecodeBytes(v8::Isolate::GetCurrent(), val, encoding);
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})
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// returns bytes written.
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NODE_EXTERN ssize_t DecodeWrite(v8::Isolate* isolate,
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char* buf,
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size_t buflen,
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v8::Local<v8::Value>,
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enum encoding encoding = BINARY);
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NODE_DEPRECATED("Use DecodeWrite(isolate, ...)",
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inline ssize_t DecodeWrite(char* buf,
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size_t buflen,
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v8::Local<v8::Value> val,
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enum encoding encoding = BINARY) {
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return DecodeWrite(v8::Isolate::GetCurrent(), buf, buflen, val, encoding);
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})
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#ifdef _WIN32
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NODE_EXTERN v8::Local<v8::Value> WinapiErrnoException(
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v8::Isolate* isolate,
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int errorno,
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const char *syscall = NULL,
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const char *msg = "",
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const char *path = NULL);
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NODE_DEPRECATED("Use WinapiErrnoException(isolate, ...)",
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inline v8::Local<v8::Value> WinapiErrnoException(int errorno,
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const char *syscall = NULL, const char *msg = "",
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const char *path = NULL) {
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return WinapiErrnoException(v8::Isolate::GetCurrent(),
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errorno,
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syscall,
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msg,
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path);
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})
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#endif
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const char *signo_string(int errorno);
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typedef void (*addon_register_func)(
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v8::Local<v8::Object> exports,
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v8::Local<v8::Value> module,
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void* priv);
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typedef void (*addon_context_register_func)(
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v8::Local<v8::Object> exports,
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v8::Local<v8::Value> module,
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v8::Local<v8::Context> context,
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void* priv);
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#define NM_F_BUILTIN 0x01
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#define NM_F_LINKED 0x02
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struct node_module {
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int nm_version;
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unsigned int nm_flags;
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void* nm_dso_handle;
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const char* nm_filename;
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node::addon_register_func nm_register_func;
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node::addon_context_register_func nm_context_register_func;
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const char* nm_modname;
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void* nm_priv;
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struct node_module* nm_link;
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};
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node_module* get_builtin_module(const char *name);
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node_module* get_linked_module(const char *name);
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extern "C" NODE_EXTERN void node_module_register(void* mod);
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#ifdef _WIN32
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# define NODE_MODULE_EXPORT __declspec(dllexport)
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#else
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# define NODE_MODULE_EXPORT __attribute__((visibility("default")))
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#endif
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#if defined(_MSC_VER)
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#pragma section(".CRT$XCU", read)
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#define NODE_C_CTOR(fn) \
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static void __cdecl fn(void); \
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__declspec(dllexport, allocate(".CRT$XCU")) \
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void (__cdecl*fn ## _)(void) = fn; \
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static void __cdecl fn(void)
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#else
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#define NODE_C_CTOR(fn) \
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static void fn(void) __attribute__((constructor)); \
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static void fn(void)
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#endif
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#define NODE_MODULE_X(modname, regfunc, priv, flags) \
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extern "C" { \
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static node::node_module _module = \
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{ \
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NODE_MODULE_VERSION, \
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flags, \
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NULL, \
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__FILE__, \
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(node::addon_register_func) (regfunc), \
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NULL, \
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NODE_STRINGIFY(modname), \
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priv, \
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NULL \
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}; \
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NODE_C_CTOR(_register_ ## modname) { \
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node_module_register(&_module); \
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} \
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}
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#define NODE_MODULE_CONTEXT_AWARE_X(modname, regfunc, priv, flags) \
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extern "C" { \
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static node::node_module _module = \
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{ \
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NODE_MODULE_VERSION, \
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flags, \
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NULL, \
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__FILE__, \
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NULL, \
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(node::addon_context_register_func) (regfunc), \
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NODE_STRINGIFY(modname), \
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priv, \
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NULL \
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}; \
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NODE_C_CTOR(_register_ ## modname) { \
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node_module_register(&_module); \
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} \
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}
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#define NODE_MODULE(modname, regfunc) \
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NODE_MODULE_X(modname, regfunc, NULL, 0)
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#define NODE_MODULE_CONTEXT_AWARE(modname, regfunc) \
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NODE_MODULE_CONTEXT_AWARE_X(modname, regfunc, NULL, 0)
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#define NODE_MODULE_CONTEXT_AWARE_BUILTIN(modname, regfunc) \
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NODE_MODULE_CONTEXT_AWARE_X(modname, regfunc, NULL, NM_F_BUILTIN) \
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/*
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* For backward compatibility in add-on modules.
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*/
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#define NODE_MODULE_DECL /* nothing */
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/* Called after the event loop exits but before the VM is disposed.
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* Callbacks are run in reverse order of registration, i.e. newest first.
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*/
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NODE_EXTERN void AtExit(void (*cb)(void* arg), void* arg = 0);
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} // namespace node
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#endif // SRC_NODE_H_
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